[NTLUG:Discuss] Re: Discuss digest, Vol 1 #979 - 1 msg

Steve Baker sjbaker1 at airmail.net
Thu Nov 15 23:44:55 CST 2001


Swapan Sarkar wrote:

> Or I see another way. The current GFX work on Linux in
> Hollywood produces enough tools and power in Linux
> that the games vendors see it a better option to
> produce faster and better realistic games. But I do
> not see them to be PC centric but dedicated m/c more
> like PS2 or Xbox.

I think PC games companies are already seeing the benefits
of doing the artwork for their games under Linux - but that
really has nothing to do with the platforms they are developing
*for*.

Linux has already seen benefits from the movie business.
For example, Daryll Strauss (who did the first 3D graphics
hardware drivers for Linux) was working on the render farm that
was used to render all the ocean models in the movie 'Titanic'
at the time.

Pretty much all of the recent 3D movies (Shrek, Monsters Inc, etc)
were rendered on Linux rendering farms - and the fancy custom
tools they use to create those graphic models are also increasingly
being run under Linux.

But I'm sceptical about how much that's going to help us to get
games that run on Linux...the two aren't really related.

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