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LinuxSecurity - Security Advisories







LWN.net

  • Google details new 24-hour process to sideload unverified Android apps (ArsTechnica)
    Ars Technica describesthe ritual that will be required before a future Android device willdeign to install apps from somewhere other than the Play Store. It is notfor the impatient.
    Here are the steps:
    Enable developer options by tapping the software build number in AboutPhone seven timesIn Settings > System, open Developer Options and scroll down to"Allow Unverified Packages." Flip the toggle and tap to confirm you are not being coercedEnter device unlock codeRestart your deviceWait 24 hoursReturn to the unverified packages menu at the end of the security delayScroll past additional warnings and select either "Allow temporarily"(seven days) or "Allow indefinitely." Check the box confirming you understand the risks.You can now install unverified packages on the device by tapping the"Install anyway" option in the package manager.


  • Two new stable kernels
    Greg Kroah-Hartman has announced the release of the 6.19.9 and 6.18.19 stable kernels. As usual, eachhas important fixes throughout the tree; users are advised toupgrade.



  • Radicle 1.7.0 released
    Version1.7.0 ("Daffodil") of the Radicle peer-to-peer, local-first codecollaboration stack has been released. Some of the changes in thisrelease include improved I/O usage, the ability to block nodes at theconnection level, and clearer errors for rad idupdates. See the release notes for a full list of changes and bugfixes.



  • [$] Development tools: Sashiko, b4 review, and API specification
    The kernel project has a unique approach to tooling that avoids manycommonly used development systems that do not fit the community's scale andways of working. Another way of looking at the situation is that the kernelproject has often under-invested in tooling, and sometimes seems bent ondoing things the hard way. In recent times, though, the amount of effortthat has gone into development tools for the kernel has increased, withsome interesting results. Recent developments in this area include theSashiko code-review system, a patch-review manager built into b4, and a newattempt at a framework for the specification and verification of kernelAPIs.


  • Security updates for Thursday
    Security updates have been issued by Debian (freetype), Fedora (aqualung, kiss-fft, libtasn1, mac, and vim), Red Hat (libarchive, osbuild-composer, and rhc), Slackware (expat), SUSE (ca-certificates-mozilla, chromium, cockpit, cockpit-machines, cockpit-podman, curl, docker, docker-compose, docker-stable, gnutls, gstreamer-rtsp-server, gstreamer-plugins-ugly, gstreamer- plugins-rs, gstreamer-plugins-libav, gstreamer-plugins-good, gstreamer-plugins- base, gstreamer-plugins-bad, gstreamer-docs, gstreamer-devtools, gstreamer, gvfs, helm, kernel, krb5-appl, libsoup, libxslt, libxml2, openssh, python-cryptography, python-django, python-pypdf2, python-simpleeval, python311, qemu, ruby4.0-rubygem-sprockets, ruby4.0-rubygem-thor, ruby4.0-rubygem-web-console, ruby4.0-rubygem-websocket-extensions, skaffold, smb4k, tomcat, ucode-intel, util-linux, virtiofsd, and zlib), and Ubuntu (bouncycastle, exiv2, freerdp3, linux-aws, linux-aws-5.4, linux-gcp-5.4, linux-oracle, linux-oracle-5.4, linux-xilinx-zynqmp, linux-aws-fips, python2.7, roundcube, and valkey).


  • [$] LWN.net Weekly Edition for March 19, 2026
    Inside this week's LWN.net Weekly Edition:
    Front: Privacy battles; page-cache-timing protections; null filesystems; Fedora Sandbox; safer kmalloc(); BPF in io_uring. Briefs: AppArmor vulnerabilities; snapd vulnerability; Sashiko; DPL election; Fedora Asahi 43; GIMP 3.2; Marknote 1.5; Quotes; ... Announcements: Newsletters, conferences, security updates, patches, and more.


  • [$] Cindy Cohn on privacy battles old and new
    Cindy Cohn is the executive director of the Electronic Frontier Foundation (EFF) andshe gave the Saturday morning keynote at SCALE 23x in Pasadenaabout some of the work she and others have done to help protect onlinerights, especially digital privacy. The talk recounted some of the historyof the court cases that the organization has brought over the years to tryto dial back privacy invasions. One underlying theme was therole that attendees can play in protecting our rights, hearkening back toearlier efforts by the technical community.


  • Samba 4.24.0 released
    Version 4.24.0 of the Samba SMB filesystem implementation has beenreleased. There are a number of significant changes, including auditsupport for authentication information, remote password management, anumber of Kerberos improvements, asynchronous-I/O rate limiting, and more.


  • GNOME 50 released
    GNOME 50 has beenreleased. Notable changes in this release include enhancements to theOrca screen-reader application, interface and performance improvementsfor GNOME's file manager (Files), a "massive set of stability andperformance updates" for its display-handling technologies, andmuch more. See also the "What's newfor developers" article that covers changes of interest to GNOMEand GNOME application developers.



  • Local-privilege escalation in snapd
    Qualys has discovereda local-privilege escalation (LPE) vulnerability affecting UbuntuDesktop 24.04 and later:
    This flaw (CVE-2026-3888) allows an unprivileged local attacker toescalate privileges to full root access through the interaction of twostandard system components: snap-confine and systemd-tmpfiles.
    More details are available in the securityadvisory. Canonical has published updated packages as well as instructionsfor verifying if a system is vulnerable and how to upgrade if so.



  • Fedora Asahi Remix 43 released
    Fedora Asahi Remix 43 isnow available:

    This release incorporates all the exciting improvements brought byFedoraLinux 43. Notably, package management is significantlyupgraded with RPM 6.0 and the newDNF5 backend for PackageKit for Plasma Discover and GNOME Softwareahead of Fedora Linux 44. It also continues to provide extensivedevice support. This includes newly added support for the Mac Pro,microphones in M2 Pro/Max MacBooks, and 120Hz refresh rate forthe built-in displays for MacBook Pro 14/16 models.


  • [$] BPF comes to io_uring at last
    The kernel's asynchronousio_uring interface maintains two shared ring buffers:a submission queue for sending requests to the kernel, and a completion queuecontaining the results of those requests. Even with shared memory removing muchof the overhead of communicating with user space, there is still some overheadwhenever the kernel must switch to user space to give it the opportunity toprocess completion requests andqueue up any subsequent work items. Apatch set from Pavel Begunkov minimizes this overhead by lettingprogrammers extend the io_uring event loop with a BPF program that can enqueueadditional work in response to completion events. The patch set hasbeen in development for a long time, but hasfinally been accepted.


  • Security updates for Wednesday
    Security updates have been issued by AlmaLinux (.NET 10.0, .NET 9.0, compat-openssl11, container-tools:rhel8, grub2, and libvpx), Debian (ansible, gst-plugins-base1.0, and nodejs), Fedora (chromium, forgejo, and systemd), Oracle (container-tools:rhel8, grub2, kernel, libpng, libvpx, nginx, opencryptoki, python3.12, and vim), Red Hat (firefox, python-wheel, python3.12-wheel, and thunderbird), SUSE (389-ds, chromium, clamav, container-suseconnect, curl, freerdp, gvfs, kea, kubernetes, ruby4.0-rubygem-minitar, ruby4.0-rubygem-multi_xml, ruby4.0-rubygem-nokogiri, ruby4.0-rubygem-puma, ruby4.0-rubygem-rack, ruby4.0-rubygem-rack-session, ruby4.0-rubygem-rails, ruby4.0-rubygem-rails-html-sanitizer, ruby4.0-rubygem-railties, ruby4.0-rubygem-rubyzip, vim, and xen), and Ubuntu (flask, libssh, linux-aws-5.15, linux-gcp-5.15, linux-gke, linux-hwe-5.15, linux-intel-iotg-5.15, linux-lowlatency-hwe-5.15, linux-oracle-5.15, linux-gcp-6.17, linux-realtime, linux-realtime, linux-realtime, linux-realtime-6.8, snapd, and vim).


  • The Sashiko patch-review system
    Roman Gushchin has announced theexistence of an LLM-driven patch-review system named Sashiko. It automatically creates reviewsfor all patches sent to the linux-kernel mailing list (and some others).
    In my measurement, Sashiko was able to find 53% of bugs based on a completely unfiltered set of 1,000 recent upstream issues using "Fixes:" tags (using Gemini 3.1 Pro). Some might say that 53% is not that impressive, but 100% of these issues were missed by human reviewers.
    Sashiko is built on Chris Mason's review prompts (covered here in October 2025), but theimplementation has evolved considerably.


  • FSFE reports trouble with payment provider
    The Free Software Foundation Europe (FSFE) is reportingthat payment provider Nexi has terminated its contract without priornotice, which means that a number of FSFE supporters' recurringpayments have been halted:

    Over the past few months, our former payment provider NexiS.p.A. ("Nexi") requested access to private data, which we understoodto be specifically the usernames and passwords of our supporters. Wehave refused this request. All our attempts to clarify Nexi's request,or to understand how their need for such information was necessary andlegal, were met with what we consider to be vague and unsatisfactoryexplanations relating to a general need for risk analysis.

    [...] The decisions that Nexi has made are incomprehensible tous. Over the last months, as part of a security audit that Nexiclaimed to be conducting, we have provided them with large amounts ofthe FSFE's financial documentation, which even included privateinformation of our executive staff. We have answered all of theirquestions. But we have to draw a line when private companies like Nexidemand access to the sensitive and private data of our supporters.

    According to the blog post, more than 450 supporters have beenaffected by this. The FSFE's donation pages have been updated with itsnew payment provider.




LXer Linux News

  • Opera GX Web Browser Released For Linux
    It's been a while since most of you probably thought about the Opera web browser, but these days they have been catering their "Opera GX" web browser to gamers. Today they have finally delivered this Opera GX gaming-focused browser for Linux users...



  • Canonical Collecting Wish List Ideas For Improving Mir
    With Ubuntu 26.04 LTS quickly approaching release next week, Canonical is beginning more of their road-mapping for Ubuntu 26.10 and beyond. To help in plotting future work, Canonical is interested in feedback for features or improvements that developers/users would like to see around their Mir project...



  • Btrfs Performance From Linux 6.12 To Linux 7.0 Shows Regressions
    Last week I provided a look at the EXT4 and XFS performance from Linux 6.12 LTS through Linux 7.0 in its current development form. As mentioned in that article and as requested by many Phoronix readers, benchmarks have since wrapped up looking at how the Btrfs copy-on-write file-system performance has evolved since that late 2024 period and all major Linux kernel releases past that Long Term Support version.



  • Linux MGLRU Improvements Net A 30% Increase For MongoDB, More Than 100% On HDDs
    It's been a while since having any improvements to talk about for the MGLRU multi-gen LRU functionality for the Linux kernel to optimize page reclamation and help with system performance especially when enduring memory pressure. But this week a Tencent engineer posted some very promising patches for further enhancing this kernel feature...






  • Cursor for LibreOffice Week 2&3 (AI agents and voice)
    I’ve been calling this project Cursor for LibreOffice to myself, but I knew I couldn’t use the name forever, so I researched and chose WriterAgent. It supports Calc, and Draw as well, but I didn’t like OfficeAgent, which sounds like some Soviet-era KGB job title.



  • AI for software developers is in a 'dangerous state'
    Strong forces tempting humans out of the AI loop, and reducing the experience needed to supervise and reviewQCon London AI is in a dangerous state where it is too useful not to use, but where by using it, developers are giving up the experience they need to review what it does, said a speaker at QCon London, a vendor-neutral developer conference underway this week.…





  • Fedora Asahi Remix 43 is now available
    We are happy to announce the general availability of Fedora Asahi Remix 43. This release brings Fedora Linux 43 to Apple Silicon Macs. Fedora Asahi Remix is developed in close collaboration with the Fedora Asahi SIG and the Asahi Linux project. This release incorporates all the exciting improvements brought by Fedora Linux 43. Notably, package management is significantly upgraded with RPM 6.0 […]




Linux Insider"LinuxInsider"












Slashdot

  • Google Details New 24-Hour Process To Sideload Unverified Android Apps
    An anonymous reader quotes a report from Ars Technica: Google is planning big changes for Android in 2026 aimed at combating malware across the entire device ecosystem. Starting in September, Google will begin restricting application sideloading with its developer verification program, but not everyone is on board. Android Ecosystem President Sameer Samat tells Ars that the company has been listening to feedback, and the result is the newly unveiled advanced flow, which will allow power users to skip app verification. With its new limits on sideloading, Android phones will only install apps that come from verified developers. To verify, devs releasing apps outside of Google Play will have to provide identification, upload a copy of their signing keys, and pay a $25 fee. It all seems rather onerous for people who just want to make apps without Google's intervention. Apps that come from unverified developers won't be installable on Android phones -- unless you use the new advanced flow, which will be buried in the developer settings. When sideloading apps today, Android phones alert the user to the "unknown sources" toggle in the settings, and there's a flow to help you turn it on. The verification bypass is different and will not be revealed to users. You have to know where this is and proactively turn it on yourself, and it's not a quick process. [...] The actual legwork to activate this feature only takes a few seconds, but the 24-hour countdown makes it something you cannot do spur of the moment. But why 24 hours? According to Samat, this is designed to combat the rising use of high-pressure social engineering attacks, in which the scammer convinces the victim they have to install an app immediately to avoid severe consequences. "In that 24-hour period, we think it becomes much harder for attackers to persist their attack," said Samat. "In that time, you can probably find out that your loved one isn't really being held in jail or that your bank account isn't really under attack." But for people who are sure they don't want Google's verification system to get in the way of sideloading any old APK they come across, they don't have to wait until they encounter an unverified app to get started. You only have to select the "indefinitely" option once on a phone, and you can turn dev options off again afterward. "For a lot of people in the world, their phone is their only computer, and it stores some of their most private information," Samat said. "Over the years, we've evolved the platform to keep it open while also keeping it safe. And I want to emphasize, if the platform isn't safe, people aren't going to use it, and that's a lose-lose situation for everyone, including developers."


    Read more of this story at Slashdot.


  • Meta Backtracks, Will Keep Horizon Worlds VR Support 'For Existing Games'
    Meta is partially reversing its decision to drop VR support for Horizon Worlds, keeping VR access for existing Unity-based games while shifting future development to a new flatscreen-focused Horizon Engine. UploadVR reports: If you somehow missed it, on Tuesday Meta officially announced that its Horizon Worlds "metaverse" platform would drop VR support in June, meaning it would only be available as a flatscreen experience for the web and smartphones. But now, in an "ask me anything" session on his Instagram page, Meta CTO Andrew Bosworth says the company has decided to "keep Horizon Worlds working in VR for existing games to support the fans who've reached out." Bosworth says this specifically applies to worlds developed with the Horizon Unity runtime, suggesting it applies to those built inside VR or with the Horizon Desktop Editor, but not those built for the new Horizon Engine with Horizon Studio. The picture painted here is of a clean technical break, with the legacy Unity version of Horizon Worlds continuing to support VR, and the new Horizon Engine focusing fully on flatscreen. This VR support will continue through the Horizon Worlds VR app, which Bosworth says will stay on Quest's store "for the foreseeable future". Specific worlds will not be recommended by the operating system, though, and nor will they be seen in the storefront. Horizon Worlds will be just another app on the store. As for the reason behind not supporting VR in Horizon Engine, Bosworth repeated the explanation he's been giving for two months now -- "because that's where most of the consumer and creator energy already was, and so we're leaning into that."


    Read more of this story at Slashdot.


  • OpenAI Acquires Developer Tooling Startup Astral
    OpenAI announced it's acquiring developer tooling startup Astral to strengthen its Codex AI coding assistant, which has over 2 million weekly users and has seen a three-fold increase in user growth since the start of the year. CNBC reports: "Through it all, though, our goal remains the same: to make programming more productive. To build tools that radically change what it feels like to build software," Astral's founder and CEO Charlie Marsh wrote in a blog post. The company's acquisition of Astral is still subject to customary closing conditions, including regulatory approval.


    Read more of this story at Slashdot.


  • Walmart Wins Patents To Give Algorithms More Sway Over Prices
    Walmart has secured patents for systems that use machine learning to forecast demand and automate pricing decisions, "pushing the U.S. retail behemoth into a debate over the use of algorithms to adjust product costs," reports the Financial Times. From the report: In January Walmart obtained a U.S. patent for a "system and method for dynamically and automatically updating item prices" to carry out markdowns in its ecommerce unit, a rapidly growing division that generated more than $150 billion in sales last year. Last week it received another patent for using machine learning to predict demand and recommend prices for goods. [...] Walmart said that both patents were "unrelated to dynamic pricing," as the patent issued in January was specific to markdowns and last week's patent was designed for merchant teams to make decisions, not the technology. The patent granted in January involves an "end-to-end price markdown system" for ecommerce platforms such as Walmart.com based on data including predicted demand and consumers' price sensitivity. Last week's approved patent outlines ways to forecast demand and set prices at levels that will move stock over periods such as a week, a month or a quarter. "Example categories may include, for example, a food item, outdoor equipment, clothing, housewares, toys, workout equipment, vegetables, spices," according to the filing. The "demand forecasting and price recommendation" tool envisaged in the patent would incorporate sources including purchases, prices, methods of payment and customer ID, such as a passport or driver's license number. "Dynamic pricing or anything that smells like it is playing with fire," said Matt Hamory, a grocery industry consultant at AlixPartners, who cited "the goodwill that you can lose by getting customers to think or suspect or worry even slightly that you are doing things with pricing that are to your benefit and their detriment."


    Read more of this story at Slashdot.


  • Microsoft Considers Legal Action Over $50 Billion Amazon-OpenAI Cloud Deal
    An anonymous reader quotes a report from Reuters: Microsoft is considering legal action against its partner OpenAI and Amazon over a $50 billion deal that could violate its exclusive cloud agreement with the ChatGPT maker, the Financial Times reported on Wednesday. Last month, Amazon and OpenAI signed several agreements, including one that makes Amazon Web Services the exclusive third-party cloud provider for Frontier, OpenAI's enterprise platform for building and running AI agents. The dispute centers on whether OpenAI can offer Frontier via AWS without violating the Microsoft partnership, which requires the startup's models to be accessed through the Windows maker's Azure cloud platform, the FT report said, citing sources. OpenAI and Microsoft recently stated together that "Azure remains the exclusive cloud provider of stateless OpenAI APIs," a Microsoft spokesperson said in an emailed statement, referring to software interfaces used to access OpenAI's models. "We are confident that OpenAI understands and respects the importance of living up to this legal obligation," the spokesperson added. FT said Microsoft executives believed the approach was not feasible and would violate the spirit, if not the letter, of their agreement, and added that the companies were in talks to resolve the dispute without litigation ahead of Frontier's launch. "We know our contract," a person familiar with Microsoft's position told the newspaper. "We will sue them if they breach it. If Amazon and OpenAI want to take a bet on the creativity of their contractual lawyers, I would back us, not them."


    Read more of this story at Slashdot.


  • iPhone Exploit DarkSword Steals Data In Minutes With No Trace
    BrianFagioli writes: A new iOS exploit chain called DarkSword shows how attackers can break into certain iPhones, grab sensitive data like messages, credentials, and even crypto wallets, and then disappear without leaving obvious traces. It targets older iOS 18 builds using Safari and WebGPU flaws to escape Apple's sandbox, which is pretty wild on its own, but what really stands out is how fast it works and how financially motivated these attacks have become. The takeaway is simple but important, update your iPhone ASAP and don't assume mobile devices are somehow safer than desktops anymore.


    Read more of this story at Slashdot.


  • Pardoned Nikola Fraudster Is Raising Funds For AI-Powered Planes He Claims Will Reshape Aviation
    Trevor Milton, the pardoned founder of Nikola, is seeking $1 billion for AI-powered autonomous planes through a new venture called SyberJet. The Tech Buzz reports: "Autonomous planes will be 10 times harder than Nikola ever was," Milton told the Wall Street Journal in a rare interview. It's a remarkable admission from someone whose last venture collapsed under the weight of securities fraud charges after he overstated the capabilities of Nikola's electric and hydrogen-powered trucks. Milton was convicted in 2022 on three counts of fraud for misleading investors about Nikola's technology, including staging a video that made it appear a truck prototype was driving under its own power when it was actually rolling downhill. The conviction sent him to prison and turned Nikola into a cautionary tale about startup hype culture. His pardon, which came earlier this year, sparked immediate controversy in venture capital and legal circles. Now he's betting that AI and autonomous aviation represent a clean slate. SyberJet appears focused on developing artificial intelligence systems capable of piloting aircraft without human intervention - a technical challenge that's stumped even well-funded players like Boeing and Airbus. [...] Milton hasn't detailed SyberJet's technical approach or revealed who's backing the venture. The company's website remains sparse, and aviation industry sources say they haven't seen concrete demonstrations of the technology. That opacity echoes the early days of Nikola, when Milton made sweeping claims about revolutionary trucks that existed mostly in renderings and promotional videos. If you need a quick refresher on the Nikola saga, here's a timeline of key events: June, 2016: Nikola Motor Receives Over 7,000 Preorders Worth Over $2.3 Billion For Its Electric Truck December, 2016: Nikola Motor Company Reveals Hydrogen Fuel Cell Truck With Range of 1,200 Miles February, 2020: Nikola Motors Unveils Hybrid Fuel-Cell Concept Truck With 600-Mile Range June, 2020: Nikola Founder Exaggerated the Capability of His Debut Truck September, 2020: Nikola Motors Accused of Massive Fraud, Ocean of Lies September, 2020: Nikola Admits Prototype Was Rolling Downhill In Promo Video September, 2020: Nikola Founder Trevor Milton Steps Down as Chairman in Battle With Short Seller October, 2020: Nikola Stock Falls 14 Percent After CEO Downplays Badger Truck Plans November, 2020: Nikola Stock Plunges As Company Cancels Badger Pickup Truck July, 2021: Nikola Founder Trevor Milton Indicted on Three Counts of Fraud December, 2021: EV Startup Nikola Agrees To $125 Million Settlement September, 2022: Nikola Founder Lied To Investors About Tech, Prosecutor Says in Fraud Trial


    Read more of this story at Slashdot.


  • FBI Is Buying Location Data To Track US Citizens, Director Confirms
    An anonymous reader quotes a report from TechCrunch: The FBI has resumed purchasing reams of Americans' data and location histories to aid federal investigations, the agency's director, Kash Patel, testified to lawmakers on Wednesday. This is the first time since 2023 that the FBI has confirmed it was buying access to people's data collected from data brokers, who source much of their information -- including location data -- from ordinary consumer phone apps and games, per Politico. At the time, then-FBI director Christopher Wray told senators that the agency had bought access to people's location data in the past but that it was not actively purchasing it. When asked by U.S. Senator Ron Wyden, Democrat of Oregon, if the FBI would commit to not buying Americans' location data, Patel said that the agency "uses all tools ... to do our mission." "We do purchase commercially available information that is consistent with the Constitution and the laws under the Electronic Communications Privacy Act -- and it has led to some valuable intelligence for us," Patel testified Wednesday. Wyden said buying information on Americans without obtaining a warrant was an "outrageous end-run around the Fourth Amendment," referring to the constitutional law that protects people in America from device searches and data seizures.


    Read more of this story at Slashdot.


  • Cloudflare Appeals Piracy Shield Fine, Hopes To Kill Italy's Site-Blocking Law
    Cloudflare is appealing a 14.2 million-euro fine from Italy for refusing to comply with its "Piracy Shield" law, which requires blocking access to websites on its 1.1.1.1 DNS service within 30 minutes. The company argues the system lacks oversight, risks widespread overblocking, and could undermine core Internet infrastructure. Ars Technica's Jon Brodkin reports: Piracy Shield is "a misguided Italian regulatory scheme designed to protect large rightsholder interests at the expense of the broader Internet," Cloudflare said in a blog post this week. "After Cloudflare resisted registering for Piracy Shield and challenged it in court, the Italian communications regulator, AGCOM, fined Cloudflare... We appealed that fine on March 8, and we continue to challenge the legality of Piracy Shield itself." Cloudflare called the fine of 14.2 million euros ($16.4 million) "staggering." AGCOM issued the penalty in January 2026, saying Cloudflare flouted requirements to disable DNS resolution of domain names and routing of traffic to IP addresses reported by copyright holders. Cloudflare had previously resisted a blocking order it received in February 2025, arguing that it would require installing a filter on DNS requests that would raise latency and negatively affect DNS resolution for sites that aren't subject to the dispute over piracy. Cloudflare co-founder and CEO Matthew Prince said that censoring the 1.1.1.1 DNS resolver would force the firm "not just to censor the content in Italy but globally." Piracy Shield was designed to combat pirated streams of live sports events, requiring network operators to block domain names and IP addresses within 30 minutes of receiving a copyright notification. Cloudflare said the fine should have been capped at 140,000 euros ($161,000), or 2 percent of its Italian earnings, but that "AGCOM calculated the fine based on our global revenue, resulting in a penalty nearly 100 times higher than the legal limit." Despite its complaints about the size of the fine, Cloudflare said the principles at stake "are even larger" than the financial penalty. "Piracy Shield is an unsupervised electronic portal through which an unidentified set of Italian media companies can submit websites and IP addresses that online service providers registered with Piracy Shield are then required to block within 30 minutes," Cloudflare said. Cloudflare is pushing for the law to be struck down, arguing that it is "incompatible with EU law, most notably the Digital Services Act (DSA), which requires that any content restriction be proportionate and subject to strict procedural safeguards." In addition to appealing the fine, Cloudflare says it will continue to challenge Piracy Shield in Italian courts, engage with EU officials, and seek full access to AGCOM's Piracy Shield records.


    Read more of this story at Slashdot.


  • Google Is Trying To Make 'Vibe Design' Happen
    With today's latest Stitch updates, Google is trying to make "vibe design" happen, reports The Verge's Jay Peters. The AI-native design platform encourages users to describe goals, feelings, or inspiration in "natural language," rather than starting with traditional blueprints. In a blog post, Google Labs Product Manager Rustin Banks says that Stitch can turn those inputs into interactive prototypes, automatically map user flows, and support real-time iteration. It introduces voice capabilities that allow users to "speak directly to [the] canvas" for feedback or changes. Tools like DESIGN.md also help users create reusable design systems across various projects.


    Read more of this story at Slashdot.


  • New Windows 11 Bug Breaks Samsung PCs, Blocking Access To C: Drive
    Longtime Slashdot reader UnknowingFool writes: Users of Samsung PCs are reporting the inability to access the C: drive after the Windows 11 February update. The bug seems to be in connection with the Samsung Galaxy Connect app, which allows Samsung phones and tablets to connect to Windows machines. [A previous stable version of the app has been re-released to prevent this problem from spreading.] This parody explains the situation with humor. The issue stems from update KB5077181 and is impacting Samsung PCs running Windows 11 25H2 or 24H2. Microsoft and Samsung have confirmed the issue and published a workaround, but as PCWorld notes, it will take some time. The workaround "requires removing the Samsung application, then asking Windows to repair the drive permissions and assigning a new owner, then restoring the Windows default permissions, including patching in some custom code that Microsoft wrote."


    Read more of this story at Slashdot.


  • UK Plans To Require Labels On AI-Generated Content
    An anonymous reader quotes a report from Reuters: Britain plans to consider requiring labels on AI-generated content to protect consumers from disinformation and deepfakes, the government said on Wednesday, as it outlined other areas of focus to tackle the evolving global challenge. Technology minister Liz Kendall stressed the need to strike the right balance between protecting the creative industries and allowing the AI sector to innovate, saying in a statement that the government would take time to "get this right." The next phase of the government's work on copyright and AI would also look at the harms posed by digital replicas without consent, ways for creators to control their work online and support for independent creative organizations, she said. [...] Louise Popple, a copyright expert at law firm Taylor Wessing, noted that the government had not ruled out a broad exception that would allow AI developers to train on copyright works. "That's a subtle difference of approach and could be interpreted to mean that everything is still up for grabs" she said. "It feels very much like the hard issues are being kicked down the road by the government." In 2024, Britain proposed easing copyright rules to let developers train models on lawfully accessed material, with creators able to reserve their rights. On Wednesday, Kendall said that having engaged with creatives, AI firms, industry bodies, unions and academics, the government had concluded it "no longer has a preferred option." "We will help creatives control how their work is used. This sits at the heart of our ambition for creatives – including independent and smaller creative organizations -- to be paid fairly," she said.


    Read more of this story at Slashdot.


  • Meta Is Shutting Down VR Social Platform Horizon Worlds
    Meta is shutting down its VR social platform Horizon Worlds, which was once a key piece of the pivot to the metaverse. The company said the app will be taken off the Quest store at the end of March, and fully removed from Quest headsets by June 15. After that date, it will shift to a standalone "mobile-only experience." CNBC reports: The shift for Horizon Worlds, which was once a central part of the company's push into virtual reality, comes weeks after Meta cut over 1,000 employees from Reality Labs, the unit responsible for the metaverse. [...] The social platform has never drawn more than a couple hundred thousand active users a month, CNBC previously reported. The virtual 3D social network where avatars could interact and play games with other users officially launched in late 2021. It operated exclusively on the Quest VR platform until Meta launched a mobile app version in September 2023. The mobile version of Horizon Worlds was built to provide an entry point for users without VR headsets, functioning similarly to Roblox.


    Read more of this story at Slashdot.


  • SaaS Apocalypse Could Be OpenSource's Greatest Opportunity
    Longtime Slashdot reader internet-redstar writes: Nearly a trillion dollars has been wiped from software stocks in 2026, with hedge funds making billions shorting Salesforce, HubSpot, and Atlassian. At FOSDEM 2026, cURL maintainer Daniel Stenberg shut down his bug bounty program after AI-generated slop overwhelmed his team. A new article on HackerNoon argues that most commercial SaaS could inevitably become OpenSource, not out of ideology but economics. The author points to Proxmox replacing VMware at enterprise scale and startups like Holosign replicating DocuSign at $19/month flat as evidence. The catch, the article claims, is that maintainers who refuse to embrace AI tools risk being forked, or simply replicated from scratch, by those who do.


    Read more of this story at Slashdot.


  • 2026 Turing Award Goes To Inventors of Quantum Cryptography
    Dave Knott shares a report from the New York Times: On Wednesday, the Association for Computing Machinery, the world's largest society of computing professionals, said Drs. Charles Bennett and Gilles Brassard had won this year's Turing Award for their work on quantum cryptography and related technologies. The Turing Award, which was introduced in 1966, is often called the Nobel Prize of computing, and it includes a $1 million prize, which the two scientists will share. [...] The two met in 1979 while swimming in the Atlantic just off the north shore of Puerto Rico. They were taking a break while attending an academic conference in San Juan. Dr. Bennett swam up to Dr. Brassard and suggested they use quantum mechanics to create a bank note that could never be forged. Collaborating between Montreal and New York, they applied Dr. Bennett's idea to subway tokens rather than bank notes. In a research paper published in 1983, they showed that their quantum subway tokens could never be forged, even if someone managed to steal the subway turnstile housing the elaborate hardware needed to read them. This led to quantum cryptography. After describing their new form of encryption in a research paper published in 1984, they demonstrated the technology with a physical experiment five years later. Called BB84, their system used photons -- particles of light -- to create encryption keys used to lock and unlock digital data. Thanks to the laws of quantum mechanics, the behavior of a photon changes if someone looks at it. This means that if anyone tries to steal the keys, he or she will leave a telltale sign of the attempted theft -- a bit like breaking the seal on an aspirin bottle.


    Read more of this story at Slashdot.


The Register



  • 'Death sentence': EU cloud lobby takes Broadcom to Brussels over VMware partner purge
    CISPE files antitrust complaint, demands interim measures to stop what it calls chip giant's 'ongoing abuse'
    A lobbying trade body for smaller cloud providers is asking the European Commission to impose interim measures blocking Broadcom from terminating the VMware Cloud Service Provider program, calling the decision a death sentence for some tech suppliers and an illegal squeeze on customer choice.…





  • Lock down Microsoft Intune, feds warn after Stryker attack
    Iran-linked attackers wiped employees' devices using Intune
    The US government has urged companies to better secure Microsoft Intune, an endpoint management tool that was abused in last week's cyberattack against med-tech firm Stryker.…


  • PwC will say goodbye to staff who aren't convinced about AI
    Professional services giant did not read its own report on lackluster benefits
    You'll use AI and like it too - if you work for PwC. Paul Griggs, US chief executive of the global professional services giant, has made clear there is no room at the corporation for AI skeptics.…



  • Google says it will let UK publishers opt out of AI overviews
    One search engine switch to rule them all in Google's response to UK competition watchdog
    The UK's competition watchdog has published responses to its consultation over Google's strategic market status (SMS) covering search and search advertising services - and the tech biz is offering some concessions.…






  • SAP's grand cloud escape plan €2B short of the runway
    Strategy launched after 2020 share price crash is 24% behind target
    Five years after launching its rescue plan to lift ERP users to the cloud and switch them to the latest software, SAP is off target by about €2 billion, The Register can reveal.…


  • GOV.UK chatbot gets smarter but slower as LLMs improve
    Accuracy jumps from 76% to 90% across public pilots, while users wait nearly 11 seconds for answers
    More powerful large language models (LLMs) are helping make the UK government's in-development chatbot more accurate but are also slowing it down, according to the Government Digital Service (GDS).…



  • Google offers ‘vibe design’ tool that you can shout at to create a UI
    Stitch gets voice input and an infinite canvas
    The term “vibe coding” has become associated with use of AI coding assistants to create code that expresses a developer’s intent, even if the results are ropey and require plenty of extra work to put into production. Google’s now proudly adapted the term to describe the workings of its Stitch design tool.…


  • Your next car might need 300 GB of RAM, and so will autonomous robots
    Micron plans to cash in, after already growing revenue $10 billion in a single quarter
    Autonomous cars will need 300 gigabytes of DRAM or more, and robots will need similar quantities, leading memory-maker Micron Technology to predict it has a long and happy future ahead of it.…




  • Okta made a nightmare micromanager for your AI agents
    Where are you? What are you working on? Why are you doing that?
    Identity access and management platform Okta announced the general availability of its Okta for AI Agents, which will give customers the ability to do three things: locate agents, see what they’re doing, and shut them down if need be.…





  • Storage vendors orbit the Nvidia sun at GTC
    Hitachi Vantara, IBM, Nutanix, and Seagate all had something to say
    GTC Hitachi Vantara and Nutanix announced support for Nvidia’s new GPUs and software at GTC 2026, much like every other storage system vendor, while IBM integrated Watsonx and other offerings more tightly with GPUzilla's offerings. Seagate demonstrated a two-tier hybrid external KV Cache composed of SSDs and disk drives, as it did last year.…






  • Meatbags vs machines: DeepMind plans hackathon to draw line between human and AI brains
    What exactly is AGI? Nobody knows, but Google's AI lab is asking for help trying to define it
    If a bot actually achieved artificial general intelligence (AGI), how would we even know? Google DeepMind boffins have come up with what they say is an empirical, scientifically grounded framework to measure progress toward AGI, and they're looking for a few good devs to actually flesh it out. …


  • Systemd 260 kills SysV, tells AI not to misbehave
    Good luck with that
    The latest release of the most widely used Linux init system is here, and between dropping init script support and AI-assisted coding, we feel sure that this release will win it yet more admirers.…



  • North Korea's 100,000-strong fake IT worker army rake in $500M a year for Kim Jong Un
    Researchers map full org chart of the scam from dodgy recruiters to helpful Western collaborators
    Researchers at IBM X‑Force and Flare Research have uncovered data that sheds light on how North Korea's fake IT worker schemes operate and infiltrate companies in order to funnel money back to the regime and steal sensitive information.…


  • AI for software developers is in a 'dangerous state'
    Strong forces tempting humans out of the AI loop, and reducing the experience needed to supervise and review
    QCon London AI is in a dangerous state where it is too useful not to use, but where by using it, developers are giving up the experience they need to review what it does, said a speaker at QCon London, a vendor-neutral developer conference underway this week.…




  • IBM CEO pay pack jumps 51% for 2025 in target smash and grab
    Median employee increase? 2.1%. And shareholders urged to vote against a request for AI bias reporting
    Not all employees are created equally, just ask IBM boss Arvind Krishna, who received a financial package valued at $38 million in calendar 2025 - equivalent to the average collective pay of 765 Big Blue workers.…




  • Europe's cloud minnows tell Brussels to stop big tech 'sovereignty-washing'
    24 execs sign open letter demanding control-based definitions and reserved procurement
    Execs from 24 European cloud and digital service providers are urging the European Commission to legislate for real tech sovereignty – not the illusion of it – in the upcoming Cloud and AI Development Act (CADA).…












Linux.com


  • From DHCP to SZTP – The Trust Revolution
    By Juha Holkkola, FusionLayer Group The Dawn of Effortless Connectivity In the transformative years of the late 1990s, a quiet revolution took place, fundamentally altering how we connect to networks. The introduction of DHCP answered a crucial question, Where are you on the network?!, by automating IP address assignment. This innovation eradicated the manual configuration [0]

    The post From DHCP to SZTP – The Trust Revolution appeared first on Linux.com.










Phoronix






  • OpenGL Lands New Extension To Benefit Wine
    The OpenGL API is still seeing new extensions introduced in 2026. Merged today to the OpenGL Registry is a new extension intended to help Wine usage for 32-bit Windows games/apps on 64-bit Linux systems...


  • Opera GX Web Browser Released For Linux
    It's been a while since most of you probably thought about the Opera web browser, but these days they have been catering their "Opera GX" web browser to gamers. Today they have finally delivered this Opera GX gaming-focused browser for Linux users...




  • Canonical Collecting Wish List Ideas For Improving Mir
    With Ubuntu 26.04 LTS quickly approaching release next week, Canonical is beginning more of their road-mapping for Ubuntu 26.10 and beyond. To help in plotting future work, Canonical is interested in feedback for features or improvements that developers/users would like to see around their Mir project...



  • Intel Ends Work On Open-Source kAFL-Fuzzer For Fuzzing VMs
    An Intel project developed the past several years was kAFL-Fuzzer as a hardware-assisted feedback fuzzer for x86 virtual machines (VMs) to help with security. While it saw a lot of work in prior years, development activity slowed down last year and now the project has been formally ended...



  • Fedora Asahi Remix 43 Released For Apple Silicon Macs
    While Fedora 43 was released at the end of October and there is just one month to go now until the release of Fedora 44, Fedora Asahi Remix 43 debuted today as this spin of Fedora Linux for Apple Silicon Macs...


  • Btrfs Performance From Linux 6.12 To Linux 7.0 Shows Regressions
    Last week I provided a look at the EXT4 and XFS performance from Linux 6.12 LTS through Linux 7.0 in its current development form. As mentioned in that article and as requested by many Phoronix readers, benchmarks have since wrapped up looking at how the Btrfs copy-on-write file-system performance has evolved since that late 2024 period and all major Linux kernel releases past that Long Term Support version.



  • Linux MGLRU Improvements Net A 30% Increase For MongoDB, More Than 100% On HDDs
    It's been a while since having any improvements to talk about for the MGLRU multi-gen LRU functionality for the Linux kernel to optimize page reclamation and help with system performance especially when enduring memory pressure. But this week a Tencent engineer posted some very promising patches for further enhancing this kernel feature...









  • AMD MLIR-AIE Releases New AIECC C++ Compiler To Help Bring New Workloads To Ryzen AI NPUs
    AMD Ryzen AI NPUs are now running LLMs on Linux with the recently debuted Lemonade 10.0 server and FastFlowLM 0.9.35 adding Linux support. In addition to those software components, AMD engineers have also been developing MLIR-AIE as a compiler toolchain for AMD AI Engine devices such as Ryzen AI NPUs in leveraging LLVM-based code generation with the Multi-Level Intermediate Representation (MLIR). Out today is MLIR-AIE v1.3 with some notable new features...







  • System76 Makes The Best Open-Source Keyboard Even Better
    If System76 engineers didn9t already have enough going on with recently shipping the COSMIC Rust-based desktop environment and also shipping Pop!_OS 24.04 as their in-house Linux distribution plus completely redesigning the Thelio Desktop, they also recently revised their Launch Keyboard. They have made this leading open-source keyboard design even better with the latest iteration of the System76 Launch Keyboard.




Engadget"Engadget is a web magazine with obsessive daily coverage of everything new in gadgets and consumer electronics"

  • Android will hide app sideloading behind a new one-time security process
    Google has detailed how users will be able to sideload apps from unverified developers once it implements its more restrictive policy towards downloading software on Android. The company originally planned to require all developers to be "verified" to distribute on Android, but softened its stance in November 2025 to allow carveouts for Android power-users and hobbyist developers.

    For the average Android users, the ability to sideload apps will now be locked behind a multi-step one-time process. Users will first have to enable developer mode in settings, confirm they9re not being coached into disabling security, restart their phone (to cut off any phone calls), then wait a day and confirm their identity with biometric authentication or a pin before installing any apps. Google says you can enable the ability to install apps from unverified developers for seven days or indefinitely, but regardless of what you9ll choose, you9ll still have to dismiss a warning telling you the app you9re installing is from an unverified developer.

    For hobbyist developers or students who want people to try their app but don9t want to create a verified developer account, Google also plans to offer free "limited distributions accounts" that let you share apps without being verified. These accounts will let you share apps with up to 20 devices without having "to provide a government-issued ID or pay a registration fee."

    Google is implementing its new verification process in the name of security, and has likened the requirements being asked of developers to "an ID check at the airport, which confirms a traveler9s identity but is separate from the security screening of their bags." Neither the verification nor this new approach to sideloading entirely closes off getting apps from unverified developers onto your Android device, they just make it harder to download something dangerous directly from the internet onto your phone.

    Google appears to be trying to split the difference on Android, tightening up what apps can be distributed via verification, while cutting its own Play Store fees and changing its stance towards third-party app stores. Requiring verification to distribute software extends Google9s influence outside of its own apps and app store, which is why some developers and digital rights organizations have publicly pushed back on the company9s plan. 

    Developers can sign-up for early access to the developer verification process now. Google says its new workflow for enabling sideloading and small distributions of apps will go live in August.
    This article originally appeared on Engadget at https://www.engadget.com/apps/android-will-hide-app-sideloading-behind-a-new-one-time-security-process-184651171.html?src=rss


  • The Steam Spring Sale is here with discounts on Arc Raiders, Hades 2 and much more
    The Steam Spring Sale is underway and as usual, there9s plenty of good stuff to add to your library. The seasonal discounts will run through Thursday, March 26 at 1PM ET. If there9s anything you9ve been waiting to buy, it9s worth checking to see if it9s on sale now, because huge chunks of the Steam catalog are at least a little bit off. 

    Recent releases don9t usually receive big price cuts during Steam sales, but you can save at least a couple bucks on several 2025 hits this time. The excellent Arc Raiders is $32, Doom: The Dark Ages is about $23 and Battlefield 6 is $42. Silent Hill f is half off at $35 for the horror fans, and indie appreciators can snag Hades 2 for less than $23.

    No Man9s Sky is $24 for endless space adventures. Check out Ghost of Tsushima on PC for $36 or be the meanest cowboy in the west in Red Dead Redemption 2 for $15. 

    We usually spy some indie excellence on the sale list and this year is no different. Is This Seat Taken? is a few bucks off, as is Megabonk. Explore the islands of Tchia for 75 percent off. No Rest for the Wicked, a newer title from the team behind Ori and the Blind Forest, is $28. Perennial Steam Sale fave Stardew Valley is half off for the five of you who don9t already own it.

    This spring, the steep discount section has a few especially notable titles. Teenage Mutant Ninja Turtles: Splintered Fate, Fallout New Vegas and Totally Accurate Battle Simulator are among the games that are 90 percent off.  

    Now you9ll just need to play everything you buy before the Summer Sale.
    This article originally appeared on Engadget at https://www.engadget.com/gaming/the-steam-spring-sale-is-here-with-discounts-on-arc-raiders-hades-2-and-much-more-184000691.html?src=rss


  • Meta will move away from human content moderators in favor of more AI
    A little more than a year after ditching third-party fact checkers and rolling back much of its proactive content moderation, the company says it will further "transform" its approach by drastically reducing the number of human moderators in favor of AI-based systems. The company says the change will happen "over the next few years," and will allow the company to catch more issues faster than its current approach. 

    Meta didn9t say how much of its contract workforce might be cut as it makes this transition. The company employs thousands of contractors around the world to review content flagged by its AI systems and user reports among other tasks. The company said that as it shifts its approach humans will "play a key role" in "critical decisions" and aid in training and other tasks.

    "Experts will design, train, oversee, and evaluate our AI systems, measuring performance and making the most complex, high‑impact decisions," Meta said in an update. "For example, people will continue to play a key role in how we make the highest risk and most critical decisions, such as appeals of account disablement or reports to law enforcement."

    The company has been testing LLM-based systems for content moderation for a while and says that early tests have had "promising" results. Another advantage is that its AI can handle languages used by "98% of people online," compared with the 80 languages currently supported by its moderation capabilities. 

    While Meta says its underlying rules aren9t changing, the new approach could dramatically change users9 perception of how Meta enforces its policies. The company already relies heavily on AI for certain rules, and many users believe that these systems make too many mistakes and make it difficult for their appeals to reach a set of human eyes. On the other hand, Meta, which stands to save a lot of money if it significantly downsizes its contract workforce, says its new systems make "fewer over-enforcement mistakes" and catch more of the most "severe" violations. 

    In the nearer term, Meta is introducing an AI powered "support assistant" that will help users with certain types of account issues. The chatbot, which is rolling out now in the Facebook and Instagram app, will be able to help users report content and manage appeals, reset passwords and manage other account settings. It will also be able to help people who get locked out of their accounts "starting with select cases in the US and Canada."






    This article originally appeared on Engadget at https://www.engadget.com/social-media/meta-will-move-away-from-human-content-moderators-in-favor-of-more-ai-183000435.html?src=rss


  • Don’t be surprised that the FBI is buying your location data
    The FBI has confirmed to the Senate it is once again buying data which can be used to track the locations of US citizens. That may have surprised the people who thought the precedent in Carpenter v. United States prohibited it. But while that case examined if it was legal for law enforcement to obtain location data from mobile networks without a warrant, here the FBI and other agencies have found a way to skirt the Fourth Amendment entirely. Over the last few years, they have taken to just buying location data from the same companies which power the enormous online advertising ecosystem.
    Where does this data come from?
    When your phone is connected to the internet, it broadcasts about itself, and so do the apps and platforms you use. That information includes your IP address and device type, as well as your longitude and latitude if your device has GPS. This data, known as Bidstream, alongside any third party cookies tied to your device, enables the process of Real Time Bidding (RTB). RTB is the process where your attention is auctioned off to the highest bidder in the milliseconds after you’ve loaded a page. In order to make the auctions work, these platforms need to know as much about you as they can.

    As I explained in depth back in 2021, data such as your location and IP address is broadcast over the ad networks. This information can also be aggregated, licensed or sold to data brokers who can pair this with any “deterministic data” available. For instance, if you sign up to a platform and tell them your name, email address and annual income, that data could be licensed to a data broker. Even banks looking for new revenue streams are planning to license anonymized customer data to these companies. Data brokers can easily combine the two streams of information to build out a fairly extensive picture of you as a person, and what advertisers will be the most interested in you. Unfortunately, it’s extremely difficult to opt out of this and, even if it were, it would be even more difficult to destroy the data already in circulation.

    In 2018 French company Vectaury, which acted as an ad sales intermediary for mobile apps, was inspected by the French data protection regulator. Officials found the company had built a database containing the personal data of 67.6 million people without proper consent.

    Data brokers don’t just harvest and hoard this data to make online ad sales, however, they will also license and sell its databases to others. Lawmakers believe that these brokers have sold this data to rival nations looking for ways to spy on US citizens.
    How are law enforcement agencies getting it?
    In January, 404Media revealed the US Immigration and Customs Enforcement Agency (ICE) bought access to tools supplied by cybersecurity company Penlink. Specifically, it purchased access to tools named Tangles and Webloc, which can be used to surveil large numbers of people at once. The latter tool reportedly has the power to identify smartphones in a given area and time, and can then follow them on their journey through the day and back to their home at night.

    Given the secretive nature of its business, Penlink does not reveal much about how its tools operate. A since-removed marketing page says Webloc automatically analyzes “location based information” available in “endless digital channels from the web ecosystem.” And 404Media’s report says these tools access “commercially available smartphone location data,” supplied by third-party data brokers. Forbes reports the system can also pull together data from a variety of sources, including social media, to offer a real-time view of an event. The Texas Observer says Webloc can use this information to enable “warrantless device tracking.”

    A number of other US law enforcement agencies have also purchased location data from data brokers, including the Department of Homeland Security, Customs and Border Protection, the Secret Service and the Internal Revenue Service. This isn’t just limited to government agencies, however, as anti-abortion groups did similar while targeting people visiting Planned Parenthood clinics.
    How can this be legal?
    The Fourth Amendment guarantees the right of the people to be protected from “unreasonable searches and seizures,” made without probable case. But, as Dori H. Rahbar wrote in the Columbia Law Review, “the Fourth Amendment does not regulate open market transactions.” Aaron X Sobel, writing in the Yale Law and Policy Review, described the practice as “end-running warrants,” and urged legislators to close this loophole. The Electronic Frontier Foundation (EFF), is also pushing for legislation under the Fourth Amendment is Not For Sale Act.

    It’s not likely that such legislation will be passed for a long time, and a cynic would suggest it’s not possible under the current administration. But, even if it is, it won’t address the bigger issue of the ad tech industry and its partners vacuuming up as much information about us as it can. When these companies — many of which aren’t even known to the public — are able to store up enough information on us that, if they were so motivated, they could follow our path through the day, it’s a sign something is very rotten indeed. If we’re concerned about governments having this sort of access, then we should be equally nervous about anyone else having it as well.
    This article originally appeared on Engadget at https://www.engadget.com/cybersecurity/dont-be-surprised-that-the-fbi-is-buying-your-location-data-182047627.html?src=rss



  • Ubisoft ends development at Tom Clancy studio Red Storm
    Ubisoft is ceasing game development at its studio, Red Storm Entertainment, best known for its work on the Tom Clancy’s series. While the studio is set to remain open, 105 people will be laid off, a Ubisoft source told GamesIndustry.biz.

    Those who survive the cull will reportedly continue to work on the Snowdrop engine, used in many of Ubisoft’s tentpole games over the last decade, including Star Wars Outlaws and Avatar: Frontiers of Pandora more recently. Red Storm had been working on an untitled Splinter Cell VR game that was canceled in 2022, as well as the also-canceled The Division Heartland.

    The studio was co-founded by the author Tom Clancy himself in 1996 (taking its name from Clancy9s novel Red Storm Rising), and in its 30 years has worked on a large number of Ghost Recon and Rainbow Six games, among others. It also developed 2023’s broadly well-received Assassin’s Creed Nexus VR.

    According to GamesIndustry.biz’s source, the layoffs at Red Storm are part of Ubisoft’s wider cost-saving reorganization, which has resulted in sweeping job cuts and game cancellations across the French publisher9s portfolio.
    This article originally appeared on Engadget at https://www.engadget.com/gaming/ubisoft-ends-development-at-tom-clancy-studio-red-storm-170847892.html?src=rss


  • Meta isn't shutting down its VR metaverse after all
    Meta is backtracking on its plans to shut down the VR version of its metaverse. The company now plans to support Horizon Worlds in VR for the "foreseeable future," though users shouldn9t expect new games, CTO Andrew Bosworth said in an update.

    "We will keep horizon worlds working in VR for existing games, to support the fans who9ve reached out," Bosworth said in a post on Instagram. "For people who already have games they like that they9re using in Horizon Worlds, [they] will be able to download the Horizon Worlds app and use it in VR for the foreseeable future."

    The reversal comes after Meta said earlier this week that Horizon Worlds in VR would no longer be accessible after June 15 as the company pivots its metaverse experiences to mobile. Though Horizon never gained mass appeal, even among VR enthusiasts, Meta9s move to shut it down was just the latest sign of how the company has pivoted away from its metaverse ambitions as it chases AI "superintelligence."

    In his post on Instagram, Bosworth said there was "a lot of misinformation" about the company9s plans. "We announced, 9hey, we9re moving away from Horizon Worlds in VR,9 and the headline is that Horizon is dead," he said. "It9s not. And likewise, VR is not dead. We9re continuing to invest tremendously." The company laid off more than 1,000 employees from its metaverse division and shut down three VR studios earlier this year. Bosworth said that the company is still working on its next two generations of VR headsets.

    He described the metaverse as a "misunderstood concept" that was never meant to only encompass virtual reality. He said that AR is also part of the vision and that even people scrolling their phones could be part of the metaverse. "When somebody is using their phone and you9re physically with them, they9re at the dinner table with you, and yet when you talk to them, they hear nothing because they9ve transported themselves through the glowing rectangle into a digital space," he said. "Maybe that they9re scrolling media, maybe that they9re in the text world, but like they have transported themselves. So we9ve always had this internally — at least me and Mark — this very expansive construct of the metaverse."






    This article originally appeared on Engadget at https://www.engadget.com/ar-vr/meta-isnt-shutting-down-its-vr-metaverse-after-all-165520696.html?src=rss


  • Kena: Bridge of Spirits launches for Switch 2 on March 26
    The Switch 2 ports keep on coming. This time it's Kena: Bridge of Spirits, the award-winning 2021 title from Ember Lab. Previously announced for spring 2026, the visually striking title now has an official release date of March 26.

    Kena: Bridge of Spirits won Best Independent Game and Best Debut Indie Game at The Game Awards 2021. It's already available for PS5 / PS4, PC (Steam and Epic) and Xbox Series X/S and One.

    You play as Kena, a young spirit guide on a quest to a sacred mountain shrine. Gameplay has a Zelda-like flair. (That could make it a solid next play after Breath of the Wild and Tears of the Kingdom.) Like in Link’s adventures, you’ll find plenty of exploration, puzzles and fast-paced combat. That encompasses whacking bad guys with Kena's staff, firing arrows and flinging bombs.

    Kena: Bridge of Spirits launches for Switch 2 on March 26 in North America, Europe and Asia. Meanwhile, folks in Thailand can get it a day earlier, on March 25. Details about Taiwan will be announced "soon." You can preorder the game today in North America and Europe and get a taste of its Pixar-esque art style in the trailer below.


    This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/kena-bridge-of-spirits-launches-for-switch-2-on-march-26-163540229.html?src=rss



  • A new iPhone hacking tool puts some iOS 18 users at risk
    Google and cybersecurity companies Lookout and iVerify have detailed a new hacking technique that potentially puts a significant portion of iPhone users in danger, just by visiting the wrong web page. The hack is called "DarkSword" and it currently targets iOS 18 releases between iOS 18.4 and iOS 18.6.2.

    For its part, an Apple spokesperson told Engadget that the company had patched the underlying vulnerabilities in iOS versions 15 through 26 last year; the company also issued an emergency update for devices running iOS 15 and 16 that are unable to run newer versions of iOS. The company does note that users running iOS 13 or iOS 14 would need to update to at least iOS 15 to be protected; those operating systems were released in 2019 and 2020, respectively.

    In response to this threat, Apple has also published details on what users can do to make sure they’re fully protected, which are essentially the same as what the company shared with Engadget. Even if you’re not running iOS 26, updates are and have been available to protect users from this particular threat. Apple also notes that the URLs detected and published in Google’s security blog are blocked by its Safe Browsing features in Safari.

    DarkSword is a "fileless" hack that leverages a collection of exploits to access sensitive data when an iPhone visits an infected website. Rather than install spyware that hangs around on a user's phone after messages and other private information are stolen, fileless hacks like DarkSword take control of "the legitimate processes in an iPhone's operating system to steal data," according to Wired. Even more troubling, DarkSword deletes any evidence it was running on an iPhone after it finishes stealing your information.

    The hack starts as soon as an iOS device encounters an "malicious iframe embedded in a web page," after which it works its way through your iPhone, gathering sensitive information like passwords before deleting itself. DarkSword can abscond with things like messages and iCloud content, but it's also specifically designed to access crypto currency wallets, Lookout says, which could indicate who was using DarkSword before it became widely available.

    DarkSword has reportedly been used in Ukraine, Saudi Arabia, Malaysia, Turkey and Russia, and its origins could be tied to a different hacking toolkit called Coruna that iOS 26, the yearly software release from 2025 that followed iOS 18. DarkSword currently targets iOS 18 releases between iOS 18.4 and iOS 18.6.2, and according to Apple's latest iOS usage stats for developers, around 24 percent of iOS devices are still on some version of iOS 18.

    However, Apple simultaneously released iOS 26 and iOS 18.7 on September 15, 2025. So even if people didn’t want to upgrade to iOS 26, Apple has released patches to mitigate the vulnerability. Apple’s stats indicate that about 24 percent of iPhone users are still on iOS 18, the actual number of potentially vulnerable phones is lower. Still, it’s a good reminder to stay on top of software updates if only for the security features if nothing else.

    Update, March 19, 2026, 11:19AM ET: This story has been updated with details from Apple about what versions of iOS had been proactively patched to mitigate this vulnerability.

    Update, March 19, 2026, 10:10AM ET: This story has been updated to note that while this vulnerability targets iOS 18, Apple released iOS 18 updates over the last six months that are secure against this attack.


    This article originally appeared on Engadget at https://www.engadget.com/cybersecurity/a-new-iphone-hacking-tool-puts-some-ios-18-users-at-risk-203745666.html?src=rss



  • Alexa+ launches in the UK
    Amazon’s next-generation smart assistant has entered its Early Access program in the UK, marking Alexa+’s European debut following rollouts in the US, Canada and Mexico. Starting March 19, invitations to start using the smarter, more conversational Alexa will be sent out to "hundreds of thousands" of willing participants, Amazon said in a press release, adding that Alexa is the most popular voice assistant in the UK.

    As well as its more natural communication, agentic capabilities, contextual awareness and ability to remember previous conversations across devices, Amazon that users across the pond are getting an "authentically British" AI-powered assistant. It understands slang terms like "cuppa" and might even accuse you of taking the mick in the middle of a conversation. Can we rule out some cringe-inducing cockney impersonations? Absolutely not. It also distinguishes between, for example, how people in the UK say the date — "the 1st of April" — versus how it’s said in the US.

    Amazon said that engineers, linguists and speech scientists have worked together at the company’s Cambridge-based Tech Hub to ensure the voice assistant understands British users, with naturally flowing conversations being a crucial part of the Alexa+ experience.

    On the agentic side of things, the current lineup of UK partners will include OpenTable and, soon, JustEat, alongside existing partnerships with services like Spotify, Philips and Apple Music. Amazon also sources news from the likes of The Guardian and Future Publishing.

    UK-based customers who purchase a new supported Echo device will automatically qualify for Early Access, and if you already own one you can register here to receive an invite. You can also try Alexa+ on select Fire TV devices and in a web browser.

    During the Early Access period, which ran for nearly a year in the US before its nationwide rollout last month, Alexa+ will be free, and will remain free for Prime members. On its own it will cost £20 per month. As a reminder, Prime costs £9 per month in the UK (£95 annually) so it makes no sense whatsoever to pay more for Alexa+ exclusively when it's included in the main membership anyway. 
    This article originally appeared on Engadget at https://www.engadget.com/ai/alexa-launches-in-the-uk-141058988.html?src=rss


  • Nothing Phone 4a Pro review: A midrange phone that rivals the Pixel 10a
    Nothing takes a different tack with its phone series. For the second time in a row, its midrange entry-level A-series smartphones debuted ahead of its next flagship device. The company has even warned that we won’t be getting the Nothing Phone 4 until next year. Until then, the Phone 4a Pro is here to make an impact, with a more restrained design, a less obtrusive camera bump and specs that beat out last year’s Nothing Phone 3 — all for $499. In 2026, Nothing is truly aiming to dethrone the Pixel 10a.


    Hardware Mat Smith for Engadget
    It’s a new look. That’s often the case with Nothing’s smartphones as the company typically reimagines or rejigs what you can see through the clear back panel. This year, however, Nothing is making bigger changes: this is its first metal (aluminum) unibody phone.

    With a new periscope telephoto camera design, the jarringly thick camera bump of last year’s Phone 3a Pro is thankfully gone, resulting in a slice of smartphone that feels — and to some, looks — more premium and more refined than Nothing’s “flagship” Phone 3.

    However, compared to the Nothing phones that came before, it also feels muted, and a little safe. The playfulness of Nothing has been hemmed in a little. You might prefer it, but I’m not sure I do.

    Those identifiable Nothing design flourishes — red details, visible screens, lots and lots of circles — are now squeezed into a camera panel. This oblong area with curved corners houses a trio of cameras, a “Now Recording” red light and a tweaked Glyph Matrix, which we last saw on the Nothing Phone 3.

    This new Glyph Matrix is bigger and brighter, but at a lower “resolution,” that’s made of 137 mini-LEDs. That’s fewer than the Nothing Phone 3’s 489-strong dot-matrix, but the LEDs here are 100 percent brighter. So bright, in fact, that I had to turn them down to their lowest brightness when I was using them.The 4a Pro, however, lacks the rear button on the Phone 3 that lets you cycle through Glyph functions. Does this mean the company has made it easy to switch between Glyph toys and notifications in the phone’s UI? Sadly not.

    You can dip into the Glyph options through the main settings menu, but to change what the Glyph displays is hidden in a sub-tab. I also noticed that the offering of “toys” was limited, with fewer items than even the Nothing Phone 3 had at launch. Hopefully, this will expand once the phone officially launches.

    The 4a Pro packs a bigger screen than the company’s flagship, with a 6.83-inch AMOLED screen running at 1.5K resolution. It also has a higher refresh rate than the 6.67-inch Phone 3. And on top of that, the Phone 4a Pro’s display has a peak brightness of 5,000 nits, making it Nothing’s brightest smartphone yet.

    I’ve handled so many phones over the last four weeks that it’s often hard to discern the difference between brighter displays. Fortunately, I have the Nothing Phone 3 (and 3a Pro) to compare against the Phone 4a Pro. It’s noticeably brighter, and as we slowly get into sunnier weather, a smartphone that’s easier to read outdoors is always very welcome.

    The Phone 4a Pro also has improved IP65 water and dust resistance, while Nothing says it's 42 percent more bend-resistant than the Phone 3a Pro as well. It’s also almost 0.5mm thinner, if you ignore the camera bump for those measurements. Factor that in and the Phone 4a Pro is almost 1.5mm thinner than its predecessor. This design change also makes Nothing’s newest phone feel far less top-heavy than the 3a Pro. Regardless of the aesthetic changes, this is unmistakably refined hardware.
    Cameras Mat Smith for Engadget
    Besides the streamlined camera unit, with a new tetraprism periscopic lens that takes up less space, the Phone 4a Pro has improved imaging capabilities (almost) across the board. The new 50-megapixel periscope telephoto lens (which Nothing says also uses less power) has a 3.5x optical zoom, plus computational photography magic that can now crank it up to a (mostly unusable) 140x hybrid zoom.

    The main 50MP sensor also features a bigger sensor for improved low-light performance. With an f/1.88 lens though, it doesn’t quite match the Phone 3’s main camera (f/1.68), both on paper and in practice. The array is rounded out with an 8MP ultrawide camera, which sounds like the weakest link, but I rarely use the ultrawide cameras on any phone aside from review testing. Oddly, the selfie camera is a technical downgrade in resolution, with a 32MP sensor on the 4a Pro, down from 50MP on the 3a Pro.
    Mat Smith for Engadget
    One new addition was co-developed by Google. Ultra XDR blends Android’s native HDR processing with Nothing’s own approach, capturing 13 RAW frames at different exposures and combining them to deliver greater dynamic range and detail. However, as proof of how new they are, your Ultra XDR images can’t be shared as easily. They do work with Google Photos and Instagram, at least. If it’s any consolation, Ultra XDR so far doesn’t seem hugely far away from typical HDR capture. I’ll keep testing the cameras and if I figure out where it really shines, I’ll update this review.
    Mat Smith for Engadget
    If one thing disappoints on the 4a Pro, it’s recording video. Switching between zoom levels will often completely derail exposure settings. Even if you record on a single camera at the same focal length, exposure levels seem extremely sensitive and struggle to stay locked. Footage is often muddy and low-light performance isn’t great, even if using the Ultra XDR video mode. You aren’t forced to endure this with the Pixel 10a, but then again, there’s no zoom on Google’s mid-range phone — just a lossless crop. In more forgiving lighting, video is adequate, but quality drops off beyond the 3.5x optical zoom. Still, the versatility and quality of the still images from both the main camera and the telephoto lens put it above every other smartphone at this price.
    Performance and software
    The Phone 4a Pro is now powered by a more capable processor: Qualcomm’s Snapdragon 7 Gen 4. Nothing claims that, in addition to its own on-device optimizations, it improved CPU performance by 27 percent, GPU performance by 30 percent and AI performance by 65 percent compared to the Phone 3a series.

    There’s certainly a big difference in performance while gaming. While the 3a series struggled with more complex games, the 4a Pro kept up with Red Dead Redemption and Diablo Immortal. It’s not the most polished interpretation of Decard Cain and the lands of Sanctuary, but it's responsive and playable, even at 60 fps, with only a few frame drops.

    The Phone 4a has a 5,080mAh battery, roughly equivalent to its predecessor. It supports up to 50W fast charging, a tad faster than the Pixel 10a, though it lacks wireless charging support, unlike Google’s midranger. It’s one of the few signs that this isn’t Nothing’s “true” flagship, even if it looks the part.

    I was pleasantly surprised by the battery life, too. Typically, phones are getting increasingly bigger batteries, but as I mentioned, that’s not the case here.. However, the 4a Pro lasted 24 hours in our battery rundown test, five hours more than last year’s model.

    The Phone 4a Pro has all the software features either present or teased in older Nothing Phones. Essential Search is a system-wide search that can find terms in messages, files and the rest of your phone. There’s also a new Breathing Break widget; we definitely need that in 2026.

    Essential Memory is Nothing’s name for its background algorithms and analysis, scrutinizing your phone’s contents as well as whatever’s saved in Essential Space. Nothing has added cloud storage for Space, aimed at devoted upgraders, meaning everything you saved on older compatible Nothing phones can be transferred over. Sure, it’s a little niche, but it was an early frustration while testing the Phone 3 after the 3a series. If, for some reason, you have to reset your device, keeping everything in Space backed up elsewhere is a boon.
    Mat Smith for Engadget
    Also, while it’s technically a hardware tweak, Nothing has also moved the Essential Key to the left edge of the phone, making it far less likely to be triggered when you’re adjusting the volume and more in line with other phones and my own smartphone muscle memory.

    One caveat from previous Nothing devices remains. The company says it will deliver three years of Android updates and an additional three years of security patches. Compare that to Samsung’s seven years of Android updates for this year’s S26 series (and Google’s Pixel 10a), and you can see how it falls short.
    Wrap-up
    The Phone 4a Pro punches well above its $499 price tag. Nothing has successfully refined its hardware into a more premium, all-metal unibody, losing the jarring camera bump of its predecessor in favor of a sleek design that houses a genuinely impressive camera. The improved camera versatility, coupled with its class-leading 24-hour battery life and a more capable processor, makes this a serious threat to the Pixel 10a.

    However, some of Nothing's signature playfulness has been dialed back. The Glyph Matrix, while brighter, is lower-resolution and its “toys” are disappointingly limited at launch. The lack of wireless charging is another nod to its midrange status.

    Nothing’s Phone 4a Pro is a device with a clear identity, delivering on the essentials for half the price of many rivals.
    This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/nothing-phone-4a-pro-review-glyph-matrix-130042005.html?src=rss


  • UK fines 4chan nearly $700,000 for failing its online safety act obligations
    UK’s Ofcom has fined 4chan a total of £520,000 ($690,000) over the website’s failure to comply with the rules of Online Safety Act 2023. The biggest chunk of the amount came from 4chan’s failure to ensure children cannot encounter pornographic content on its website by implementing an effective age check mechanism. For that violation, the website has received a penalty of £450,000 ($598,000) and an order to apply an age check system by April 2. It carries a daily rate penalty of £500 ($664) until the website is compliant or until June 1, whichever comes sooner.

    Ofcom also found that 4chan has failed to carry out sufficient illegal content risk assessment on its website and has fined it £50,000 ($66,400) for that violation. 4chan has until April 2 to conduct a risk assessment, or it has to pay an additional £200 ($266) per day. Finally, the regulator has determined that 4chan failed to include provisions in its terms of service that specify how it protects users from illegal content. That carries a fine of £20,000 ($26,600), with a daily rate penalty of £100 ($133) a day from its compliance deadline of April 2 to June 1.

    The regulator started investigating 4chan, famous for its anonymous and unmoderated messaging boards, in June 2025 to determine if it was failing to meet its obligations under the law. In October, Ofcom announced its decision for some of the investigations it opened. It slapped 4chan with a £20,000 ($26,700) fine for ignoring its requests for a copy of the website’s illegal harms risk assessment and to provide information about its qualifying worldwide revenue. The regulator has confirmed to Engadget that 4chan has yet to pay that previous fine, which also earned cumulative daily punishment fees for 60 days.


    This article originally appeared on Engadget at https://www.engadget.com/social-media/uk-fines-4chan-nearly-700000-for-failing-its-online-safety-act-obligations-115106264.html?src=rss


  • The FBI confirms it's buying Americans' location data
    During a Senate hearing, FBI Director Kash Patel confirmed that his agency has bought information that could be used to track individuals' movement and location. "We do purchase commercially available information that’s consistent with the Constitution and the laws under the Electronic Communications Privacy Act, and it has led to some valuable intelligence for us," he said. 

    Law enforcement is required to obtain a warrant in order to get location data from cell service providers following the Carpenter v United States ruling from 2018. But why bother with all that hassle when they can just buy the information from the open market?

    "Doing that without a warrant is an outrageous end run around the Fourth Amendment, it’s particularly dangerous given the use of artificial intelligence to comb through massive amounts of private information," Sen. Ron Wyden, (D-Ore.) said during the Intelligence Committee hearing. Wyden is one of several lawmakers pushing for an overhaul of when and how the government can obtain citizens' personal information. 

    It's an overhaul that's badly needed. Patel already has a history of dubious use of government resources, such as ordering SWAT protections for his girlfriend and somehow horning in on men's hockey victory celebrations at the recent winter Olympics, so one would hope he's not also stretching the limits of the few privacy protections that do exist. Then outside the FBI, we have the Department of Homeland Security being sued for illegally tracking immigration raid protestors and the Pentagon's labeling of Anthropic as a supply-chain risk after the AI company refused to let its products be used for mass surveillance of Americans.
    This article originally appeared on Engadget at https://www.engadget.com/big-tech/the-fbi-confirms-its-buying-americans-location-data-230835196.html?src=rss



  • Senator Blackburn introduces the first draft of a federal AI bill
    The White House has been promising a set of national rules to guide artificial intelligence since late last year, and today Sen. Marsha Blackburn (R-Tenn.) fired the first volley. The senator shared a discussion draft for codifying the executive order signed by President Donald Trump in December calling for an AI bill. Her stated goal is a policy that "protects children, creators, conservatives and communities from harm."

    Blackburn has called for tougher policies for AI safety, and one of the core messages in this discussion draft is that it "places a duty of care on AI developers in the design, development and operation of AI platforms to prevent and mitigate foreseeable harm to users." It also draws a line on the many copyright infringement questions raised by creative industries: "an AI model9s unauthorized reproduction, copying, or processing of copyrighted works for the purpose of training, fine-tuning, developing, or creating AI does not constitute fair use under the Copyright Act." 

    Some of the other notable provisions are:

    Requires covered online platforms, including social media platforms, to implement tools and safeguards to protect users under the age of 17 against online harms.

    Protects the voice and visual likenesses of individuals and creators from the proliferation of digital replicas without their consent.

    Sets new federal transparency guidelines for marking, authenticating and detecting AI-generated content.

    Requires certain companies and federal agencies to issue reports on AI-related job effects, including layoffs and job displacement to the U.S. Department of Labor (DOL) on a quarterly basis.

    It includes ending Section 230, marking the latest attempt to retire a law that has been questioned as a possible loophole for AI companies to escape liability when their tools cause harm. While AI critics might see positive signs here, remember that this is just the initial version of the framework. Lawmakers will likely spend a lot of time negotiating over the eventual result, which may be notably de-fanged from its current state. It could wind up with a lot more requirements echoing this Republican complaint: "Combats the consistent pattern of bias against conservative figures demonstrated by AI systems by requiring third-party audits to prevent discrimination based on political affiliation." Despite the claims of suppression and censorship, we’ve consistently seen this conservative argument to be false — or at the very least misleading.
    This article originally appeared on Engadget at https://www.engadget.com/ai/senator-blackburn-introduces-the-first-draft-of-a-federal-ai-bill-202509852.html?src=rss


  • Amazon will reportedly cut its USPS shipments by at least two-thirds
    A recent change in how the US Postal Service handles shipping partners appears to have forced Amazon to make alternative plans. The company reportedly plans to cut the number of packages it ships through USPS by at least two-thirds later this year. It says the decision came after USPS ended negotiations “at the eleventh hour” in favor of a new bidding process.

    On Tuesday, the Wall Street Journal reported that Amazon plans to reduce the shipments it hands off to USPS. Last year, the company accounted for nearly 15 percent of the Postal Service’s package deliveries. Cutting that by nearly two-thirds diminishes one of the USPS’s most reliable sources of revenue. In fiscal 2025, the agency reported a net loss of $9 billion.

    Amazon’s current contract with USPS ends on September 30. In a public response to the WSJ story, the company said it notified USPS in October 2025 that it would need to complete a new deal by December. “You can't add capacity for hundreds of millions of packages overnight — it requires major capital investment, long-term infrastructure planning, hiring, and logistics coordination,” Amazon wrote.

    According to Amazon, USPS then pulled the plug on negotiations at the last second. “We negotiated with [USPS] in good faith for more than a year to reach a deal that would bring them billions in revenue and believed we were heading toward an agreement,” Amazon wrote in a statement. “Our goal was to increase our volumes with USPS, not reduce them — until USPS abruptly walked away at the eleventh hour in December.”
    Postmaster General David Steiner (AP Photo/Cliff Owen, File)ASSOCIATED PRESS
    That’s when Postmaster General David Steiner implemented a new bidding process for last-mile deliveries, replacing a long-established one where USPS negotiated with shipping partners individually. He described the move as “a fair bidding process that enables the marketplace to find the best mix of local shipping attributes for the best volume-driven pricing.” Steiner was appointed to the post in May 2025, following the departure of former head Louis DeJoy.

    Amazon said it submitted a bid in February using the new system but hasn’t heard back. “This creates significant uncertainty for our long-term network planning,” the company said. “Despite this, we participated in good faith and submitted a bid in February 2026. We've received no response.”

    USPS plans to announce the bidding results in Q2 2026. Contracts are expected to be finalized by Q3. Despite apparently moving forward with the contingency plan, Amazon said it’s still “ready to continue this partnership.”

    As for Postmaster Steiner, he spent Tuesday asking Congress to loosen USPS regulations and let him raise prices. Warning that the agency will “run out of cash” in about a year, he told a House subcommittee that he wants to raise the agency’s current $15 billion debt cap. He also asked for the ability to increase postage prices and reform its retiree pension obligations.
    This article originally appeared on Engadget at https://www.engadget.com/big-tech/amazon-will-reportedly-cut-its-usps-shipments-by-at-least-two-thirds-200915702.html?src=rss


  • Google is testing Search Live in more markets
    Update, 4:05PM ET: A few hours after this story was published, Google reached out to retract the news. The company provided Engadget with the following statement:

    "Search Live has not rolled out globally to all users. It remains available in the US and India, with testing currently underway in additional markets. We apologize for the earlier miscommunication."

    Given that the company says it is testing in more markets, it seems entirely possible that the global Search Live release will happen sooner than later. But, for now, it’s on hold.

    The original, unedited article follows below:

    After rolling out Search Live to all US Google app users last September, Google is now bringing the feature to every place where it offers its AI Mode chatbot. Search Live, if you need a reminder, allows you to point your phone9s camera at an object or scene and ask questions about what you see in front of you. Google debuted the tool at I/O 2025 before it began rolling it out to users. With today9s expansion, Search Live is available in more than 200 countries and territories. 

    What9s more, Google has updated the feature to run off its Gemini 3.1 Flash model, an upgrade the company says should translate to more natural conversations, in addition to a faster and more reliable experience. The new model is also natively multilingual. You can access Search Live from the Google app on Android and iOS. Tap the "Live" button below the search bar to get started. You can also access Search Live through Google Lens. As in the Google app, look for the "Live" icon, here located near the bottom of the screen, to start chatting.


    This article originally appeared on Engadget at https://www.engadget.com/ai/google-is-testing-search-live-in-more-markets-150000316.html?src=rss



  • Perplexity's Comet AI browser is now available for iPhones
    Perplexity's Comet AI browser https://t.co/JCfCIO3Fdw pic.twitter.com/DitCKlmg65
    — Perplexity (@perplexity_ai) March 18, 2026
    Perplexity says that Comet "acts as a personal assistant and thinking partner" to "turn curiosity into momentum." Those are certainly words. The company boasts that folks can use the tool to shop and make schedules. I advise some caution for both of these tasks, given that AI browsers are notorious marks that easily fall for various online scams.

    One cool thing here is that the app takes full advantage of Apple's Liquid Glass technology. It certainly looks easy on the eyes and that address bar really pops. The iOS version does suffer from some limitations inherent to Apple's walled-garden approach, according to a preview by MacStories. Users cannot install third-party extensions here, though it can be made the default browser.

    Finally, there's a privacy concern worth considering. Perplexity has been open about the fact that it uses browsers in part to collect customer data for ad targeting. There's a reason why something that used to cost $200 is now available for free.

    The Comet browser is now available for iPhones, Android devices, Windows PCs and Macs. There isn't a native iPad app yet, but the standard Perplexity app is available for Apple's tablets so maybe the browser will follow suit.
    This article originally appeared on Engadget at https://www.engadget.com/apps/perplexitys-comet-ai-browser-is-now-available-for-iphones-183947569.html?src=rss


  • UK reverses course on AI copyright position after backlash
    Chalk up a win for creative artists against AI companies. On Wednesday, the UK government abandoned its previous position on copyrighted works. It’s currently working on a data bill that, if unaltered, would have allowed AI companies like Google and OpenAI to train models on copyrighted materials without consent. Artists and other copyright holders would only have been offered a mere opt-out clause.

    After significant backlash, the UK backed off from that position. "We have listened," Technology Secretary Liz Kendall said on Wednesday. However, the government’s new stance is, well, not a stance at all. It currently "no longer has a preferred option" about how to handle the issue.

    Still, backpedaling from its previous position is viewed as a win for artists. UK Music CEO Tom Kiehl described the decision as "a major victory," while promising to work with the government on the next steps.
    Elton John and Dua Lipa spoke out against the government's previous stance. (Photo by Kevin Mazur/Getty Images for Elton John AIDS Foundation)Kevin Mazur via Getty Images
    Last year, some of Britain's highest-profile artists objected to the government's position. Sir Elton John and Dua Lipa were among those speaking out. Even Sir Paul McCartney weighed in, warning that the AI industry could "rip off" artists and lead to a "loss of creativity."

    "You get young guys, girls, coming up, and they write a beautiful song, and they don't own it, and they don't have anything to do with it," McCartney told the BBC in 2025. "And anyone who wants can just rip it off. The truth is, the money's going somewhere… somebody's getting paid."

    The government will now weigh its options, taking "the time needed" to balance the wishes of artists and the tech industry. "We will not introduce reforms to copyright law until we are confident that they will meet our objectives for the economy and UK citizens," it wrote in a report. "This means protecting the UK's position as a creative powerhouse, while unlocking the extraordinary potential of AI to grow the economy and improve lives."

    "Any reform must ensure that right holders can be fairly rewarded for the economic value their work creates, and that they are protected against unlawful and unfair use of their work. It must also ensure that AI developers can access high-quality content."
    This article originally appeared on Engadget at https://www.engadget.com/ai/uk-reverses-course-on-ai-copyright-position-after-backlash-175630732.html?src=rss


  • Microsoft will finally let you turn off Quick Resume for individual games
    Microsoft is rolling out a number of Xbox Series X|S current generation of consoles. It lets you suspend a number of games simultaneously so they’re running in the background even when the console is turned off. When you want to return to a game that supports Quick Resume, it9ll drop you back in exactly where you left it within a few seconds, often even when it’s been months since you last played that game. It’s a pretty neat feature, and still impressive more than five years since the Series X|S launched.

    But over the years, players have discovered that Quick Resume isn’t ideal for every title, particularly always-online games. When you take these out of their suspended state, they’ll often shout at you for letting them disconnect, forcing you to manually close the game down properly and then relaunch it. Other games just don9t seem to get on with it for a variety of other reasons. You can manually close any game you want at any time, but it takes a few more button presses than Quick Resume, so it’s easy to forget.

    The latest Xbox update finally addresses this, letting you turn off the feature on a game-by-game basis by selecting "More Options" and then "Manage Quick Resume" on a game tile. That way you can ensure it’s only enabled for single-player titles in which the ability to instantly pick up where you left off is very appealing. It’s a change that has gone down well with ex-Xbox icon Larry “Major Nelson” Hryb, who said on X that he first requested it five years ago when still employed by Microsoft.
    Love this. I filed a feature request to make Quick Resume per title in 2021. Great to finally see it happen. https://t.co/eDn56MIMSu
    — Larry Hryb, Gamer Emeritus 📱⌨️🖱️🎮 (@majornelson) March 18, 2026
    Microsoft is also adding more customization options to the Xbox dashboard in the upcoming update. You’ll be able to create custom background colors, rather than having to select one of the existing color options, while the amount of Groups you can add to your Home screen has been increased from two to 10. These can be reordered in the same way you reorder individual game tiles.

    Select Xbox Insiders can start using the new features now, before they’re eventually made available to everyone.
    This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/microsoft-will-finally-let-you-turn-off-quick-resume-for-individual-games-174639730.html?src=rss


  • Double Fine’s Kiln pops out of the oven and onto PC, Xbox and PS5 on April 23
    Double Fine is following up on Keeper — one of our favorite games of 2025 — with Kiln, a “multiplayer online pottery party brawler.” The game was showcased during Xbox’s Developer Direct stream in January and now it has a release date. It’s coming to Xbox Series X/S, Xbox on PC, Xbox Cloud, PlayStation 5 and Steam on April 23. Xbox said Kiln will be Handheld Optimized from the jump. 

    In Kiln, you9ll use a virtual pottery wheel to shape a piece of clay into a vessel and then decorate it. The size and shape will determine how much health you have, the water capacity of your vessel and your speed. For instance, smaller pots will be able to attack faster, while a larger, slower pot might be more powerful. The shape you opt for (bowl, bottle, chalice and so on) determines which special ability you have. The decorations are purely cosmetic.

    In the main Quench mode, the aim is to gather water and be the first team of four to put out the other side9s kiln three times (which sounds a bit like a MOBA to me). Doing so won9t exactly be straightforward, of course. When you run into an enemy vessel, you can try to smash it, and they9ll probably attempt to do the same to you.

    In one map, you9ll be able to pour water onto sponges to create barriers. In another, there9s a "disco dance floor that compels players to dance on the flashing squares for a short while." There9s no in-game voice chat, but players could easily get around that using their console9s built-in party features or the likes of Discord.

    An open beta will take place on Steam from April 9 to 11. Pre-orders will go live at that time as well. The base version of the game is $20. A $30 "Fired Up" edition includes premium cosmetic options as well as extra chips, the in-game currency that9s used to unlock customizations. Otherwise, chips can only be earned through gameplay.


    This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/double-fines-kiln-pops-out-of-the-oven-and-onto-pc-xbox-and-ps5-on-april-23-171433966.html?src=rss


  • The Spider-Man: Brand New Day trailer is filled with MCU cameos
    We just got our first trailer for Spider-Man: Brand New Day, the next big Marvel film. This is the fourth installment led by Tom Holland and follows the multiversal shenanigans of Spider-Man: No Way Home.

    I9m about to get into some spoilers, for those still working through the MCU catalog. No Way Home ended with the entire world forgetting about the existence of Peter Parker, so this new movie will deal with the fallout from that. His whole support system is gone, though it looks like he still checks in on besties MJ and Ned from time to time.

    Peter Parker may be lonely, but he9s not alone in the film. He9s teaming up with the Punisher, who is still played by Jon Bernthal after returning to the role in Daredevil: Born Again. In the comics, Spider-Man and the Punisher are long-time work buddies and occasional sparring partners. As a matter of fact, Frank Castle made his introduction in a Spider-Man comic that was published in 1974.

    Bruce Banner also shows up in the trailer, potentially as Parker9s professor. Mark Ruffalo is returning to the role, but we don9t have any confirmation that he9ll turn into the Hulk. It9s worth pointing out that this is the regular human Banner, and not the hybrid version that9s been popping up in recent MCU projects.

    The trailer even highlights an iconic Spider-Man villain. Michael Mando is playing Scorpion, which is a pretty deep MCU cut. The character was teased all the way back in Spider-Man: Homecoming. The footage also shows Spidey battling ninjas that look suspiciously like the Hand, who were last seen in The Defenders on Netflix. This lends credence to rumors that Daredevil could be appearing in the film.

    We don9t have all that long to wait. Spider-Man: Brand New Day premieres in theaters on July 31. This is the final MCU film before the long-awaited Avengers: Doomsday, which hits cinemas in December.
    This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/the-spider-man-brand-new-day-trailer-is-filled-with-mcu-cameos-170215452.html?src=rss


  • Meta's latest creator push comes with $3,000 bonuses for posting on Facebook
    Stop me if you9ve heard this before: Meta has a new program to lure top creator talent to Facebook and it comes with hefty bonus payments. The company is launching a new initiative aimed at popular creators who already have large followings on TikTok, YouTube or Instagram and offering them bonuses up to $3,000 a month just for posting on Facebook.

    Meta9s goal is to draw more top talent to its Content Monetization program, which pays creators based on views and other engagement metrics across Stories, Reels and posts. The new bonuses will be part of an initiative Meta has dubbed "Creator Fast Track," which is meant to make the onboarding process easier — and more enticing — to Facebook newcomers.

    Under the new "Fast Track" program, Meta is offering monthly bonuses of $1,000 to creators who have at least 100,000 followers on another platform and $3,000 for those that have a million or more. Creators who join will need to post a minimum number of Reels per month to earn the bonuses, but aren9t required to meet engagement targets or post exclusive content to earn. They also aren9t limited to video content as Facebook also rewards text and photo posts, as well as Stories

    That may sound like a pretty good deal (it is), but it9s also a limited one. The fast track bonuses will only last for three months. Creators should think of the bonuses as payment "for the hassle of starting on a new platform," not the central part of the program, Meta9s VP of Product for Creators, Yair Livne, tells Engadget. "Our hope is that within a few months … the earnings that you see from Facebook Content Monetization will become the more important thing." He also notes that Meta will boost the reach of creators it fast-tracks, which should help them speed up their earning potential. 
    Creators can apply for the new program in Facebook9s app.Meta
    It9s far from the first time Facebook has sought to lure big names with big checks. It promised publishers big payouts when it launched Facebook Watch nearly a decade ago. It once courted game streamers for its (now defunct) Twitch competitor. A year after launching Reels to take on TikTok, it invested $1 billion in a bonus program that offered creators as much as $35,000 a month only to pull the plug in 2023.  

    Livne acknowledged that it "took us a long time to find our path" to a more sustainable creator program. "We don9t have a pool structure so you9re not competing with other creators for dollars. It really is based on your performance." 

    There are already signs that the Facebook Content Monetization program, which it introduced in the fall of 2024, is working — at least for some. Meta says it paid Facebook creators nearly $3 billion in 2025, a new high for the social network. Creators have also reported that the new streamlined program is paying off. 

    One political news creator told the newsletter Digiday last year that they expected to make "between six and seven figures" in 2025 thanks to the program. There are numerous recent posts in Reddit9s r/passiveincome forum where users report making five figures a month from the program, which is still invitation only. 

    Livne agrees that Facebook9s monetization program has been something of a "well kept secret" in the creator community. "We9re trying to make it less well kept and less of a secret." 

    Are you in Facebook9s Content Monetization Program, Creator Fast Track or another creator program at Meta? You can reach Karissa by email, on X, Bluesky, Threads, or send a message to @karissabe.51 to chat confidentially on Signal.






    This article originally appeared on Engadget at https://www.engadget.com/social-media/metas-latest-creator-push-comes-with-3000-bonuses-for-posting-on-facebook-160000283.html?src=rss



  • It's time for Game Freak to finally give Pokémon some proper voice acting
    Ever since making the jump to the Nintendo Switch, there9s something that9s bugged me about practically every modern Pokémon game, a feeling that has only intensified after spending countless hours in Game Boy, which was powered by an 8-bit SM83 processor from Sharp. Back then, it was a herculean challenge to fit the entire game into a single 512KB cartridge. So as a way to save space, the voice (or cry as they are more commonly known) of each of the original 151 Pokémon came from just 38 base cries, which then had their pitch or duration modified to create more unique sounds. 

    Naturally, this tradition of lo-fi cries continued throughout Pokémon9s run on the Game Boy and Game Boy Advance and onto the Nintendo DS and 3DS. And despite the higher-res graphics we got in subsequent titles, the use of sprite-based icons and other nostalgic touches made those bitcrushed calls sound right at home. However, when the series moved to the Switch and Switch 2 and embraced larger 3D worlds, those cries began to feel disconnected, especially for newer players without years of nostalgia to draw from. 

    The first issue is one of identifiability. They all kind of sound the same, especially in earlier titles like Red and Blue or Gold and Silver, where around one hundred new Pokémon are represented by just 30 base cries. Ideally, a monster9s voice would be just as recognizable as its silhouette. Unfortunately, the current lo-fi cries just don9t fit the bill. 

    The second problem is that the continued use of the old-school cries feels out of place in the grand scheme of Pokémon. When you watch the Pokémon anime, monsters don9t use the same crunchy screams. Same goes for the movies, including big theatrical releases like Alomolola." But there ain9t no way they are pronouncing this. For a game that9s intended to be played by younger audiences, having the reinforcement of hearing a pokémon say its name while also seeing it written out in text isn9t just easier to comprehend, it can also be a learning exercise. Also, just ask yourself, when you think of Squirtle, what do you hear in your head: this or this



    Now, there are several reasons why Game Freak hasn9t made this leap already. The first is obviously money. Granted, localization costs only make up a fraction of the budget for a Pokémon game, but it9s still a lot of work to translate things for various regions across the world, especially with modern titles available in at least nine different languages. This includes adjusting the names of specific monsters to better suit a specific market. For example, in Japanese, Hitmonchan and Hitmonlee are named Ebiwalar and Sawamular as a tribute to some of the country9s most famous boxers. So when you consider the need to get different voice actors across the world to perform all of these variations, things get expensive. 

    Furthermore, there9s an argument that creating a upgraded or refined in recent years. Same goes for the idea that a Pokémon that says its name sounds less natural than whatever this is. At the end of the day, these monster calls are iconic, and the Pokémon devs know this, because they9ve given proper cries to characters like Pikachu and Eevee in certain situations.

    Regardless, for a franchise that9s one of, if not the most valuable media property on the planet, I really hope that one day we can get proper vocal performances in Pokémon games, even if it costs Game Freak and Nintendo a little extra money. To be clear, I don9t hate the old 8-bit cries and I don9t think Game Freak needs to delete them entirely. They can simply be an alternate choice for anyone who prefers them over their actual voices. I just feel like after recently celebrating its 30th birthday, it9s time for Pokémon to move on and celebrate some of the voice acting that helped make the franchise so popular in the first place.


    This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/its-time-for-game-freak-to-finally-give-pokemon-some-proper-voice-acting-130000851.html?src=rss


  • BMW's i3 is reborn as a sporty 440 mile range EV sedan
    After letting us drive a prototype around in the snow earlier this month, BMW has fully unveiled its all-new i3 electric vehicle. It9s a far cry from the original funky hatch launched way back in 2013, offering more of everything including power, range and space. It also looks like you9d hope a 3-series EV would: a sporty sedan, minus the polarizing grille on the gas-powered M3. 

    The i3 uses BMW9s Neue Klasse platform and indeed borrows inspiration from the company9s Vision Neue Klasse concept unveiled in 2023. With motors on the front and rear in the 50 xDrive configuration, along with the 800-volt electrical system, it delivers a combined 463 HP and 476 lb-ft of torque, just a touch less than BMW9s G80 M3. 
    BMW
    That will make the BMW quick (the automaker didn9t say how quick yet), but it will also be efficient. BMW estimates that the i3 will go 440 miles on a charge according to EPA guidelines and offer quick energy replenishment as well via DC charging speeds up to 400kW — up to 30 percent faster than its previous Gen5 tech. The battery pack will also be directly integrated into the chassis to reduce weight and increase torsional rigidity, while allowing bidirectional charging so you9ll be able to use it as a battery on wheels to power your home in a blackout. 

    Styling-wise, the i3 is much simpler up front with the grille and headlights incorporated as a single unit. A recess down the center of the hood draws your eye to the badge, while giving the EV muscle car allure. The side intakes add to that impression, as do the bulgy fenders, "Le Catellet Blue" metallic paint and optional lighting animations (Relaxed, Excited and Balanced).
    Fabian Kirchbauer Photography
    On the tech side, the i3 supports BMW9s Digital Key Plus so you can open the doors or trunk with a smartphone or smartwatch. The interior, meanwhile, looks as futuristic as I9ve seen in any recent EV thanks to the 17.9-inch Panoramic Vision display that9s angled toward the driver, along with an optional 3D heads-up display. The system features a self-learning voice assistant with Amazon Alexa+ AI and supports customizable themes, colors and background images. It also includes a wireless charging pad for your smartphone or other devices.

    Inside, you can choose between multifunction and M Sport seats trimmed in different themes, including imitation leather in Agave Green, Digital White, Castanea or Black, or an M Design World theme in Black Veganza with M Performtex material. Alternatively, you can go for the BMW Individual scheme with real black Merino leather. For controls, BMW is using a hybrid system with physical buttons for the hazard lights and parking brake and "Shy Tech" buttons on the steering wheel that activate only when required. 

    BMW will start i3 production in August 2026 and deliveries later in the fall, with pricing set to be revealed around that time. From what we9ve seen so far it9s going to offer outstanding performance and range, but don9t expect it to be cheap.
    Fabian Kirchbauer Photography

    This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/bmws-i3-is-reborn-as-a-sporty-440-mile-range-ev-sedan-124614369.html?src=rss


  • The Defense Department reportedly plans to train AI models on classified military data
    The Pentagon is making plans to have AI companies train versions of their models specifically for military use on classified information, according to the statement [PDF] released by Secretary of Defense Pete Hegseth earlier this year.

    The department is already using AI models in the military: For instance, the US reportedly used Anthropic’s Claude to help with the capture of Venezuelan President Nicolás Maduro and with its attack on Iran, even after President Trump ordered federal agencies to ban its technology. But models trained on actual classified data could give more accurate and detailed responses, say, for situations similar to what happened in the past that aren’t public information.

    MIT Tech Review says the department is looking to conduct the training in a secure data center that’s allowed to host classified government projects. The Pentagon would train copies of AI models, but it would remain the only owner of any data used for training. In rare cases, someone from the AI company could be granted the appropriate security clearance to see classified information.

    Aalok Mehta, who previously led AI policy efforts at Google and OpenAI, told the publication that training models on classified data carries certain risks. It’s not that the information could go public, since the the models trained would be versions made specifically for military purposes. However, if the same model is used across the whole Defense Department, for instance, personnel without the correct clearance level could end up getting information that they weren’t supposed to have access to.

    If the initiative pushes through, the department would likely be training models from OpenAI and xAI, which recently signed agreements with the agency. Anthropic, which has long worked with the government, might not be part of this project. The company refused to allow its technology to be used for mass surveillance and the development of autonomous weapons, and Trump ordered all federal offices to ban it as a result.
    This article originally appeared on Engadget at https://www.engadget.com/ai/the-defense-department-reportedly-plans-to-train-ai-models-on-classified-military-data-120332113.html?src=rss


  • How to prepare your phone for trade-in
    There was once a time in which many people couldn9t wait to toss their smartphone aside every two years (and sometimes even more frequently) in order to get the latest model as soon as it hit shelves. But that world has faded for the most part now as shoppers demand devices that last for years so they can hold on to them for longer. And when the time finally comes to upgrade, many are being more conscientious about what happens to their old gadgets.

    You may want to trade in your smartphone or sell it when you9re ready to upgrade; either option can keep your device out of a landfill in addition to scoring you some extra cash. There are also options to recycle part or all of your phone if it9s too old to make a trade-in worthwhile. Whatever path you choose, there are important steps to take to prepare a phone you9re about to get rid of. These instructions apply to any model you might have, including both iPhones and Android phones. Here9s what you need to know.
    Back up your data
    Let9s start with a very important reminder to do regular backups for all of your gear, not just your phone. It9s a task you should keep up with routinely even when you aren9t about to recycle or trade-in a device.

    Most hardware manufacturers have an automatic cloud backup system, but you9ll like your new phone a lot less if it doesn9t have your full, up-to-date library of contacts, photos and other information. This is the time to manually back everything up with all of your latest data.

    Also, before you get any further into the process, make sure that you know the critical details for your phone and the main accounts associated with it. Halfway through is the worst time to lose access to your device because you can9t remember your username or password.
    Unpair wireless accessories
    Most people connect their phone to many other gadgets via Bluetooth. There are obvious ones, like smartwatches and wireless headphones, but you might also have your phone paired with something like a car stereo or a portable speaker. All of them should be unpaired from the phone you9re about to trade in.

    If you use your phone in two-factor authentication for sensitive accounts, you9ll want to make sure that you disconnect the device from those services, too.
    Log out of apps and services
    Next, you9ll sign out of the device9s cloud-based service. For iPhone owners, that9s iCloud, and on Android, it9s the Google suite. This will avoid any confusion with your new device. You9ll also want to turn off Find My on iPhones or Find My Device on Android phones. iPhone users should also deregister iMessage on their old iPhone, particularly if they’re moving to a non-Apple smartphone. These steps might seem unnecessary when you9ll end up wiping your device entirely, but you don9t want to risk having your personal information accidentally made available to whoever might get your phone next.

    Also, if you are under a plan that protects your phone, such as Apple Care or Preferred Care, you can usually cancel that coverage early. You9ll get a refund on any unexpired coverage, and given how expensive gadgets can be now, it9s worth getting that money back if you can.
    Swap to the new device
    At this point, your to-do list will vary. If you9re planning to trade up to a newer model from the same manufacturer and you already have your new phone, then you9ll want to transfer your data before moving on to wiping your old phone. Either in the store or on your own, in most cases you can wirelessly migrate your data from the old device to the new one.

    If you9re changing lanes between the Apple and Google universes, you can also do most data swapping yourself. There9s a Google Play app called Move to iOS and one in the App Store called Android Switch that can walk you through the process. Just be sure that your device meets the requirements to use those programs.

    However, if you aren9t immediately setting up a new device, then you can skip this and move on to the next phase.
    Factory reset your old device
    Once you double-check that you have everything backed up (seriously, don9t take chances on this), then it9s time to perform a factory reset. This will remove all of your data and apps, and bring the phone back to its original state. It’s ideal to do this reset as the final step of trading in, selling or recycling a device.

    Whatever phone model you have, the reset option will be in the Settings app. It will commonly be nested under a tab like General or About, or you can search “reset” within Settings to find exactly where it is on your device.
    Remove any accessories
    This might seem obvious, but right before handing off your phone, make sure that you remove any accessories. Cases, grips and screen protectors should stay with you, not with the phone when it goes to its new home.

    Check out more from our spring cleaning guide.
    This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/how-to-prepare-your-phone-for-trade-in-120000724.html?src=rss


  • Apple Studio Display XDR review: Expensive, but there’s no monitor like it
    It’s hard for most people to justify spending $3,299 on a monitor, but creative pros will gladly do so if it makes their jobs easier. Apple’s 27-inch 5K Studio Display XDR is aimed straight at those folks and it costs considerably less than the company’s previous high-end monitor, the 6K Pro Display XDR.

    Thanks to the Mini LED IPS panel, the Studio Display XDR has higher brightness and color accuracy than nearly any other monitor on the market. It also has tech that boosts contrast to outperform similar displays. With its unique combination of features, the Studio Display XDR isn’t as overpriced as you might think, and it has high appeal for me as a video editor. I do, however, wish it was bigger.


    Design and features
    If you’re familiar with Apple’s previous Studio Display, you’ll have a good idea of the Studio Display XDR’s design. The body has a high-quality brushed aluminum finish, with small holes across the top and bottom designed to vent heat from the built-in, nearly silent fan.

    It has enough internal hardware to be a standalone computer, as it’s equipped with an A19 Pro processor and 12GB (!) of RAM — more than Apple’s new MacBook Neo laptop. That extra horsepower is required for all of the image processing, dimming algorithms, webcam operation and HDR tone-mapping.
    Steve Dent for Engadget
    A tilt- and height-adjustable stand was a cool $1,000 option on the more expensive Pro Display XDR, but it’s thankfully included with this new model. The stand’s motion is delightfully smooth, with just a slight amount of pressure required to move it up and down. However, it only offers four inches of height adjustment and no ability to swivel the screen. You can also get this monitor with a VESA mount instead at the same base price, in case you want to mount it on your own stand or a wall.

    The Studio Display XDR comes with two high-speed 120Gbps Thunderbolt ports to connect your Mac, storage or another display, along with two 10Gbps USB-C inputs, but there’s no HDMI port in sight. One of the Thunderbolt ports supports 140W charging, which can replenish a 16-inch MacBook Pro at the maximum possible speed. Apple has also thrown in a Thunderbolt 5 cable that is thicker than any USB-C cable I’ve seen. The power cable also looks nice, but is not removable.

    Up front, the monitor has surprisingly thick bezels (0.75 inches) that detract from the otherwise sleek design. In comparison, my ASUS ProArt PA32UCX display’s bezels are just a quarter of an inch thin. Built into the top bezel is a 12-megapixel camera with Apple’s Center Stage feature that keeps your face front and center during Zoom calls. Note that if you prefer less glare, you can get nano-texturing on the display for an extra $300.

    The Studio Display XDR is designed mainly for use with Macs, and recent ones at that. Mac models with M1, M1 Pro, M1 Max, M1 Ultra, M2 and M3 chips only support this monitor at up to 60Hz — not the maximum 120Hz. Apple doesn’t mention support for Intel Macs or Windows PCs, but I tested the monitor on both and it worked fine at the 60Hz limit.
    Image quality Steve Dent for Engadget
    Apple has largely stuck with Mini LED and quantum dot technology for its MacBook Pro laptop screens and monitors because of the higher brightness levels and lack of “burn in” compared to OLED displays. The tradeoff for that is lower contrast, as I explained here. Mini LED displays also show a phenomenon called “blooming” not present in OLED panels, which is caused by light bleed from neighboring pixels.

    However, Apple has largely solved those issues on the Studio Display XDR by boosting the number of local dimming zones (individual LED backlights) to 2,304, four times as many as the XDR Display Pro. That allows not only more brightness, but higher contrast and minimal blooming.

    This model doesn’t offer 6K like the Pro Display XDR, but its 5K resolution is still higher than most rivals. That’s a big benefit for designers, animators, photographers and others who want the sharpest image possible. The higher 120Hz refresh rate is also easier on the eyes and better for gaming. However, creators used to screens that are 32 inches or larger may be turned off by the Studio Display XDR’s smaller size.

    Brightness is where this monitor really shines; XDR stands for “extended dynamic range,” after all. Apple promises a peak level of 1,000 nits in SDR and 2,000 nits in HDR mode. I was able to verify those claims: I measured 1,991 nits on a Calibrite colorimeter in a 25 percent window and 988 nits at full screen — making this the brightest monitor I’ve ever tested. When I watched HDR materialon YouTube and Netflix graded for brightness levels over 1,000 nits, I didn’t see any of the highlight clipping that occurs on my 1,400-nit ASUS ProArt display.

    What’s more, the Studio Display XDR’s 1,000,000:1 contrast ratio is among the highest of any non-OLED display (though not infinite like OLED displays). On top of that, I saw virtually no blooming with bright light points against black. Finally, this monitor has the best off-axis performance I’ve seen with very little drop in gamma even at fairly sharp viewing angles.
    Steve Dent for Engadget
    Color accuracy is also a strong point. Apple promises a Delta E of less than one, and my measurements (around 0.8) bore that out. And like the Pro Display XDR, this model has a true 10-bit IPS panel, which means you get one billion colors total. Apple notes that the Studio Display XDR is the first Apple monitor to include both the P3 wide color Adobe RGB primaries, unlocking "deeper greens and cyans than P3 alone," it said in a white paper. For HDR work, it covers 81 percent of the challenging BT.2020 color gamut, which is excellent though a bit below some OLED monitors.

    The Studio Display XDR can handle a variety of work thanks to the huge number of color profiles included with the display, which total 16 in all. Those include HDR profiles, P3 Digital Cinema, Photography, HDR photography, Design and Print and even Medical Imaging. To verify that, I tested it with several apps including Lightroom Classic and DaVinci Resolve, and was astounded by the color accuracy and brightness. Unlike some rivals, most notably ASUS, it doesn’t support Dolby Vision, however.

    On top of being an excellent content creation monitor, the Studio Display XDR is solid for entertainment and gaming. I watched scenes from movies and TV shows including Spider-Man No Way Home, Game of Thrones and Tenet, and enjoyed the extra brightness, high color accuracy and contrast ratio that allowed me to see what the heck was going on in the Night King battle in GoT. For gaming I tried Cyberpunk 2077 for Mac, and the 120Hz refresh rate (it also supports Adaptive Sync 47-120Hz refresh rates), along with the brightness and color accuracy, makes it Apple’s best display yet for gaming.
    Camera and speakers
    Though it has the same name, the 12MP Center Stage webcam is much improved from the previous Studio Display. The resolution may be the same, but the new camera provides a much brighter and sharper image in dim conditions. However, to use the Desk View feature I needed to tilt the screen forward more than I’d like.

    The built-in six speaker sound system is surprisingly good too, offering what is easily the best sound I’ve ever heard coming from a monitor. It supports Spatial Audio and Dolby Atmos sound as before, but now offers deeper bass. It still can’t match a dedicated soundbar or separate speakers, of course, but the audio on this display is clear and surprisingly loud.
    Wrap-up Steve Dent for Engadget
    As I said at the outset of this review, Apple’s Studio Display XDR is overpriced, but not by a lot. It’s the brightest monitor I’ve measured and has among the highest number of dimming zones for a Mini LED display for maximum contrast. At the same time, it offers superb color accuracy out of the box, supports up to 5K 120Hz resolution and oozes quality. Few monitors in any category and price range, whether Mini LED or OLED, can boast all of that.

    There are cheaper options that can do some of those things. If you prefer OLED, the ASUS ProArt PA27 4K model offers 1,000 nits of max brightness and similar color performance, with better contrast and double the refresh rate for $1,299. And if you want a bigger display that’s nearly as bright as the Studio Display XDR, ASUS also makes the $3,199 PA32UCG-K Mini LED 32-inch monitor with 1,600 nits peak brightness, albeit with half the number of dimming zones.

    However, if you require the best image quality possible and don’t mind a 27-inch display, Apple’s Studio Display is the best choice. It will never be a mainstream product, but thanks to its versatility and better value than the Pro Display XDR, I think it will be a surprisingly popular option.
    This article originally appeared on Engadget at https://www.engadget.com/computing/accessories/apple-studio-display-xdr-review-expensive-but-theres-no-monitor-like-it-120018426.html?src=rss


  • IO Interactive splits with MindsEye developer and ends Hitman collab
    MindsEye developer Build a Rocket Boy (BARB) has gone through serious drama recently including layoffs and accusations of sabotage. Now, the company is parting ways with its MindsEye co-publisher IOI Partners (the company behind Hitman publisher IO Interactive) and assuming sole publishing responsibilities going forward. It also means that a planned MindsEye and Hitman collaboration will be cancelled, the companies announced in a press release

    "IOI Partners’ involvement with MindsEye comes to an end, except for any essential transitional functions required to transfer publisher-of-record status to Build A Rocket Boy," the companies stated. "In light of this separation, the Hitman mission announced in June 2025, planned as a crossover event within MindsEye, will no longer be released." They acknowledged that the announcement is likely to spur disappointment among funs and thanked the community for its support. 

    The publishing deal was a first for IOI partners and looked promising, considering the pedigree of BARB9s co-CEO Leslie Benzies as a former Rockstar North president and GTA producer. However, MindsEye was widely criticized upon release due to bugs, a lackluster story and mediocre gameplay. 

    At the same time, employees penned an open letter accusing Benzies of mismanaging the game and bungling layoffs. In response, Benzies and co-CEO Mark Gerhard said that negative pre-release feedback came about to due internal and external sabotage, a claim that employees reportedly doubted. In any case, BARB is now on its own and has a tall order to save MindsEye, particularly after recent layoffs. 
    This article originally appeared on Engadget at https://www.engadget.com/gaming/io-interactive-splits-with-mindseye-developer-and-ends-hitman-collab-110028292.html?src=rss


  • Defense Department says Anthropic poses 'unacceptable risk' to national security
    The Department of Defense said giving Anthropic continued access to its warfighting infrastructure would “introduce unacceptable risk” to its supply chains in a court filing submitted in response to the AI company’s lawsuit. If you’ll recall, Anthropic sued the government to challenge the supply chain risk designation it received for refusing to allow its model to be used for mass surveillance and the development of autonomous weapons.

    In its filing, the department explained that its secretary, Pete Hegseth, had a provision incorporated into AI service contracts, allowing the agency to use their technologies for any lawful purpose. Anthropic refused its terms and apparently, the company’s behavior caused the Pentagon to question whether it truly was a “trusted partner” that it could work with when it comes to “highly sensitive” initiatives. “After all, AI systems are acutely vulnerable to manipulation, and Anthropic could attempt to disable its technology or preemptively alter the behavior of its model either before or during ongoing warfighting operations, if Anthropic — in its discretion — feels that its corporate “red lines” are being crossed,” the Pentagon wrote in its filing. “DoW deemed that an unacceptable risk to national security,” it added, referring to the agency as the Department of War, which is the Trump administration’s preferred name for it.

    It was due to those concerns that President Trump ordered federal agencies to stop using its technology, the filing reads. The company is asking the court to issue a preliminary injunction and put a pause on a ban while it’s challenging its supply chain risk designation in court. While Anthropic’s clients could continue working with the company on non-defense-related projects, it says the label could cause it to lose billions of dollars in revenue. It’s not quite clear if Anthropic is still trying to reach a new deal with the government, as was reported before it filed its lawsuit. As The New York Times notes, Microsoft, Google and OpenAI had filed friend-of-the-court briefs in support of Anthropic since then.
    This article originally appeared on Engadget at https://www.engadget.com/ai/defense-department-says-anthropic-poses-unacceptable-risk-to-national-security-094328717.html?src=rss


  • Subnautica 2 might finally be entering early access in May
    Subnautica 2 has weathered the storm and has rescheduled its early access release. ruled that former Unknown Worlds Entertainment CEO Ted Gill should be rehired at the game studio. That decision capped off a dramatic year for the team behind Subnautica, which was acquired by Krafton in 2021. The studio and its new owners entered a legal battle because the purchase of Unknown Worlds included a promise of an up to $250 million payout from Krafton if the team met certain performance goals by the end of 2025. In July of that year, however, Krafton fired several studio leaders and then delayed the sequel9s early access launch. The court case has raised questions about which side was trying to either secure or avoid making that multi-million payment. 

    With yesterday9s ruling, a rep from Krafton said that "we are evaluating our options as we determine our path forward." It9s unclear if that path, or the other litigation still underway over the project, will create further delays to the planned early access date.
    This article originally appeared on Engadget at https://www.engadget.com/gaming/subnautica-2-might-finally-be-entering-early-access-in-may-223747369.html?src=rss


  • Meta will shut down VR Horizon Worlds access in June
    Horizon Worlds, Meta's first pass at a metaverse, will be inaccessible via virtual reality headset after June 15, 2026. The company shared plans to separate Horizon Worlds from Quest VR platform and focus exclusively on the smartphone version of the app in February, and now in a new post on its community forums, Meta detailed when the VR version of Horizon Worlds will be deprecated.

    By March 31, Meta says individual Horizon Worlds and Events will no longer be listed in the Quest's Store and headset owners will be unable to visit worlds like "Horizon Central, Events Arena, Kaiju and Bobber Bay." Then, after June 15, the app will be removed from Quest headsets and worlds will be completely unavailable to visit in VR. From that point on, the easiest place to visit Horizon Worlds will be in the Meta Horizon app for iOS and Android.

    Additionally, Hyperscape Capture, a recently added beta feature that allows Quest headset owners to capture, share and visit each other in detailed 3D scans of real-life locations, is also being removed from Horizon Worlds. Meta says users will still be able to capture and view Hyperscapes, "but sharing, inviting, and co-experiencing Hyperscapes with others will no longer be supported."

    While Meta's original blog detailing its 2026 VR strategy left open the possibility that a committed Quest owner might still be able to access some part of Meta's original VR metaverse, that apparently was never the company's plan. Meta saw enough "positive momentum" focusing on supporting the mobile version of Horizon Worlds in 2025 that it made sense to completely abandon the VR one in 2026. While that seems to run contrary to Meta’s positioning as a "metaverse company," it does reflect where the company is spending the most money and seeing the most (relative) success: AI and smart glasses.
    This article originally appeared on Engadget at https://www.engadget.com/ar-vr/meta-will-shut-down-vr-horizon-worlds-access-in-june-222028919.html?src=rss


  • Apple releases its first Background Security Improvement for macOS, iOS and iPadOS
    Apple has started providing small security updates to iOS, iPadOS and macOS devices. These are dubbed Background Security Improvements that will offer minor system updates between the larger software updates. According to the company, these are meant to "deliver lightweight security releases for components such as the Safari browser, WebKit framework stack, and other system libraries that benefit from smaller, ongoing security patches between software updates."

    These updates should download in the background, as the name implies, although the device will need to be restarted to complete the process. In practice, we found that applying a Background Security Improvement was faster than a typical software update from Apple. On an iPhone, the restart was more of a power cycle taking under a minute compared with the 5 to 10 minutes a standard update takes a device out of commission. 

    The inaugural Background Security Improvement was released today with a patch for WebKit. These updates will be supported and enabled on devices running iOS 26.1, iPadOS 26.1 and macOS 26.1. Details can be reviewed under the Privacy & Security section of the Settings menu.
    This article originally appeared on Engadget at https://www.engadget.com/computing/apple-releases-its-first-background-security-improvement-for-macos-ios-and-ipados-214052311.html?src=rss


  • Remedy releases its final content update for FBC: Firebreak
    What a short, strange journey it9s been for FBC: Firebreak; Remedy announced that the final update for the online multiplayer game is available today. But while this Open House update will be the end of new content, the studio said it plans to keep the game available.

    "FBC: Firebreak will stay online and continue to be playable for years to come," Remedy said. "We have done engineering work to ensure we can sustain the upkeep of the relay servers when the player volume is lower."

    Remedy has won lots of fans for creating the eerie, surreal world where its hits Control and Alan Wake are set. FBC: Firebreak, which was released last year, is also based in that universe. However, this multiplayer game took a beating in reviews, largely due to its poorly received onboarding experience and Remedy shared plans to improve the first few hours of the game. Its CEO also left the company last year and sparked a shakeup in the leadership at the studio. 

    The Open House update will add some new in-game content, but the more interesting changes seem aimed at making FBC: Firebreak more accessible. The base price has been dropped to $20, and the game has added a feature called Friend9s Pass that will allow people who don9t own the game to accept match invites from players who do own it.
    This article originally appeared on Engadget at https://www.engadget.com/gaming/remedy-releases-its-final-content-update-for-fbc-firebreak-212000463.html?src=rss


  • Spotify rolls out 'bit-perfect' playback in Windows app
    Spotify is introducing a way for subscribers to get bit-perfect playback of songs if they listen on Windows. The company's newly announced "Exclusive Mode" gives the music streaming app complete control of audio processing on your PC so you can listen to songs exactly as they were mastered.

    "Without Exclusive Mode turned on, your computer may alter audio before it reaches your DAC by resampling it, mixing other system sounds in, and changing the volume," Spotify writes. With the mode enabled, all other sounds from your computer are disabled so Spotify can deliver the highest quality and most accurate version of a song possible. Exclusive Mode will help maintain fidelity while you’re playing a song, but to make sure you're not losing quality anywhere else in the chain, you'll still want to listen with wired headphones connected to a DAC or digital-to-analog converter, and opt to use Spotify’s lossless streaming option.

    Exclusive Mode is only available on Windows for now, but Spotify says it'll come to the macOS version of the Spotify app "in a future release." Provided you're a Spotify Premium subscriber, enabling the feature is fairly simple:

    Open Spotify.

    Click on Settings.

    Scroll down to Playback.

    Toggle Exclusive Mode to "On" under the Output section.

    Spotify launched its Lossless streaming option as a perk for Premium subscribers in September 2025. The company was rumored to be working on the feature as far back as 2017 and even formally announced it as Spotify HiFi in 2021, opening up the possibility it could be a more expensive add-on to a normal subscription. Now both lossless audio and “bit-perfect” playback are included as part of the same $13 per month you pay for a Premium subscription.
    This article originally appeared on Engadget at https://www.engadget.com/entertainment/music/spotify-rolls-out-bit-perfect-playback-in-windows-app-211036176.html?src=rss


  • The Dune: Part Three trailer introduces Robert Pattinson's villainous new character
    It9s only been two years since Dune: Part Two took over multiplexes, but we already have a trailer for the third installment. The appropriately-named Dune: Part Three is an adaptation of Frank Herbert9s Dune Messiah book from 1969.

    Just like the book, the latest film takes place a number of years after Dune: Part Two. "If the first movie was contemplation, a boy exploring a new world, and the second one is a war movie, this one is a thriller," according to The Hollywood Reporter. "It is action-packed and tense. More muscular.”

    Despite the time jump, most primary actors are returning. This includes Timothée Chalamet, Zendaya and Javier Bardem. Anya Taylor-Joy, who briefly appeared in the second film, is also coming back. The same goes for Jason Momoa, despite his Duncan Idaho character dying in the first film. Book readers will likely understand what that means.

    The trailer also highlights the antagonist Scytale, as portrayed by Robert Pattinson. He should be a more nuanced villain than Baron Harkonnen, though that9s not exactly a high bar.

    The release date is coming up fast. Dune: Part Three hits theaters on December 18. That9s this year. Villeneuve had intended to take a break after making the second one to focus on a smaller and more personal film, but said that he kept "waking in the middle of the night" with potential images from the third installment.
    This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/the-dune-part-three-trailer-introduces-robert-pattinsons-villainous-new-character-173758393.html?src=rss


  • Arizona attorney general sues Kalshi on illegal gambling charges
    Kalshi has been sued by Arizona9s attorney general for operating an illegal gambling business in the state and unlawfully ‌allowing people to place bets on elections. "Kalshi may brand itself as a 9prediction ⁠market,9 but what it9s actually doing is running an illegal gambling operation ​and taking bets on Arizona elections, both of which violate Arizona law," the state9s Attorney General Kris Mayes said

    The company defines itself as a prediction markets platform, where users make bets on the outcomes of events ranging from sporting matches to political actions. Kalshi has claimed that it operates under the auspices of the Commodity Futures Trading Commission and shouldn9t be faced with the state-level charges of running unlicensed gambling. 

    The case follows a similar action against Kalshi filed in Nevada last month. Kalshi also made headlines this year when an employee of popular YouTuber MrBeast was accused of insider trading on the platform.
    This article originally appeared on Engadget at https://www.engadget.com/big-tech/arizona-attorney-general-sues-kalshi-on-illegal-gambling-charges-172006290.html?src=rss


  • YouTube and FIFA partner up for the 2026 World Cup
    FIFA is turning to streaming platforms to maximize its return on the 2026 World Cup. Two months after announcing a "Preferred Platform" partnership with TikTok, the organization has now struck a similar deal with YouTube.

    Broadcasting rights are FIFA’s largest revenue stream for the tournament — and media companies pay top dollar for that access. So, deals like this with streaming platforms help sweeten the package for broadcasters looking to boost their reach.

    What does that look like for those watching from home? FIFA says its media partners will have the option of streaming "a select number of matches in full" on their YouTube channels. They can also live-stream the first 10 minutes of every match, presumably serving as a hook to coax viewers to finish the match on television. In addition, FIFA9s media partners will get access to "every angle" of match footage to craft custom content.

    "As the world9s attention turns to the action in Canada, Mexico and the United States, this collaboration with YouTube reinforces our ambition to maximise the tournament9s impact across the ever-evolving media landscape," FIFA Secretary General Mattias Grafström said. He says the partnership will offer "fans everywhere easy access to an immersive view of the biggest single-sport event in history."

    The World Cup runs from June 11 to July 19. Matches will take place in 16 cities across Canada, Mexico, and the US.
    This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/youtube-and-fifa-partner-up-for-the-2026-world-cup-170200470.html?src=rss



  • GPT-5.4 mini brings some of the smarts of OpenAI's latest model to ChatGPT Free and Go users
    When OpenAI released GPT-5.4 at the start of March, the company said the new model was designed primarily for professional work like programming and data analysis. Now OpenAI is launching GPT-5.4 mini and nano, and while it is once again highlighting the usefulness of these new systems for tasks like coding, one of the new models is available to Free and Go users. What9s more, that model, GPT-5.4 mini, even offers performance that approaches GPT-5.4 in a handful of areas.

    As a Free or Go user, you can access 5.4 mini by selecting "Thinking" from ChatGPT9s plus menu. For paid users, the model is the new fallback for when you9ve hit your rate limit with 5.4 proper. OpenAI says 5.4 mini offers better performance than GPT-5.0 mini in a few different key areas, including reasoning, multimodal understanding and tool use. That means 5.4 mini is better at parsing non-text inputs such as images and audio, and has a more nuanced understanding of how to do things like search the web. It does all of this while running more than twice as fast as its predecessor. 

    As for GPT-5.4 nano, OpenAI says it9s ideal for tasks such as data classification and extraction where speed and cost-efficiency are top of mind. If you9re a ChatGPT user, you won9t find the new model in the chatbot. Instead, OpenAI is making it only available through its API service. The company envisions developers using more advanced models to delegate tasks to AI agents running GPT-5.4 nano, and that9s reflected in the cost of the new model, which OpenAI has priced starting at $0.20 per million input tokens.
    This article originally appeared on Engadget at https://www.engadget.com/ai/gpt-54-mini-brings-some-of-the-smarts-of-openais-latest-model-to-chatgpt-free-and-go-users-170000585.html?src=rss


  • Switch 2 software update adds 'Handheld Mode Boost' for your old games
    We might not have had a proper Nintendo Direct in 2026 yet, but there have been plenty of Switch and Switch 2-related announcements in the last few weeks, including a release date for the Yoshi and the Mysterious Book, a surprise port of Kena: Bridge of Spirits and the final trailer for the imminent The Super Mario Galaxy Movie. But if you’re a Switch 2 owner who prefers to play your library of games in handheld mode, Nintendo’s latest announcement might be the one that interests you most.

    The company has released the 22.0.0 system update for its latest console, which brings with it a host of tweaks and improvements, the most notable of which being the introduction of "Handheld Mode Boost." If you’ve played any original Switch games that haven’t received next-gen patches in handheld mode on Switch 2, you might have noticed that they look a bit blurry and unappealing. That’s because they’re still rendering at 720p on the Switch 2’s larger 1080p display, so the image is being stretched to fit a screen it wasn’t designed for.

    Handheld Mode Boost doesn’t mean that all unpatched Switch games are now natively running at 1080p on Switch 2, but rather that the console is telling them to run in the original Switch’s docked TV mode — which was able to output at 1080p — on the handheld. Since launch this has seemed like the obvious workaround for Switch games, but it has taken nearly a year for Nintendo to implement it. You should see higher resolution visuals and, in some cases, better performance, as a result.

    When running original Switch games in Handheld Boost Mode (enabled via a toggle in the system menu) your Switch 2 will treat the attached Joy-Con 2 controllers as if they were a Pro Controller. This disables features like motion controls and touchscreen functionality, meaning some games won9t work on the newer hardware with Handheld Boost Mode turned on. Eurogamer names Super Mario Maker 2 and The Legend of Zelda: Skyward Sword HD as two examples of games that aren9t compatible at the moment. 

    There are a number of other updates in version 22.0.0, including a new animation for loading a virtual game card, new GameChat features and more customization options in flight mode. The full list of patch notes can be found here.
    This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/switch-2-software-update-adds-handheld-mode-boost-for-your-old-games-165451808.html?src=rss


  • WhatsApp is now officially available on Garmin smartwatches
    There's an official WhatsApp app for select Garmin smartwatches. It's available for free right now in the Garmin Connect IQ Store. WhatsApp is primarily a chat platform, so this new app allows users to read and reply to messages, send emojis and peruse the chat history.

    The app also lets users accept or decline incoming calls arriving from the platform, all without having to break out the smartphone. This is WhatsApp, so messages are end-to-end encrypted.

    As previously mentioned, it's not available for every Garmin watch. It's compatible with select Forerunner, Venu, Vivoactive and Fenix watches. The Connect IQ Store should be able to say if your particular model can handle the app.

    This is just the latest smartwatch platform to get WhatsApp. Meta released an Apple Watch version at the tail-end of last year. Before that, Apple Watch users had to mirror iPhone notifications to reply to WhatsApp messages directly from the device.
    This article originally appeared on Engadget at https://www.engadget.com/apps/whatsapp-is-now-officially-available-on-garmin-smartwatches-164156538.html?src=rss


  • Starfield is coming to PS5 on April 7

    Starfield is officially coming to PS5, with a launch date set for April 7. Preorders are open right now for both the digital and physical versions. It9s long been rumored that Bethesda9s sci-fi RPG would be going multiplatform and, well, here we are.

    The PS5 version will tap into the DualSense controller9s capabilities with adaptive triggers that work differently depending on the weapon you9re using. The light bar will offer an indication of your character and ship health (if you ever look at it while you9re playing, that is). You9ll also be able to use the touchpad to switch between points of view and access your map and hand scanner.

    There will be a standard edition and a premium edition, matching the versions that originally showed up on Xbox consoles. The premium edition includes the base game, the Shattered Space and Terran Armada story expansions, a skin pack, some virtual currency and a digital artbook/soundtrack. The standard edition is $50, and the premium version will run you $70. If you buy the base game and decide later that you want to upgrade to the premium version to access the DLC, there9ll be a $25 upgrade available.

    Other notable former Xbox exclusives have gone multiplatform, including will even be home to a Halo game in the near future.

    It9s been rumored that the Switch 2 would be getting its own Starfield port at some point. If Nintendo9s new console wrote in a blog post. You9ll be able to replay incursions to score extra loot. Via the gameplay options, you can limit how often non-story-required incursions pop up.

    Terran Armada also adds new gear and ship parts; elite crew members; an outpost pre-build and decorations; and more.

    Starfield is a huge sci-fi RPG with elements of Mass Effect and Fallout. We were blown away by its graphical beauty, but were initially underwhelmed by the generic story and gameplay. The game has, however, received a fair number of improvements since launch. It9s pretty good now, and hopefully the Free Lanes update and DLC will improve things even further.
    This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/starfield-is-coming-to-ps5-on-april-7-162341201.html?src=rss


  • More Game Pass additions for March include Disco Elysium and Resident Evil 7
    Microsoft has revealed the second wave of Game Pass additions for March. Disco Elysium and Resident Evil 7: Biohazard headline the 12-title batch, and several games previously exclusive to the Ultimate tier are also expanding to Premium.

    DreamWorks Gabby9s Dollhouse: Ready to Party kicks off the wave on March 17. South of Midnight, the action-adventure from Xbox studio Compulsion Games, and The Alters both arrive on March 18 on the Premium tier after being Ultimate-only. The Alters, from Frostpunk studio 11 Bit Studios, strands you on a hostile planet where your survival plan involves creating alternate versions of yourself based on different life choices and putting them to work.

    Disco Elysium arrives on March 19 across all tiers. ZA/UM9s detective RPG casts you as an amnesiac cop tasked with solving a murder, though the game is just as happy to let you become "an absolute disaster of a human being." Like a Dragon: Infinite Wealth, from the series formerly known as Yakuza, hits on March 24. Action packed roguelite Absolum, which we loved, follows on March 25, marking its Xbox debut.

    Roman city-builder Nova Roma arrives March 26 as a day-one Game Pass release, and survival game The Long Dark joins on March 30. First-person survival epic Resident Evil 7: Biohazard arrives on March 31.

    Barbie Horse Trails and 2025 Game of the Year Clair Obscur: Expedition 33 both land on April 2, with Clair Obscur coming to the Premium tier after launching as a day-one Game Pass Ultimate title. Final Fantasy IV rounds out the wave on April 7. Peppa Pig World Adventures and Mad Streets leave Game Pass on March 31.
    This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/more-game-pass-additions-for-march-include-disco-elysium-and-resident-evil-7-161050028.html?src=rss


  • Google makes Gemini personalization available to free users
    At the start of the year, Google introduced Personal Intelligence, a Gemini feature that allows the chatbot to pull information from the user9s other Google apps and services to generate personalized responses. After making the feature first available to Google AI Pro and Ultra subscribers, the company is expanding availability to more users in the US. 

    Google is kicking off the expansion with AI Mode. Starting today, anyone in the US can enable Personal Intelligence inside of the company9s dedicated search chatbot. To enable the feature, tap on your profile, select Search personalization, followed by Connected Content Apps. From there, select Connect Workspace and Google Photos.

    In the coming weeks, Google will start rolling out Personal Intelligence to free users of the Gemini app in the US, with international availability to follow thereafter. The company plans to do the same with Gemini in Chrome, where personalization will first roll out to users in the US before becoming available in other countries. 

    Google suggests a few different use cases for Gemini personalization inside of AI Mode, the Gemini app and Chrome. For instance, say you turn to AI mode for help with planning an upcoming trip. Instead of generating a generic itinerary, the chatbot will pull information from your apps to suggest something more tailored to your interests. It can also help you with troubleshooting in cases where you can’t remember the exact make or model of a device you’re trying to fix, as long as there are some hints to its origin contained inside of your Gmail account.

    In each case, Personal Intelligence is disabled by default. Gemini will not personalize its responses unless you enable the new feature. Additionally, personalization is only available to personal accounts and not for Workspace business, enterprise and education users.  






    This article originally appeared on Engadget at https://www.engadget.com/ai/google-makes-gemini-personalization-available-to-free-users-160000581.html?src=rss


  • March Madness 2026: How to watch every game of the NCAA basketball tournaments
    It’s time to lock in those brackets. The 2026 NCAA basketball tournaments, affectionately known as March Madness, begin this week. In fact, some of the action on the men’s side starts tonight. Both the men’s and women’s tournaments are available to stream through various apps and services, but navigating the web of broadcasters and TV channels can be confusing. We’ve broken down when all the games are happening, where to watch and the best options for saving some cash doing so. 
    What does March Madness start?
    The men’s NCAA Basketball Tournament begins on Tuesday, March 17 with two of the First Four matchups. These are the four games that are used to determine the final four teams in the main 64-team bracket. To some, they’re known as the “play-in games” although they’ve officially been part of the men's tournament since 2011. The first game on March 17 begins at 6:40PM ET with another to follow at 9:15PM ET. The same schedule is expected for the second slate of games on Wednesday, March 19.

    On the women’s side, everything is offset by a day. The first two of the First Four games take place on Wednesday, March 18 at 7PM ET and 9PM ET. The second pair of matchups follows on Thursday, March 19 in the same two time slots.

    The 64-team bracket kicks off in earnest for the men at 12:15PM ET on Thursday, March 19. For the women, the main action begins at 11:30AM ET on Friday, March 20. Here’s the full schedule for each tournament:
    2026 Men’s NCAA Basketball Tournament
    First Four: March 17-18

    First round: March 19-20

    Second round: March 21-22

    Sweet 16: March 26-27

    Elite Eight: March 28-29

    Final Four: April 4

    Championship game: April 6
    2026 Women’s NCAA Basketball Tournament
    First Four: March 18-19

    First round: March 20-21

    Second round: March 22-23

    Sweet 16: March 27-28

    Elite Eight: March 29-30

    Final Four: April 3

    Championship game: April 5
    How to stream the 2026 Men’s NCAA TournamentJacob Kupferman via Getty Images
    CBS and Warner Bros. Discovery share the broadcast rights to the men’s tournament, so TV coverage will be spread across four networks. During the course of March Madness, games will air on CBS, TNT, TBS and truTV, with the final rounds and championship game landing on TBS.

    If you already have a paid TV plan (such as traditional cable), a good way to watch the men’s tournament is with the March Madness Live app or website. There's a big catch though: CBS games aren't available in the app. That means this is really only a good option through the Elite Eight. Once you log in with your TV provider credentials, you can watch games on the other networks in one spot with features like multiview (up to four games at once) and a Fast Break stream that covers all the in-progress games in one spot.

    The app also offers ways to follow your bracket, if you filled it out on MarchMadness.com. And when you’re watching on desktop, the crucial Boss Button will throw up a fake work screen to keep your job safe. In addition to your laptop or phone, March Madness Live is also available on Amazon devices, Fire TV, Apple TV, iOS, macOS, Google Play, LG smart TVs, Roku and Xbox consoles.

    The most affordable option to watch every game is to actually use two services. It’s not ideal, I know, but it will save you a lot of money. HBO Max’s Basic plan is $11/month and gives you access to live games from TNT, TBS and truTV with three-game multiview (46 games total). That includes the Final Four and National Championship as those three games are on TBS this year. If you splurge for a pricier plan ($23/month), you can stream games in Dolby Vision with Dolby Atmos surround sound. For the CBS games, you’ll need a Paramount+ Premium subscription that costs $14/month ($6 for two months for new users). So, with this best price scenario, streaming all of the men’s tournaments will cost $25 across two apps.

    A live TV service like YouTube TV or Hulu + Live TV is over $80 more per month at full price, but they would offer you all the games in the men’s tournament in one place. YouTube TV is currently on sale for $60/month for the first two months after a free 10-day trial. Hulu + Live TV now includes Disney+ and ESPN Select, hence its higher price.
    How to stream the 2026 Women’s NCAA TournamentJoe Buglewicz via Getty Images
    While Warner Brothers Discovery owns the rights to the men’s NCAA Tournament, ESPN has the women’s bracket locked down. Every game of the women’s tournament will be spread across ABC, ESPN, ESPN2, ESPNU and ESPNEWS, including the First Four matchups. The Final Four will be on ESPN, but the championship game will air on ABC. All three of those culminating games will stream on ESPN+ (and in the ESPN app) as MegaCast feeds.

    ESPN says the MegaCasts are available in two options. First, Beyond the Rim provides an aerial camera angle with the main commentary and replays, plus the addition of enhanced stats. On the Rail shows you game action the full length of the floor. This feed will offer “natural” sound and replays. 

    Since ESPN+ won’t get every game, it’s not an option if you want to watch the entire tournament. However, since last year’s March Madness, Disney debuted standalone offerings for ESPN. The most affordable option here is ESPN Select which includes women’s college basketball and costs $13/month. 

    You could also opt for a live-TV streaming service like Sling, YouTube TV or Hulu + Live TV for a comprehensive experience. Sling is the cheapest of these, with the requisite Orange and Sports Extra plan costing $57 (Sling is currently offering a discount on the first month of Orange). YouTube and Hulu live TV options are both more expensive at over $80/month (YouTube TV currently discounted to $60 for the first two months), so it’s a matter of which set of content and features you like best. YouTube TV offers a handy multiview tool so you can watch up to four games at once, but Hulu + Live TV comes with Disney+ and ESPN Select for that cost.

    Once you have a TV plan that includes the ESPN family of networks, the ESPN app is the best place to watch the tournament. The mix of scores and info, along with multiview streaming for up to four games at a time on Apple TV and Xbox, make the app a well-equipped conduit for the women’s tournament.

    The March Madness website only shows scores and news for the women’s tournament. None of the women’s games will be available for streaming live on the website.
    Are any of the March Madness games available to stream for free?Michael Reaves via Getty Images
    Without a TV provider login, you can watch all of the games broadcast on CBS on the March Madness website and mobile apps. Sure, it’s a small sample of the tournament, but it’s completely free and a good option for casual fans who don’t have a paid TV plan they can exploit for more of the action. It’s also a good way to watch the first round at work, if your company hasn’t blocked streaming sites, or if you can discreetly watch on your phone.

    For the women’s tournament, there aren’t any games available for free. Unless you have an old-school OTA antenna, that is, in which case you can watch women’s games on ABC (and men’s games on CBS) without any kind of streaming plan. Of course, as this is a streaming guide published in 2026, I’d consider an antenna an extraordinary move.

    If you were hoping to use a free trial period to watch March Madness, I’ve got bad news. None of them will last long enough to cover the entire tournament. Some services don’t offer a free trial at all, but the longest is YouTube TV at 10 days. Sadly, that won’t even get you through the second weekend.
    What if I want to stream both the men’s and women’s tournaments?
    If you’re hoping to stream all of the men’s and women’s NCAA tournaments, I hope you ordered Samsung’s eight-TV bundle. In terms of streaming services, just jump straight to a live-TV option like YouTube TV or Hulu + Live TV. I prefer the former because of its multiview feature. At times when there are multiple games that you want to watch, especially during the first two rounds, you’ll want multiview in order to keep tabs on all of the action.
    This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/march-madness-2026-how-to-watch-every-game-of-the-ncaa-basketball-tournaments-154903317.html?src=rss


OSnews

  • GNOME 50 released
    The GNOME team has released GNOME 50, the latest version of what is probably the most popular open source desktop environment. It brings fine-grained parental controls, and the groundwork for web filtering so that in future releases, parents and guardians can set content filters for children. Our own kids are still way too young to have access to computers and the internet, but Im not sure Ill ever resort to these kinds of tools when the time comes. I didnt have any such controls imposed upon me as a child on the early internet, but then, you cant really compare the 90s internet to that of today. The Orca screen reader received a lot of attention in GNOME 50, with a new preference window, both global and per-application settings, and much more. Theres also a brand new reduced motion setting, which will tame the animations in the user interface. Document annotation has been overhauled and modernised, and the file manager has been optimised across the board for better performance and lower memory usage. Remote Desktop also saw a lot of work in GNOME 50. Its now hardware-accelerated using VA-API and Vulkan, and thanks to HiDPI support, the session will properly adapt to the screen being used. Kerberos Authentication support has been added, and you can now use the remote webcam locally. Theres way more here, like improved support for variable-refresh rates and fractional scaling, HDR screen sharing, fixes for weird NVIDIA driver nonsense, and much, much more. As always, GNOME 50 will find its way to your distribution soon enough.


  • Introducing Duranium: an immutable variant of postmarketOS
    PosrtmarketOS, the Linux distribution for mobile devices, now also has an immutable variant, called Duranium. Duranium is an immutable variant of postmarketOS, built around the idea that your device should just work, and keep working. You shouldnt need to know what a terminal is to keep your device running. Immutable! means the core operating system is read-only and cant be modified while its running. System updates are applied as complete, verified images rather than individual packages. Either the new image works, or the system falls back to the previous one automatically. No partially-applied state. No debugging audio when you need to make a phone call and no fussing with a broken web browser when you just want to doomscroll cat photos. It also means developers can reproduce the exact state of a users device, making it much easier to track down and fix issues. ↫ Clayton Craft on the postmarketOS blog Duranium is built around the various functionalities and tooling provided by systemd, meaning the project didnt have to reinvent the wheel. It works similarly to other immutable distributions, in that images for the base are downloaded and installed as a whole, with the preferred application installation method being Flatpak. Security-wise, Duranium uses dm-verity to protect /usr, cryptographically verifying data as its read. The image simply wont boot if anythings been tampered with. LUKS2 is used to encrypt mutable user and operating system data and configuration on the root file system. Duranium is still under heavy development, but it makes sense to implement something like this now, since in the world of mobile devices, this has become the norm. Im glad postmarketOS is taking these steps, and I sincerely hope Ill eventually be able to use a postmarketOS device with KDEs Plasma mobile shell at some point in the near future in my day-to-day life. This requires both postmarketOS to improve as well as for the regulatory landscape to break the duopoly on banking and government applications held by Android and iOS, and with the state of the US government as it is, this might actually be something Europes interested in achieving.


  • Sudo ported to DOS
    DOS didnt have sudo yet. This gross oversight has been addressed. SUDO examines the environment for the COMSPEC variable to find the default command interpreter, falling back to C:\COMMAND.COM if not set. The interpreter is then executed in unprotected real mode for full privileges. ↫ SUDO for DOS Codeberg page A vital tool, for sure.


  • Meta and TikTok let harmful content rise after evidence outrage drove engagement, say whistleblowers
    Once again, social media giants Facebook and TikTok have been caught red-handed. More than a dozen whistleblowers and insiders have laid bare how the companies took risks with safety on issues including violence, sexual blackmail and terrorism as they battled for users attention. An engineer at Meta, which owns Facebook and Instagram, described how he had been told by senior management to allow more borderline! harmful content  which includes misogyny and conspiracy theories  in users feeds to compete with TikTok. They sort of told us that its because the stock price is down,! the engineer said. ↫ Marianna Spring and Mike Radford at the BBC Meta, TikTok, and Twitter are criminal enterprises, and their executives should be trembling in court instead of scheming on yachts. Their role in legitimising far-right extremism will eventually catch up to them, and once that happens, no yacht is going to keep them safe.


  • How kernel anti-cheats work: a deep dive into modern game protection
    Modern kernel anti-cheat systems are, without exaggeration, among the most sophisticated pieces of software running on consumer Windows machines. They operate at the highest privilege level available to software, they intercept kernel callbacks that were designed for legitimate security products, they scan memory structures that most programmers never touch in their entire careers, and they do all of this transparently while a game is running. If you have ever wondered how BattlEye actually catches a cheat, or why Vanguard insists on loading before Windows boots, or what it means for a PCIe DMA device to bypass every single one of these protections, this post is for you. ↫ Adrián Díaza I hate that we need proprietary rootkits just to play competitive multiplayer games  we can chalk this up to a few sad people ruining the experience for everyone else, as so often happens. I have a dedicated parts bin Windows box just to play League of Legends (my one vice alright, nobodys perfect) so I dont really care if it has a proprietary rootkit running in the background as theres not a single bit of valuable data on that machine, but for most people, thats not realistic. Virtually every League of Legends player hands over control of their entire computer to a proprietary rootkit developed and deployed by a company from China, whereas players of other popular online multiplayer games must install rootkits from companies from the United States. If anyone inside the governments of these countries ever wants to implement a backdoor in dozens (hundreds?) of millions of Windows machines, this is the way to go. Its an absolutely bizarre situation.


  • Tribblix m39 released
    Tribblix, the Illumos distribution focused on giving you a classic UNIX-style experience, has released a new version. There are several noticeable version updates in this release. The graphical libraries libtiff and OpenEXR have been updated, retaining the old shared library versions for now. OpenSSL is now from the 3.5 series with the 3.0 api by default. Bind is now from the 9.20 series. OpenSSH is now 10.2, and you may get a Post-Quantum Cryptography warning if connecting to older SSH servers. ↫ Tribblix m39 release notes If youre already running Tribblix, updating is easy, and if you want to try it out, head on over to the downloads page. Rests me to say that Tribblix is a treasure, and it must be protected at all costs. Its rare to see a passion project like this maintain such a steady pace.


  • Java 26 released
    Java 26 delivers thousands of improvements that boost developer productivity, simplify the language, and help developers integrate AI and cryptography functionality into their applications. To help developers further streamline and enhance their development initiatives, Oracle is also announcing the new Java Verified Portfolio, which provides developers with a curated set of Oracle-supported tools, frameworks, libraries, and services, including commercial support for JavaFX, a Java-based UI framework, and Helidon, a Java framework for microservices. In addition, Oracle intends to align Helidon’s release cadence with Java releases and propose Helidon as an OpenJDK project. ↫ Oracles Java 26 press release Oracles press releases lists the most important JDK Enhancement Proposals in this release, as do the release notes and the project page at OpenJDK. In addition, Java developer Hanno Embregts published a detailed blog post that dives deeper into this new release.


  • Han: a compiled programming language with Korean keywords written in Hangul
    Since many of the platforms and conventions that came to dominate computing came from the western world, we never give it a second thought that virtually everything related to programming is written in English using the English alphabet. However, theres no real reason behind arriving at this point other than convention and the course of history  with the right tooling, you could program a computer in whatever language or alphabet (or other writing system!) you desire. For example, what about programming in Korean, using Hangul? Han is a statically-typed, compiled programming language where every keyword is written in Korean. It compiles to native binaries through LLVM IR and also ships with a tree-walking interpreter for instant execution. The compiler toolchain is written entirely in Rust. ↫ Hans GitHub page Han is written entirely in Korean, and uses the genius and easy-to-learn Hangul script. Hangul was developed by King Sejong the Great in the middle of the 15th century, to replace the Chinese-based characters used to write Korean up until that point. Since it was specifically designed to be easy to learn by scholars and the general public of the time alike to promote literacy, the Hangul alphabet is stupidly easy to learn; I managed to teach myself the Hangul alphabet in an single afternoon a decade or so ago. Obviously, do note that learning Hangul (an alphabet) isnt the same thing as learning Korean (a language). One of my favourite aspects of Hangul is that it combines the letters making up a syllable into single structured syllable blocks, which gives it its unique look and makes it quite easy to grasp  youll quickly start recognising common syllables. On top of that, its said that the individual Hangul consonants mimic the shape of speech organs (tongue, throat, etc.), which, once you see it, you cant unsee, further aiding in remembering what letters sound like. If you have an afternoon to kill, its certainly a fun thing to learn. Regardless, its very welcome to see efforts like this, if only to remember that programming being an Anglophone affair is but an accident, not a law of nature.


  • Microsoft finally allows you to name your own home folder during Windows setup
    Its only a small annoyance in the grand scheme of the utter idiocy that is modern Windows, but apparently its one enough people complained about Microsoft is finally addressing it. In all of its wisdom, Microsoft doesnt allow you to set the name of your users home folder during the installation procedure of Windows 11. The folders name is automatically generated based on your Microsoft accounts username or email address, something Ive personally really disliked since I have been using thomholwerda for as long as I can remember. Last year, they introduced an incredibly obtuse method of setting your own home folder name, but now the company is finally adding it as an optional step during the regular installation process. Expanding on our work which started rolling to Insiders last fall, you can now choose a custom name for your user folder on the Device Name page when going through Windows setup. This most recent update now makes it easier to choose a custom name. The naming option is available during setup only. If you skip this step, Windows will use the default folder name and continue setup as usual. ↫ Windows Insider Program Team This means you now have the option of defining your own home folder name, excluding CON, PRN, AUX, NUL, COM1, COM2, COM3, COM4, COM5, COM6, COM7, COM8, COM9, COM¹, COM², COM³, LPT1, LPT2, LPT3, LPT4, LPT5, LPT6, LPT7, LPT8, LPT9, LPT¹, LPT², and LPT³. Its a very small change, and certainly not something that will turn Windows ship around, but at least its something thats being done for users who actually care. Its also such a small change, such a small addition, that one wonders why its taken them this long. Im assuming theres already some incredibly complex and hacky way to change your automatically assigned home folder name by diving deep into the registry, converting your root drive back to FAT16, changing some values in a DLL file through a hex editor, and then converting back to NTFS, but this is clearly a much better way of handling it.


  • CSMWrap: make UEFI-only systems boot BIOS-based operating systems
    What if you have a very modern machine that is entirely UEFI-only, meaning it has no compatibility support module and thus no way of enabling a legacy BIOS mode? Well, install a CSM as an EFI application, of course! CSMWrap is an EFI application designed to be a drop-in solution to enable legacy BIOS booting on modern UEFI-only (class 3) systems. It achieves this by wrapping a Compatibility Support Module (CSM) build of the SeaBIOS project as an out-of-firmware EFI application, effectively creating a compatibility layer for traditional PC BIOS operation. ↫ CSMWraps GitHub page The need for this may not be immediately obvious, but heres the problem: if you want to run an older operating system that absolutely requires a traditional BIOS on a modern machine that only has UEFI without any CSM options (a class 3-machine), you wont be able to boot said operating system. CSMWrap is a possible solution, as it leverages innate EFI capabilities to run a CSM as an EFI application, thereby adding the CSM functionality back in. All you need to do is drop CSMWrap into /efi/boot on the same drive the operating system that needs BIOS to boot is on, and UEFI will list it as a bootable operating system. It does come with some limitations, however. For instance, one logical core of your processor will be taken up by CSMWrap and will be entirely unavailable to the booted BIOS-based operating system. In other words, this means youre going to need a processor with at least more than one logical processor (e.g., even a single-core machine with hyperthreading will work). Its also suggested to add a legacy-capable video card if youre using an operating system that doesnt support VESA BIOS extensions (e.g. anything older than NT). This is an incredibly neat idea, and even comes with advantages over built-in CSMs, since many of those are untested and riddled with issues. CSMWrap uses SeaBIOS, which is properly tested and generally a much better BIOS than whatever native CSMs contain. All in all, a great project.


  • Understanding SMF properties in Solaris-based operating systems
    SMF is the illumos system for managing traditional Unix services (long-lived background processes, usually). It’s quite rich in order to correctly accommodate a lot of different use cases. But it sometimes exposes that complexity to users even when they’re trying to do something simple. In this post, I’ll walk through an example using a demo service and the svcprop(1) tool to show the details. ↫ Dave Pacheco Soalris system management facility or SMF is effectively Solaris systemd, and this article provides a deeper insight into one of its features: properties. While using SMF and its suite of tools and commands for basic tasks is rather elementary and easy to get into  even I can do it  once you start to dive deeper into what is can do, things get complex and capable very fast.


  • Chrome comes to Linux on ARM64
    Google has announced that it will release Chrome for Linux on ARM64 in the second quarter of this year. Launching Chrome for ARM64 Linux devices allows more users to enjoy the seamless integration of Google’s most helpful services into their browser. This move addresses the growing demand for a browsing experience that combines the benefits of the open-source Chromium project with the Google ecosystem of apps and features. This release represents a significant undertaking to ensure that ARM64 Linux users receive the same secure, stable, and rich Chrome experience found on other platforms. ↫ The Chromium Blog While the idea of running Linux on Arm, only to defile it with something as unpleasant as Chrome seem entirely foreign to me, most normal people do actually use Googles browser. Having it available on Linux for Arm makes perfect sense, and might convince a few people to buy an Arm machine for Linux, assuming the platform can get its act together.


  • Just try Plan 9 already
    I will not pass up an opportunity to make you talk about Plan 9, so lets focus on Acme. Acme is remarkable for what it represents: a class of application that leverages a simple, text-based GUI to create a compelling model of interacting with all of the tools available in the Unix (or Plan 9) environment. Cox calls it an “integrating development environment,” distinguishing it from the more hermetic “integrated development environment” developers will be familiar with. The simplicity of its interface is important. It is what has allowed Acme to age gracefully over the past 30 or so years, without the constant churn of adding support for new languages, compilers, terminals, or color schemes. ↫ Daniel Moch While the article mentions you can use Acme on UNIX, to really appreciate it you have to use it on Plan 9, which today most likely means 9front. Now, I am not the kind of person who can live and breathe inside 9front  you need to be of a certain mindset to be able to do so  but even then I find that messing around with Plan 9 has given me a different outlook on UNIX. In fact, I think it has helped me understand UNIX and UNIX-like systems better and more thoroughly. If youre not sure if Plan 9 is something that suits you, the only real way to find out is to just use it. Fire up a VM, read the excellent documentation at 9front, and just dive into it. Most of you will just end up confused and disoriented, but a small few of you will magically discover you possess the right mindset. Just do it.


  • Hello, world! in Z80 assembly language
    Im feeling kind of nostalgic today so I thought Id write Hello, world! in Z80 assembly for the ZX Spectrum! The last time I wrote any Z80 assembly was when I was 14 so around 36 years ago! I may be a little rusty! ↫ Old Man By the Sea Its easy to tell the world hello in BASIC, but a bit more involved in Z80 assembly.


  • Fedora struggles bringing its RISC-V variant online due to slow build times
    Red Hat developer Marcin Juszkiewicz is working on the RISC-V port of Fedora Linux, and after a few months of working on it, published a blog post about just how incredibly slow RISC-V seems to be. This is a real problem, as in Fedora, build results are only released once all architectures have completed their builds. There is no point of going for inclusion with slow builders as this will make package maintainers complain. You see, in Fedora build results are released into repositories only when all architectures finish. And we had maintainers complaining about lack of speed of AArch64 builders in the past. Some developers may start excluding RISC-V architecture from their packages to not have to`wait. And any future builders need to be rackable and manageable like any other boring server (put in a rack, connect cables, install, do not touch any more). Because no one will go into a data centre to manually reboot an SBC-based`builder. Without systems fulfilling both requirements, we can not even plan for the RISC-V 64-bit architecture to became one of official, primary architectures in Fedora`Linux. ↫ Marcin Juszkiewicz RISC-V really seems to have hit some sort of ceiling over the past few years, with performance improvements stalling and no real performance-oriented chips and boards becoming available. Everybody seems to want RISC-V to succeed and become an architecture that can stand its own against x86 and Arm, but the way things are going, that just doesnt seem likely any time soon. Theres always some magical unicorn chip or board just around the corner, but when you actually turn that corner, its just another slow SBC only marginally faster than the previous one. Fedora is not the first distribution struggling with bringing RISC-V online. Chimera Linux faced a similar issue about a year ago, but managed to eventually get by because someone from the Adélie Linux team granted remote access to an unused Milk-V Pioneer, which proved enough for Chimera for now. My hope is still that eventually were going to see performant, capable RISC-V machines, because I would absolutely jump for joy if I could have a proper RISC-V workstation.


  • Amazon enters find out! phase
    Now lets go live to Amazon for the latest updates about this developing story. Amazon’s ecommerce business has summoned a large group of engineers to a meeting on Tuesday for a “deep dive” into a spate of outages, including incidents tied to the use of AI coding tools. The online retail giant said there had been a “trend of incidents” in recent months, characterized by a “high blast radius” and “Gen-AI assisted changes” among other factors, according to a briefing note for the meeting seen by the FT. Under “contributing factors” the note included “novel GenAI usage for which best practices and safeguards are not yet fully established.” ↫ Rafe Rosner-Uddin at Ars Technica Oh boy.



Linux Journal News

  • EU OS: A Bold Step Toward Digital Sovereignty for Europe
    Image
    A new initiative, called "EU OS," has been launched to develop a Linux-based operating system tailored specifically for the public sector organizations of the European Union (EU). This community-driven project aims to address the EU's unique needs and challenges, focusing on fostering digital sovereignty, reducing dependency on external vendors, and building a secure, self-sufficient digital ecosystem.
    What Is EU OS?
    EU OS is not an entirely novel operating system. Instead, it builds upon a Linux foundation derived from Fedora, with the KDE Plasma desktop environment. It draws inspiration from previous efforts such as France's GendBuntu and Munich's LiMux, which aimed to provide Linux-based systems for public sector use. The goal remains the same: to create a standardized Linux distribution that can be adapted to different regional, national, and sector-specific needs within the EU.

    Rather than reinventing the wheel, EU OS focuses on standardization, offering a solid Linux foundation that can be customized according to the unique requirements of various organizations. This approach makes EU OS a practical choice for the public sector, ensuring broad compatibility and ease of implementation across diverse environments.
    The Vision Behind EU OS
    The guiding principle of EU OS is the concept of "public money – public code," ensuring that taxpayer money is used transparently and effectively. By adopting an open-source model, EU OS eliminates licensing fees, which not only lowers costs but also reduces the dependency on a select group of software vendors. This provides the EU’s public sector organizations with greater flexibility and control over their IT infrastructure, free from the constraints of vendor lock-in.

    Additionally, EU OS offers flexibility in terms of software migration and hardware upgrades. Organizations can adapt to new technologies and manage their IT evolution at a manageable cost, both in terms of finances and time.

    However, there are some concerns about the choice of Fedora as the base for EU OS. While Fedora is a solid and reliable distribution, it is backed by the United States-based Red Hat. Some argue that using European-backed projects such as openSUSE or KDE's upcoming distribution might have aligned better with the EU's goal of strengthening digital sovereignty.
    Conclusion
    EU OS marks a significant step towards Europe's digital independence by providing a robust, standardized Linux distribution for the public sector. By reducing reliance on proprietary software and vendors, it paves the way for a more flexible, cost-effective, and secure digital ecosystem. While the choice of Fedora as the base for the project has raised some questions, the overall vision of EU OS offers a promising future for Europe's public sector in the digital age.

    Source: It's FOSS
    European Union


  • Linus Torvalds Acknowledges Missed Release of Linux 6.14 Due to Oversight

    Linus Torvalds Acknowledges Missed Release of Linux 6.14 Due to Oversight

    Linux kernel lead developer Linus Torvalds has admitted to forgetting to release version 6.14, attributing the oversight to his own lapse in memory. Torvalds is known for releasing new Linux kernel candidates and final versions on Sunday afternoons, typically accompanied by a post detailing the release. If he is unavailable due to travel or other commitments, he usually informs the community ahead of time, so users don’t worry if there’s a delay.

    In his post on March 16, Torvalds gave no indication that the release might be delayed, instead stating, “I expect to release the final 6.14 next weekend unless something very surprising happens.” However, Sunday, March 23rd passed without any announcement.

    On March 24th, Torvalds wrote in a follow-up message, “I’d love to have some good excuse for why I didn’t do the 6.14 release yesterday on my regular Sunday afternoon schedule,” adding, “But no. It’s just pure incompetence.” He further explained that while he had been clearing up unrelated tasks, he simply forgot to finalize the release. “D'oh,” he joked.

    Despite this minor delay, Torvalds’ track record of successfully managing the Linux kernel’s development process over the years remains strong. A single day’s delay is not critical, especially since most Linux users don't urgently need the very latest version.

    The new 6.14 release introduces several important features, including enhanced support for writing drivers in Rust—an ongoing topic of discussion among developers—support for Qualcomm’s Snapdragon 8 Elite mobile chip, a fix for the GhostWrite vulnerability in certain RISC-V processors from Alibaba’s T-Head Semiconductor, and a completed NTSYNC driver update that improves the WINE emulator’s ability to run Windows applications, particularly games, on Linux.

    Although the 6.14 release went smoothly aside from the delay, Torvalds expressed that version 6.15 may present more challenges due to the volume of pending pull requests. “Judging by my pending pile of pull requests, 6.15 will be much busier,” he noted.

    You can download the latest kernel here.
    Linus Torvalds kernel


  • AerynOS 2025.03 Alpha Released with GNOME 48, Mesa 25, and Linux Kernel 6.13.8
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    AerynOS 2025.03 has officially been released, introducing a variety of exciting features for Linux users. The release includes the highly anticipated GNOME 48 desktop environment, which comes with significant improvements like HDR support, dynamic triple buffering, and a Wayland color management protocol. Other updates include a battery charge limiting feature and a Wellbeing option aimed at improving user experience.

    This release, while still in alpha, incorporates Linux kernel 6.13.8 and the updated Mesa 25.0.2 graphics stack, alongside tools like LLVM 19.1.7 and Vulkan SDK 1.4.309.0. Additionally, the Moss package manager now integrates os-info to generate more detailed OS metadata via a JSON file.

    Future plans for AerynOS include automated package updates, easier rollback management, improved disk handling with Rust, and fractional scaling enabled by default. The installer has also been revamped to support full disk wipes and dynamic partitioning.

    Although still considered an alpha release, AerynOS 2025.03 can be downloaded and tested right now from its official website.

    Source: 9to5Linux
    AerynOS


  • Xojo 2025r1: Big Updates for Developers with Linux ARM Support, Web Drag and Drop, and Direct App Store Publishing
    Image
    Xojo has just rolled out its latest release, Xojo 2025 Release 1, and it’s packed with features that developers have been eagerly waiting for. This major update introduces support for running Xojo on Linux ARM, including Raspberry Pi, brings drag-and-drop functionality to the Web framework, and simplifies app deployment with the ability to directly submit apps to the macOS and iOS App Stores.

    Here’s a quick overview of what’s new in Xojo 2025r1:
    1. Linux ARM IDE Support
    Xojo 2025r1 now allows developers to run the Xojo IDE on Linux ARM devices, including popular platforms like Raspberry Pi. This opens up a whole new world of possibilities for developers who want to create apps for ARM-based devices without the usual complexity. Whether you’re building for a Raspberry Pi or other ARM devices, this update makes it easier than ever to get started.
    2. Web Drag and Drop
    One of the standout features in this release is the addition of drag-and-drop support for web applications. Now, developers can easily drag and drop visual controls in their web projects, making it simpler to create interactive, user-friendly web applications. Plus, the WebListBox has been enhanced with support for editable cells, checkboxes, and row reordering via dragging. No JavaScript required!
    3. Direct App Store Publishing
    Xojo has also streamlined the process of publishing apps. With this update, developers can now directly submit macOS and iOS apps to App Store Connect right from the Xojo IDE. This eliminates the need for multiple steps and makes it much easier to get apps into the App Store, saving valuable time during the development process.
    4. New Desktop and Mobile Features
    This release isn’t just about web and Linux updates. Xojo 2025r1 brings some great improvements for desktop and mobile apps as well. On the desktop side, all projects now include a default window menu for macOS apps. On the mobile side, Xojo has introduced new features for Android and iOS, including support for ColorGroup and Dark Mode on Android, and a new MobileColorPicker for iOS to simplify color selection.
    5. Performance and IDE Enhancements
    Xojo’s IDE has also been improved in several key areas. There’s now an option to hide toolbar captions, and the toolbar has been made smaller on Windows. The IDE on Windows and Linux now features modern Bootstrap icons, and the Documentation window toolbar is more compact. In the code editor, developers can now quickly navigate to variable declarations with a simple Cmd/Ctrl + Double-click. Plus, performance for complex container layouts in the Layout Editor has been enhanced.
    What Does This Mean for Developers?
    Xojo 2025r1 brings significant improvements across all the platforms that Xojo supports, from desktop and mobile to web and Linux. The added Linux ARM support opens up new opportunities for Raspberry Pi and ARM-based device development, while the drag-and-drop functionality for web projects will make it easier to create modern, interactive web apps. The ability to publish directly to the App Store is a game-changer for macOS and iOS developers, reducing the friction of app distribution.
    How to Get Started
    Xojo is free for learning and development, as well as for building apps for Linux and Raspberry Pi. If you’re ready to dive into cross-platform development, paid licenses start at $99 for a single-platform desktop license, and $399 for cross-platform desktop, mobile, or web development. For professional developers who need additional resources and support, Xojo Pro and Pro Plus licenses start at $799. You can also find special pricing for educators and students.

    Download Xojo 2025r1 today at xojo.com.
    Final Thoughts
    With each new release, Xojo continues to make cross-platform development more accessible and efficient. The 2025r1 release is no exception, delivering key updates that simplify the development process and open up new possibilities for developers working on a variety of platforms. Whether you’re a Raspberry Pi enthusiast or a mobile app developer, Xojo 2025r1 has something for you.
    Xojo ARM


  • New 'Mirrored' Network Mode Introduced in Windows Subsystem for Linux

    Microsoft's Windows Subsystem for Linux (WSL) continues to evolve with the release of WSL 2 version 0.0.2. This update introduces a set of opt-in preview features designed to enhance performance and compatibility.

    Key additions include "Automatic memory reclaim" which dynamically optimizes WSL's memory footprint, and "Sparse VHD" to shrink the size of the virtual hard disk file. These improvements aim to streamline resource usage.

    Additionally, a new "mirrored networking mode" brings expanded networking capabilities like IPv6 and multicast support. Microsoft claims this will improve VPN and LAN connectivity from both the Windows host and Linux guest. 

    Complementing this is a new "DNS Tunneling" feature that changes how DNS queries are resolved to avoid compatibility issues with certain network setups. According to Microsoft, this should reduce problems connecting to the internet or local network resources within WSL.

    Advanced firewall configuration options are also now available through Hyper-V integration. The new "autoProxy" feature ensures WSL seamlessly utilizes the Windows system proxy configuration.

    Microsoft states these features are currently rolling out to Windows Insiders running Windows 11 22H2 Build 22621.2359 or later. They remain opt-in previews to allow testing before final integration into WSL.

    By expanding WSL 2 with compelling new capabilities in areas like resource efficiency, networking, and security, Microsoft aims to make Linux on Windows more performant and compatible. This evolutionary approach based on user feedback highlights Microsoft's commitment to WSL as a key part of the Windows ecosystem.
    Windows


  • Linux Threat Report: Earth Lusca Deploys Novel SprySOCKS Backdoor in Attacks on Government Entities

    The threat actor Earth Lusca, linked to Chinese state-sponsored hacking groups, has been observed utilizing a new Linux backdoor dubbed SprySOCKS to target government organizations globally. 

    As initially reported in January 2022 by Trend Micro, Earth Lusca has been active since at least 2021 conducting cyber espionage campaigns against public and private sector targets in Asia, Australia, Europe, and North America. Their tactics include spear-phishing and watering hole attacks to gain initial access. Some of Earth Lusca's activities overlap with another Chinese threat cluster known as RedHotel.

    In new research, Trend Micro reveals Earth Lusca remains highly active, even expanding operations in the first half of 2023. Primary victims are government departments focused on foreign affairs, technology, and telecommunications. Attacks concentrate in Southeast Asia, Central Asia, and the Balkans regions. 

    After breaching internet-facing systems by exploiting flaws in Fortinet, GitLab, Microsoft Exchange, Telerik UI, and Zimbra software, Earth Lusca uses web shells and Cobalt Strike to move laterally. Their goal is exfiltrating documents and credentials, while also installing additional backdoors like ShadowPad and Winnti for long-term spying.

    The Command and Control server delivering Cobalt Strike was also found hosting SprySOCKS - an advanced backdoor not previously publicly reported. With roots in the Windows malware Trochilus, SprySOCKS contains reconnaissance, remote shell, proxy, and file operation capabilities. It communicates over TCP mimicking patterns used by a Windows trojan called RedLeaves, itself built on Trochilus.

    At least two SprySOCKS versions have been identified, indicating ongoing development. This novel Linux backdoor deployed by Earth Lusca highlights the increasing sophistication of Chinese state-sponsored threats. Robust patching, access controls, monitoring for unusual activities, and other proactive defenses remain essential to counter this advanced malware.

    The Trend Micro researchers emphasize that organizations must minimize attack surfaces, regularly update systems, and ensure robust security hygiene to interrupt the tactics, techniques, and procedures of relentless threat groups like Earth Lusca.
    Security


  • Linux Kernel Faces Reduction in Long-Term Support Due to Maintenance Challenges

    The Linux kernel is undergoing major changes that will shape its future development and adoption, according to Jonathan Corbet, Linux kernel developer and executive editor of Linux Weekly News. Speaking at the Open Source Summit Europe, Corbet provided an update on the latest Linux kernel developments and a glimpse of what's to come.

    A major change on the horizon is a reduction in long-term support (LTS) for kernel versions from six years to just two years. Corbet explained that maintaining old kernel branches indefinitely is unsustainable and most users have migrated to newer versions, so there's little point in continuing six years of support. While some may grumble about shortened support lifecycles, the reality is that constantly backporting fixes to ancient kernels strains maintainers.

    This maintainer burnout poses a serious threat, as Corbet highlighted. Maintaining Linux is largely a volunteer effort, with only about 200 of the 2,000+ developers paid for their contributions. The endless demands on maintainers' time from fuzz testing, fixing minor bugs, and reviewing contributions takes a toll. Prominent maintainers have warned they need help to avoid collapse. Companies relying on Linux must realize giving back financially is in their interest to sustain this vital ecosystem. 

    The Linux kernel is also wading into waters new with the introduction of Rust code. While Rust solves many problems, it also introduces new complexities around language integration, evolving standards, and maintainer expertise. Corbet believes Rust will pass the point of no return when core features depend on it, which may occur soon with additions like Apple M1 GPU drivers. Despite skepticism in some corners, Rust's benefits likely outweigh any transition costs.

    On the distro front, Red Hat's decision to restrict RHEL cloning sparked community backlash. While business considerations were at play, Corbet noted technical factors too. Using older kernels with backported fixes, as RHEL does, risks creating divergent, vendor-specific branches. The Android model of tracking mainline kernel dev more closely has shown security benefits. Ultimately, Linux works best when aligned with the broader community.

    In closing, Corbet recalled the saying "Linux is free like a puppy is free." Using open source seems easy at first, but sustaining it long-term requires significant care and feeding. As Linux is incorporated into more critical systems, that maintenance becomes ever more crucial. The kernel changes ahead are aimed at keeping Linux healthy and vibrant for the next generation of users, businesses, and developers.
    kernel


  • Linux Celebrates 32 Years with the Release of 6.6-rc2 Version

    Today marks the 32nd anniversary of Linus Torvalds introducing the inaugural Linux 0.01 kernel version, and celebrating this milestone, Torvalds has launched the Linux 6.6-rc2. Among the noteworthy updates are the inclusion of a feature catering to the ASUS ROG Flow X16 tablet's mode handling and the renaming of the new GenPD subsystem to pmdomain.

    The Linux 6.6 edition is progressing well, brimming with exciting new features that promise to enhance user experience. Early benchmarks are indicating promising results, especially on high-core-count servers, pointing to a potentially robust and efficient update in the Linux series.

    Here is what Linus Torvalds had to say in today's announcement:
    Another week, another -rc.I think the most notable thing about 6.6-rc2 is simply that it'sexactly 32 years to the day since the 0.01 release. And that's a roundnumber if you are a computer person.Because other than the random date, I don't see anything that reallystands out here. We've got random fixes all over, and none of it looksparticularly strange. The genpd -> pmdomain rename shows up in thediffstat, but there's no actual code changes involved (make sure touse "git diff -M" to see them as zero-line renames).And other than that, things look very normal. Sure, the architecturefixes happen to be mostly parisc this week, which isn't exactly theusual pattern, but it's also not exactly a huge amount of changes.Most of the (small) changes here are in drivers, with some tracingfixes and just random things. The shortlog below is short enough toscroll through and get a taste of what's been going on. Linus Torvalds


  • Introducing Bavarder: A User-Friendly Linux Desktop App for Quick ChatGPT Interaction

    Want to interact with ChatGPT from your Linux desktop without using a web browser?

    Bavarder, a new app, allows you to do just that.

    Developed with Python and GTK4/libadwaita, Bavarder offers a simple concept: pose a question to ChatGPT, receive a response, and promptly copy the answer (or your inquiry) to the clipboard for pasting elsewhere.

    With an incredibly user-friendly interface, you won't require AI expertise (or a novice blogger) to comprehend it. Type your question in the top box, click the blue send button, and wait for a generated response to appear at the bottom. You can edit or modify your message and repeat the process as needed.

    During our evaluation, Bavarder employed BAI Chat, a GPT-3.5/ChatGPT API-based chatbot that's free and doesn't require signups or API keys. Future app versions will incorporate support for alternative backends, such as ChatGPT 4 and Hugging Chat, and allow users to input an API key to utilize ChatGPT3.

    At present, there's no option to regenerate a response (though you can resend the same question for a potentially different answer). Due to the lack of a "conversation" view, tracking a dialogue or following up on answers can be challenging — but Bavarder excels for rapid-fire questions.

    As with any AI, standard disclaimers apply. Responses might seem plausible but could contain inaccurate or false information. Additionally, it's relatively easy to lead these models into irrational loops, like convincing them that 2 + 2 equals 106 — so stay alert!

    Overall, Bavarder is an attractive app with a well-defined purpose. If you enjoy ChatGPT and similar technologies, it's worth exploring.
    ChatGPT AI


  • LibreOffice 7.5.3 Released: Third Maintenance Update Brings 119 Bug Fixes to Popular Open-Source Office Suite

    Today, The Document Foundation unveiled the release and widespread availability of LibreOffice 7.5.3, which serves as the third maintenance update to the current LibreOffice 7.5 open-source and complimentary office suite series.

    Approximately five weeks after the launch of LibreOffice 7.5.2, LibreOffice 7.5.3 arrives with a new set of bug fixes for those who have successfully updated their GNU/Linux system to the LibreOffice 7.5 series.

    LibreOffice 7.5.3 addresses a total of 119 bugs identified by users or uncovered by LibreOffice developers. For a more comprehensive understanding of these bug fixes, consult the RC1 and RC2 changelogs.

    You can download LibreOffice 7.5.3 directly from the LibreOffice websiteor from SourceForge as binary installers for DEB or RPM-based GNU/Linux distributions. A source tarball is also accessible for individuals who prefer to compile the software from sources or for system integrators.

    All users operating the LibreOffice 7.5 office suite series should promptly update their installations to the new point release, which will soon appear in the stable software repositories of your GNU/Linux distributions.

    In early February 2023, LibreOffice 7.5 debuted as a substantial upgrade to the widely-used open-source office suite, introducing numerous features and improvements. These enhancements encompass major upgrades to dark mode support, new application and MIME-type icons, a refined Single Toolbar UI, enhanced PDF Export, and more.

    Seven maintenance updates will support LibreOffice 7.5 until November 30th, 2023. The next point release, LibreOffice 7.5.4, is scheduled for early June and will include additional bug fixes.

    The Document Foundation once again emphasizes that the LibreOffice office suite's "Community" edition is maintained by volunteers and members of the Open Source community. For enterprise implementations, they suggest using the LibreOffice Enterprise family of applications from ecosystem partners.
    LibreOffice


Linux Magazine News (path: lmi_news)

  • UN Creates Open Source Portal
    In a quest to strengthen open source collaboration, the United Nations Office of Information and Communications Technology has created a new portal.





  • Keep Android Open
    Google has announced that, soon, anyone looking to develop Android apps will have to first register centrally with Google.


  • Kernel 7.0 Now in Testing
    Linus Torvalds has announced the first Release Candidate (RC) for the 7.x kernel is available for those who want to test it.







  • LibreOffice 26.2 Now Available
    With new features, improvements, and bug fixes, LibreOffice 26.2 delivers a modern, polished office suite without compromise.





  • Photoshop on Linux?
    A developer has patched Wine so that it'll run specific versions of Photoshop that depend on Adobe Creative Cloud.






Page last modified on November 17, 2022, at 06:39 PM