[NTLUG:Discuss] Linux Demo Day 99
MadHat
madhat at unspecific.com
Tue Aug 17 10:24:19 CDT 1999
Steve Baker wrote:
>
> Daniel Shipman wrote:
>
> > I have not heard of this game in 24 hours concept before now - so
> > forgive me if I don't understand - are you wanting to be in an
> > enviroment where Joe Q Public can walk up and talk while your doing
> > it???
>
> To reiterate: The proposal I made (which nobody has yet shot down
> in flames) is to attempt to write a complete computer game from
> scratch using Linux as a part of the Linux Demo Day(s) event in
> September.
>
> I'd like to do it somewhere very public (the entry lobby at Fry's
> was my #1 hope for a venue). A half dozen or so people would do the
> work, some others would field questions from Joe Q Public - and in
> the later parts of the 24 hour marathon coding session, run a demo
> machine where the public could 'playtest' the game's latest version.
>
> > - If not then I have 2 suggestions for a location - 1 Hillcrest or
> > whatever the name of that school is - I mean the LUG has done alot for
> > them perhaps they would be willing to let us in for 24 hours on a
> > weekend - 2 you could do it at my offices - I have an open port on the
> > hub and you could just plug in - just a thought.
>
> I'd rather make it a really public event - otherwise the only people
> who'll find out about it are web heads who are already turned on to
> Linux. If we could catch people going into Fry's on a Saturday
> morning, we would really get some attention. Much more so than
> just handing out fliers and such.
>
> However, this idea has only been afloat for a day or so - and
> suggestions for something better (or perhaps more sane) are
> welcome.
>
> It would be nice to have a semi-concrete proposal to before
> the next NTLUG meeting.
One question: Why? or What is it you want to show John Q Publik?
What is the purpose for having a 24 hour coding session? What will this
prove?
(and I understand the part to produce a game)
Not that it isn't a cool idea.
sorry, that was 4 questions...
--
MadHat
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