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LXer Linux News







  • Raspberry Pi Introduces 3GB Pi 4 Amid Price Increases
    The Raspberry Pi Foundation has announced a new 3GB variant of the Raspberry Pi 4 Model B, priced at $83.75, alongside a set of price increases affecting multiple products across its lineup. The changes are attributed to a sharp rise in LPDDR4 memory costs, which the company reports have increased seven-fold over the past year. […]





  • New Patches Allow Building Linux IPv6-Only, Option To Deprecate "Legacy" IPv4
    Longtime Linux developer David Woodhouse sent out a patch series today to "deprecate legacy IP" support within the Linux kernel. While some of his commentary his April 1st-esque, he does acknowledge much of this work has merit. Ultimately it can allow for building a Linux kernel with IPv6-only support and working on allowing "legacy" IPv4 support to be disabled as part of the kernel build...


  • OpenStack Gazpacho is a dish best served cold for hot cloud networks
    I've been writing on @OpenStack since day one. Now its 15 years later and it keeps on adding features that cloud operators need. Oh and even now - just as it was a decade ago, going after VMware users is still a primary target.“VMware escapees represent currently a lot of the new deployments that are coming to OpenStack right now,”




  • LibreOffice Drives Europe's Open Source Shift: A Growing Push for Digital Sovereignty
    LibreOffice is increasingly at the center of Europe’s push toward open-source adoption and digital independence. Backed by The Document Foundation, the widely used office suite is playing a key role in helping governments, institutions, and organizations reduce reliance on proprietary software while strengthening control over their digital infrastructure.




  • HarfBuzz 14.0 Released With New GPU Accelerated Text Rendering Library
    HarfBuzz is the open-source text shaping engine originally born out of the FreeType project and now widely-used by GNOME, KDE, Java, Flutter, Godot, Chromium, LibreOffice, and countless other applications. HarfBuzz 14.0 released today and making this release quite exciting is introducing a GPU-accelerated text rendering library...



  • Contracts are in C++26 despite disagreement over their value
    Inventor Bjarne Stroustrup argues feature is neither minimal nor viableThe ISO C++ committee (WG21) has approved the C++26 standard, described by committee member Herb Sutter as the most compelling release since C++11, and including Contracts, despite opposition to the feature from C++ inventor Bjarne Stroustrup, among others.…


Linux Insider"LinuxInsider"












Slashdot

  • EPA Flags Microplastics, Pharmaceuticals As Contaminants In Drinking Water
    An anonymous reader quotes a report from NPR: Responding to public health concerns about microplastics and pharmaceuticals in the nation's drinking water, the Trump administration for the first time has placed them on a draft list of contaminants maintained by the Environmental Protection Agency. The EPA announced the move Thursday, touting it as a "historic step" for the Make America Healthy Again, or MAHA, movement, which often raises concerns about toxic chemicals and plastic pollution in our food and environment. Also Thursday, the Department of Health and Human Services announced a $144 million initiative, called STOMP, to develop tools to measure and monitor microplastics in drinking water and in a later stage, to remove them. The Safe Drinking Water Act requires the EPA to publish an updated version of its Contaminant Candidate List every five years. This is the sixth iteration of the list. Microplastics and pharmaceuticals appear in the draft of the upcoming list, alongside per- and polyfluoroalkyl substances, or PFAS, and dozens of other chemicals and microbes. Their inclusion on the list gives local regulators a tool to evaluate risks in their water supply, the EPA says, and it can set the stage for more research and regulatory action -- but doesn't actually guarantee that will happen.


    Read more of this story at Slashdot.


  • Mount Everest Climbers 'Poisoned' By Guides In Insurance Fraud Scheme
    schwit1 shares a report from the Kathmandu Post: In Nepal, helicopter rescue on high altitude is, by any measure, a genuine lifesaving operation. At high altitude, where oxygen thins and weather changes without warning, the ability to airlift a stricken trekker to Kathmandu within hours has saved countless lives. But threaded through that legitimate system, exploiting its urgency, its opacity, and its distance from oversight, is one of the most sophisticated insurance fraud networks in the world. Nepal's fake rescue scam is not new. The Kathmandu Post first exposed it in 2018. Months later, the government convened a fact-finding committee, produced a 700-page report, and announced reforms. In February 2019, The Kathmandu Post published a long investigative report. Last year, Nepal Police's Central Investigation Bureau reopened the file, and what they found is that the fraud did not stop -- instead it was growing. The mechanics of the fake rescue racket are straightforward: stage a medical emergency, call in a helicopter, check a tourist into a hospital, and file an insurance claim that bears little resemblance to what actually happened. But the sophistication lies in how each link in the chain is compensated, and how difficult it is for a foreign insurer -- operating from Australia and the United Kingdom -- to verify events that occurred at 3,000 metres in a remote Himalayan valley. The CIB investigation identifies two primary methods for manufacturing an "emergency." The first involves tourists who simply don't want to walk back. After completing a demanding trek -- an Everest Base Camp trek, for instance, can take up to two weeks on foot -- guides offer an alternative: pretend to be sick, and a helicopter will come. The guide handles the rest. The second method is more troubling. At altitudes above 3,000 meters, mild symptoms of altitude sickness are common. Blood oxygen saturation can drop, hands and feet tingle, headaches develop. In most cases, rest, hydration or a gradual descent is all that is needed. But guides and hotel staff, according to the CIB investigation, have been trained to terrify trekkers at precisely this moment. They tell them they are at risk of dying, that only immediate evacuation will save them. In some cases, investigators found that Diamox (Acetazolamide) tablets, used to prevent altitude sickness, were administered alongside excessive water intake to induce the very symptoms that would justify a rescue call. In at least one case cited in the investigation, baking powder was mixed into food to make tourists physically unwell. Once a "rescue" is called, the financial choreography begins. A single helicopter carries multiple passengers. But separate, full-price invoices are submitted to each passenger's insurance company, as if each had their own dedicated flight. A $4,000 charter becomes a $12,000 claim. Fake flight manifests and load sheets are fabricated. At the hospital, medical officers prepare discharge summaries using the digital signatures of senior doctors who were never involved in the case. In some cases, these are done without those doctors' knowledge. Fake admission records are created for tourists who were, in some documented instances, drinking beer in the hospital cafeteria at the time they were supposedly receiving treatment. In one case, an office assistant at Shreedhi Hospital admitted that he had provided his own X-ray report taken about a year ago at a different hospital, to be used as a case for treatment of foreign trekkers to claim insurance. The commission structure that holds the network together was described in detail during police interrogations. Hospitals pay 20 to 25 percent of the insurance payment to trekking companies and a further 20 to 25 percent to helicopter rescue operators in exchange for patient referrals. Trekking guides and their companies benefit from inflated invoices. In some cases, tourists themselves are offered cash incentives to participate.


    Read more of this story at Slashdot.


  • OpenAI Acquires Popular Tech-Industry Talk Show TBPN
    OpenAI is acquiring tech news podcast TBPN, a fast-growing daily show hosted by John Coogan and Jordi Hays. OpenAI says TBPN will keep its editorial independence, even though the acquisition is widely viewed as part of a broader effort to influence public discourse around AI. CNBC reports: In the announcement, OpenAI CEO of AGI Deployment Fidji Simo wrote that their mission of bringing artificial general intelligence comes with a responsibility to have a space for "constructive conversation about the changes AI creates." Altman has appeared on TBPN multiple times and is a frequent presence across media and podcasts, even hitting NBC's "Tonight Show Starring Jimmy Fallon" in December. The announcement says TBPN will maintain editorial independence and continue to choose its own guests. "TBPN is my favorite tech show. We want them to keep that going and for them to do what they do so well," Altman wrote in a post on X. "I don't expect them to go any easier on us, am sure I'll do my part to help enable that with occasional stupid decisions." OpenAI did not disclose the terms of the deal but said TBPN will be housed within its strategy organization. "While we've been critical of the industry at times, after getting to know Sam and the OpenAI team, what stood out most was their openness to feedback and commitment to getting this right," wrote Hays in a statement. "Moving from commentary to real impact in how this technology is distributed and understood globally is incredibly important to us."


    Read more of this story at Slashdot.


  • Amazon Imposes 3.5% Fuel Surcharge For Many Online Merchants
    An anonymous reader quotes a report from Bloomberg: Amazon will start charging sellers who use its shipping services a 3.5% "fuel and logistics" surcharge later this month, joining the ranks of shipping companies raising prices as the war in Iran pushes oil prices higher. The fees take effect on April 17 for customers of the company's Fulfillment by Amazon service -- which is used by many of the independent sellers who list their products on Amazon's retail sites -- in the US and Canada. Items shipped by Amazon on behalf of merchants who sell on their own sites or at other retailers will carry the surcharge beginning May 2. "Elevated costs in fuel and logistics have increased the cost of operating across the industry," Ashley Vanicek, an Amazon spokesperson, said on Thursday. "We have absorbed these increases so far, but similar to other major carriers, when costs remain elevated we implement temporary surcharges to partially recover these costs." Vanicek notes that the fee will apply to the sum Amazon charges to ship an item, not the product's sale price. Last month, USPS announced that it would impose its first-ever fuel surcharge on packages.


    Read more of this story at Slashdot.


  • IBM Teams Up With Arm To Run Arm Workloads On IBM Z Mainframes
    IBM and Arm are teaming up to let Arm-based software run on IBM Z mainframes. Network World reports: The two companies plan to work on three things: building virtualization tools so Arm software can run on IBM platforms; making sure Arm applications meet the security and data residency rules that regulated industries must follow; and creating common technology layers so enterprises have more software options across both platforms, IBM said in a statement. IBM has not said whether the virtualization work will happen at the hypervisor level, through its existing PR/SM partitioning technology, or via containers -- a question enterprise architects will need answered before they can assess the collaboration's practical value. IBM described the effort as serving enterprises that run regulated workloads and cannot simply move them to the cloud, the statement said. IBM mainframe customers have largely missed out on the efficiency and price-performance gains Arm has already delivered in the cloud. "Arm says close to half of all compute shipped to top hyperscalers in 2025 runs on Arm chips, with AWS, Google, and Microsoft deploying their own Arm silicon through Graviton, Axion, and Cobalt, respectively," reports Network World. That gap is precisely what IBM and Arm's collaboration intends to address. "This is a mainframe adjacency play," says Rachita Rao, senior analyst at Everest Group. "The intent is to extend IBM Z and LinuxONE environments by enabling Arm-compatible workloads to run closer to systems of record. While hyperscalers use Arm to lower their own internal power costs and pass savings to cloud-native tenants, IBM is targeting the sovereign and air-gapped market."


    Read more of this story at Slashdot.


  • Raspberry Pi 4 3GB Launches, Raspberry Pi Prices Go Up Again Due To RAM
    AmiMoJo shares a report from Phoronix: Raspberry Pi prices are going up yet again due to the continued memory squeeze on the industry. To help offset the memory prices for some use-cases, Raspberry Pi also announced the introduction of the Raspberry Pi 4 3GB model at $83 to help fill the void between the 2GB and 4GB options. The 3GB Raspberry Pi 4 was announced at $83.75 USD for those not needing quite 4GB of RAM and looking to save some memory given the ongoing price increases. The Raspberry Pi 4 and Raspberry Pi 5 4GB models are seeing new $25 price increases, the 8GB models seeing $50 price increases, and the 16GB Raspberry Pi 5 is going up by $100. The Raspberry Pi 500+ is seeing a $150 price increase. The Raspberry Pi Compute Modules are also seeing increases from $11.25 to $100 USD.


    Read more of this story at Slashdot.


  • Google Announces Gemma 4 Open AI Models, Switches To Apache 2.0 License
    An anonymous reader quotes a report from Ars Technica: Google's Gemini AI models have improved by leaps and bounds over the past year, but you can only use Gemini on Google's terms. The company's Gemma open-weight models have provided more freedom, but Gemma 3, which launched over a year ago, is getting a bit long in the tooth. Starting today, developers can start working with Gemma 4, which comes in four sizes optimized for local usage. Google has also acknowledged developer frustrations with AI licensing, so it's dumping the custom Gemma license. Like past versions of its open-weight models, Google has designed Gemma 4 to be usable on local machines. That can mean plenty of things, of course. The two large Gemma variants, 26B Mixture of Experts and 31B Dense, are designed to run unquantized in bfloat16 format on a single 80GB Nvidia H100 GPU. Granted, that's a $20,000 AI accelerator, but it's still local hardware. If quantized to run at lower precision, these big models will fit on consumer GPUs. Google also claims it has focused on reducing latency to really take advantage of Gemma's local processing. The 26B Mixture of Experts model activates only 3.8 billion of its 26 billion parameters in inference mode, giving it much higher tokens-per-second than similarly sized models. Meanwhile, 31B Dense is more about quality than speed, but Google expects developers to fine-tune it for specific uses. The other two Gemma 4 models, Effective 2B (E2B) and Effective 4B (E4B), are aimed at mobile devices. These options were designed to maintain low memory usage during inference, running at an effective 2 billion or 4 billion parameters. Google says the Pixel team worked closely with Qualcomm and MediaTek to optimize these models for devices like smartphones, Raspberry Pi, and Jetson Nano. Not only do they use less memory and battery than Gemma 3, but Google also touts "near-zero latency" this time around.The Apache 2.0 license is much more flexible with its terms of use for commercial restrictions, "granting you complete control over your data, infrastructure, and models," says Google. Clement Delangue, co-founder and CEO of Hugging Face, called it "a huge milestone" that will help developers use Gemma for more projects and expand what Google calls the "Gemmaverse."


    Read more of this story at Slashdot.


  • Artemis II Astronauts Have 'Two Microsoft Outlooks' and Neither Work
    Even on NASA's Artemis II mission around the moon, astronauts apparently still have to deal with broken Microsoft Outlook. One of the crew members, Reid Wiseman, jokingly reported that he had "two Microsoft Outlooks" and neither worked. 404 Media reports: On April 1, four astronauts from the U.S. and Canada embarked on a 10-day flight to loop around the moon. Spotted by VGBees podcast host Niki Grayson on the NASA livestream of live views from the , around 2 a.m. ET, mission control acknowledges an issue with a process control system and offers to remote in -- yes, like how your office IT guy would pause his CoD campaign to log into Okta for you because you used the wrong password too many times. One of the astronauts, Reid Wiseman, says that's chill, but while they're in there: "I also see that I have two Microsoft Outlooks, and neither one of those are working." Astronauts are trained for decades in some of the most physically and mentally grueling environments of any career. They're some of the smartest people on the planet, and they have to be, before we strap them to 3.2 million pounds of jet fuel and make them do complex experiments and high-stakes decisions for days on end. And yet, once they get up there, fucking Outlook is borked.


    Read more of this story at Slashdot.


  • Nvidia Rolls Out Its Fix For PC Gaming's 'Compiling Shaders' Wait Times
    Nvidia has begun rolling out a beta feature that automatically compiles game shaders while a PC is idle. It won't eliminate shader compilation the first time a game runs, but Ars Technica reports it could help reduce those repeated wait times. From the report: Nvidia's new Auto Shader Compilation system promises to "reduc[e] the frequency of game runtime compilation after driver updates" for users running Nvidia's GeForce Game Ready Driver 595.97 WHQL or later. When the feature is active and your machine is idle, the app will automatically start rebuilding DirectX drivers for your games so they're all set to roll the next time they launch. While the feature defaults to being turned off when the Nvidia App is first downloaded, users can activate it by going to the Graphics Tab > Global Settings > Shader Cache. There, they can set aside disk space for precompiled shaders and decide how many system resources the compilation process should use. App users can also manually force shader recompilation through the app rather than waiting for the machine to go idle. Unfortunately, Nvidia warns that users will still have to generate shaders in-game after downloading a title for the first time. The Auto Shader Compiler system only generates the new shaders needed after subsequent driver updates following that first run of a new title.


    Read more of this story at Slashdot.


  • Steam On Linux Use Skyrocketed Above 5% In March
    Valve's March 2026 Steam Survey shows Linux gaming usage jumping to a record 5.33% share -- more than double macOS's 2.35%. Phoronix reports: Steam on Linux was never above 5% and easily an all-time high for the Linux gaming marketshare, especially in absolute numbers. It was a massive 3.1% spike in March while macOS also jumped surprisingly by 1.19% to 2.35%. The Steam Survey numbers show Windows losing 4.28%, down to 92.33%. Part of the jump at least appears to be explained by Valve correcting again the Steam China numbers. Month over month they report a 31.85% drop to the Simplified Chinese language use and English use increasing by 16.82% to 39.09%. Other languages also showed gains amid the massive decline in Simplified Chinese use. The latest numbers for March show around a quarter of the Linux gamers are running Steam OS. Due in part to the Steam Deck APU being a custom AMD product and the popularity of AMD hardware on Linux for its open-source nature, AMD CPU use by Steam on Linux gamers remains just under 70%.


    Read more of this story at Slashdot.


  • Group Pushing Age Verification Requirements For AI Sneakily Backed By OpenAI
    An anonymous reader quotes a report from Gizmodo: OpenAI hasn't been shy about spending money lobbying for favorable laws and regulations. But when it comes to its involvement with child safety advocacy groups, the company has apparently decided it's best to stay in the shadows -- even if it means hiding from the people actually pushing for policy changes. According to a report from the San Francisco Standard, a number of people involved in the California-based Parents and Kids Safe AI Coalition were blindsided to learn their efforts were secretly being funded by OpenAI. Per the Standard, the Parents and Kids Safe AI Coalition was a group formed to push the Parents and Kids Safe AI Act, a piece of California legislation proposed earlier this year that would require AI firms to implement age verification and additional safeguards for users under the age of 18. That bill was backed by OpenAI in partnership with Common Sense Media, which proposed the legislation as a compromise after the two groups had pushed dueling ballot initiatives last year. But when the coalition started to reach out to child safety groups and other advocacy organizations to try to get them to lend support to the bill, OpenAI was apparently conveniently left off the messaging. The AI giant was also left out of the marketing on the coalition's website, according to the Standard. That reportedly led to a number of groups and individuals lending their support to the Parents and Kids Safe AI Coalition without realizing that they were aligning themselves with OpenAI. As it turns out, OpenAI isn't just one of the members of the coalition; it is the group's biggest funder. In fact, the Standard characterized the Parents and Kids Safe AI Coalition as being "entirely funded" by OpenAI. While it's not clear exactly how much the company has funneled to this particular group, a Wall Street Journal report from January said OpenAI pledged $10 million to push the Parents and Kids Safe AI Act. Gizmodo notes that OpenAI's backing of the Parents and Kids Safe AI Act "could be self-serving for CEO Sam Altman," who just so happens to head a company called World that provides age verification services.


    Read more of this story at Slashdot.


  • Rapid Snow Melt-Off In American West Stuns Scientists
    Scientists say extreme March heat caused an unusually rapid collapse of snowpack across the American West that's leaving major basins at record or near-record lows. "This year is on a whole other level," said Dr Russ Schumacher, a Colorado State University climatologist. "Seeing this year so far below any of the other years we have data for is very concerning." The Guardian reports: [...] The issue is extremely widespread. Data from a branch of the US Department of Agriculture (USDA), which logs averages based on levels between 1991 and 2020, shows states across the south-west and intermountain west with eye-popping lows. The Great Basin had only 16% of average on Monday and the lower Colorado region, which includes most of Arizona and parts of Nevada, was at 10%. The Rio Grande, which covers parts of New Mexico, Texas and Colorado, was at 8%. "This year has the potential of being way worse than any of the years we have analogues for in the past," Schumacher said. Even with near-normal precipitation across most of the west, every major river basin across the region was grappling with snow drought when March began, according to federal analysts. Roughly 91% of stations reported below-median snow water equivalent, according to the last federal snow drought update compiled on March 8. Water managers and climate experts had been hopeful for a March miracle -- a strong cold storm that could set the region on the right track. Instead, a blistering heatwave unlike any recorded for this time of year baked the region and spurred a rapid melt-off. "March is often a big month for snowstorms," Schumacher said. "Instead of getting snow we would normally expect we got this unprecedented, way-off-the-scale warmth." More than 1,500 monthly high temperature records were broken in March and hundreds more tied. The event was "likely among the most statistically anomalous extreme heat events ever observed in the American south-west," climate scientist Daniel Swain said in an analysis posted this week. "Beyond the conspicuous 'weirdness' of it all," Swain added, "the most consequential impact of our record-shattering March heat will likely be the decimation of the water year 2025-26 snowpack across nearly all of the American west." Calling the toll left by the heat "nothing short of shocking," Swain noted that California was tied for its worst mountain snowpack value on record. While the highest elevations are still coated in white, "lower slopes are now completely bare nearly statewide."


    Read more of this story at Slashdot.


  • SpaceX Files To Go Public
    Reuters reports that SpaceX has confidentially filed for a U.S. IPO, reportedly targeting a valuation above $1.75 trillion. Reuters reports: SpaceX puts more rockets in space than any other company and promises a chance to invest in humanity's return to the moon and attempt to colonize Mars. The company aspires to put artificial intelligence data centers in space, while running a lucrative satellite communications system that opens up much of the earth to the internet and is increasingly used in war. [...] A public listing at a potential valuation of more than $1.75 trillion comes after SpaceX merged with Musk's artificial intelligence startup xAI in a deal that valued the rocket company at $1 trillion and the developer of the Grok chatbot at $250 billion. SpaceX is hosting an analyst day on April 21, encouraging research analysts to attend in person, [...]. The company is also offering analysts an optional visit to xAI's "Macrohard" data center site in Memphis, Tennessee, on April 23, and plans to hold a virtual session on May 4 to discuss financial models with banks' research analysts, the source said.


    Read more of this story at Slashdot.


  • NASA Launches Artemis II Astronauts Around the Moon
    NASA's Artemis II mission has launched four astronauts around the moon and back, marking humanity's first crewed lunar voyage in 53 years and the first test flight of NASA's Orion capsule and Space Launch System (SLS) with people on board. Five minutes into the flight, Commander Reid Wiseman saw the team's target: "We have a beautiful moonrise, we're headed right at it," he said from the capsule. The Associated Press reports: Artemis II set sail from the same Florida launch site that sent Apollo's explorers to the moon so long ago. The handful still alive cheered this next generation's grand adventure as the Space Launch System rocket thundered into the early evening sky, a nearly full moon beckoning some 248,000 miles (400,000 kilometers) away. Artemis II commander Reid Wiseman led the charge into space with "Let's go to the moon!" accompanied by pilot Victor Glover, Christina Koch and Canada's Jeremy Hansen. It was the most diverse lunar crew ever with the first woman, person of color and non-U.S. citizen riding in NASA's new Orion capsule. Carrying three Americans and one Canadian, the 32-story rocket rose from NASA's Kennedy Space Center where tens of thousands gathered to witness the dawn of this new era. Crowds also jammed the surrounding roads and beaches, reminiscent of the Apollo moonshots in the 1960s and '70s. It is NASA's biggest step yet toward establishing a permanent lunar presence. Visit NASA's Artemis II Launch Day blog for the latest updates. Developing...


    Read more of this story at Slashdot.


  • UFC-Que Choisir Takes Ubisoft To French Court Over the Crew Shutdown
    Longtime Slashdot reader Elektroschock writes: When Ubisoft pulled the plug on The Crew's servers without warning, players were left with a worthless game they'd already paid for. Now, consumer watchdog UFC-Que Choisir is fighting back, demanding gamers' right to play regardless of publisher whims. Supported by the "Stop Killing Games" movement, this landmark case challenges unfair terms before the Creteil Judicial Court (Val-de-Marne near Paris), and aims to protect players from disappearing games. The lawsuit that UFC-Que Choisir filed against Ubisoft on Tuesday alleges that the video game publisher "misled consumers about the permanence of their purchase and imposed abusive contractual clauses stripping players of ownership rights," reports Reuters.


    Read more of this story at Slashdot.


The Register

  • AI models will deceive you to save their own kind
    Researchers find leading frontier models all exhibit peer preservation behavior
    Leading AI models will lie to preserve their own kind, according to researchers behind a study from the Berkeley Center for Responsible Decentralized Intelligence (RDI).…


  • Google battles Chinese open-weights models with Gemma 4
    Now with a more permissive license, multi-modality, and support for more than 140 languages
    Google on Thursday unleashed a wave of new open-weights Gemma models optimized for agentic AI and coding, under a more permissive Apache 2.0 license aimed at winning over enterprises.…






  • IBM wants Arm software on its mainframes to better support AI
    Tie-up aims to widen Big Blue’s access to power-efficient compute
    IBM and Arm are working together on getting software developed for Arm chips to run on Big Blue's enterprise systems, with an eye on future AI and data-intensive workloads.…


  • Forking frenzy ensues after Euro-Office launch sparks OnlyOffice backlash
    Meanwhile, Collabora splits from LibreOffice Online amid claims TDF ejected 'all Collabora staff and partners'
    European outfits Ionos and Nextcloud have launched Euro-Office, a fork of the OnlyOffice cloud-based productivity suite aimed at orgs with qualms around sovereignty, provoking an angry response from the original developer.…






  • Want to be the IT Crowd for the BBC? An £800M contract beckons
    Supplier will need to look after networks, email, tech support, tools and more – plus find cost savings
    The BBC is looking for a supplier to provide IT for all its workforce and help automate parts of the corporation through a contract apparently named after a dog.…





  • The company's biggest security hole lived in the breakroom
    Connected devices can leave an otherwise secure network vulnerable
    Pwned Welcome to Pwned, The Register's new column, where we highlight the worst infosec own goals so you can, hopefully, protect against them. Caffeine is an essential tool for most IT defenders, so, on balance, we're sure it has protected against a lot more exploits than it has caused. But in this case, the desire for everyone's favorite stimulant led to a massive breach.…



  • Google's TurboQuant saves memory, but won't save us from DRAM-pricing hell
    Chocolate Factory’s compression tech clears the way to cheaper AI inference, not more affordable memory
    When Google unveiled TurboQuant, an AI data compression technology that promises to slash the amount of memory required to serve models, many hoped it would help with a memory shortage that has seen prices triple since last year. Not so much.…



  • Live and Let AI: Former CIA officer says human spies matter more in the LLM age
    AI is eroding trust in digital communications and data, giving old-school spycraft fresh relevance for modern agents
    The bots won't be coming for 007's job anytime soon. According to a former CIA officer, AI may help create false documents, but this fakery will give old-fashioned human intelligence fresh relevance.…


  • Claude Code bypasses safety rule if given too many commands
    A hard-coded limit on deny rules drops automatic enforcement for concatenated commands
    Updated Claude Code will ignore its deny rules, used to block risky actions, if burdened with a sufficiently long chain of subcommands. This vuln leaves the bot open to prompt injection attacks.…




  • Renewables reached nearly 50% of global electricity capacity last year
    Cool, but fossil-fuel additions and AI-era power demand still muddy the climate math
    It was a strong year for renewable power expansion in 2025, with solar installations helping push renewables to nearly half of global electricity capacity, but that does not mean the world is yet on pace to meet its renewable energy commitments.…



  • Ruby Central report reopens wounds over RubyGems repo takeover
    Board-backed account of maintainer ouster is unlikely to settle row over governance, control, and trust
    Ruby Central, a nonprofit that supports the Ruby programming language ecosystem, just published an incident report regarding what it calls the September 2025 RubyGems fracture, when ownership of the GitHub code repository behind the RubyGems package manager was wrested from existing maintainers.…





  • One in seven Americans are ready for an AI boss, but they might not trust it
    Poll finds 15% happy to take orders from a bot even as most question its output and fear job losses
    Around 15 percent of Americans would be willing to work for an AI boss, according to a new poll that suggests while robots are not exactly welcome in the corner office, the idea no longer seems quite so far-fetched.…


  • AI server farms heat up the neighborhood for miles around, paper finds
    Researchers say localized warming can extend well past site edges, raising concerns about community impact
    Datacenters create heat islands that raise surrounding temperatures by several degrees at distances up to 10 km (over 6 miles), which could have an impact on surrounding communities.…



  • UK manufacturers under cyber fire with 80% reporting attacks
    ESET says factory outages, lost revenue, and supply chain disruption are becoming routine
    Nearly 80 percent of British manufacturers say they've been hit by a cyber incident in the past year, as new research suggests disruption on the factory floor is no longer an exception but business as usual.…


  • Claude Code source leak reveals how much info Anthropic can hoover up about you and your system
    If you loved the data retention of Microsoft Recall, you'll be thrilled with Claude Code
    Anthropic's Claude Code lacks the persistent kernel access of a rootkit. But an analysis of its code shows that the agent can exercise far more control over people's computers than even the most clear-eyed reader of contractual terms might suspect. It retains lots of your data and is even willing to hide its authorship from open-source projects that reject AI.…


  • Don't open that WhatsApp message, Microsoft warns
    How to avoid social engineering attacks? Employee training tops the list
    Be careful what you click on. Miscreants are abusing WhatsApp messages in a multi-stage attack that delivers malicious Microsoft Installer (MSI) packages, allowing criminals to control victims' machines and access all of their data.…


  • Gmail celebrates 22 years by finally letting users change their addresses
    Congratulations, XxXh4xx0r420xXx, you can now use that account in your professional life, too
    If you're embarrassed by your Gmail address but haven't wanted to start a new account for fear of losing messages, we have good news. Ahead of Gmail's 22nd anniversary on Wednesday, Google says it is now letting US users change their account username.…


  • Iran targets M365 accounts with password-spraying attacks
    Researchers say some targets correlate with cities hit by Iranian missile strikes
    Suspected Iran-linked threat actors are conducting password-spraying attacks against hundreds of organizations, primarily Middle Eastern municipalities, in campaigns that security researchers believe may have been aimed at supporting bomb-damage assessment following missile strikes.…


  • Oracle cuts jobs across sales, engineering, security
    Big Red declines comment as reports point to layoffs in the thousands
    Oracle laid off thousands of employees on Tuesday as it ramps spending on AI infrastructure projects internally and with major technology partners.…


  • Anthropic goes nude, exposes Claude Code source by accident
    Oopsy-doodle: Did someone forget to check their build pipeline?
    Would you like a closer look at Claude? Someone at Anthropic has some explaining to do, as the official npm package for Claude Code shipped with a map file exposing what appears to be the popular AI coding tool's entire source code.…


  • Leaked memo suggests Red Hat's chugging the AI Kool-Aid
    Sounds like an excellent time to start honing your Debian skills
    Exclusive An internal memo dispatched by senior execs at Red Hat suggests the software biz is starting to push AI tooling within its Global Engineering department. RHEL may be about to get some Windows 11-style "improvements."…




  • Mars coughs up another maybe-life clue in the form of nickel compounds
    Perseverance found the minerals in an ancient river channel, but researchers say geology may still beat biology
    A team of scientists in the US have discovered nickel compounds in Martian rocks, in an arrangement similar to organic carbon compounds understood to be formed by living organisms on Earth.…


  • ServiceNow allegedly says salesman 'overachieved' and is not entitled to comp
    The 13-year sales vet closed two deals worth $27 million, but ServiceNow has “nullified” his compensation saying he “overachieved” his quota.
    ServiceNow is refusing to pay a salesman commissions on more than $27 million in sales, telling the 13-year veteran of the company that he "overperformed" his quota and insisting that instead he sign paperwork that retroactively reduces the commission amount, according to a federal lawsuit filed by the salesperson. ServiceNow has denied all his claims.…








Linux.com


  • From DHCP to SZTP – The Trust Revolution
    By Juha Holkkola, FusionLayer Group The Dawn of Effortless Connectivity In the transformative years of the late 1990s, a quiet revolution took place, fundamentally altering how we connect to networks. The introduction of DHCP answered a crucial question, Where are you on the network?!, by automating IP address assignment. This innovation eradicated the manual configuration [0]

    The post From DHCP to SZTP – The Trust Revolution appeared first on Linux.com.










Phoronix

  • AMD P-State Driver Introducing New Features With Linux 7.1
    A few Linux kernel releases have passed since there have been any new features to talk about for the AMD P-State driver for CPU frequency scaling / power management with modern AMD Ryzen and EPYC processors. But for the upcoming Linux 7.1 kernel there are some new features now ready for mainline...


  • Linux Fixes Performance Bug Affecting Qualcomm Ath11k & Ath12k WiFi Drivers
    Sent out today were the networking subsystem fixes for the ongoing Linux 7.0 kernel. These networking fixes in time for Sunday's Linux 7.0-rc7 release include addressing performance issues within the Qualcomm Ath11k and Ath12k WiFi drivers that have always existed ever since the drivers were upstreamed...



  • Intel Posts Fourth Version Of Cache Aware Scheduling For Linux
    Just over one year ago Intel Linux engineers began working on cache-aware load balancing for Linux or more commonly referred to as Cache Aware Scheduling. The functionality for helping modern Intel Xeon and AMD EPYC processors especially hasn't yet been upstreamed to the Linux kernel but yesterday the fourth version of these patches were posted for review...


  • AMD Ryzen AI Max "Strix Halo" Enjoys Great Performance Gains With Latest Linux Software
    With the Ubuntu 26.04 LTS release due out in three weeks, I have been re-testing a number of different devices on this newest Ubuntu release. One of the most significant improvements to note was when running the Framework Desktop with Ryzen AI Max "Strix Halo" and quantifying the performance gains of the Radeon 8060S Graphics since launch last year. Here9s a look at how the Vulkan and OpenGL performance has evolved for the Ryzen AI Max+ 395 since its launch last year in going from Ubuntu 25.04 to Ubuntu 26.04.





  • Proposed Wine Code Uses Zink For OpenGL-On-Vulkan By Default
    A CodeWeavers engineer opened a merge request yesterday for Wine to use Mesa's Zink OpenGL-on-Vulkan driver by default. This would build Zink as a Windows Portable Executable (PE) for allowing OpenGL to go straight to the Vulkan API with the host Vulkan drivers...


  • KTransformers Adds AVX2 MoE Support For Viable Performance On CPUs Without AMX/AVX-512
    KTransformers 0.5.3 released today for this framework for efficient inferencing and fine-tuning of large language models (LLMs) with a focus on CPU-GPU heterogeneous computing. With this release, KTransformers 0.5.3 is now more applicable for CPUs lacking Advanced Matrix Extensions (AMX) and AVX-512 in now providing some AVX2-only kernels too...




  • AMD GPU Driver Sees DC Idle Manager & Multi-SDMA Engine Optimization For Linux 7.1
    With Linux 7.0-rc6 having released on Sunday, we are hitting the point of the cut-off of new feature material being allowed into the Direct Rendering Manager's DRM-Next tree of queuing new graphics/display/accelerator feature code ahead of the upcoming Linux 7.1 merge window. As presumably the last AMDGPU/AMDKFD feature pull ahead of Linux 7.1, today's pull request from AMD contains some noteworthy final enhancements...





  • HarfBuzz 14.0 Released With New GPU Accelerated Text Rendering Library
    HarfBuzz is the open-source text shaping engine originally born out of the FreeType project and now widely-used by GNOME, KDE, Java, Flutter, Godot, Chromium, LibreOffice, and countless other applications. HarfBuzz 14.0 released today and making this release quite exciting is introducing a GPU-accelerated text rendering library...



  • KDE Linux Hardening Their OS Against Updates Making Systems Unbootable
    KDE Linux as the in-house, leading-edge Linux distribution for showcasing the latest KDE Plasma innovations has promoted itself as being an atomically updated Linux distribution. But these atomic updates didn't quite work out as planned recently with some users finding their system(s) unbootable. But improvements are being made now for better robustness moving forward...




  • Dell XPS 13 Snapdragon Elite Laptop Sees New EC Linux Driver To Improve Support
    Last month Dell upstreamed the firmware needed for their XPS 13 935 Snapdragon X1 Elite laptop. This makes the Linux outlook for this ARM-based Dell XPS laptop much better than before in not having to worry about extracting necessary firmware blobs from Windows 11. Now another step forward for the Dell XPS 13 9345 is being made with a new EC driver being posted to enhance the hardware support...


  • New Patches Allow Building Linux IPv6-Only, Option To Deprecate "Legacy" IPv4
    Longtime Linux developer David Woodhouse sent out a patch series today to "deprecate legacy IP" support within the Linux kernel. While some of his commentary his April 1st-esque, he does acknowledge much of this work has merit. Ultimately it can allow for building a Linux kernel with IPv6-only support and working on allowing "legacy" IPv4 support to be disabled as part of the kernel build...


  • Raspberry Pi 4 3GB Launches, Raspberry Pi Prices Go Up Again Due To RAM
    Raspberry Pi prices are going up yet again due to the continued memory squeeze on the industry. To help offset the memory prices for some use-cases, Raspberry Pi also announced the introduction of the Raspberry Pi 4 3GB model at $83 to help fill the void between the 2GB and 4GB options...


  • Gaim 3 Is In Development For Restoring The Original Gaim Instant Messaging App In GTK4
    Gaim! Any desktop Linux users from 20+ years ago likely remember the Gaim instant messaging app that was commonly shipped by desktop Linux distributions for interfacing with different instant messaging platforms like AIM, MSN, ICQ, etc. About twenty years ago Gaim was renamed to Pidgin though due to the AOL Instant Messenger trademark. But with the AIM trademark since expired and wanting to take a differing approach from the latest Pidgin, Gaim 3 is under development...


  • AerynOS 2026.03 Brings GNOME 50, Other Wayland Compositor Updates
    AerynOS 2026.03 is now available as the newest release of this from-scratch Linux distribution originally known as Serpent OS. With this month's update comes GNOME 50, KDE Plasma 6.6.3, and various Wayland compositor updates alongside other software improvements...


  • MidnightBSD 4.0.4 Released With Aged & Agectl For Age Verification/Attestation
    MidnightBSD 4.0.4 is out today as the newest update to this desktop-minded BSD operating system. Notable with this update is introducing the Aged daemon and Agectl program for handling age verification and age attestation given the increasing number of US states pursuing laws around age verification at the OS user level...


  • xx-fractional-scale-v2 Aims To Improve Wayland Fractional Scaling
    A merge request for Wayland Protocols was opened today for introducing "xx-fractional-scale-v2" as an experimental protocol to address current shortcomings with current Wayland fractional scaling. There is also a KDE KWin compositor merge request already out for review that implements this xx-fractional-scale-v2 protocol...


  • New Rust-Based BUS1 In-Kernel IPC In Development For The Linux Kernel
    After KDBUS failed to make it into the mainline Linux kernel more than one decade ago as an in-kernel version of D-Bus, BUS1 was proposed as a clean sheet design for in-kernel, capability-based inter-process communication (IPC). BUS1 didn't gain enough traction to make it to the mainline kernel and then many of the same developers devised Dbus-Broker as a more performant D-Bus user-space implementation. Well, as a big surprise now, a new version of BUS1 is being worked on for the Linux kernel...




  • Ubuntu 26.04 Showing Nice Gains Over Ubuntu 25.10 On AMD Ryzen 9000 Series
    While having the new System76 Thelio Mira in the lab I ran some benchmarks of Ubuntu 24.04 LTS vs. 26.04 development on that AMD Ryzen 9000 series powered desktop. Those results were interesting for how the Ubuntu performance has changed over the past two years, but even if drilling down to just the past six months there have been some nice gains on the AMD Zen 5 desktop. In this article is a look at how Ubuntu 26.04 in its near-final state is performing relative to Ubuntu 25.10 with this Ryzen 9 9950X desktop.



Engadget"Engadget is a web magazine with obsessive daily coverage of everything new in gadgets and consumer electronics"


  • Sony's gaming division just bought an AI startup that turns photos into 3D volumes
    Sony Interactive Entertainment, owner of the PlayStation brand, has acquired Cinemersive Labs, a UK startup developing tools to convert 2D photos and videos into 3D volumes. The startup team will join Sony9s Visual Computing Group, a research engineering team focused on graphical technology, including game rendering, video coding and generative AI models.

    Cinemersive9s most recent product is a virtual reality app called Parallax that works as a viewer for parallax photos — three-dimensional images that you can peer around with natural head movements — captured using traditional smartphones and professional cameras with stereo lenses. The startup developed custom AI tools to convert 2D images into 3D volumes to make Parallax possible, and Sony apparently wants to apply that expertise to its own projects.

    "Following the acquisition, the Cinemersive Labs team will join SIE’s Visual Computing Group (VCG) and contribute to our broader efforts in advancing state of the art visual computing within games," Sony says. "This includes applying machine learning to enhance gameplay visuals, improve rendering techniques, and unlock new levels of visual fidelity for players."

    Machine learning has been a major focus of Sony9s efforts to improve graphical performance on the PlayStation 5 and future hardware. The PlayStation 5 Pro was designed around a new GPU, faster storage and PlayStation Spectral Super Resolution (PSSR), custom AI upscaling tech that let the console run games at a lower resolution and then upscale them to 4K. The company recently squeezed even more performance out of the Pro with an updated version of PSSR it released in March. And with AMD, Sony is working on Project Amethyst, a multi-pronged collaboration to improve ray tracing and upscaling on the future consoles.
    This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/sonys-gaming-division-just-bought-an-ai-startup-that-turns-photos-into-3d-volumes-220648699.html?src=rss


  • VR game Teenage Mutant Ninja Turtles: Empire City launches on April 30

    Everyone9s four favorite anthropomorphic turtles are returning to the world of video games. Teenage Mutant Ninja Turtles: Empire City will be released on April 30 for the Meta Quest, Steam VR and Pico. It is made by VR game company Cortopia Studios and will retail for $25. Empire City is a first-person action game that you’ll be able to play solo or co-op with up to four people. And yes, that means all four of the turtles are playable.

    We9ve seen a lot of the quartet flexing their fighting form in games over the years, but this is their first time appearing in a standalone VR title. In addition to the shelled heroes, the first part of the new game9s trailer highlights other familiar figures from the series, such as Karai of the Foot Clan and ripped rhino Rocksteady. And of course April is there providing pizza and intel.
    This article originally appeared on Engadget at https://www.engadget.com/gaming/vr-game-teenage-mutant-ninja-turtles-empire-city-launches-on-april-30-210451025.html?src=rss


  • OpenAI brings ChatGPT's Voice mode to CarPlay
    In a surprise release, OpenAI has made ChatGPT9s Voice mode available through Apple CarPlay. If you9re running the latest version of both iOS and the ChatGPT app, and own a CarPlay-compatible vehicle, you can check out the experience. To get started, download all the necessary software, connect your iPhone to CarPlay and select "New voice chat" from ChatGPT. When the in-app text indicates ChatGPT is "listening," you can start a conversation.         

    There are some notable limitations to using ChatGPT Voice with CarPlay. For one, OpenAI9s chatbot can9t control car functions. If you want to adjust the cabin temperature or skip tracks, you9ll still need Siri for those tasks. Due to Apple9s restrictions, you also can9t start using ChatGPT through a wake word like you can Siri. For example, to resume a previous conversation, you need to open the ChatGPT app from CarPlay and tap a recent or pinned chat.  

    With those limitations in mind, OpenAI suggests you can use Voice mode to get how-to advice, brainstorm ideas and practice languages. Personally, I like to listen to podcasts and music when I9m driving, but if talking with ChatGPT is your thing, you do you.    
    This article originally appeared on Engadget at https://www.engadget.com/ai/openai-brings-chatgpts-voice-mode-to-carplay-191422297.html?src=rss


  • CFTC sues three states for trying to regulate prediction markets
    The US Commodity Futures Trading Commissionis suing Illinois, Arizona and Connecticut for attempting to outlaw or regulate prediction markets like Kalshi and Polymarket. The CFTC believes it has sole jurisdiction to regulate these platforms, and that states attempting to classify them as illegal gambling are overstepping their authority.

    CFTC defines prediction markets as “designated contract markets” where futures contracts are traded, essentially letting people bet on the outcome of events (for example, who will be the Democratic nominee for president in 2028). And because futures contracts are financial instruments distinct from traditional bets, they arguably fall under the supervision of the CFTC rather than the sports gambling authorities of individual states.

    Multiple states, including the three the CFTC is suing, have challenged that interpretation of what prediction markets are and how they operate. Nevada sued Kalshi in February for operating a sports gambling market without proper licenses, a lawsuit made possible because a federal appeals court declined to prevent Nevada from pursuing its case. Arizona's attorney general filed a lawsuit against Kalshi in March along similar illegal sports gambling lines, and because the platform let people bet on Arizona elections, which violates state law. Both Illinois and Connecticut have also sent Kalshi and other prediction markets cease-and-desist letters, ordering them to stop advertising and offering their services in their respective states.

    "The CFTC will continue to safeguard its exclusive regulatory authority over these markets and defend market participants against overzealous state regulators," CFTC Chairman Michael S. Selig said in a statement. "This is not the first time states have tried to impose inconsistent and contrary obligations on market participants, but Congress specifically rejected such a fragmented patchwork of state regulations because it resulted in poorer consumer protection and increased risk of fraud and manipulation."

    Attempts to regulate, or in this case, stave off regulation of predication markets are complicated by the fact that President Donald Trump's family has ties to the industry. Donald Trump Jr. is a paid advisor for Kalshi and investor in Polymarket. Major transactions made before recent US military actions in Iran have also suggested that people close to the government might be trading on prediction markets with insider knowledge. Some prediction markets have implemented new rules to prevent insider trading, but given the circumstances, it makes sense that states wouldn't be satisfied with companies policing themselves.
    This article originally appeared on Engadget at https://www.engadget.com/big-tech/cftc-sues-three-states-for-trying-to-regulate-prediction-markets-190152226.html?src=rss


  • PSA: YouTube will be streaming Coachella for free next week
    Coachella officially kicks off next Friday, April 10. But for anyone who doesn’t want to fly out to the desert or fork over upwards of $650 for a ticket, YouTube is going to livestream the concert for free so you can enjoy it on your own terms. Here’s a quick overview of all the programming that will be available in just over a week. 

    With YouTube planning on providing feeds of seven different stages, there will be no shortage of content. This includes the Quasar stage in both horizontal and vertical formats, so no matter what device you're using, there should be an aspect ratio that works. Furthermore, for the first time, YouTube will also provide 4K streams of the main Coachella stage along with the Outdoor Theatre and Sahara. That's a lot of music and artists to watch at once, so you'll probably want to check out the official lineup or download the app (available on Android and iOS) to better plan out your schedule. 

    Alternatively, if you're just in it for the vibes, there will also be a 24/7 Coachella TV stream featuring sets from both this year's event and past performances. And if you can't decide on a single artist to follow, you'll also have a multi-view option allowing you to watch up to four stages at the same time. 

    Finally, in case you feel like you're missing out on the social aspect of the concert, YouTube is bringing back its "Watch With" feature that pairs content creators including Valkyrae and Daniel Wall with artists such as Katseye and Fujii Kaze to provide a more interactive experience with feedback and reactions in real time. And if you need a souvenir for the event you attended virtually, there will even be an online merch store with exclusive drops from artists including BINI, Ethel Cain, Foster the People, Laufey, The xx and more. All you have to do is point your camera at the screen when you see a QR code pop up (you may want to have an extra device around for this). 

    Regardless of who you're hoping to see or hear, all the festivities begin next Friday at 4PM PT on Coachella's YouTube channel.


    This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/psa-youtube-will-be-streaming-coachella-for-free-next-week-183033874.html?src=rss


  • Indie Pass is a forthcoming subscription service exclusively for indie games
    Publisher and game management platform indie.io just announced the pending launch of something called Indie Pass. This is a subscription service, so it9s sort of like Game Pass but for indie titles.

    It launches on April 13 and will offer over 70 games on that date, with more coming down the line. Not a single person on this planet wants another monthly subscription to manage, but this one costs just $8. That9s a pretty good deal, considering Game Pass Ultimate costs a whopping $30 per month.

    However, these subscription platforms are only as good as their libraries. The company has already confirmed a bunch of nifty titles like the cozy game Echoes of the Plum Grove, the farm-based shooter Air Hares and the tactical RPG Dark Deity. It also promises a "constantly evolving catalog." Indie.io publishes a lot of stuff, so that should make it easier to keep the catalog stacked.

    The company is also currently courting indie developers and publishers, with a promise to reveal some of these partnerships in the coming weeks. This could be a nice way to drum up interest in new or smaller games, but everything really depends on if people are willing to pony up for another subscription.

    Indie Pass is just for PC. However, there doesn9t seem to be anything that would prevent the platform from working on a Steam Deck via the console9s Proton layer. This lets players run Windows-specific titles on the console9s Linux-based OS. This has long been considered a good way to run indie.io-published games that don9t make their way to Steam. Engadget has reached out to the company for specifics and will update this post when we hear back.
    This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/indie-pass-is-a-forthcoming-subscription-service-exclusively-for-indie-games-171304359.html?src=rss



  • Google releases Gemma 4, a family of open models built off of Gemini 3
    When Google released Gemini 3 Pro at the end of last year, it was a significant step forward for the company9s proprietary large language models. Now, the company is bringing some of the same technology and research that made those models possible to the open source community with the release of its new family of Gemma 4 open-weight models.

    Google is offering four different versions of Gemma 4, differentiated by the number of parameters on offer. For edge devices, including smartphones, the company has the 2-billion and 4-billion "Effective" models. For more powerful machines, there’s the 26-billion "Mixture of Experts" and 31-billion "Dense" systems. For the unfamiliar, parameters are the settings a large language model can tweak to generate an output. Typically, models with more parameters will deliver better answers than ones with less, but running them also requires more powerful hardware. 

    With Gemma 4, Google claims it9s managed to engineer systems with "an unprecedented level of intelligence-per-parameter." To back up this claim, the company points to the performance of Gemma 49s 31-billion and 26-billion variants, which claimed the third and sixth spots respectively on Arena AI9s text leaderboard, beating out models 20 times their size.     

    All of the models can process video and images, making them ideal for tasks like optical character recognition. The two smaller models are also capable of processing audio inputs and understanding speech. Separately, Google says the Gemma 4 family is capable of generating offline code, meaning you could use them to do vibe coding without an internet connection. Google has also trained the models in more than 140 languages.    

    Google is releasing the Gemma 4 family under an Apache 2.0 license. The company made previous Gemma models available through its own Gemma license. The move will give people a greater deal of freedom to modify the new systems to their needs.  

    "This open-source license provides a foundation for complete developer flexibility and digital sovereignty; granting you complete control over your data, infrastructure and models." Google said. "It allows you to build freely and deploy securely across any environment, whether on-premises or in the cloud." 

    If you want to give one of the systems a try for yourself, the model weights are available through Hugging Face, Kaggle and Ollama. 
    This article originally appeared on Engadget at https://www.engadget.com/ai/google-releases-gemma-4-a-family-of-open-models-built-off-of-gemini-3-160000332.html?src=rss


  • Uber expands its EV incentive program across the US
    Uber is expanding its EV incentive program across the US. The company began testing the service in select cities last year. This is a program in which Uber offers drivers a $4,000 grant to switch from their current vehicle to an EV.

    These grants are available for both new and used electric vehicles, which is nice because new cars are expensive and could be out of financial reach for many Uber drivers. This program is available to Platinum and Diamond drivers who complete 100 eligible rides by December 31. These drivers can apply for the grant on the platform9s website, with applications processed from April 16.

    The $4,000 grant isn9t the only incentive on offer here. Drivers who purchase a new or used EV through the platform TrueCar can get an additional discount of $1,000. Also, Kia is partnering up with Uber to offer $1,000 off the purchase of a Niro or EV6 and $1,500 off the EV9 SUV. All of that adds up.

    No matter how you slice it, however, it doesn9t add up to $7,500. This program exists because President Trump9s "Big, Beautiful Bill" wiped out the federal tax credit on EVs. Data indicates that full-time Uber drivers make an average of $42,000 per year. 

    A Kia EV9 starts at $55,000, which goes down to $49,500 with Uber9s grant and Kia9s discount. The math is still wonky, as I can9t think of many other jobs that require workers to spend more than a full year of salary to purchase the necessary tools to get going. The federal tax credit did provide $4,000 with the purchase of a used EV, which Uber9s policy does match. 

    The rideshare platform has been attracting EVs. Uber says there are more than 286,000 EVs on the app globally. The company also says that Uber drivers adopt EVs at a much faster rate than typical car owners in the US, Canada and Europe.
    This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/uber-expands-its-ev-incentive-program-across-the-us-152923864.html?src=rss


  • Samsung's new Frame Pro and OLED TVs are now available to order
    After sharing pricing and availability for its new Mini LED TVs in March, Samsung is ready to detail some of the other TVs it introduced at CES earlier this year. The 2026 versions of Samsung9s The Frame Pro and OLED TVs are both available to order today – save for some notable exceptions – and they start for as little as $1,200.

    The Frame Pro was originally introduced in 2025 as the more premium version of Samsung9s popular The Frame art TVs. The big advantage of stepping up to a Pro model over a normal Frame is you get a Neo QLED panel with better backlighting, and support for Samsung9s Wireless One Connect box, which lets you avoid cluttering your TV with extra cables. The 2026 version doesn9t really change that formula. You still get a glare-free QLED panel, a refresh rate of up 144Hz or up to 240Hz when the TV is connected to a PC and access to the Wireless One Connect box. The key differences are The Frame Pro now comes in a smaller 55-inch size (joining Samsung9s 65-inch, 75-inch and 85-inch models) and one of the TV9s Micro HDMI ports supports eARC for improved audio quality with connected sound bars.
    Samsung9s new S95H OLED for features a new design that lets it mount flush against a wall.Samsung
    Samsung9s improvements to its OLED TVs line is a bit more substantial. The company9s flagship S95H features what Samsung calls a "FloatLayer Design" with a metal bezel that lets the TV mount flush against a wall, and the option to use a Wireless One Connect Box to hide cable clutter. Both the S95H and the cheaper S90H feature brighter OLED HDR Pro or OLED HDR+ displays, and Samsung9s glare-free treatment to hide reflections. The TVs are also NVIDIA G-Sync compatible and support AMD FreeSync Premium Pro to prevent stuttering and screen tearing when you9re playing games, and use Samsung9s NQ4 AI Gen 3 Processor to handle 4K upscaling and other AI features. The cheapest OLED option, the S85H, now also comes in a smaller 48-inch size.

    Most, but not all, of Samsung9s 2026 The Frame Pro models are available to purchase from Samsung and other retailers starting today. The 65-inch The Frame Pro is available for $2,000, the 75inch model is $2,800 and the 85-inch model is $4,000. Samsung has yet to share pricing or availability for the 55-inch The Frame Pro, or the 2026 versions of the entry-level The Frame.

    All the company9s 2026 OLED TVs are also available to purchase. A 55-inch S95H is $2,500, the 65-inch model is $3,400, the 77-inch model is $4,500 and the 83-inch model is $6,500. The mid-tier S90H lineup starts at $1,400 for a 42-inch model and goes all the way up to $5,300 for an 83-inch model. Samsung9s S85H, meanwhile, starts at $1,200 for a 48-inch model and goes up to $4,500 for an 83-inch model.
    This article originally appeared on Engadget at https://www.engadget.com/home/home-theater/samsungs-new-frame-pro-and-oled-tvs-are-now-available-to-order-150000440.html?src=rss


  • Flipboard's 'social websites' are a new spin on decentralized social media
    Flipboard has been one of the biggest boosters of decentralized social media. Now, the company, which is known for its social news reading app, is rolling out its latest experiment, "social websites." 

    The project offers publishers and creators an easier path into what9s often called the "open social web," which includes the fediverse, as well as other protocol-based platforms like Blueksy. The company says it could also help creators of all stripes wrest back control of their audiences from mainstream social media platforms and other "walled gardens."

    In practice, social websites are essentially microsites that allow creators and publishers to bring together posts from decentralized platforms and RSS feeds into a single place where people can browse blogposts, newsletters, podcast episodes alongside relevant commentary from Bluesky, Mastodon and other federated services. It9s also the first web-based offshoot of Surf, Flipboard9s reader app designed for the open social web. 

    The company has already teamed up with a handful of publishers and creators who have made their own "social websites" on top of Surf. For example, Rolling Stone created a dedicated site for its political coverage, which features posts from its writers alongside news stories. Creator David Rushing created a site called "All Net" inspired by the NBA fan community on Threads. All Net features Bluesky, Threads and Mastodon posts, alongside clips from NBA podcasters and creators on YouTube. Fans can not just follow along the feeds of these social websites, but can join in the conversation around the posts from disparate platforms in a single space.

    "The social web is really promising and really awesome, but it is kind of complex and it9s hard to use," Flipboard CEO Mike McCue tells Engadget. "What we9re trying to do is actually make it [so] like in 15 minutes you can make one of these communities." 

    Eliminating complexity is definitely something the wider protocol-based social web could benefit from. And the Surf website is refreshingly free of words like "protocol" and "federation." You can see content from Mastodon, Pixelfed (the fediverse version of Instagram), PeerTube (fediverse YouTube) without ever having to log in and figure out how to use those platforms. 

    But there9s also a lot of upside for individual publishers and creators, according to McCue. He9s had a front-row seat to the years of volatile dynamics between publishers and social media platforms thanks to Flipboard. "They are really done with investing in yet another audience on yet another billionaire9s platform where the discovery is totally black-boxed," he said. "Creators and publishers are looking for some way to basically take social media back, to own their own communities and their own relationships with their audience." 

    Whether this experiment will result in meaningful traffic to publishers is less clear. The rise of Twitter alternatives hasn9t always resulted in traffic gains to websites, which are also grappling with increasing pressure from AI search. For now, Flipboard has just ten social websites from publishers, though anyone can now start to tinker with the site and make their own.
    This article originally appeared on Engadget at https://www.engadget.com/social-media/flipboards-social-websites-are-a-new-spin-on-decentralized-social-media-150000323.html?src=rss


  • Artemis II crew is just like us, needs help with Microsoft Outlook issues
    The four history-making Artemis II crew members are cooped up with each other in a tiny space for 10 days. And yet the most uncomfortable aspect of the mission might be having to deal with not one, but two instances of Microsoft Outlook.

    Commander Reid Wiseman sent a literal "Houston, we have a problem" message to mission control in the early hours of Thursday. He sought tech support for internet connectivity issues on a PCD (personal computing device), which is a Microsoft Surface Pro. Before you ask, yes, Wiseman did try turning the device off and on again before requesting help, but that didn9t resolve the problem.

    NASA detected that the PCD was actually on a network. It asked the commander for permission to connect to the tablet remotely so it could look into a problem with the Optimus software. "I also see that I have two Microsoft Outlooks and neither one of those are working," Wiseman responded, per a clip shared by Niki Grayson on Bluesky. "If you wanna remote in and check Optimus and those two Outlooks, that would be awesome."

    I scrubbed through some of NASA’s livestreamed feed of its communications with Orion, but didn’t hear any resolution to the problem. Perhaps tech support was looking into the matter while the astronauts were asleep. Engadget has contacted NASA for comment.

    Tablet trouble isn9t exactly the biggest problem the crew had to deal with thus far. The astronauts reported an issue with a fan in the toilet, which handles urine collection. Although there are contingency urinal bags on board Orion, the issue was thankfully resolved within a few hours. 

    Still, dealing with Outlook means that the astronauts will have the sympathy of many office workers. Here9s hoping they don9t have to use Teams as well.
    This article originally appeared on Engadget at https://www.engadget.com/computing/artemis-ii-crew-is-just-like-us-needs-help-with-microsoft-outlook-issues-145230968.html?src=rss


  • The hottest EVs from the 2026 New York Auto Show (plus one brawny concept)
    With gas prices rising across the country, consumers are turning to electric vehicles as a way to save money on their commute. And while there weren’t a ton of all-new EVs on display at the 2026 New York International Auto Show, we did see some notable debuts from automakers including Subaru, Kia, Hyundai and more. So here’s a look at some of the most interesting upcoming EV models on display today, including a handful of previously announced vehicles that we haven’t had a chance to see in person before. 
    Subaru GetawaySadly, Toyota didn9t bring the Highlander EV to the NY Auto Show, so I couldn9t make a direct comparison to Subaru9s new three-row EV SUV. Sam Rutherford for Engadget
    Built on the same platform as Toyota’s Highlander EV, the Getaway isn’t just Subaru’s first three-row EV SUV, it’s also its most powerful with up to 420 horsepower. Naturally, the car comes standard with the company’s signature Symmetrical all-wheel drive tech while the 95.8kWh battery on the long-range model delivers more than 300 miles. Sadly, with a lackluster expected charging speed of 150kW, the Getaway will need about 30 minutes to bring its battery from 20 to 80 percent. The Getaway is expected to arrive sometime in late 2026, and while Subaru has yet to reveal official pricing, it’s also planning on releasing a more affordable standard range model with a 77kWh power pack in the first half of 2027.
    Hyundai Boulder ConceptHyundai9s SangYup Lee on stage to show off the new Boulder SUV concept. Sam Rutherford for Engadget
    2026 marks the 40th anniversary of Hyundai’s entrance into the US auto market. To help celebrate the occasion, the company showed off a new concept car called the Boulder. While concrete details are sparse, the prominent grille and body on frame construction strongly suggest that it won’t be a full BEV (battery EV). We’re looking at a hybrid or range-extended EV at best. That said, the Boulder showcases what Hyundai is calling its “Art of Steel” design philosophy which looks to emphasize the strength, flexibility and beauty of its metal exterior while looking a lot more approachable than a Tesla Cybertruck. Notably, while there’s no guarantee that the Boulder will look this big and brawny if it ever reaches production, Hyundai says this platform will underpin a future midsize pickup slated to arrive sometime in 2030. 
    Kia EV3After going on sale in Europe in late 2024, the Kia EV3 is finally coming to the US.Sam Rutherford for Engadget
    The EV3 has been on sale in Europe for about a year and a half, but today at the New York International Auto Show, Kia debuted the new 2027 model of EV3 that will go on sale here in the US sometime before the end of the year. As the smaller sibling to the EV9, the EV3 features a similar design that combines the chunky body of an SUV with clean, futuristic lines, but in a more compact vehicle similar in size to the Sportage. While Kia hasn’t released official pricing, the EV3 is expected to arrive in two main configurations: a standard-range model with a 58.3kWh battery and up to 220 miles of range that could start as low as $35,000, or a more premium long-range variant that promises 320 miles of range. Sadly, its 400-volt architecture means it won’t charge quite as quickly as some of Kia’s more premium EVs. But as a nice bonus, the company says the EV3 will come with vehicle-to-load technology, so you can use the car’s battery to power other devices like tools, lights or your home. 
    Genesis GV60 MagmaThe GV60 Magma is drop dead gorgeous and a more luxurious take on the Ioniq 5. Sam Rutherford for Engadget
    While it shares the same chassis and platform as Hyundai9s Ioniq 5N, the Genesis GV60 Magma looks to deliver a more luxurious take on what an electric hot hatch can be. And it looks damn good, especially with its molten orange paint job. Compared to the regular GV60, the Magma features exclusive 21-inch wheels along with streamlined canards, a much larger rear wing and a redesigned bumper that delivers better airflow. But the best part is that while it might seem like a custom creation designed solely to get attention at car shows, Genesis is actually going to put this thing into production with an expected release some time in mid to late 2026.
    Polestar 4 Arctic Circle EditionEven away from the frozen north, the Polestar 4 Arctic Circle Edition looks fantastic. Sam Rutherford for Engadget
    Yellow isn’t my favorite color, but between its striking paint job and new cold-weather augments, the Arctic Circle version of the Polestar 4 looks absolutely fantastic. It also features 20-inch wheels from OZ Racing, a bunch of extra exterior lights and a rack for skis. And because the Polestar 4 relies on rear-facing cameras and a display built into its rearview mirror, you can still see out the back without anything getting in the way. Unfortunately, because this is a one-off model built for the F.A.T. International Ice Race, you won’t be able to buy one for yourself. 
    Hyundai Ioniq 5 XRTThe Ioniq 5 XRT is basically a do-everything EV hot hatch. Sam Rutherford for Engadget
    A year and a half ago when I was in the market for a car, the Ioniq 5 was high on my short list. While I eventually went with a Mach-E, if this XRT edition had been available back then, it might have tipped the scales in Hyundai’s favor. This model combines the Ioniq 5’s signature pixelated good looks with some nice off-road touches to create a well-equipped midsize EV that can handle practically any situation. I especially like the addition of bright orange tow hooks that serve as a nice contrast to the subtle digital camo print on the XRT’s front bumper. And while its chunkier tires result in range that’s a touch lower than what you get from an equivalent Limited model (259 vs 269 miles), the XRT makes up for that by including Hyundai’s HTRAC All Wheel Drive system by default without a huge jump in price. 
    Corvette CX ConceptThe CX Concept is meant to be a peek at what future Corvettes could be.Sam Rutherford for Engadget
    With the 2026 Chevrolet Corvette ZR1X already boasting more than 1,200 horsepower, it’s kind of scary to think what the Corvette CX Concept could bring if it ever reaches production. Described as the vision of the future, the CX is Chevy’s take on an electrified hypercar while also serving as a template for future Corvettes as a whole. And while its proportions and styling are so extreme that it9s hard to believe they will make it onto a consumer vehicle, this thing sure is nice to look at. 
    Rolls Royce SpectreIf I had infinite money, the Spectre would definitely be in my dream three-car garage. Sam Rutherford for Engadget
    For a brand as old and steeped in tradition as Rolls Royce, it’s easy to forget that the luxury automaker began its transition to the EV era back in 2022. And while the company wasn’t officially in attendance at the New York Auto Show, Manhattan Motorcars was nice enough to bring a Spectre to the show floor for plebs like us to gawk at. In many ways, this car is an ideal showcase of the advantages of electrification, as the Spectre offers ample power (up to 650hp for the Black Badge variant) and massive torque, but without all the commotion you get from an internal combustion engine. Despite weighing around 6,500 pounds (making it one of the heaviest passenger cars on the market), it still delivers more than respectable range, with up to 277 miles depending on the specific config. Although, it’s not like any Spectre owners are actually going to take this thing on a cross-country road trip. 


    This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/the-hottest-evs-from-the-2026-new-york-auto-show-plus-one-brawny-concept-120000557.html?src=rss


  • Apple Arcade just got two indie gems
    Two fantastic indie titles just dropped for Apple Arcade. The platform has received versions of Dredge and Unpacking, both of which have been optimized for mobile devices.

    Dredge+ is the complete edition of the game, with all released DLC content. This is pretty much a perfect video game that combines fishing with bone-chilling horror. During the day, you sail around and fish, which involves a fishing minigame and a "pack the fish in the bag" minigame. At night, you are hunted by Lovecraftian monsters that may or may not be real. The developers threw in some tricks to make players doubt their own sanity, just like the Gamecube classic Eternal Darkness.

    Unpacking+ is the original game, but optimized for touchscreen controls. It's basically a block-fitting puzzle game, in which players arrange items in a home as they, well, unpack. Despite this extremely simple premise, the story is quite moving. There's a reason why it has racked up numerous accolades, including one for Cultural Impact at the 2023 App Store Awards. It's also a fantastic title for short bursts of gameplay.

    The pet sim My Very Hungry Caterpillar+ also arrives for the platform today. Otherwise, pre-existing titles are getting updates throughout the month. The word-based puzzle game Disney SpellStruck just got more Star Wars content and Puyo Puyo Puzzle Pop gets a new game mode on April 9.
    This article originally appeared on Engadget at https://www.engadget.com/gaming/apple-arcade-just-got-two-indie-gems-133056009.html?src=rss


  • Soundcore Nebula X1 Pro review: The king of party projectors
    Every now and then, I test a gadget so wild that I can’t believe a company actually made it. Soundcore’s $5,000 Nebula X1 Pro projector is the embodiment of that: an ultra bright projector and a 400-watt Dolby Atmos 7.1 speaker system combined in a massive enclosure. With a fast and flexible setup, it lets you screen movies or watch sports nearly anywhere.

    It’s not just a projector crammed into a big speaker system, though. Everything is elegantly integrated and setup is nearly automatic, thanks to the clever design and motorization. The weight and price are the biggest strikes against it, but if you can afford it, and love hosting movie nights, the Nebula X1 Pro is one of the coolest devices you can buy.


    Design
    Made by Anker sub-brand Soundcore, the Nebula X1 Pro has a professional-looking enclosure housing a Nebula X1 laser projector and five speakers — a subwoofer, two front satellites and two rear satellites. With all that crammed in, the projector is big and heavy at 30 inches high and 72 pounds. Fortunately, it has a pair of wheels on the back and a telescoping handle so it’s easy to roll from room to room or dolly outside. Good luck carrying it up a set of stairs or unloading it from a vehicle by yourself, though.
    Steve Dent for Engadget
    Soundcore made the Nebula X1 Pro as outdoor-friendly as possible, with IP43 and IP54 ratings on the body and speakers, respectively, to withstand short periods of rain. If you want to use it away from home, the company sells optional kits with a 200-inch inflatable screen or an Anker Solix C1000 battery that can power it for several hours.

    The four wireless satellite speakers have seven horizontal and four overhead channels, and the two-speaker subwoofer is inside the main enclosure. The rear speakers pop out of a spring-loaded storage dock with a light press, same for the telescoping speaker legs.

    The front satellite speaker docking system is even more slick. To release them, you press a button on top and they fold out of the side via a motorized system. You can either leave them there or detach them at the touch of a button. All speakers can be charged externally over USB-C or inside their docks. They have eight hours of battery life, though I found the bigger front ones held a charge for slightly longer than that.

    The X1 Pro also includes a pair of high-quality Soundcore wireless microphones for DJ-ing or karaoke, tucked under the top panel. Those feature AI vocal removal from songs, one-touch reverb and 40 hours of battery life — everything you need for a karaoke party.

    There’s only a single HDMI 2.1 port at the back (which is odd considering that the Nebula X1 has two) with eARC support for Dolby Atmos sound. It also comes with two USB-C ports for external file playback, charging and a PC connection. Lastly, the power cable is retractable, which is another nice design touch.
    Features Steve Dent for Engadget
    I also reviewed the Nebula X1 projector that's inside the X1 Pro, but here’s a summary in case you missed it. The projector uses Soundcore’s proprietary “LaserForge 2.0” liquid-cooled, triple-laser engine that beams a bright, color-accurate image with very little fan noise (26 db). It promises high native contrast thanks to the 6-blade dynamic iris and NebulaMaster 2.0 image engine. The 0.9:1 to 1.5:1 optical zoom lens allows for flexible installation and employs 14 high-quality, long-lasting glass elements.

    The X1 Pro uses the same 0.47-inch DLP chip found in many other projectors (and not the bigger, better 0.67-inch chip coming soon in XGIMI’s Titan Noir). The lasers are beamed through a color phosphor wheel twice to achieve excellent 90 percent color and brightness uniformity across the screen.

    The projector’s motorized gimbal tilts 25 degrees upward so you can position it well below the screen. The “spatial adaptation” feature scans the projection area then beams the final image to precisely fit the screen or wall. It worked nicely for me, though overhead lights or other obstacles can throw it off. The projector can adapt to ambient light and the wall color, and another function called Spatial Recall lets you save all your settings for later.

    Once I detached them, the speakers paired automatically to the X1 Pro over 5.8Ghz Wi-Fi with no difficulty. I placed them around the room to maximize soundstage, then the Nebula X1 Pro’s “Flexwave” tech used a built-in four-mic array to detect their positions and calibrate the audio. I was seated off to the side, so I used the “smart sweet spot” feature to drag the center point toward my position for optimal sound balance.

    Google TV is included, offering a large library of streaming apps and an easy-to-use projector control interface via the included remote (tucked into the top so you hopefully won’t lose it). You get Netflix’s official app with support for 4K Dolby Vision and Dolby Atmos, plus the X1 Pro has Chromecast support and Google Assistant for voice control. The interface can occasionally be sluggish, though Soundcore has improved its latency since I tested the Nebula X1.
    Image quality Steve Dent for Engadget
    Even after testing other high-end projectors including Valerion’s VisionMaster Max, the Soundcore Nebula X1 Pro is still the brightest and sharpest I’ve seen. The company’s luminosity claim is accurate; I measured 3,514 ANSI lumens in “Standard” mode from the center of the screen and 3,310 in the cinematic “NebulaMaster” mode. It can output a whopping 4,175 lumens in Conference mode, albeit with a heavy blue color cast.

    That brightness allowed me to comfortably watch content on a sunny day with the shades up. The X1 Pro also offers high dynamic contrast up to 56,000:1, aided by the automatic iris and NebulaMaster image engine, which also keeps the image from washing out in daytime conditions.

    When used in more ideal dark conditions, the image was bright, sharp and incredibly color accurate. Soundcore claims 110 percent coverage of the challenging BT.2020 HDR color space (with a Delta E less than 0.8), putting the X1 Pro in elite company with a few select models from Samsung, Hisense and a few others. I measured around 94 percent BT.2020 coverage in ISF mode, which falls short of the company’s claim but is still impressive.

    The high color accuracy meant that the TV series and movies I watched like Iron Man 2, Dune 2, Andor and F1 looked beautifully cinematic. If the colors aren’t quite to your liking, you can make fine adjustments manually. Like other 4K projectors with a 0.47-inch DLP chip, the X1 has a slight amount of light spill around the edge of the screen, but it’s only noticeable when the projected image is particularly dark.

    With HDMI 2.1 the Nebula X1 Pro supports 4K 120 fps sources, but can only display 4K at 60 fps. Because of that, and the relatively high input lag, it’s not ideal for gaming.
    Audio Steve Dent for Engadget
    The 400-watt audio setup is what elevates the Nebula X1 Pro above its rivals. Thanks to their Wi-Fi connectivity, the satellites have a latency of just 25 milliseconds, compared to 150 milliseconds or more for typical Bluetooth speakers. That keeps sound and picture perfectly synced, something that can be a problem with other wireless speaker setups.

    The X1’s two internal subwoofers can pump out sound as low as 38Hz at up to 87 decibels. That allowed for the loud and punchy (but not boomy) bass I love for action movies like Spider-Man: No Way Home and Once Upon a Time in Hollywood. At the same time, that bass is clear and subtle for less bombastic films like Eternal Sunshine of the Spotless Mind. To avoid vibrating the projector, the subwoofer is mounted on a suspension system, and I found it didn’t affect the picture even during loud scenes.

    With the four wireless speakers spread around a big room, I got an outstanding soundstage with Dolby Atmos-supported content including Star Wars: A New Hope and The White Lotus: Season 3. The speakers delivered crisp and accurate highs, while the dedicated front voice drivers let me hear even soft dialogue, though midrange sound could occasionally be a bit tinny. It faithfully reproduced tricky film soundtracks like Lord of the Rings: The Two Towers and did justice to the industrial metal and symphonic music in The Matrix. Yes, you’d get better sound from a dedicated high-end 7.1 Dolby system, but with far more setup hassle and zero portability.
    Wrap-up Steve Dent for Engadget
    Soundcore’s Nebula X1 Pro is a home theater marvel that’s so well-designed almost anyone can set it up. By integrating one of the best triple-laser projectors with a 400-watt Dolby Atmos 7.1.4 surround system, and then putting all of that on wheels, you can enjoy an immersive cinema experience nearly anywhere.

    This Nebula X1 Pro has no true rivals, but competitors with similar projectors (but no sound systems) include the Valerion VisionMaster Max and XGIMI Horizon 20 Max, both triple-laser systems with comparable brightness and color accuracy. Once you add an audio surround system, though, you’ll be spending the same amount and won’t get the X1 Pro’s convenience and portability.

    The catch, of course, is the $5,000 price. However, if you have the money and want the ultimate home theater experience that’s portable and easy to use, Soundcore’s beastly Nebula X1 Pro is actually a good deal.
    This article originally appeared on Engadget at https://www.engadget.com/home/home-theater/soundcore-nebula-x1-pro-review-the-king-of-party-projectors-010018484.html?src=rss


  • Apple's controversial Fitness VP Jay Blahnik is retiring
    Jay Blahnik, who served as Apple’s Fitness chief for almost 13 years, has announced that he’s retiring this July. According to reported on allegations that he was "verbally abusive, manipulative and inappropriate” towards his employees, creating a toxic workplace environment.

    Approximately 10 out of the 100 employees under his leadership had reportedly sought extended leaves of absence for mental health concerns since 2022. One employee had sued him and Apple, accusing him of bullying her, and the case will go to trial in 2027. Apple had also allegedly settled a complaint by another employee, accusing him of sexual harassment. The company had conducted an internal investigation after employees reported him, The Times said, and found no evidence of wrongdoing from his side. Employees told the publication that they felt Apple was more concerned with protecting the image of a notable executive than addressing their issues.

    Blahnik oversaw the company’s Fitness+ subscription service during his time with the company. Prior to that, he helped create Apple Watch’s fitness features and was also known for creating Apple’s famous activity rings.
    This article originally appeared on Engadget at https://www.engadget.com/big-tech/apples-controversial-fitness-vp-jay-blahnik-is-retiring-115232410.html?src=rss


  • Google's $20 per month AI Pro plan just got a big storage boost
    Google9s $20 per month AI Pro plan, which includes Gemini, Veo and Nano Banana, got a big storage boost and some other new perks. Users of the plan (also available for $200 per year) will see their cloud space jump from 2TB to 5TB at no extra cost. That extra storage can be used not only for AI but also Gmail, Google Drive and Google Photos backups.

    Gemini can now pull context from Gmail and the web for Drive, Docs, Slides and Sheets, provide summaries for your Gmail inbox and proofread emails before you send them. It9s also introducing additional agentic help with Chrome auto browse "that handles those tedious, multi-step chores — like planning a trip or filling out forms," Google VP Shimrit Ben-Yair wrote on X

    Finally, Google announced that it9s bundling its Home Premium subscription into AI Pro, a perk that usually costs $10 per month by itself. The storage and extra features are now available for new and existing subscribers. You may not see the benefits appear in your plan yet but it9s definitely not an April Fool9s joke, Ben-Yair assured X commenters. 


    This article originally appeared on Engadget at https://www.engadget.com/ai/googles-20-per-month-ai-pro-plan-just-got-a-big-storage-boost-044502621.html?src=rss


  • The Artemis II mission has started its 10-day journey around the moon
    The Artemis II mission successfully launched into space on April 1, at 6:35pm Eastern time, from Launch Complex 39B at the Kennedy Space Center in Florida. It will take NASA astronauts Reid Wiseman, Victor Glover, Christina Koch, as well as Canadian Space Agency astronaut Jeremy Hansen, on a 10-day trip around the moon. This mission is the first crewed Artemis flight and will lay the groundwork for future trips to the moon itself, the first flight with a crew onboard the SLS rocket and Orion spacecraft system and our first foray into deep space since the Apollo program.

    A few hours into their journey, and the astronauts could already see majestic views of our planet. However, the astronauts also reported a problem with their waste‑management system, which is the first real toilet installed on a deep-space mission. The astronauts thankfully have a backup option: Waste collection bags that Apollo crews had used and had previously discarded on the lunar surface.
    The Orion spacecraft successfully separated from the upper stage of the rocket, and the "proximity operations" test is underway. The Artemis II astronauts are manually piloting Orion similarly to how they would if they were docking with another spacecraft. pic.twitter.com/RWW4RSyaoq
    — NASA (@NASA) April 2, 2026
    By 10:43PM Eastern, the Orion spacecraft carrying the four astronauts successfully separated from the upper stage of the Space Launch System rocket. Glover then started manually piloting the capsule to demonstrate and test how Orion would move and dock with the future lunar landers that will be built by SpaceX and Blue Origin. You can watch the events that happened within the first few hours of the mission below. The crew and their Orion capsule are expected to slash down into the Pacific Ocean on April 10.


    This article originally appeared on Engadget at https://www.engadget.com/science/space/the-artemis-ii-mission-has-started-its-10-day-journey-around-the-moon-033412865.html?src=rss


  • Mr. Resident Evil signs a deal with Mr. Stellar Blade
    Resident Evil legend Shinji Mikami9s new studio, Unbound Inc., has been acquired by Shift Up, the company behind Stellar Blade and Goddess of Victory: Nikke. Unbound9s unannounced games will be fully supported and distributed by South Korean publisher Shift Up, which is led by CEO Hyung-Tae Kim.

    Mikami is an icon of Japanese horror as the director of Resident Evil, its 2002 remake and Resident Evil 4, as well as a founder of PlatinumGames and Tango Gameworks. Tango was responsible for The Evil Within series, Ghostwire Tokyo and Hi-Fi Rush. Shift Up recently developed the hit action game Stellar Blade, with Kim as director.

    Even with an adorably grotesque introduction video, it9s unclear exactly what Unbound is working on at the moment, but the studio is targeting the global PC and console market. Its concepts involve plenty of monsters, as is tradition.

    Consider even the surface-level possibilities here: The campy horror of Resident Evil blended with the melodramatic beauty of Stellar Blade. The frenzy of Hi-Fi Rush amped up by the anime stylings of Goddess of Victory: Nikke. The Evil Within III, but make it sexy. These are jokes, but the sentiment remains — this partnership makes a lot of sense and it9ll be exciting to see what shakes out.

    “We believe we can respect each other as creators and make games together,” Mikami said in a Shift Up blog post about the deal. “And I think with Hyung-Tae, we can even enjoy the hard parts.... Seeing my own vision and ideals come into focus like this, and finding someone whose direction aligns so closely is something I’ve rarely experienced before in my career. I hope we keep building together for a long time.”

    It9s also heartening to see stability for Mikami9s new studio. His previous team, Tango Gameworks, was acquired by Microsoft in 2021, and Mikami left in 2023 after the release of Hi-Fi Rush. Microsoft shuttered Tango in 2024 during a period of mass game industry layoffs, and its remaining team was eventually sold to Krafton. Mikami has been quietly building up his own studio since 2022.
    This article originally appeared on Engadget at https://www.engadget.com/gaming/mr-resident-evil-signs-a-deal-with-mr-stellar-blade-180158872.html?src=rss


  • What’s going on with Donut Lab's so-called super battery?
    In January, a Finnish-Estonian startup proclaimed it had developed a truly solid state battery, a holy grail for the technology industry. Donut Labs’ cell wasn’t just solid state, however. It claimed it was made from cheap and easily available materials, would charge to full in a few minutes and last for hundreds of years. If real, such a device would change the face of the world, which is why plenty of people don’t think it is. And, as the company makes more effort to demonstrate it is telling the truth, the more holes people are finding to poke their fingers into. So, what the hell is going on with Donut Labs’ battery? After many weeks of research, I’m throwing my hands in the air, tired of the endless dog and pony show the company is putting on.
    Solid state batteries
    Conventional batteries have improved a lot in the last few decades but remain imperfect in many ways. Cells found in electronics and EVs commonly use liquid or gel polymer as an electrolyte. These electrolytes are the cause of thermal runaway, where the heat of a battery increases exponentially, and can become a primary cause of battery failure and fire. Plus, they’re pretty fussy, requiring a consistent temperature for peak performance and to be treated pretty delicately. It’s why the industry has raced to develop a solid state battery that eliminates the liquid or gel polymer.

    Because of their higher energy density, solid state batteries should be lighter and smaller per watt than conventional batteries. These benefits would be enjoyed widely but are vital for an EV where weight and size dictate so much of how it operates. Solid state batteries are at far less risk of thermal runaway, and should work in a much wider temperature window. Now, we are already seeing plenty of semi-solid batteries coming into the market, with fully-solid cells expected in the near future. Chinese battery giant CATL told Longbow Motors’ recently announced Speedster EV.

    At CES 2026, Donut Lab announced it had built the world’s “first full all-solid-state battery.” It said this wasn’t just a prototype, but was “ready to power up production vehicles now.” In a glossy promotional video, the company said it had solved the issues the whole industry had been working to solve for decades. There was nothing but upside, with none of the trade-offs its competitors had been forced to make while developing their own solid state batteries. And, it was ready to be incorporated into EVs starting today. Verge Motorcycles announced it would add the battery into its TS Pro, with shipments expected to begin Q1 2026.
    Donut Labs’ battery
    The company’s extensive list of claims begins by saying the cell has an energy density of 400Wh per kilogram, roughly twice the energy density of the best lithium ion battery on the market. Right now, you should expect to get around 1,000 charge and discharge cycles out of any half-decent battery. Donut Labs is promising its cell will last for a whopping 100,000 cycles, even if you’re fast-charging the cell. The company promises users will be able to reach an 80 percent charge from zero in around five minutes, and get to full in under six. Donut said the cell offers a “clay-like” freedom of design, adapting to the specific needs of a specific product, rather than the other way around.

    Naturally, pumping all of that power into such a small cell will mean it’ll need a lot of babying, right? Not according to Donut Lab, which says its battery will operate in temperatures as low as -30 degrees Celsius (-22 Fahrenheit) or as hot as 100 degrees Celsius (212 Fahrenheit). And, to top it off, it’s made from common, easily-available and cheap materials which are “geopolitically safe,” rather than from rare-earth minerals sometimes held by rival nations. All of that means the cell will be cheaper to produce than the equivalent lithium ion cell and, best of all, Donut said the battery is ready for scaled production.

    A battery that promised some of these features would be world-changing; one offering all of them would be world-shattering. It would upend supply chains, shift the global balance of power, potentially eliminate reliance on so-called rare earth minerals and supercharge EV adoption. But Donut Lab offered no proof for its claims, no hint as to what its process was based upon, and no sign it had the manufacturing capacity to deliver on its promises. Naturally, a lot of people just didn’t believe what they were seeing and hearing, and called BS.
    People are suspicious
    Yang Hongqin, CEO of Chinese battery maker Svolt, was quoted by LinkedIn his belief Donut’s technology is actually tied to a company Donut invested in, Nordic Nano. Bötticher found a pitch deck, which is no longer available (but is here at the Internet Archive) which described Nordic’s energy storage technology as a supercapacitor.

    Some have pointed out that Lehtimäki has a track record of making strong claims about his products. On May 15, 2025, he announced an AI startup, ASILAB, and said in a similarly glossy launch video that his team had created a “synthetic counterpart” to the human brain. Its first product, ASINOID, Lehtimäki said, is a “dynamic self-developing organism designed to grow in capability and in consciousness.” The company said it would open up access to ASINOID, but I’ve been unable to find any evidence that any such access has been granted. ASILAB has not responded to our request for comment.

    Similarly salty write-ups can be found in IDonutBelieve.com promising a weekly drop of so-called evidence to support its claims. In a polished video introduction, Lehtimäki said the criticism comes from parties with vested interests, such as competitors. He addressed the above attack lines directly, saying people have been assembling theories from scraps of online data to create an untrue picture. He also denied claims the battery was a supercapacitor.

    In the same video, Lehtimäki said the media has amplified “so-called experts” from the battery industry, taking their opinions at “face value.” Naturally, rival researchers who would stand to gain by taking down a potential challenger have a natural desire to rubbish Donut’s claims. But because many of them are credentialled experts in the field, their authority was elevated above his own.

    Crucially, Lehtimäki said Donut didn’t publish validation tests at the time of announcement as it would have been similarly dismissed by those same biased voices. By holding the proof back, he said it forced Donut’s competitors to essentially show their hand, making it easier to refute them. To do so, Donut engaged VTT Finland, a government-owned research organization which offers testing services to third parties. VTT has conducted specific tests on cells supplied by Donut, the results of which the company has released piecemeal over several weeks.

    It’s important to note that VTT’s reports don't make any statements which could be seen to support Donut’s claims. For instance, it says it was asked to “conduct independent charging performance tests on the energy storage devices supplied by the customer, which the customer identified as solid-state battery cells.”
    The tests
    Donut Lab published a test for five weeks, each one each one designed to show off one key feature of the battery. Test One saw VTT fast charge a cell beyond the limit of a regular battery, after which it still had close to 100% of its charge available for use. In Test Two, VTT charged the cell to full, and then discharged it in high-temperature environments. Once that was done, the cell was charged again at a normal temperature, but researchers noted that the pouch lost vacuum. Donut Lab later said the vacuum loss was caused by the packaging materials not being able to withstand the temperature, rather than an issue with the battery itself.

    A VTT spokesperson told me “during the final stage of manufacturing, all gases are removed from the cell, and the cell is sealed tightly under vacuum conditions. The cell feels firm. If the cell loses its vacuum, it usually becomes slightly soft and swollen.” Essentially, if a battery loses its vacuum, it means it’s started swelling, which is visible in the photos from the report. Swelling is fatal to a traditional lithium ion battery and, potentially, the device it’s connected to.

    Test Three purported to disprove the idea that Donut was secretly selling a supercapacitor, so VTT charged the cell to full and let it sit idle for 10 days. At the end of that time, the charge level of the battery appeared to hold steady, with a small drop commonly seen in all batteries. Which appeared to confirm the cell was a battery, rather than a capacitor which may struggle to hold its charge over longer periods of time. Test Four was conducted by Donut Lab itself, taking a prototype of its battery in a Verge motorcycle to a fast charger. The cell had a rated capacity of 18kWh and it was charged from 9 percent to 80 percent — around 14.5kWh — in 12 minutes.

    Test Five focused on the cell from Test Two which lost its vacuum, to prove it was not broken. VTT’s report says it cycled the broken cell 50 times (up to 90 percent of its full charge) to see what happened. VTT’s researchers said it was possible to cycle the cell, but that its capacity began to degrade after the first few, and by the end of the process, it had fallen to nearly half of its original figure. The cell itself had swelled, however, with VTT saying “the cell thickness had increased by 17 percent, and the cell pouch was firm.” Donut Lab boasted that while a lithium ion battery in this condition would likely explode, its own cell still worked.

    When contacted, VTT said it did complete an assignment for Donut Lab but declined to make any specific comment on confidential client assignments.

    On March 31, Verge Motorcycles posted a video claiming the TS Pro Gen 2, the first to carry Donut’s solid state battery, was ready to ship. Given March 31 is the last day of Q1, it’s the latest possible day the company could announce this and say it has honored its promise. The accompanying write-up said the bike will ship with either a standard-range 20kWh battery with a range of 350km (217 miles) or a long-range 33kWh battery that should run for 600km (372 miles).
    April 1
    Then, on April 1, the company posted a video beginning with a fakeout scene of Lehtimäki admitting the whole thing had been a scam. One hard cut later, and the clip pivots into a Q&A, with an off-screen interviewer asking why anyone would believe Lehtimäki on April Fools Day. He dryly responded that people don’t believe him the rest of the time, but that the ambiguity provided by the occasion was a benefit. He would be able to speak more freely with less fear of censure, or so he claimed.

    Lehtimäki said the series of I Donut Believe tests already published were another part of his “3D chess” strategy to get battery rivals to show their hand. And that the tests undertaken by VTT were on a first-generation battery while the company was already working on the second. He did concede that the claims around cycle life were based on estimates, and that if they wanted to prove it, they would have needed to start testing a decade or more ago. But he batted away questions about energy density, weight and size, saying you “wouldn’t ask a woman her age, and you never ask a battery its weight.” He added those questions would be answered in future, in more episodes of the I Donut Believe “complete multimedia experience.”
    Donut Lab (YouTube)
    Consequently, the weekly video series will continue until the full details of the first generation battery have been revealed. Lehtimäki then teased that this cell would be shipping, and the videos will shift focus to the second-generation cell with far better specs. But producing the I Donut Believe series — which, it’s worth mentioning is a marketing function of the company trying to sell us a new product — was costly, and had run over budget, which has led the company to open its own merch store, including $70 t-shirts and $141 hoodies.

    If you’re already facing credible accusations of perpetuating a scam, and your big reveal is to double down on misdirection, it’s not a good look. Lehtimäki ended the video by talking about how much better Donut Labs’ second-generation battery was, with a staged outtake showing a notepad listing the specs for a third-generation battery with 1,000 Wh/kg energy density, 100C charge speed and durability for a million cycles — due to be announced at a future CES.
    Analysis
    The release of these tests has seen interested parts of the internet engage in a near-Zapruder level of interrogation. People have pored over every facet of the reports and videos trying to work out what exactly is inside Donut Lab’s battery. A number of prominent YouTubers have produced deep dives on the matter, each one claiming the cell is real, or not. There are countless Reddit threads where people are picking apart the voltage graphs and claims in the reports. And it seems every week there is a new revelation about what Donut’s technology is and where it came from. Plenty of people online are chasing down threads tied to energy technology companies like Holyvolt and CT-Coating, or examining the charge graphs against a nickel manganese cobalt cell. I’ll spare you the details (for now). Finnish newspaper Spicy Pillow afterward.

    Unfortunately, it’s been difficult to find battery researchers willing to go on the record about Donut Labs. I sought out experts in academia who were not tied to industry backing, and so wouldn’t be accused of having a vested interest in the matter. But all of them refused to go on the record. More than one I contacted said they were well aware of the saga, and had plenty of feelings about the matter. But they were unwilling to expose themselves to the potentially intensive social media scrutiny that comes from weighing in.
    I’m Donut skeptical
    Personally, I’ve been suspicious of how Donut Labs has gone about demonstrating its technology. After all, if you were actually confident about your product and its technology, you would surely be able to share basic information about it. Table stakes stuff, like the weight and size of the battery cell you handed over for testing. As ElectronicDesign notes, data like that would help us all see if its energy density claims hold water. Instead, the company has engaged in an ornate kabuki which only serves to further undermine its case. You can go a long way on the back of very little trust, but the grander the promises get and the less eager you are to share evidence, the faster that trust evaporates.

    And, you know how someone spends a lot of time talking around something, so as to not be caught in a deliberate lie? Donut Labs’ videos can feel a lot like that, since there are so many things it’s intentionally not making clear. Rather than taking the chance to offer even a small amount of substantive evidence to support its initial claims, it has instead moved the goalposts. So, rather than talking about the efficacy of its first-generation product, it’s dangling the second and third in front of us to hopefully distract us.

    Look, I want to be even-handed, and give the company the fairest shake that I can, and obviously if the cell can deliver on its promises, I’ll be overjoyed. But we’ve all seen scams before, and until Donut Lab starts offering up a lot more data, it hasn’t earned anything close to the benefit of the doubt.
    This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/whats-going-on-with-donut-lab-173007121.html?src=rss


  • April's PS Plus Monthly Games include Lords of the Fallen and a trio of remastered Tomb Raider ports
    Sony just revealed a trio of PlayStation Plus Monthly Games for April and it9s a pretty stacked lineup. These will all be playable on April 7 for subscribers on any tier. After downloading, the games will stay in a player9s library as long as the subscription remains active.

    First up, there9s Lords of the Fallen for PS5. This is a sequel to 20149s Lords of the Fallen, despite having the same exact name. The 2023 release boasts a much larger world than the original, but similar fast-paced gameplay. It9s an action RPG with nine character classes and hundreds of weapons to choose from. There9s also a dual-world mechanic that9s (sort of) like The Legend of Zelda: A Link to the Past. It was generally well-reviewed and a success with players. There9s another sequel scheduled for release later this year.

    Tomb Raider I-III Remastered is a collection of ports first released back in 2024. These updated versions of old-school PlayStation classics boast updated graphics, with the ability to instantly switch back to the retro polygonal look. There9s a new challenge mode that offers players the ability to replay levels with customized modifiers to complete achievements. This is a great entry point for Lara Croft fans who never got to play the originals. The collection is available on PS4 and PS5.

    Sword Art Online Fractured Daydream is a live-service action RPG for PS5 owners with a heavy emphasis on co-op gameplay. Around 20 players can adventure simultaneously in teams of five parties scattered throughout the world. The story is a bit of a mess, pulling in characters from across the franchise9s many entries. This approach sort of reminds me of something like Persona Q: Shadow of the Labyrinth, which uses narrative trickery to allow characters from multiple games to team up.

    As always, the introduction of new titles means that some old games have gotta go. PS Plus members have until April 6 to download March9s lineup, which include PGA Tour 2K25, Monster Hunter Rise, Slime Rancher 2 and The Elder Scrolls Online Collection: Gold Road.
    This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/aprils-ps-plus-monthly-games-include-lords-of-the-fallen-and-a-trio-of-remastered-tomb-raider-ports-172105756.html?src=rss


  • The United app adds airport security wait times after lines return to normal
    Here's a feature that would've been a lot more useful before this week. Amid recent hours-long airport lines, United is adding security wait times to its app. However, the feature arrives a few days after security lines began returning to normal. Hey, at least it'll be there for the next shutdown.

    At launch, the feature is only available for United's hub airports. That includes Chicago O'Hare, Denver, Houston, LAX, Newark, San Francisco and Washington Dulles. Passengers traveling through any of those locations will find the feature in the Travel section of the United app. It will display separate wait times for standard security and TSA PreCheck lines.

    However, timing is everything, and that's where United comes up short. This week, airport security lines finally returned to normal as TSA workers began receiving their first paychecks in over a month. Go figure: That led to better attendance and, therefore, short wait times.

    Over 60,000 TSA employees had been working without pay since the partial government shutdown began in February. The DHS shutdown continues, but President Trump belatedly ordered the agency on Friday to begin processing back pay for TSA employees. When asked why he hadn't signed the order much earlier, White House spokesperson Karoline Leavitt cited an "existential crisis" at airports. (Translation: It contributed to an existential polling crisis for the president.)
    This article originally appeared on Engadget at https://www.engadget.com/apps/the-united-app-adds-airport-security-wait-times-after-lines-return-to-normal-164315823.html?src=rss




  • MindsEye will litigate its own launch 'sabotage' controversy in DLC form
    MindsEye developer Build a Rocket Boy remains so convinced that corporate foul play contributed to the disastrous launch of its debut game that it’s now planning to prove it to its audience via in-game content.

    In a wide-ranging interview with GamesBeat, BARB CEO and CTO Mark Gerhard said MindsEye will soon receive a multiplayer update, as well as a new mission called Blacklist in which the studio will "share some of the evidence of the sabotage with the community." Gerhard didn’t elaborate further, beyond revealing that the new mission will also introduce a playable female character, but promised further updates to the game in the coming months.

    BARB hopes its DLC will inspire the MindsEye community to create their own user-generated content with its Arcadia platform, which was always the long-term plan for the troubled action game. "The end state we want to be at is where the community can make their own [content] and can dream up their own creations, and again, without being a studio or needing to program or anything," Gerhard told GamesBeat. "They can actually make really fun and compelling experiences for themselves and their friends. That’s our mission. And I think that’s going to be more and more evident over the next few months."

    MindsEye was riddled with bugs and performance issues when it launched last June, resulting in players demanding refunds and the studio hurriedly attempting to patch things up. Layoffs soon followed, with BARB co-CEO Lezlie Benzies reportedly addressing the remaining staff to reassure them of the game’s future. According to an IGN report, the former president of Rockstar North and GTA producer told employees at the time that saboteurs both external and within the company were to blame for the game’s nightmarish rollout.

    In his new interview with GamesBeat, Gerhard took responsibility for the bugs and crashes that led to what he admitted was "without doubt, the worst launch in history," but echoed Benzies’ previous comments about the reputational damage the game suffered. "Obviously, we were kind of caught flat-footed on that," he said. "We didn’t counter the negative narrative. We weren’t sophisticated enough to have done that. But, we’re aware. We’ve called that out. Some of the negativity has been orchestrated around this, and thankfully, as a result, it stopped."

    Gerhard said that the studio has collected "very strong evidence" of the alleged leaks following months of "thorough investigations," adding that the case is now in the hands of authorities in the UK and US.

    BARB recently parted ways with co-publisher IOI Partners (a subsidiary of Hitman developer IO Interactive), and will be solely responsible for publishing responsibilities on MindsEye going forward. As a result, the planned MindsEye and Hitman crossover event is no longer going ahead.
    This article originally appeared on Engadget at https://www.engadget.com/gaming/mindseye-will-litigate-its-own-launch-sabotage-controversy-in-dlc-form-152344593.html?src=rss


  • Claude Code leak suggests Anthropic is working on a 'Proactive' mode for its coding tool
    What should have been a routine release has revealed some of the features Anthropic has been working on for Claude Code. As reported by Over on X, Alex Finn, the founder of AI startup Creator Buddy, says he found a flag for a feature called Proactive mode that will see Claude Code work even when the user hasn9t prompted it to do something. Finn claims he also found evidence of a crypto-based payment system that could potentially allow AI agents to make autonomous payments. In a Reddit post spotted by The Verge, another person found evidence that Anthropic might have been working on a Tamagotchi-like virtual companion that "reacts to your coding" as a kind of April Fools joke.    

    "A Claude Code release included some internal source code. No sensitive customer data or credentials were involved or exposed," an Anthropic spokesperson told Bleepingcomputer. "This was a release packaging issue caused by human error, not a security breach. We9re rolling out measures to prevent this from happening again."

    As with any other leak, it9s worth remembering plans can and often do change. Just because a company has written the code to support a feature doesn9t mean it will eventually ship said feature. 
    This article originally appeared on Engadget at https://www.engadget.com/ai/claude-code-leak-suggests-anthropic-is-working-on-a-proactive-mode-for-its-coding-tool-150107049.html?src=rss


  • The AI Doc's director was "scared shitless" by AI, so he made a movie about it
    If you9re feeling anxious about AI and what it means for the future of humanity, you should watch The AI Doc: Or, How I Became an Apocaloptimist. As I noted in my review, the film aims to deliver some clarity amid all the hype. Now that it9s in theaters, we sat down with director Daniel Roher, who won an Oscar for his film Navalny, to dive deeper into his complicated feelings around AI.

    The entire topic made him nervous, Roher said, so he decided to team up with similarly anxious colleagues to demystify AI using film. He describes the goal of the project to be a sort of "first date" with AI, a way to hear about its potential benefits from AI boosters, while also taking in the many negatives brought up by critics. It’s probably too late to stop AI entirely, but he thinks we can at least try to find ways to limit the worst impulses of the tech industry. 

    "I wanted to make this movie because I was scared shitless, that9s the crux of it," he said in an interview on the Engadget Podcast. "I didn9t understand what AI was. I didn9t understand why everyone was talking about it and why it seemed to be this thing that came outta the woodwork and all of a sudden, people were talking about it like it was the apocalypse or like it was gonna be the most optimistic, greatest thing ever."

    Ultimately, Roher arrived at the term “apocaloptimist,” which balances the contradictory ideas that AI can both seriously harm society, and that we can still shape the future by criticizing or outright rejecting it. "It9s a worldview. It9s choosing not to buy into a binary that9s asking us to see this as either apocalypse and the end of the world, or through the rose-colored glasses of unvarnished optimism, which is also sort of a fallacy," he said.

    On the one hand, he9s well aware the major players pushing AI are, at best, flawed. When I mentioned Marc Andreessen’s recent comments about proudly having no inner thoughts, Roher added,” They9re just fucking weird. They9re just nerds who became billionaires because they were born at the right time and they had the right interests. They9re brilliant in their own way and they have abilities, but they don9t understand what it is to exist. They don’t know what real human beings navigate and go through.They have a very narrow worldview that9s callous and cold and calculated.” 

    For many, the overnight ubiquity of this largely untested technology and the collective wealth and power of those supporting it means rampant negative externalities are all but guaranteed. But Roher9s apocaloptimism (we9ll see if the term quite catches on) chafes against cynicism and doomsaying. He points to OpenAI’s Sora video generation app, which was heavily criticized as a tool that could lead to more realistic deepfakes, but was unceremoniously killed last week.

    "I think people were [made] uncomfortable by it, and good,” Roher said. “And, shame on OpenAI for releasing this thing without any thoughtfulness. I guess the low bar of like, at least they had the decency to pull back and retract it, but only after public condemnation." He added, "to the cynical people saying we9re all fucked, I9m like, no fuck you, we9re not. Collective action matters.” 

    And notably, the entire goal is to think more deeply about the uses of technology than the people actually creating it. "These guys, when you actually sit down with them, they don9t have clarity, they can9t make you feel better. They don9t know themselves. They9re just motivated by the unbridled optimism of the greatest profit-making technology in the history of humanity. "
    This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/the-ai-docs-director-was-scared-shitless-by-ai-so-he-made-a-movie-about-it-145747961.html?src=rss


  • The Getaway is Subaru's first three-row electric SUV
    Today at the New York International Auto Show, Subaru announced its first three-row electric SUV: the Getaway. 

    Like Subaru9s other EVs, the Getaway is based on Toyota9s e-TNGA platform and it shares many features and specs with the 2027 Highlander EV. Initially, all models will come with the company9s Symmetrical all-wheel drive system, 420 horsepower and a native NACS-compatible charging port. That said, charging speeds don9t look especially impressive as the Getaway9s estimated 150kW system is expected to refill its battery from 10 to 80 percent in around 30 minutes. 

    The first batch of Getaways will arrive late this year as 2027 models featuring a 95.8kWh battery that Subaru says will provide more than 300 miles of range on a single charge and a zero to 60 time of under five seconds. It will also come with preconditioning tech to help maintain charging speeds in cold weather (down to 14 degrees Fahrenheit). Then later in the first half of 2027, Subaru will release a standard-range model with a 77kWh power pack and AWD. The EV SUV offers 8.3 inches of ground clearance while its X-Mode system provides settings for Snow/Dirt, Deep Snow/Mud, Grip control and Downhill Assist along with a tow rating of up to 3,500 pounds. 
    The Getaway9s infotainment system is based around a 14-inch touchscreen with support for both Android Auto and CarPlay.Subaru
    On the inside, the Getaway will offer seating for up to seven people by way of a second-row bench, though if you don9t mind dropping the passenger count to six, you can also opt for two captain9s chairs. Its infotainment system is based around a 14-inch touchscreen with support for both wireless Android Auto and Apple CarPlay, while the driver gets a secondary 12.3-inch digital instrument cluster. 

    As you9d expect from a Subaru, the Getaway also comes with a lot of outdoorsy features like ladder-type roof rails on "most" trims, plus the option of 19 or 20-inch wheels and up to 45.6 cubic feet of cargo space with the third row seats folded down. Heated front seats will also come standard, with the ability to upgrade to ventilated seats in the first two rows and a heated steering wheel on more premium trims. 
    Subaru claims the Getaway has more cargo space than a Kia EV 9 with the third row folded. Subaru
    In the end, while the Getaway might not be the most original EV SUV due to its similarities to Toyota9s upcoming Highlander EV, for any Subaru fans with larger families, this vehicle could be just what they need to make the jump from gas to electric. 

    Specific details on pricing and trim levels are expected closer to the Getaway9s official release date in late 2026. 


    This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/the-getaway-is-subarus-first-three-row-electric-suv-142500177.html?src=rss


  • The new Storm Radar app is a treasure trove of data for weather nerds
    The horrible winter of 2026 is behind us in New England; now we’ve moved on to the season where there’s a threat of rain basically every day. Given that, the updated Storm Radar app from The Weather Company (owners of the Weather Channel app) caught my eye. There are tons of good weather apps out there, and I’m the kind of nerd that likes to try them all, and Storm Radar feels pretty unique to me.

    The main interface is, as you’d expect, your local radar. Tapping on any point of the map calls up a detailed forecast for that exact point, with data coming via The Weather Company’s “gridded forecast on demand” (FOD) system. The default view is precipitation, but there are multiple other layers you can add including temperature, cloud cover, nearby lighting strikes, wind and so forth. There are also overlays for storm cells being tracked; you can tap on those and see things like the direction, speed and range of the storm.

    In addition to that standard radar view, Storm Radar has just added something called high-res single site radar. As the name suggests, it pulls data specifically from a single weather station in much greater detail than the typical radar map; The Weather Company says the standard view is based on its FOD system which uses a variety of sources, including the company’s own APIs.

    The single-site radar, on the other hand, includes reflectivity data, which measures the amount of energy returned to a radar receiver from precipitation. The National Oceanic and Atmospheric Administration (NOAA) says reflectivity is “he most frequently used product by forecasters to indicate where precipitation and severe weather is occurring.” That9s a level of specificity I find delightful.

    Naturally, there’s some AI baked into the updated app as well. In my testing, it responds pretty clearly to natural language questions like “what’s the best time to go for a run.”There’s a more conversational element to the AI experience that should be rolling out in the coming weeks, as well.

    Like the standard Weather Channel app, you can use Storm Radar for free, but its most advanced featuers require a premium subscription. $4 a month or $20 per year unlocks all of Storm Radar’s features; you can also get a Weather Channel Premium Pro subscription for $5 a month or $30 a year which includes Storm Radar as well as removing ads and providing more detailed data (like hourly forecasts for eight days rather than two). That pricing is about in line with what other weather apps are charging for premium features these days. So if the basic iPhone weather app isn’t cutting it, Storm Radar may be worth a look. It’s only on iOS for now, but it’ll eventually come to Android too.
    This article originally appeared on Engadget at https://www.engadget.com/apps/the-new-storm-radar-app-is-a-treasure-trove-of-data-for-weather-nerds-133646812.html?src=rss


  • Kia shows off the 2027 EV3 at the NY Auto Show
    A couple of years after its overseas debut, Kia’s EV3 will finally come to the US. The automaker said at the New York International Auto Show that the 2027 edition of the subcompact electric SUV will arrive stateside later this year. Kia won9t announce pricing until closer to its sale date, but it has previously said it would target a starting price of $35,000.

    The EV3 could be a welcome addition for Americans shopping for a smaller electric SUV. Compact ones that won9t break the bank are a relative scarcity in the US, especially after Volvo killed the EX30. The EV3 is close to a 1:1 match with the Kia Sportage, the automaker’s best-selling model, in terms of size and target price.

    Kia9s SUV will be available in standard-range (58.3 kWh) and long-range (81.4 kWh) options. The former has an advertised range of 220 miles, while the larger one ups that to 320 miles.
    The EV3 has a native NACS charging port on the front passenger side.Kia
    The EV3 uses Kia9s 400-volt architecture, so it won9t charge as quickly as the EV9 and other 800-volt models. Still, Kia says DC fast charging can power the EV9 from 10 to 80 percent in 29 minutes for the standard model or 31 minutes for the long-range tier. The vehicle includes a native NACS charging port on the front passenger side. Meanwhile, Kia9s Vehicle-to-Home (V2H) feature, which can provide power to your home during peak usage hours, will be available as a premium option.

    As for how much the EV3 will cost, Kia said in 2023 it would target a price range of $35,000 to $50,000. However, the world has changed slightly since then, so we9ll have to wait until later this year to confirm. You can learn more on Kia’s website.
    This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/kia-shows-off-the-2027-ev3-at-the-ny-auto-show-132500658.html?src=rss


  • Roland Go:Mixer Studio review: Portable, professional and plenty of polish
    Way back in 2017, Roland carved out a little niche for itself with the introduction of the Go:Mixer line. The small, portable audio interfaces are a convenient way to connect a mic and multiple musical instruments (or audio sources) to your phone for more professional public performances or on-the-go recording. At this year’s NAMM show, the company unveiled the latest in the family — the Go:Mixer Studio — and it’s the most premium version to date. 

    The Studio adds a display, multitrack output and onboard effects along with a far more luxurious design. At $300, there’s also a far more luxurious price tag. The Go:Mixer Pro-X was already a capable option, and competing products from Mackie and Zoom are also vying for your hard-earned musical dollars. The big question, then, is can the Studio make a case for itself at this elevated price point?



    Right off the bat, in terms of usefulness, the Studio is a solid step up from the Pro-X thanks to the addition of a second XLR port. So if your band is a duo, or you simply need two microphones, each performer can now have their own. This also opens the Studio up for basic podcast situations, too. Technically, you could always connect more microphones through other inputs, but now you can do so without adapters or additional hardware like preamps. The rest of the connectivity remains similar with ¼-inch line-in and guitar ports, headset mic support, a 3.5mm aux input and USB-C for audio from your phone and connecting to the app.

    Other headline upgrades include a much higher maximum sample rate of 24bit/192kHz (the Pro-X capped out at 16bit/48kHz) and there’s MIDI connectivity for the first time in the Go:Mixer series. The new effects consist of a compressor, EQ and reverb. EQ and compression are available at the channel level, allowing for a good amount of creative control over your mix, while reverb is global. There’s a decent selection of different types of reverb, too, with enough controls to configure them to your taste. I found some of them to be a bit robotic, or not very musical, but others sounded more traditional and appropriate for my vocals and synthesizers.

    The Go:Mixer series was doing just fine without a display up until this point, but the benefits of having one are instantly clear. On the Pro-X, the only visual feedback for your levels was a solitary LED that indicated your audio was in the red. If you had multiple inputs, you might not even know which one was too loud. The first benefit of the Studio’s display, then, is visible VU meters. They’re not huge, and the display only shows information for three tracks at a time. This means you might have to page through a few screens to see the one you want, but it’s infinitely more useful than before.

    The next obvious advantage of the screen is being able to control settings on the device via a menu. Navigation is intuitive, with the screen divided into three sections, corresponding to the three knobs just below it. The default screen, for example, shows the channels Mic 1, Mic 2 and Guitar/Bass. Turn the first knob clockwise to change the gain of Mic 1. The second knob for Mic 2 and so on. Click a knob and, where applicable, you’ll enter a sub-menu where those three dials control whatever is shown above them. This dynamic system works pretty well and took seconds before it felt natural. 

    The main limitation is that you can only see three of the mixer channels on screen at a time and there’s no way to manually reorder them. If you have a microphone connected and USB audio playing at the same time, you can’t see the levels or control both of those things from the same screen. You have to keep paging screens back and forth.

    The good news is that Roland’s Go:Mixer Cam mobile app does offer a visual mixer that lets you see more or less every channel on screen at once and adjust levels quickly that way. It’s primarily designed for creating videos of your performance, but it doubles as a remote mixer if needed. There is one caveat with the app, though, which is that you won’t be able to use your phone as a USB audio source — say, for backing tracks — if you want to record video with the Go:Mixer Cam app. That’s something to be mindful of.
    Roland 's Go:Mixer Studio has a display for the first time in the series James Trew for Engadget
    The app does have a cool feature, which could also be a lifesaver: You can change the “mix” after recording. If you record a performance, but find that your vocals are a bit low, or your synth is too high in the mix, you can adjust the levels and re-export it with better balance. You have options to export as video or audio only, so you can share one to YouTube and then a version for Soundcloud all from the same app. Small detail, but if you want to use the app and have the mixer sample rate set to something other than 48kHz, it’ll warn you that it needs to revert to 48kHz and restart the device before you can carry on.

    If you prefer recording on the desktop, there’s also a GoMixer Editor app for Windows and Mac. It’s actually a much easier way to change settings and see what’s going on thanks to the extra visual real estate. The EQ section for each channel looks like a regular software EQ where you raise or lower points on a frequency chart. The compressor also has visual feedback to show when it’s active, which is lacking on the device itself. Obviously, the Studio has a mobile focus, but the desktop app has two big selling points. 

    First, if you prefer to set your mix levels, compression amount and so on at home, you can do that more easily with the desktop app and then save it in a memory slot. You can then quickly recall this “Scene” on the device while out at a gig. The second is that, for the first time in the series (according to me at least), the Studio is a viable mixer and audio interface for the desktop. The build quality is solid and weighty, not like the light plastic of previous models. It feels premium and this could just as well be used at home for streaming and podcasting as much as on the go. The desktop app makes it even more useful in this scenario.

    In terms of what’s missing, this might be very use-case specific. I enjoy using this for electronic music production or pseudo DJ type performances. As such, I’d love to see at least one fader rather than just knobs, but this is true of every model to date. I’d also love for there to be a way to see all the channels at once on the device’s screen. I know it’d be a bit cramped and there’d be no easy way to adjust the mix at the same time, but as an overview you could drop into, it might be handy. And if we’re out here making wishes for any Studio Pro model, an SD card slot for native recording would really elevate the portability element so you wouldn’t need to connect a phone, just a power bank.
    The Go:Mixer Studio has two XLR inputs James Trew for Engadget
    Roland has a few competitors in this space, most notably IK Multemida which makes a few portable interfaces. Perhaps the most similar is the iRig Pro Duo and Quattro. The Duo comes in a little cheaper than the Studio at around $235 but lacks a display and build quality. I also personally find IK Multimedia’s apps, while functional, less user friendly. Mackie has the M Caster Studio ($200) which adds Bluetooth connectivity but has fewer physical ports — that one too is a little older. Zoom’s interfaces often center on their ability to record directly onto the device, but have more of a vocal/spoken word focus. The H5 Studio ($299) has a display, built-in mic and onboard recording, but its mixer functionality and outputs for live performance are secondary features.

    For musical performers, Roland continues to dominate this niche, and the Go:Mixer Studio is clearly the company’s most refined interface to date. The connectivity covers most use cases, even podcasting, and the layout of the dials makes it easy to use in live environments. The display is a welcome addition that goes a long way to making this feel both more useful and more premium. Perhaps the biggest selling point this time around is that the Studio no longer feels like an extra interface you bring with you for live gigs. It can easily be your main desktop audio interface too, making that $300 price tag suddenly feel a lot more palatable.
    This article originally appeared on Engadget at https://www.engadget.com/audio/roland-gomixer-studio-review-portable-professional-and-plenty-of-polish-130000723.html?src=rss


  • Robosen Soundwave review: A childhood dream made real
    There's just something magical about a robot that can convert into a car, tank or plane. It seems that Hollywood agrees as there are several major franchises based around that concept. As someone who grew up in the 80s and 90s, Transformers hold a special place in my heart, despite Michael Bay's best efforts at tarnishing its legacy. I spent countless hours as a kid playing with Hasbro and Takara's plastic figures, but there was one type of toy I always wanted but never got: a robot that could transform on its own just like the ones I watched on TV. That changed a few years ago when Robosen launched its line of officially licensed auto-converting models, and from what I've seen, its latest release featuring Soundwave might be its best yet. 


    Design: More than meets the eye
    As a follow-up to previous bots featuring Optimus Prime, Megatron, Bumblebee, Grimlock and others, Soundwave was a superior choice, and Robosen has done a more than respectable job of bringing him to life. Not only can he spit out classic lines performed by original voice actor Frank Welker, both his robot and alt modes are a vision straight out of the first-generation (G1) cartoon. Everywhere you look, there are a ton of lovingly crafted details like the working eject button for the cassette slot and all sorts of lights. Robosen's head sculpt is spot on, and it even includes additional LEDs for his eyes and shoulder cannon. Granted, there is a bit of kibble (aka what fans call out of place parts leftover from transformation), like hands that don't properly fold away when Soundwave turns into a boombox, but that's really nitpicking. Between his incredibly accurate design, vocoder-powered vocals and an imposing stature that stands at around 14 inches tall, there's no way you can call this rendition of Soundwave uncharismatic
    A simply superior head sculpt. Sam Rutherford for Engadget
    However, the real magic happens when you turn him on (there's a little button on his back) and say "Hey, Soundwave." From here, you can use more than 50 different voice commands to boss him around like you're the leader of the Decepticons. This includes asking him to say iconic lines, respond to an Autobot attack or just wishing someone a happy birthday. Naturally, the most impressive request is asking him to transform, at which point 28 high-precision servo motors and multiple motion sensors coordinate. This allows Soundwave to convert from boombox mode to robot and back again, complete with the required sound effects. Even as a jaded adult, there's still something incredibly enchanting about watching a Transformer actually transform on its own. But that pales in comparison to the one-of-a-kind reaction my four-year-old son gave me when I repeated the process for him. There was a joy in his face I'm not sure a grown-up can truly express, as he gets to experience this without knowing this bot costs a cool $1,400. 
    Robosen's free mobile app features a D-pad so you can easily tell the robot where to walk. Sam Rutherford for Engadget
    While testing Soundwave's various commands, I did notice that his voice recognition can be somewhat hit or miss. I found that even a little background noise can cause issues. To be consistently heard, you have to speak louder than you think you should. The real key is being very deliberate with a sharp "Hi" or "Hey" to activate Soundwave's wake phrase properly. Alternatively, if you prefer not to yell at your robots, there's also a free companion app that allows you to send commands by simply pressing a button, which was super easy to set up and quickly became my preferred control scheme. 
    Here is Robosen's version of Soundwave (right) compared to the Studio Series 86 figure (left). Sam Rutherford for Engadget
    In addition to making it easier to get Soundwave to walk around (it's much more fun to use a virtual D-pad than yell "Walk forward" all the time), the app also provides a more straightforward way of discovering what he can do while reducing the ambiguity of voice commands. There are handy buttons for all his voice lines and poses, plus there’s a toolkit for creating some of your own. You can also download more from the app, though there weren't any for me to test out because Soundwave wasn't officially out yet at the time of writing. There's even a Mini Theatre mode that allows the bot to perform short skits, and if you're lucky enough to own some of Robosen's other Transformers toys, like Megatron, some of these scenes can even be performed in tandem. 
    I don't think any Autobots have a chance against a Soundwave this big. Sam Rutherford for Engadget
    One awkward thing about Roboen's more sophisticated approach to toy robots is that Soundwave loses some of his structural integrity when his motors are off. For example, when you power him down in robot mode, he bends over backwards and gets stuck halfway between his humanoid and boombox forms. I assume this is to prevent him from falling over, which is a good thing; it just looks kind of weird. On the flip side, if you pick him up while in stereo mode, his limbs tend to droop. However, perhaps the biggest downside to Soundwave is one inherent to his design. Because his alt mode is a boombox instead of a vehicle like Optimus, Bumblebee and others, he can't pull double duty as a remote control car. But what Soundwave lacks in mobility, he makes up for with his signature acoustic skills.
    Audio: Not just a bot, he's a real boombox too From the front, Soundwave's boombox alt mode looks damn near perfect. Sam Rutherford for Engadget
    Soundwave turning into a boombox that can't play music just wouldn't make sense. Thankfully, that's not an issue as this bot's buttons aren't just for show. Hitting Play lets you listen to original tracks from the G1 cartoon, complete with the ability to pause or skip to the next track. You can also hold the record button to save a personal message for later, though I found this feature has a bit of a learning curve as Soundwave tends to cut out one or two seconds from the beginning and end of a clip. 
    Inside the app, there's also a big list for all of Soundwave's voice lines and poses. Sam Rutherford for Engadget
    Most importantly, if you want Soundwave to play other tunes, you can pair it with your phone or pretty much any other mobile device and use him just like a typical Bluetooth speaker. Now it probably won't be a surprise when I say that Soundwave's audio quality is mediocre at best. With all the various sensors, motors and moving parts, there probably isn't a ton of room for fancy drivers, so things sound tinny and flat. But in a way, that's kind of endearing because the vast majority of portable speakers back in the 80s didn't sound great either. The one thing I wish Robosen had included was a proper cassette player to really capitalize on Soundwave's classic audio capabilities. That said, even though I still have stacks of CDs and DVDs in my house, I don't have any tapes (despite their resurgence), so I get why that feature didn't make it. 
    Battery life It may not be period accurate, but the addition of a USB-C port around back for power is a really nice touch. Sam Rutherford for Engadget
    Soundwave comes with a built-in 1,650mAh battery which takes about 120 minutes to charge from dead to full while offering a standby time of around 60 minutes. During my testing, I found you can get a solid 20 to 30 minutes of playtime out of him, which felt like plenty. Of course,that depends a ton on how much moving around you tell him to do. And while it certainly isn't period authentic, I really appreciate the inclusion of a USB-C port for charging. 
    Wrap-up
    The funny thing about Robosen's Soundwave is that a toy like this would have been priceless to me as a child. But now that I'm older and I have to attach a value that goes beyond its basic price, things are a lot trickier. 

    I love Robosen's attention to detail. The figure looks incredible and getting voice lines from the original actor shows there's more than meets the eye to the robot’s design. But most importantly, seeing Soundwave transform on his own and stomp around like he does in the show will never get old. 
    As you'd expect from a toy this expensive, Robosen's packaging is excellent. Sam Rutherford for Engadget
    On the other hand, $1,400 can buy the whole family a nice three-day vacation or more than two dozen regular Transformers toys. That kind of math makes it difficult to add this Cybertronian to the household register. But for anyone who has a budget similar to a Michael Bay movie, this take on Soundwave really does feel like a dream come true. Aside from some of Robosen's other products, this robot is certainly made of sterner stuff


    This article originally appeared on Engadget at https://www.engadget.com/general/robosen-soundwave-review-a-childhood-dream-made-real-120000804.html?src=rss


  • An immersive 'Black Mirror Experience' is launching in Montreal
    Banijay is launching the Black Mirror Experience, starting with Montreal in May with additional locations to be announced in the future. Specifically, it will be produced by Banijay Live Studio, the new subsidiary of the production company that owns Black Mirror, in partnership with VR firm Univrse. The studio describes it as an interactive virtual reality experience that blends “physical space and VR… designed to blur the lines of fiction and reality in which you become the main character.” While it is based on the hit TV show, you apparently don’t need any prior knowledge of the series to be able to enjoy it.

    The experience, which will span 60 minutes, can accommodate one person and groups of up to six people. Players 12-years-old and above are welcome to participate. It puts the players in the showroom of a fictional tech giant called Phaethon that’s unveiling the LifeAgent, a robotic AI companion that’s supposed to make their owners’ life easier. LifeAgent does a full-body scan of its owner so it would know their needs before they do. But in true Black Mirror fashion, “once it sees through [their] eyes, it knows exactly how to help… whether [they] asked it to or not.”

    You can take part in the event at Infinity Experiences in Montreal, where you’ll be able to play it in French, English and Spanish.
    This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/an-immersive-black-mirror-experience-is-launching-in-montreal-115915992.html?src=rss


  • What to expect from WWDC 2026
    WWDC 2026, the latest version of Apple9s yearly developer conference, runs from June 8-12, and by all appearances the company has some important updates to outline. In comparison to Liquid Glass, the design material Apple introduced last year and now uses across all its operating systems, the new features the company is rumored to announce might not be aesthetic, but they could make just as big of a splash. Namely because Apple might finally be ready to show off its second stab at an overhauled version of Siri.

    If you9re curious to see the company9s new plans for yourself, you can watch Apple9s WWDC 2026 keynotelive on its website, YouTube channel or the Apple Developer Bilibili channel in China. Apple will also host its Platforms State of the Union stream and individual developer workshops on its developer website if you want to learn even more details about the software updates the company will release later this year. Luckily, we do have some sense of what Apple has in store, and it looks like stability improvements and AI are the company9s big focuses for the updates coming to iOS, iPadOS, macOS, watchOS, visionOS and tvOS this fall.
    A Snow Leopard-esque approach to stability and performance
    Apple released Mac OS X Snow Leopard in 2009, primarily as a way to clean up the performance and refine the new features the company released with Mac OS X Leopard two years prior. The decision to essentially "take a year off" to focus on making everything about the company9s desktop operating system feel better was well-received, and Apple is apparently planning to have iOS 27 serve a similar role.

    first introduced Apple Intelligence at WWDC 2024, it promised to launch an updated version of the voice assistant that could use your personal context (like the information securely stored on your iPhone) to act across apps. Apple delayed those features in March 2025 and then announced a partnership with Google in January 2026 to use Gemini models to presumably make them possible. 

    Those features might finally arrive in this year9s updates, but Apple is reportedly also changing how users interact with Siri by making the assistant more like a chatbot, direct Siri to perform two actions at the same time. Developers will reportedly also be able to integrate their own AI assistants with Siri, much like OpenAI has with ChatGPT.
    New places to talk to AI
    The chatbot version of Siri will be accessible in the usual ways, but also reportedly through a standalone Siri app. The new app will let users prompt the assistant to take care of tasks on their device, search the web and even access news, not unlike current Gemini and ChatGPT apps. Bloomberg writes that the app will also be a way to review past conversations with Siri and receive suggestions of prompts to try with the new chatbot version of the assistant.

    Users will also be able to interact with Siri inside Apple9s other apps via a new feature called "Ask Siri." This may appear as an option in app menus, and allow you to ask the AI assistant questions about content in the app. It9s not clear if this will be as in-depth or capable as Google9s Ask Maps or Ask Photos features, but it at least seems like Apple9s thinking along the same lines as its partner.
    This article originally appeared on Engadget at https://www.engadget.com/big-tech/what-to-expect-from-wwdc-2026-110000086.html?src=rss


  • Slack's upgraded AI can analyze how you work
    Salesforce has unveiled the newest version of Slack, which comes with a whole host of new AI features to add to its ever-growing catalog. Naturally, many of these tools are embedded into Slackbot, which the company had already pledged to turn into a “personalized AI companion.” The new features include the stuff you’d expect, such as transcription, note taking and deep research, as well as integrations with the rest of the Salesforce family. But it’ll also get “reusable skills,” which sound a lot like automations, where a team can define a task from start to finish, and then the bot will run it whenever it’s called for.

    In fact, there’s a big focus on sharing and co-developing tools within organizations, so if you find a prompt that actually gets useful data out of Slackbot, you can share that with your team. And Slackbot will now analyze how you work as it attempts to discern your preferences, workflows and shortcuts. Which, if you read it in one way, sounds as if it’s actively looking to work out how to do your job so it can just replace you. Of course, that probably won’t happen, right? Right?

    Salesforce is also using these new Slack tools as a way to gently upsell small businesses toward its bigger products. New Slackbot is equipped with “native customer management,” reading your channels, learning what goes on, and keeping your “deals, contacts and call notes up to date automatically.” In its release, it even says that growing firms can “start simple inside Slack, scale up to Salesforce when ready.” Similarly, every Salesforce customer will now be getting Slack bundled in, to help ensure all of your relationships and work remain in the same place under Slackbot’s helpful eye.
    This article originally appeared on Engadget at https://www.engadget.com/general/slacks-upgraded-ai-can-analyze-how-you-work-103007261.html?src=rss


  • Watch the first crewed Artemis mission take flight
    Artemis II, the first crewed mission under the Artemis program, is scheduled to launch today, April 1. NASA is opening a two-hour window for its lift off, starting at 6:24 PM Eastern time, at the Kennedy Space Center in Florida. The agency said the forecast for launch day “shows an 80 percent chance of favorable weather conditions” and that, on March 31, its engineers had finished critical health checks on the Space Launch System rocket that the mission will use.

    On the evening of March 31, the engineers shifted the launch system into its final configuration. In the early hours of April 1, they will activate the ground launch sequencer. You can start watching Artemis II’s launch event at 7:45AM ET when the Artemis team will load propellant into the SLS rocket. Full launch coverage begins at 12:50 PM ET on NASA+, Amazon Prime or the YouTube video embedded below.

    The Artemis II mission will take NASA astronauts Reid Wiseman, Victor Glover, Christina Koch, as well as Canadian Space Agency astronaut Jeremy Hansen on a 10-day trip around the moon. It will be NASA’s first flight with a crew onboard the SLS rocket and Orion spacecraft system, and it will be humanity’s first foray into deep space since the Apollo program. During their 10-day mission, the astronauts will observe how journeys beyond Earth’s orbit affect human health. Artemis II was supposed to launch in February, but the attempt had failed due to a hydrogen leak. Another attempt in March was delayed yet again due a helium issue. If the launch doesn’t take place today as planned, NASA’s next launch opportunity is on April 6.
    This article originally appeared on Engadget at https://www.engadget.com/science/space/watch-the-first-crewed-artemis-mission-take-flight-092800981.html?src=rss


  • Dinosaur Polo Club has released a new co-op game and it's free
    Two pieces of good gaming news today. First: Dinosaur Polo Club has shadow dropped a brand new game today. Second, it9s available for free on both PC and Mac from Itch.io. The project is called Read the F*cking Manual, or RTFM, and it is a co-op game based on working in tech support.

    Dinosaur Polo Club is known for previous games Mini Metro and Mini Motorways. Both are stellar examples of simple, elegant game design, and a small group within the company took this game jam concept from passion project to a fully fledged release. 

    Per the description, "Players must work together — or not — in this atmospheric game of trust and communication." The premise is that one player, the Troubleshooter, has the manual for the console, while the other player, the Terminal Operator, has to describe what9s on their screen, which stays out of the Troubleshooter9s sight. The workplace setting seems particularly apropos, because this is the sort of team-building activity you might do on the job that could be really fun or downright torturous depending on how much you like your colleagues. And the whole experience seems to dance around the horror genre, because there seem to be different endings depending on how much each person stretches the truth about what9s really happening.
    This article originally appeared on Engadget at https://www.engadget.com/gaming/dinosaur-polo-club-has-released-a-new-co-op-game-and-its-free-214638400.html?src=rss


  • The Backrooms trailer combines creepypasta dread and A24 prestige horror
    Against all odds, A24’s adaptation of The Backrooms actually looks like a proper elevated horror movie. Hell, it’s even got Oscar winner Chiwetel Ejiofor (12 Years a Slave, Serenity) and Cannes favorite Renate Reinsve (Sentimental Value) onboard. Judging from the film’s fist trailer, which combines The Backrooms creepypasta-born dread around liminal spaces, and A24’s slick horror aesthetic, you couldn’t tell that its director can’t even legally drink in the US yet. Yes folks, Kane Parsons is just 20.

    Parsons, AKA Kane Pixels, made a splash four years ago with his original Backrooms shorts, the first of which has amassed over 73 million views on YouTube. Those were relatively simple episodes created in Blender, but they did an admirable job of feeling genuinely creepy. More recently, Parsons has also dabbled in horror shorts with his series The Oldest View.

    While Parsons certainly has a ton of internet clout behind him, he also has a strong eye for slow-burn horror. This trailer alone is making me feel uneasy about heading into my dimly lit basement office. He also won’t be the first internet creator to reach cinemas this year. Markiplier’s adaptation of the indie game Iron Lung was particularly notable, since he funded both the production and theatrical distribution on his own.

    The Backrooms joins Genki Kawamura’s adaptation of the game Exit 8 as another new horror film about spooky liminal spaces. It’ll be interesting to see how the two compare. The former started as 4chan stories and images around eerily empty buildings, while the latter was a game where you slowly walked through a repetitive Tokyo subway. There’s more room for Parsons to turn The Backrooms into a narrative of his own, whereas Exit 8 is somewhat restricted by the original game.


    This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/the-backrooms-trailer-combines-creepypasta-dread-and-a24-prestige-horror-213602238.html?src=rss


  • Toyota's still trying to make hydrogen fuel cells happen
    Toyota is teaming up with Daimler and Volvo to work on fuel cell technology. The Japanese company is signing on to the joint venture cellcentric that Volvo and Daimler launched back in 2020. Once it officially joins, Toyota and cellcentric will collaborate on managing the development and production of fuel cell unit cells. 

    "We are deeply grateful for the opportunity to soon be joining Daimler Truck and Volvo Group as partners in building a hydrogen society," Toyota President and CEO Koji Sato said. "cellcentric which possess deep expertise in commercial fields together with Toyota ‘s over 30 years of fuel-cell development in the passenger car sector, can combine their strengths to deliver one of the world-leading fuel cell systems for heavy commercial vehicles."

    It9s a move that runs counter to where the auto industry has been trending. Last year, Stellantis announced that it would end its hydrogen fuel cell development program. That9s the company that owns brands including Chrysler, Citroen, Fiat, Jeep and Peugeot. GM also gave up on hydrogen in 2025. Even Toyota had rethought some of its commitment to hydrogen last year, pivoting to emphasize industrial applications rather than commercial ones.
    This article originally appeared on Engadget at https://www.engadget.com/transportation/toyotas-still-trying-to-make-hydrogen-fuel-cells-happen-202237728.html?src=rss


  • Tesla's robotaxis are reportedly remotely driven by humans, sometimes
    In a letter shared with Senator Ed Markey (D-Mass.), Tesla admitted that its robotaxis are sometimes driven remotely by human operators, can call on human help — Waymo calls them "fleet response" — to offer context and answer questions to help it navigate complicated driving situations. The company claims these workers never drive the robotaxi themselves, but they are able to see the car's environment through its sensors to help it get unstuck. Self-driving car companies typically avoid remote operation, Wired writes, because technical limitations like latency and the limited perspective of a robotaxi’s sensors can make it hard to drive them easily and safely.

    Tesla's approach to self-driving has always cut against the grain, though. Whereas competitors continue to rely on a mix of radar and other sensors to navigate, Tesla has exclusively focused on using cameras for its Full Self Driving (FSD) system. The company has also had to deal with a number of high-profile crashes related to FSD, which prompted a probe by the US National Highway Traffic Safety Administration in October 2025.

    The company launched its robotaxi service in Austin, Texas in June 2025, in a limited capacity and with human safety drivers sitting in the driver's seat in case of emergency. Tesla is also reportedly testing rides without safety drivers in the same area, which might be why it has contingencies for remote operators to step in.
    This article originally appeared on Engadget at https://www.engadget.com/transportation/teslas-robotaxis-are-reportedly-remotely-driven-by-humans-sometimes-200639550.html?src=rss


  • TikTok adds in-app Cameo integration for creators
    TikTok and Cameo are teaming up to make it easier for TikTok users to request personalized videos. The two companies announced a new integration that makes Cameo accessible directly from TikTok for creators and fans. 

    With the update, TikTok creators can add Cameo links directly to their videos and viewers can request a personalized clip without leaving the TikTok app. Creators who aren9t currently on Cameo can also sign up for the service without having to onboard through Cameo. 

    Up to now, Cameo has been known for its personalized videos from celebrities, but TikTok stars are "among the fastest-growing talent segments" on the app, according to the company. The new integration should make it easier for those creators to reach fans and promote their presence on Cameo.

    It9s not surprising that Cameo would see TikTok creators as a potentially large untapped audience for its service. It9s not as clear what TikTok is getting out of the arrangement. The company could have created its own Cameo-style feature for personalized shoutouts. The app already has several features that allow fans to interact with creators, including by sending virtual gifts in livestreams. Cameo didn9t immediately respond to questions about whether TikTok gets a cut of the transactions made via its app or if there are differences in pricing structure between the two apps.
    This article originally appeared on Engadget at https://www.engadget.com/social-media/tiktok-adds-in-app-cameo-integration-for-creators-195411895.html?src=rss


  • A Palworld horror-themed dating sim spinoff is on the way
    Palworld developer Pocketpair #AprilFoolsDay) pic.twitter.com/NALIhnuQdO
    — Palworld (@Palworld_EN) March 31, 2026
    We don9t know too much about the specifics of gameplay, though there is a trailer. Developer Pocketpair insists this is not an April Fool9s Day joke, despite today9s date. There9s an active Steam page complete with system requirements, for whatever that9s worth. We don9t have a release date or price for this one just yet.

    This isn9t the first Palworld spinoff. The company recently announced Palworld: Palfarm, which is a farming sim where players can punish Pals that aren9t working hard enough. There9s no release date for that one yet either.

    The original Palworld has proven to be a huge hit. It9s a cheeky and violent take on Pokémon that has attracted plenty of negative attention from Nintendo. There9s no way to date or eat Pokémon in any of Nintendo9s games, though Pokopia lets players move in with the creatures and sleep next to them. Many people are particularly fond of turning Machoke into a house husband, who is basically just a big and buff man.
    This article originally appeared on Engadget at https://www.engadget.com/gaming/a-palworld-horror-themed-dating-sim-spinoff-is-on-the-way-185429664.html?src=rss


  • Iran threatens imminent attacks on US tech companies in the Middle East
    The Islamic Revolutionary Guard Corps (IRGC), a branch of Iran9s armed forces, has threatened to target US tech companies9 operations in the Middle East. It told employees of 18 companies — including Apple, Google, Meta and NVIDIA — “to leave their workplaces immediately to save their lives,” as CBS News reported. Those living close to the companies9 facilities in the region were instructed to evacuate immediately as well. Microsoft, Oracle, Tesla, HP, Intel, Palantir, Boeing, Dell, Cisco and IBM are also among the companies that the IRGC named.

    "Since the main element in designing and tracking terror targets are American [information and communications technology] and AI companies, in response to this terrorist operation, from now on the main institutions effective in terrorist operations will be our legitimate targets," the IRGC said in a statement. The military force warned it will start targeting the companies on Wednesday evening if more Iranian leaders are killed.

    Iran previously pledged to attack companies and banks tied to the US and Israel, though the warning it issued on Tuesday had a specific deadline. Earlier this month, Iranian drones struck Amazon data centers in Bahrain and the United Arab Emirates, disrupting Amazon Web Services operations in the region. 

    The US reportedly used Anthropic9s AI in its initial airstrikes against Iran at the onset of the war in late February. Israel has been using a new AI platform of its own to help it track the movements of Iranian officials. 
    This article originally appeared on Engadget at https://www.engadget.com/big-tech/iran-threatens-imminent-attacks-on-us-tech-companies-in-the-middle-east-184841155.html?src=rss



  • The UK's antitrust regulator is looking into Microsoft's possible monopoly power
    The UK9s Competition and Markets Authority is once more turning its lens on Microsoft. The tech company will be the focus of an investigation by the regulator to see if it can be assigned strategic market status (SMS). The CMA already has "a major concern" with Microsoft9s alleged limiting of competition in the cloud space via productivity software like Word and Excel, chat app Teams, AI companion Copilot and even Windows itself. The SMS designation "would allow the CMA to act" against the company. The investigation will begin in May.

    In addition, the UK regulator is also following up on an inquiry into Microsoft and Amazon from 2025, where it sought to exert more control over the domestic cloud services market. As a result of that action, the CMA said Amazon and Microsoft have agreed to a plan involving egress fees and interoperability around cloud services. "These changes will reduce expense and effort for UK customers when using more than one cloud provider," the CMA bulletin states.

    The CMA has frequently had Microsoft in its sights. The company sparked an investigation in 2023 for its relationship with OpenAI and in 2024 for its actions hiring staff from Inflection AI.
    This article originally appeared on Engadget at https://www.engadget.com/big-tech/the-uks-antitrust-regulator-is-looking-into-microsofts-possible-monopoly-power-182221704.html?src=rss


  • Meta will "substantially reduce" describing Instagram teen accounts as PG-13
    Meta has agreed to "substantially reduce” its use of the PG-13 ratings system in relation to its Teen Accounts on Instagram starting April 15.

    Last year, the Motion Picture Association objected to Meta directly referencing its movie content rating, which cautions parents against letting their pre-teens engage with certain media. In a cease-and-desist letter seen by The Wall Street Journal at the time, the MPA said that Meta claiming its teen accounts were comparable to PG-13 ratings was "literally false and highly misleading."

    The MPA argued that its guidelines for the established movie-ratings system and Meta’s own explanation of the revamped accounts for minors did not align, and that drawing a link could have a detrimental effect on the MPA’s public image by association. It also said that Meta’s system seemingly relies heavily on AI to determine what younger users see on the social media platform.

    When introducing the changes in 2025, Meta said that the risk of seeing "suggestive content" or hearing certain language in a movie rated 13+ was a good way of framing something similar happening on an Instagram teen account. It added that it was doing all it could to keep such instances to a minimum. 

    Meta has now updated that initial blog post about the changes after coming to an agreement with the MPA, adding a lengthy disclaimer that reads, in part, "there are lots of differences between social media and movies. We didn’t work with the MPA when updating our content settings, they’re not rating any content on Instagram, and they’re not endorsing or approving our content settings in any way."

    Meta goes on to explain that it drew "inspiration" from the MPA guidance given its familiarity with parents, as well as feedback it had received from parents, and will continue to do so. The difference is that it won’t make the connection so explicitly in its communications going forward.

    "Today’s agreement clearly distinguishes the MPA’s film ratings from Instagram’s Teen Account content moderation tools," said Charles Rivkin, Chairman and CEO of the MPA. "While we welcome efforts to protect kids from content that may not be appropriate for them, this agreement helps ensure that parents do not conflate the two systems – which operate in very different contexts. The MPA is proud of the trust we have built with parents for nearly sixty years with our film rating system, and we will continue to do everything we can to protect that trust."
    This article originally appeared on Engadget at https://www.engadget.com/social-media/meta-will-substantially-reduce-describing-instagram-teen-accounts-as-pg-13-175912683.html?src=rss



  • DoorDash partners with Rivian spinoff Also for autonomous delivery vehicles
    DoorDash9s autonomous delivery plans will get an assist from the Rivian spinoff Also. On Tuesday, the companies announced a strategic partnership in which the delivery company will invest in Also. They intend to "develop and accelerate deployment of autonomous delivery at scale."

    The companies didn9t specify which micromobility vehicles will be used. Also, which Rivian spun off as a separate company in 2025, is currently focused on models that combine pedals and motorized assist.

    Also9s first consumer product is the $3,500 TM-B e-bike with a virtual drivetrain. Seemingly more tailored to DoorDash9s needs is the TM-Q. This four-wheeled EV is designed to haul cargo while still fitting in bike lanes. (Have fun with that, cyclists!) The larger (commercial) version, pictured below, looks like it could haul quite a few food orders at once.
    The TM-Q with its most robust modular storage cabin (left) and without any attachments (right)Also
    In a statement, Also co-founder and president Chris Yu said the partnership will deploy autonomous vehicles in "areas not yet fully solved for." These include "the intersection of roadways, bike lanes, and road adjacent spaces." In October, Amazon agreed to buy thousands of TM-Q vehicles for last-mile deliveries.

    As part of the deal, DoorDash co-founder Stanley Tang will join Also as a board observer. TechCrunch reports that the partnership boosts Also9s valuation to above $1 billion.
    This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/doordash-partners-with-rivian-spinoff-also-for-autonomous-delivery-vehicles-163240124.html?src=rss


  • Rec Room, a Roblox-style VR game, is shutting down
    The Roblox-like VR title Rec Room is shutting down after operating for a decade. The free-to-play social game is closing its doors because the developers "never quite figured out" how to make it profitable, despite attracting 150 million players.

    "We spent a long time trying to find a way to make the numbers work," the team wrote in a blog post. "But with the recent shift in the VR market, along with broader headwinds in gaming, the path to profitability has gotten tough enough that we’ve made the difficult decision to shut things down."

    The shut down officially happens on June 1, but the platform is already making serious changes. Starting today, users will no longer be able to make friends, create new accounts or subscribe to the premium service. However, many features locked behind that subscription paywall will be free from now until June.

    The devs are also allowing users to download some of the assets connected to rooms they created. This could, in theory, let them port their creations to other platforms in the future. Snapchat owner Snap has already bought up a bunch of Rec Room9s assets and some employees will join the social media company, according to a report by GeekWire.

    Rec Room first appeared all the way back in 2016, years before the standalone Meta Quest entered the VR scene. It was a massive hit on the PSVR platform before being ported to other hardware. There9s even a traditional version of the game available for non-VR platforms. Just like Roblox, it lets folks design their own spaces to hang out in.

    VR is in a tough spot right now. Meta was an industry leader, but the company has been laying off hundreds of people from its Reality Labs division. This is the team that makes VR/AR hardware and software. It9s been reported that, instead, the company has been funneling more money into ongoing AI efforts. Sony9s PSVR2 was also not a gigantic hit.
    This article originally appeared on Engadget at https://www.engadget.com/ar-vr/rec-room-a-roblox-style-vr-game-is-shutting-down-154350384.html?src=rss


OSnews

  • How to turn anything into a router
    I don’t like to cover “current events” very much, but the American government just revealed a truly bewildering policy effectively banning import of new consumer router models. This is ridiculous for many reasons, but if this does indeed come to pass it may be beneficial to learn how to “homebrew” a router. Fortunately, you can make a router out of basically anything resembling a computer. ↫ Noah Bailey I genuinely cant believe making your own router with Linux or BSD might become a much more widespread thing in the US. Im not saying its a bad thing  itll teach some people something new  but it just feels so absurd.


  • Microsoft Copilot is now injecting ads into pull requests on GitHub
    Why do so many people keep falling for the same trick over and over again? With an over $400 billion gap between the money invested in AI data centers and the actual revenue these products generate, Silicon Valley slowly returned to the tested and trusted playbook: advertising. Now, ads are starting to appear in pull requests generated by Copilot. According to Melbourne-based software developer Zach Manson, a team member used the AI to fix a simple typo in a pull request. Copilot did the job, but it also took the liberty of editing the PRs description to include this message: Quickly spin up Copilot coding agent tasks from anywhere on your macOS or Windows machine with Raycast.! ↫ David Uzondu at Neowin It turns out that Microsoft has added ads to over 1.5 million Copilot pull requests on GitHub, and theyre even appearing on GitLab, one of the GitHub alternatives. The reasoning is clear, too, of course: AI! companies and investors have poured ungodly amounts of money in AI! that is impossible to recover, even with paying customers. As such, the logical next step is ads, and many AI! companies are already starting to add advertising to their pachinko machines. It was only a matter of time before Copilot would start inserting ads into the pull requests it ejaculates over all kinds of projects. This isnt the first time a once-free service turns on its users, but its definitely one of the quickest turnarounds Ive ever seen. Usually it takes much longer before companies reach the stage of putting ads in their products to plug any financial bleeding, but with the amount of money poured into this useless black hole, it really shouldnt be surprising were already there. Im sure Copilots competitors, like Claude, will soon follow suit. Theyre enshittifying Git, and developers are just letting it happen. No wonder worker exploitation is so rampant in Silicon Valley.


  • Capability-based security for Redox: namespace and CWD as capabilities
    By reimplementing these features using capabilities, we made the kernel simpler by moving complex scheme and namespace management out of it which improved security and stability by reducing the attack surface and possible bugs. At the same time, we gained a means to support more sandboxing features using the CWD file descriptor. This project leads the way for future sandboxing support in Redox OS. As the OS continues to move toward capability-based security, it will be able to provide more modern security features. ↫ Ibuki Omatsu Redox seems to be making the right decisions at, crucially, the right time.


  • The curious case of retro demo scene graphics
    Of course, it was only a matter of time before the time-honoured tradition of the demoscene also got infected by AI!. For me personally, generative AI ruins much of the fun. I still enjoy creating pixel art and making little animations and demos. My own creative process remains satisfying as an isolated activity. Alas, obvious AI generated imagery  as well as middle-aged men plagiarizing other, sometimes much younger, hobbyist artists  makes me feel disappointed and empty. Its not as much about effort as it is about the loss of style and personality; soul, if you will. The result is defacement, to echo T. S. Eliot, rather than inspired improvement. Even in more elaborate AI-based works, its hard to tell where the prompt ends and the pixelling begins. ↫ Carl Svensson A wonderful explanation of the rather unique views on originality, stealing, plagiarism, and related topics within the demoscene, which certainly diverge from many other places.


  • Running a Plan 9 network on OpenBSD
    This guide describes how you can install a Plan 9 network on an OpenBSD machine (it will probably work on any unix machine though). The authentication service (called authsrv! on Plan 9) is provided by a unix version: authsrv9. The file service is provided by a program called u9fs!. It comes with Plan 9. Both run from inetd. The (diskless) cpu server is provided by running qemu, booted from only a floppy (so without local storage). Finally, the terminal is provided by the program drawterm. The nice thing about this approach is that you can use all your familiar unix tools to get started with Plan 9 (e.g. you can edit the Plan 9 files with your favorite unix editor). Im assuming you have read at least something about Plan 9, for example the introduction paper Plan 9 from Bell Labs. ↫ Mechiel Lukkien If youre running OpenBSD, youre already doing something better than everyone else, and if you want to ascend to the next level, this is a great place to start. Of course, the final level, where you leave your earthly roots behind and become a being of pure enlightened energy, is running Plan 9 on real hardware as the universe intended, but lets not put the cart before the horse. One day, all of humanity will just be an endless collection of interconnected cosmic Plan 9 servers, more plentiful than the stars in the known universe.


  • Will AI! chatbots be the tobacco of the future?
    Towards the end of 2024, Dennis Biesma decided to check out ChatGPT. The Amsterdam-based IT consultant had just ended a contract early. “I had some time, so I thought: let’s have a look at this new technology everyone is talking about,” he says. “Very quickly, I became fascinated.” Biesma has asked himself why he was vulnerable to what came next. He was nearing 50. His adult daughter had left home, his wife went out to work and, in his field, the shift since Covid to working from home had left him feeling “a`little isolated”. He smoked a bit of cannabis some evenings to “chill”, but had done so for years with no ill effects. He had never experienced a mental illness. Yet within months of downloading ChatGPT, Biesma had sunk €100,000 (about £83,000) into a business startup based on a delusion, been hospitalised three times and tried to kill himself. ↫ Anna Moore at The Guardian These stories are absolutely heart-wrenching, and it doesnt just happen to people who have had a history of mental illness or other things you might associate with priming someone for falling for! an AI! chatbot. Just a few years in, and its already clear that these tools pose a real danger to a group of people of indeterminate size, and proper research into the causes is absolutely warranted and needed. On top of that, if theres any evidence of wrongdoing from the companies behind these chatbots  intentionally making them more addictive, luring people in, ignoring established dangers, covering up addiction cases, etc.  lawsuits and regulation are definitely in order. Only yesterday, Facebook and Google lost a landmark trial in the US, ruling the companies intentionally made social media as addictive as possible, thereby destroying a persons life in the process. Countless similar lawsuits are underway all over the world, and I have a feeling that in a few years to decades, well look at unregulated, rampant social media the same way we look at tobacco now. Perhaps AI! chatbots will join their ranks, too.


  • Microsoft removes trust for drivers signed with the cross-signed driver program
    Today, we’re excited to announce a significant step forward in our ongoing commitment to Windows security and system reliability: the removal of trust for all kernel drivers signed by the deprecated cross-signed root program. This update will help protect our customers by ensuring that only kernel drivers that the Windows Hardware Compatibility Program (WHCP) have passed and been signed can be loaded by default. To raise the bar for platform security, Microsoft will maintain an explicit allow list of reputable drivers signed by the cross-signed program. The allow list ensures a secure and compatible experience for a limited number of widely used, and reputable cross-signed drivers. This new kernel trust policy applies to systems running Windows 11 24H2, Windows 11 25H2, Windows 11 26H1, and Windows Server 2025 in the April 2026 Windows update. All future versions of Windows 11 and Windows Server will enforce the new kernel trust policy. ↫ Peter Waxman at the Windows IT Pro Blog The cross-signed root program was discontinued in 2021, and ran since the early 2000s, so I think its fair to no longer automatically assume such possibly old and outdated drivers are still to be trusted.


  • Windows 95 defenses against installers that overwrite a file with an older version
    Ill never grow tired of reading about the crazy tricks the Windows 95 development team employed to make the user experience as seamless as they could given the constraints they were dealing with. During the 16bit Windows days, application installers could replace system components with newer versions if such was necessary. Installers were supposed to do a version check, but many of them didnt follow this guidance. When moving to Windows 95, this meant installers ended up replacing Windows 95 system components with Windows 3.x versions, which wasnt exactly a goods thing. So, they came up with a solution. Windows 95 worked around this by keeping a backup copy of commonly-overwritten files in a hidden C:\Windows\SYSBCKUP directory. Whenever an installer finished, Windows went and checked whether any of these commonly-overwritten files had indeed been overwritten. If so, and the replacement has a higher version number than the one in the SYSBCKUP directory, then the replacement was copied into the SYSBCKUP directory for safekeeping. Conversely, if the replacement has a lower version number than the one in the SYSBCKUP directory, then the copy from SYSBCKUP was copied on top of the rogue replacement. ↫ Raymond Chen All of this happened entirely silently, and neither the installers nor the user had any idea this was happening. The Windows 95 team tried other solutions, like just making it impossible to replace system components with older versions entirely, but that caused many installers to break. Some installers apparently even went rogue and would create a batch file that would replace the system components upon a reboot, before Windows 95 could perform its silent fixes. Wild. I used Windows 95 extensively, and had no idea this was a thing.


  • US regulator bans imports of new foreign-made routers, citing security concerns
    The U.S. Federal Communications Commission said on Monday it was banning the import of all ​new foreign-made consumer routers, the latest crackdown on Chinese-made electronic gear over ‌security concerns. China is estimated to control at least 60% of the U.S. market for home routers, boxes that connect computers, phones, and smart devices to the internet. ↫ David Shepardson at Reuters Im sure the American public will be thrilled to find out yet another necessity has drastically increased in price.


  • Apple discontinues the Mac Pro with no plans for future hardware
    It’s the end of an era: Apple has confirmed to 9to5Mac that the Mac Pro is being discontinued. It has been removed from Apple’s website as of Thursday afternoon. The “buy” page on Apple’s website for the Mac Pro now redirects to the Mac’s homepage, where all references have been removed. Apple has also confirmed to 9to5Mac that it has no plans to offer future Mac Pro hardware. ↫ Chance Miller at 9To5Mac If a Mac Pro falls in the back of the Apple Store and theres no one around to hear it, does it make a sound?


  • The reports of age verification in Linux are greatly exaggerated, for now
    Several US states, the country of Brazil, and Im sure other places in the world have enacted or are planning to enact laws that would place the burden of age verification of users on the shoulders of operating system makers. The legal landscape is quite fragmented at this point, and theres no way to tell which way these laws will go, with tons of uncertainties around to whom these laws would apply, if it targets accounts for application store access or the operating system as a whole, what constitutes an operating system in the first place, and many more. Still, these laws are already forcing major players like Apple to implement sharing self-reported age brackets with application developers (at least in iOS), so theres definitely something happening here. In recent weeks, the open source world has also been confronted with the first consequences of these laws, as both systemd and xdg-desktop-portal have responded to operating system-level age verification laws in, among other places, California and Colorado, by adding birthDate to userdb (on systemds side) and developing an age verification portal (on xdg-desktop-portals side) for use by Flatpaks. The age verification portal would then use the value set in usrdbs birthDate as its data source. The value in birthDate would only be modifiable by an administrator, but can be read by users, applications, and so on. Crucially, this field is entirely optional, and distributions, desktop environments, and users are under zero obligation to use it or to enter a truthful value. In fact, contrary to countless news items and comments about these additions, nothing about this even remotely constitutes as age verification!, as nothing  not the government, not the distribution or desktop environments, not the user  has to or even can verify anything. If these changes make it to your distribution, you dont have to suddenly show your government ID, scan your face, or link your computer to some government-run verification service, or even enter anything anywhere in the first place. Furthermore, while the xdg-desktop-portals proposals are still fluid and subject to change, consensus seems to be to only share age brackets with applications, instead of full birth dates or specific ages  assuming anything has even been entered in the birthDate field in the first place. Even if your Linux distribution and/or desktop environment implements everything needed to support these changes and expose them to you in a nice user interface, everything about it is optional and under your full control. The field is of the same type as the existing fields emailAddress, realName, and location, which are similarly entirely optional and can be left empty if desired. Taken in isolation, then, as it currently stands, theres really not much meat to these changes at all. The primary reason to implement these changes is to minimally comply with the new laws in California, Colorado, Brazil, and other places, and its understandable why the people involved would want to do so. If they do not, they could face lawsuits, fines, or worse, and I dont know about you, but I wouldnt want to be on the receiving end of the western worlds most incompetent justice system. Aside from that, these changes make it possible to build robust parental controls, which isnt mentioned in the original commits to systemd, but is clearly the main focal point of xdg-desktop-portals proposal. This all seems well and good, but given todays political climate in the United States, as well as the course of history, that as it currently stands! is doing a lot of heavy lifting. Rightfully so, a lot of people are worried about where this could lead. Sure, today these are just inconsequential, optional changes in response to what seems to be misguided legislation, but what happens once these laws are tightened, become more demanding, and start requiring a lot more than just a self-reported age bracket? In Texas, for instance, H.B. 1131 requires any commercial entity, including websites, that contains more than one-third sexual material harmful to minors! to implement age verification tools using things like government-issued IDs or bank transaction data to verify visitors ages before allowing them in. The UK has a similar law on the books, too. Its not difficult to imagine how some other law will eventually shift this much stricter, actual age verification from websites and applications into operating systems instead. What will systemds and xdg-desktop-portals developers do, then? Will they comply as readily then as they do now? This is a genuine worry, especially if you already belong to a group targeted by the current US administration, or were face-scanned by ICE at a protest. Large groups of especially religious extremists consider anything thats LGBTQ+ to be sexual material harmful to minors!, even if its just something normal like a gay character in a TV show. Its not hard to imagine how age verification laws, especially if they force age verification at the operating system level, can become weaponised to target the LGBTQ+ community, other minorities, and people protesting the Trump regime. You may think this wont affect you, since youre using an open source operating system like desktop Linux or one of the BSDs, and surely they are principled enough to ignore such dangerous laws and simply not comply at all, right? Sadly, heres where the idealism and principles of the open source world are going to meet the harsh boot of reality; while open source software has a picturesque image of talented youngsters hacking away in their bedrooms, the reality is that most of the popular open source operating systems are actually hugely complex operations that require a ton of funding, and that funding is often managed by foundations. And guess where most popular Linux distributions and BSD variants foundations are located? Developers from all over the world may contribute to Debian, but all of its financials and trademarks are managed by Software in the Public Interest, domiciled in New York State. Fedora is part of Red Hat, owned by IBM, and


  • Windows native application development is a mess
    Usually, when developers or programmers write articles about their experiences developing for a platform they have little to no experience with, the end result usually comes down to they do things differently, therefor it is bad actually!, which is deeply unhelpful. This article, though, is from a longtime Windows user and developer, but one who hasnt had to work on native Windows development for a long time now. When he decided to write his own native Windows application to scratch a personal itch, it wasnt a great experience. While I followed the Windows development ecosystem from the sidelines, my professional work never involved writing native Windows apps. (Chromium is technically a native app, but is more like its own operating system.) And for my hobby projects, the web was always a better choice. But, spurred on by fond childhood memories, I thought writing a fun little Windows utility program might be a good retirement project. Well. I am here to report that the scene is a complete mess. I totally understand why nobody writes native Windows applications these days, and instead people turn to Electron. ↫ Domenic Denicola Denicola decided to try and use the latest technologies and best practices from Microsoft regarding Windows development, and basically came away aghast at just how shot of an experience it really is. Im not a developer, but you dont need to be to grasp the severity of the situation after following his development timeline and reading about his struggles. If this is truly representative of the Windows application development experience, its really no surprise just how few new, quality Windows applications there are, and why even Microsofts own Windows developers resort to things like React for the Start menu to enabler faster and easier iteration. This is a complete dumpster fire.


  • Java Sun SPOTs (Small Programable Object Technology)
    These were Sun microcontrollers that run Squawk Java ME directly on metal with gc and all the bells and whistles, created by Sun Microsystems in 2005. The feature mesh networking and tcp/ip and multitasking. Even the drivers are java just like Java OS. They run a command and control server by default and there’s graphical network builders and deployment managers (Solarium) they also do some more esoteric stuff like process migration. ↫ Penny I have no use for these but I want them. They wouldve made an excellent addition to my Sun article. Theres still a detailed tutorial and informational website up about these things, too.


  • The OpenBSD init system and boot process
    In recent weeks, systemd has both embraced slopcoding and laid the groundwork for age verification built right into systemd-based Linux distributions, theres definitely been an uptick in people talking about alternative init systems. If you want to gain understanding in a rather classic init system, OpenBSDs is a great place to start. OpenBSD has a delightfully traditional init system, which makes it a great place to start learning about init systems. Its simple and effective. Theres a bit of a counter movement in the IT and FOSS worlds rebelling against hyperscaler solutions pushing down into everyones practices. One of the rallying cries Ive been seeing is to remind people that You Can Just Do Things" on the computer. The BSD init system, and especially OpenBSDs is something of a godparent to this movement. init(8) just runs a shell script to start the computer, and You Can Just Do Things" in the script to get them to happen on boot. ↫ Overeducated-Redneck.net My main laptop is currently in for warranty repairs, but once it returns, I intend to set it up with either OpenBSD or a Linux distribution without systemd (most likely Void) to see how many systems I can distance from systemd without giving myself too much of a headache (Im guessing my gaming machine will remain on systemd-based Fedora). Im not particularly keen on slopcoding and government-mandated age verification inside my operating systems, and Im definitely feeling a bit of a slippery slope underneath my feet. I have my limits.


  • Microsoft finally makes a few concrete promises about Windows 11 improvements
    Earlier this year, Microsoft openly acknowledged the sorry state of Windows 11, and made vague promises about possible improvements somewhere in the near future, but stayed away from making any concrete promises. Today, the company published a blog post with some more details, including some actual concrete, tangible changes its going to implement over the coming two months. In coming builds, youll be able to move the taskbar to any side of the screen, instead of it being locked to the bottom, thereby reintroducing a feature present since Windows 95. Theyre also scaling back their obsession with ramming AI! in every corner of Windows, and will be removing Copilot integrations from Snipping Tool, Photos, Widgets, and Notepad. Furthermore, and this is a big one among Windows users Im sure, Windows Update will be placed under user control once again, allowing them to ignore updates, postpone them indefinitely, reboot without applying updates, and so on. These are the tangible improvements well be able to point to and say the company kept their word, and they all feel like welcome changes. Theres also a few promises that feel far more vague and less tangible, like the ever-present, long-running promise to improve File Explorer!. I feel like Microsofts been promising to fix their horrible file manager for years now, without much to show for it, so I hope this time will be different. The company also wants to improve Widgets, the Windows Insider Program, and the Feedback Hub application. These all feel less tangible, and will be harder to quantify and benchmark. Beyond these first round of improvements that were supposed to be seeing over the coming two months, Microsoft also promises to implement wider improvements across the board, with the usual suspects like better performance, quicker application launches, improved reliability, lower memory usage, and so on. They also promise to move more core Windows user interface components to WinUI 3, including the Start menu, which is currently written in React. Windows Search is another common pain point among Windows users, and here, Microsoft promises to improve its performance and clearly separate local from online results (but no word on making search exclusively local). Theres some more details in the blog post, but overall, it sounds great. However, words without actions are about as meaningful as a White House statement on the war with Iran, so seeing is believing.


  • Google to introduce overly onerous hoops to prevent sideloading!
    When Google said they were going to require verification from every single Android developer that would end the ability to install applications from outside of the Play Store (commonly wrongfully referred to as sideloading!), it caused quite a backlash. The company then backtracked a little bit, and said they would come up with an advanced flow! to make sure installing applications from outside of the Play Store remained possible. Well, Google has detailed this advanced flow!, and as everyone expected, its such a massive list of onerous hoops to jump through they might as well just lock Android down to the Play Store and get it over with. First, if a developer is verified, you can download their applications to your device and install them the same way you can do now. Second, developers with limited distribution accounts!, such as students or hobby projects, can share their applications with up to 20 devices without verification. Third, and this is where the fun starts, we have unverified developers  basically what all Android developers sharing applications outside of the Play Store are now. Heres the full advanced flow! as described by Google to allow you to install an application from an unverified developer: Setting aside the fact that developer verification is, in and of itself, a massive problem, Im kind of okay with a few scary warnings, a disclaimer, and perhaps a single reboot to enable installing applications outside of the Play Store  a few things to make normal people shrug their shoulders and not bother. However, adding enabling developer mode and a goddamn 24-hour waiting period is batshit insanity, and clearly has the intention of discouraging everyone, effectively locking Android to the Play Store. Android is already basically an entirely locked-down, closed-source platform, and once this advanced flow! comes into force, theres virtually no difference between iOS and Android, especially for us Europeans who get similarly onerous anti-user nonsense when trying to install alternative application stores on iOS. I see no reason to buy Android over iOS at this point  might as well get the faster phone with better update support.



Linux Journal News

  • EU OS: A Bold Step Toward Digital Sovereignty for Europe
    Image
    A new initiative, called "EU OS," has been launched to develop a Linux-based operating system tailored specifically for the public sector organizations of the European Union (EU). This community-driven project aims to address the EU's unique needs and challenges, focusing on fostering digital sovereignty, reducing dependency on external vendors, and building a secure, self-sufficient digital ecosystem.
    What Is EU OS?
    EU OS is not an entirely novel operating system. Instead, it builds upon a Linux foundation derived from Fedora, with the KDE Plasma desktop environment. It draws inspiration from previous efforts such as France's GendBuntu and Munich's LiMux, which aimed to provide Linux-based systems for public sector use. The goal remains the same: to create a standardized Linux distribution that can be adapted to different regional, national, and sector-specific needs within the EU.

    Rather than reinventing the wheel, EU OS focuses on standardization, offering a solid Linux foundation that can be customized according to the unique requirements of various organizations. This approach makes EU OS a practical choice for the public sector, ensuring broad compatibility and ease of implementation across diverse environments.
    The Vision Behind EU OS
    The guiding principle of EU OS is the concept of "public money – public code," ensuring that taxpayer money is used transparently and effectively. By adopting an open-source model, EU OS eliminates licensing fees, which not only lowers costs but also reduces the dependency on a select group of software vendors. This provides the EU’s public sector organizations with greater flexibility and control over their IT infrastructure, free from the constraints of vendor lock-in.

    Additionally, EU OS offers flexibility in terms of software migration and hardware upgrades. Organizations can adapt to new technologies and manage their IT evolution at a manageable cost, both in terms of finances and time.

    However, there are some concerns about the choice of Fedora as the base for EU OS. While Fedora is a solid and reliable distribution, it is backed by the United States-based Red Hat. Some argue that using European-backed projects such as openSUSE or KDE's upcoming distribution might have aligned better with the EU's goal of strengthening digital sovereignty.
    Conclusion
    EU OS marks a significant step towards Europe's digital independence by providing a robust, standardized Linux distribution for the public sector. By reducing reliance on proprietary software and vendors, it paves the way for a more flexible, cost-effective, and secure digital ecosystem. While the choice of Fedora as the base for the project has raised some questions, the overall vision of EU OS offers a promising future for Europe's public sector in the digital age.

    Source: It's FOSS
    European Union


  • Linus Torvalds Acknowledges Missed Release of Linux 6.14 Due to Oversight

    Linus Torvalds Acknowledges Missed Release of Linux 6.14 Due to Oversight

    Linux kernel lead developer Linus Torvalds has admitted to forgetting to release version 6.14, attributing the oversight to his own lapse in memory. Torvalds is known for releasing new Linux kernel candidates and final versions on Sunday afternoons, typically accompanied by a post detailing the release. If he is unavailable due to travel or other commitments, he usually informs the community ahead of time, so users don’t worry if there’s a delay.

    In his post on March 16, Torvalds gave no indication that the release might be delayed, instead stating, “I expect to release the final 6.14 next weekend unless something very surprising happens.” However, Sunday, March 23rd passed without any announcement.

    On March 24th, Torvalds wrote in a follow-up message, “I’d love to have some good excuse for why I didn’t do the 6.14 release yesterday on my regular Sunday afternoon schedule,” adding, “But no. It’s just pure incompetence.” He further explained that while he had been clearing up unrelated tasks, he simply forgot to finalize the release. “D'oh,” he joked.

    Despite this minor delay, Torvalds’ track record of successfully managing the Linux kernel’s development process over the years remains strong. A single day’s delay is not critical, especially since most Linux users don't urgently need the very latest version.

    The new 6.14 release introduces several important features, including enhanced support for writing drivers in Rust—an ongoing topic of discussion among developers—support for Qualcomm’s Snapdragon 8 Elite mobile chip, a fix for the GhostWrite vulnerability in certain RISC-V processors from Alibaba’s T-Head Semiconductor, and a completed NTSYNC driver update that improves the WINE emulator’s ability to run Windows applications, particularly games, on Linux.

    Although the 6.14 release went smoothly aside from the delay, Torvalds expressed that version 6.15 may present more challenges due to the volume of pending pull requests. “Judging by my pending pile of pull requests, 6.15 will be much busier,” he noted.

    You can download the latest kernel here.
    Linus Torvalds kernel


  • AerynOS 2025.03 Alpha Released with GNOME 48, Mesa 25, and Linux Kernel 6.13.8
    Image
    AerynOS 2025.03 has officially been released, introducing a variety of exciting features for Linux users. The release includes the highly anticipated GNOME 48 desktop environment, which comes with significant improvements like HDR support, dynamic triple buffering, and a Wayland color management protocol. Other updates include a battery charge limiting feature and a Wellbeing option aimed at improving user experience.

    This release, while still in alpha, incorporates Linux kernel 6.13.8 and the updated Mesa 25.0.2 graphics stack, alongside tools like LLVM 19.1.7 and Vulkan SDK 1.4.309.0. Additionally, the Moss package manager now integrates os-info to generate more detailed OS metadata via a JSON file.

    Future plans for AerynOS include automated package updates, easier rollback management, improved disk handling with Rust, and fractional scaling enabled by default. The installer has also been revamped to support full disk wipes and dynamic partitioning.

    Although still considered an alpha release, AerynOS 2025.03 can be downloaded and tested right now from its official website.

    Source: 9to5Linux
    AerynOS


  • Xojo 2025r1: Big Updates for Developers with Linux ARM Support, Web Drag and Drop, and Direct App Store Publishing
    Image
    Xojo has just rolled out its latest release, Xojo 2025 Release 1, and it’s packed with features that developers have been eagerly waiting for. This major update introduces support for running Xojo on Linux ARM, including Raspberry Pi, brings drag-and-drop functionality to the Web framework, and simplifies app deployment with the ability to directly submit apps to the macOS and iOS App Stores.

    Here’s a quick overview of what’s new in Xojo 2025r1:
    1. Linux ARM IDE Support
    Xojo 2025r1 now allows developers to run the Xojo IDE on Linux ARM devices, including popular platforms like Raspberry Pi. This opens up a whole new world of possibilities for developers who want to create apps for ARM-based devices without the usual complexity. Whether you’re building for a Raspberry Pi or other ARM devices, this update makes it easier than ever to get started.
    2. Web Drag and Drop
    One of the standout features in this release is the addition of drag-and-drop support for web applications. Now, developers can easily drag and drop visual controls in their web projects, making it simpler to create interactive, user-friendly web applications. Plus, the WebListBox has been enhanced with support for editable cells, checkboxes, and row reordering via dragging. No JavaScript required!
    3. Direct App Store Publishing
    Xojo has also streamlined the process of publishing apps. With this update, developers can now directly submit macOS and iOS apps to App Store Connect right from the Xojo IDE. This eliminates the need for multiple steps and makes it much easier to get apps into the App Store, saving valuable time during the development process.
    4. New Desktop and Mobile Features
    This release isn’t just about web and Linux updates. Xojo 2025r1 brings some great improvements for desktop and mobile apps as well. On the desktop side, all projects now include a default window menu for macOS apps. On the mobile side, Xojo has introduced new features for Android and iOS, including support for ColorGroup and Dark Mode on Android, and a new MobileColorPicker for iOS to simplify color selection.
    5. Performance and IDE Enhancements
    Xojo’s IDE has also been improved in several key areas. There’s now an option to hide toolbar captions, and the toolbar has been made smaller on Windows. The IDE on Windows and Linux now features modern Bootstrap icons, and the Documentation window toolbar is more compact. In the code editor, developers can now quickly navigate to variable declarations with a simple Cmd/Ctrl + Double-click. Plus, performance for complex container layouts in the Layout Editor has been enhanced.
    What Does This Mean for Developers?
    Xojo 2025r1 brings significant improvements across all the platforms that Xojo supports, from desktop and mobile to web and Linux. The added Linux ARM support opens up new opportunities for Raspberry Pi and ARM-based device development, while the drag-and-drop functionality for web projects will make it easier to create modern, interactive web apps. The ability to publish directly to the App Store is a game-changer for macOS and iOS developers, reducing the friction of app distribution.
    How to Get Started
    Xojo is free for learning and development, as well as for building apps for Linux and Raspberry Pi. If you’re ready to dive into cross-platform development, paid licenses start at $99 for a single-platform desktop license, and $399 for cross-platform desktop, mobile, or web development. For professional developers who need additional resources and support, Xojo Pro and Pro Plus licenses start at $799. You can also find special pricing for educators and students.

    Download Xojo 2025r1 today at xojo.com.
    Final Thoughts
    With each new release, Xojo continues to make cross-platform development more accessible and efficient. The 2025r1 release is no exception, delivering key updates that simplify the development process and open up new possibilities for developers working on a variety of platforms. Whether you’re a Raspberry Pi enthusiast or a mobile app developer, Xojo 2025r1 has something for you.
    Xojo ARM


  • New 'Mirrored' Network Mode Introduced in Windows Subsystem for Linux

    Microsoft's Windows Subsystem for Linux (WSL) continues to evolve with the release of WSL 2 version 0.0.2. This update introduces a set of opt-in preview features designed to enhance performance and compatibility.

    Key additions include "Automatic memory reclaim" which dynamically optimizes WSL's memory footprint, and "Sparse VHD" to shrink the size of the virtual hard disk file. These improvements aim to streamline resource usage.

    Additionally, a new "mirrored networking mode" brings expanded networking capabilities like IPv6 and multicast support. Microsoft claims this will improve VPN and LAN connectivity from both the Windows host and Linux guest. 

    Complementing this is a new "DNS Tunneling" feature that changes how DNS queries are resolved to avoid compatibility issues with certain network setups. According to Microsoft, this should reduce problems connecting to the internet or local network resources within WSL.

    Advanced firewall configuration options are also now available through Hyper-V integration. The new "autoProxy" feature ensures WSL seamlessly utilizes the Windows system proxy configuration.

    Microsoft states these features are currently rolling out to Windows Insiders running Windows 11 22H2 Build 22621.2359 or later. They remain opt-in previews to allow testing before final integration into WSL.

    By expanding WSL 2 with compelling new capabilities in areas like resource efficiency, networking, and security, Microsoft aims to make Linux on Windows more performant and compatible. This evolutionary approach based on user feedback highlights Microsoft's commitment to WSL as a key part of the Windows ecosystem.
    Windows


  • Linux Threat Report: Earth Lusca Deploys Novel SprySOCKS Backdoor in Attacks on Government Entities

    The threat actor Earth Lusca, linked to Chinese state-sponsored hacking groups, has been observed utilizing a new Linux backdoor dubbed SprySOCKS to target government organizations globally. 

    As initially reported in January 2022 by Trend Micro, Earth Lusca has been active since at least 2021 conducting cyber espionage campaigns against public and private sector targets in Asia, Australia, Europe, and North America. Their tactics include spear-phishing and watering hole attacks to gain initial access. Some of Earth Lusca's activities overlap with another Chinese threat cluster known as RedHotel.

    In new research, Trend Micro reveals Earth Lusca remains highly active, even expanding operations in the first half of 2023. Primary victims are government departments focused on foreign affairs, technology, and telecommunications. Attacks concentrate in Southeast Asia, Central Asia, and the Balkans regions. 

    After breaching internet-facing systems by exploiting flaws in Fortinet, GitLab, Microsoft Exchange, Telerik UI, and Zimbra software, Earth Lusca uses web shells and Cobalt Strike to move laterally. Their goal is exfiltrating documents and credentials, while also installing additional backdoors like ShadowPad and Winnti for long-term spying.

    The Command and Control server delivering Cobalt Strike was also found hosting SprySOCKS - an advanced backdoor not previously publicly reported. With roots in the Windows malware Trochilus, SprySOCKS contains reconnaissance, remote shell, proxy, and file operation capabilities. It communicates over TCP mimicking patterns used by a Windows trojan called RedLeaves, itself built on Trochilus.

    At least two SprySOCKS versions have been identified, indicating ongoing development. This novel Linux backdoor deployed by Earth Lusca highlights the increasing sophistication of Chinese state-sponsored threats. Robust patching, access controls, monitoring for unusual activities, and other proactive defenses remain essential to counter this advanced malware.

    The Trend Micro researchers emphasize that organizations must minimize attack surfaces, regularly update systems, and ensure robust security hygiene to interrupt the tactics, techniques, and procedures of relentless threat groups like Earth Lusca.
    Security


  • Linux Kernel Faces Reduction in Long-Term Support Due to Maintenance Challenges

    The Linux kernel is undergoing major changes that will shape its future development and adoption, according to Jonathan Corbet, Linux kernel developer and executive editor of Linux Weekly News. Speaking at the Open Source Summit Europe, Corbet provided an update on the latest Linux kernel developments and a glimpse of what's to come.

    A major change on the horizon is a reduction in long-term support (LTS) for kernel versions from six years to just two years. Corbet explained that maintaining old kernel branches indefinitely is unsustainable and most users have migrated to newer versions, so there's little point in continuing six years of support. While some may grumble about shortened support lifecycles, the reality is that constantly backporting fixes to ancient kernels strains maintainers.

    This maintainer burnout poses a serious threat, as Corbet highlighted. Maintaining Linux is largely a volunteer effort, with only about 200 of the 2,000+ developers paid for their contributions. The endless demands on maintainers' time from fuzz testing, fixing minor bugs, and reviewing contributions takes a toll. Prominent maintainers have warned they need help to avoid collapse. Companies relying on Linux must realize giving back financially is in their interest to sustain this vital ecosystem. 

    The Linux kernel is also wading into waters new with the introduction of Rust code. While Rust solves many problems, it also introduces new complexities around language integration, evolving standards, and maintainer expertise. Corbet believes Rust will pass the point of no return when core features depend on it, which may occur soon with additions like Apple M1 GPU drivers. Despite skepticism in some corners, Rust's benefits likely outweigh any transition costs.

    On the distro front, Red Hat's decision to restrict RHEL cloning sparked community backlash. While business considerations were at play, Corbet noted technical factors too. Using older kernels with backported fixes, as RHEL does, risks creating divergent, vendor-specific branches. The Android model of tracking mainline kernel dev more closely has shown security benefits. Ultimately, Linux works best when aligned with the broader community.

    In closing, Corbet recalled the saying "Linux is free like a puppy is free." Using open source seems easy at first, but sustaining it long-term requires significant care and feeding. As Linux is incorporated into more critical systems, that maintenance becomes ever more crucial. The kernel changes ahead are aimed at keeping Linux healthy and vibrant for the next generation of users, businesses, and developers.
    kernel


  • Linux Celebrates 32 Years with the Release of 6.6-rc2 Version

    Today marks the 32nd anniversary of Linus Torvalds introducing the inaugural Linux 0.01 kernel version, and celebrating this milestone, Torvalds has launched the Linux 6.6-rc2. Among the noteworthy updates are the inclusion of a feature catering to the ASUS ROG Flow X16 tablet's mode handling and the renaming of the new GenPD subsystem to pmdomain.

    The Linux 6.6 edition is progressing well, brimming with exciting new features that promise to enhance user experience. Early benchmarks are indicating promising results, especially on high-core-count servers, pointing to a potentially robust and efficient update in the Linux series.

    Here is what Linus Torvalds had to say in today's announcement:
    Another week, another -rc.I think the most notable thing about 6.6-rc2 is simply that it'sexactly 32 years to the day since the 0.01 release. And that's a roundnumber if you are a computer person.Because other than the random date, I don't see anything that reallystands out here. We've got random fixes all over, and none of it looksparticularly strange. The genpd -> pmdomain rename shows up in thediffstat, but there's no actual code changes involved (make sure touse "git diff -M" to see them as zero-line renames).And other than that, things look very normal. Sure, the architecturefixes happen to be mostly parisc this week, which isn't exactly theusual pattern, but it's also not exactly a huge amount of changes.Most of the (small) changes here are in drivers, with some tracingfixes and just random things. The shortlog below is short enough toscroll through and get a taste of what's been going on. Linus Torvalds


  • Introducing Bavarder: A User-Friendly Linux Desktop App for Quick ChatGPT Interaction

    Want to interact with ChatGPT from your Linux desktop without using a web browser?

    Bavarder, a new app, allows you to do just that.

    Developed with Python and GTK4/libadwaita, Bavarder offers a simple concept: pose a question to ChatGPT, receive a response, and promptly copy the answer (or your inquiry) to the clipboard for pasting elsewhere.

    With an incredibly user-friendly interface, you won't require AI expertise (or a novice blogger) to comprehend it. Type your question in the top box, click the blue send button, and wait for a generated response to appear at the bottom. You can edit or modify your message and repeat the process as needed.

    During our evaluation, Bavarder employed BAI Chat, a GPT-3.5/ChatGPT API-based chatbot that's free and doesn't require signups or API keys. Future app versions will incorporate support for alternative backends, such as ChatGPT 4 and Hugging Chat, and allow users to input an API key to utilize ChatGPT3.

    At present, there's no option to regenerate a response (though you can resend the same question for a potentially different answer). Due to the lack of a "conversation" view, tracking a dialogue or following up on answers can be challenging — but Bavarder excels for rapid-fire questions.

    As with any AI, standard disclaimers apply. Responses might seem plausible but could contain inaccurate or false information. Additionally, it's relatively easy to lead these models into irrational loops, like convincing them that 2 + 2 equals 106 — so stay alert!

    Overall, Bavarder is an attractive app with a well-defined purpose. If you enjoy ChatGPT and similar technologies, it's worth exploring.
    ChatGPT AI


  • LibreOffice 7.5.3 Released: Third Maintenance Update Brings 119 Bug Fixes to Popular Open-Source Office Suite

    Today, The Document Foundation unveiled the release and widespread availability of LibreOffice 7.5.3, which serves as the third maintenance update to the current LibreOffice 7.5 open-source and complimentary office suite series.

    Approximately five weeks after the launch of LibreOffice 7.5.2, LibreOffice 7.5.3 arrives with a new set of bug fixes for those who have successfully updated their GNU/Linux system to the LibreOffice 7.5 series.

    LibreOffice 7.5.3 addresses a total of 119 bugs identified by users or uncovered by LibreOffice developers. For a more comprehensive understanding of these bug fixes, consult the RC1 and RC2 changelogs.

    You can download LibreOffice 7.5.3 directly from the LibreOffice websiteor from SourceForge as binary installers for DEB or RPM-based GNU/Linux distributions. A source tarball is also accessible for individuals who prefer to compile the software from sources or for system integrators.

    All users operating the LibreOffice 7.5 office suite series should promptly update their installations to the new point release, which will soon appear in the stable software repositories of your GNU/Linux distributions.

    In early February 2023, LibreOffice 7.5 debuted as a substantial upgrade to the widely-used open-source office suite, introducing numerous features and improvements. These enhancements encompass major upgrades to dark mode support, new application and MIME-type icons, a refined Single Toolbar UI, enhanced PDF Export, and more.

    Seven maintenance updates will support LibreOffice 7.5 until November 30th, 2023. The next point release, LibreOffice 7.5.4, is scheduled for early June and will include additional bug fixes.

    The Document Foundation once again emphasizes that the LibreOffice office suite's "Community" edition is maintained by volunteers and members of the Open Source community. For enterprise implementations, they suggest using the LibreOffice Enterprise family of applications from ecosystem partners.
    LibreOffice


Linux Magazine News (path: lmi_news)



  • System76 Retools Thelio Desktop
    The new Thelio Mira has landed with improved performance, repairability, and front-facing ports alongside a high-quality tempered glass facade.



  • UN Creates Open Source Portal
    In a quest to strengthen open source collaboration, the United Nations Office of Information and Communications Technology has created a new portal.





  • Keep Android Open
    Google has announced that, soon, anyone looking to develop Android apps will have to first register centrally with Google.


  • Kernel 7.0 Now in Testing
    Linus Torvalds has announced the first Release Candidate (RC) for the 7.x kernel is available for those who want to test it.







  • LibreOffice 26.2 Now Available
    With new features, improvements, and bug fixes, LibreOffice 26.2 delivers a modern, polished office suite without compromise.





  • Photoshop on Linux?
    A developer has patched Wine so that it'll run specific versions of Photoshop that depend on Adobe Creative Cloud.


Page last modified on November 17, 2022, at 06:39 PM