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- [$] LWN.net Weekly Edition for May 1, 2025
Inside this week's LWN.net Weekly Edition: Front: Mailman 2 vulnerabilities; AI in Debian; __nonstring__; Cache-aware scheduling; Freezing filesystems; Socket-level storage; Debugging information; LWN in 2025. Briefs: Debian election; Kali Linux key; OpenBSD 7.7; Firefox 138.0; GCC 15.1; Meson 1.8.0; Valgrind 3.25.0; FSF review; OSI retrospective; Mastodon; Quotes; ... Announcements: Newsletters, conferences, security updates, patches, and more.
- Albertson: Future of OSL in Jeopardy
Lance Albertson writesthat the Oregon State University Open Source Lab, the home of manyprominent free-software projects over the years, has run into financialtrouble: I am writing to inform you about a critical and time-sensitive situation facing the Open Source Lab. Over the past several years, we have been operating at a deficit due to a decline in corporate donations. While OSU's College of Engineering (CoE) has generously filled this gap, recent changes in university funding have led to a significant reduction in CoE's budget. As a result, our current funding model is no longer sustainable and CoE needs to find ways to cut programs. Earlier this week, I was informed that unless we secure $250,000 in committed funds, the OSL will be forced to shut down later this year.
- [$] The mystery of the Mailman 2 CVEs
Many eyebrows were raised recently when three vulnerabilities were announcedthat allegedly impact GNU Mailman 2.1,since many folks assumed that it was no longer being supported. That'snot quite the case. Even though version 3 ofthe GNU Mailman mailing-list manager has been availablesince 2015, and version 2 was declared (mostly) end of life(EOL) in 2020, there are still plenty of users and projects stillusing version 2.1.x. There is, as it turns out, a big difference betweenmostly EOL and actually EOL. For example: WebPros, the company behind the cPanel server and web-site-managementplatform, still maintains a port ofMailman 2.1.x to Python 3 for its customers and wasquick to respond to reports of vulnerabilities. However, thecompany and upstream Mailman project dispute that the CVEs arevalid.
- [$] Better debugging information for inlined kernel functions
Modern compilers perform a lot of optimizations, which can complicate debugging.Song Liu and Thierry Treyer spoke about a potential improvement toBPF Type Format (BTF) debugging information that could partially combat thatproblem at the 2025 Linux Storage, Filesystem,Memory-Management, and BPF Summit.They want to add information on selectively inlined functions to BTF in order tobetter support tracing tools.Treyer participated remotely.
- The conclusion of the FSF board review
The Free Software Foundation has announcedthe completion of the review of its board of directors; the processresulted in the reconfirmation of all five sitting board members. The review examined board members Ian Kelling, Geoffrey Knauth, Henry Poole, Richard Stallman, and Gerald Sussman. The process generated detailed philosophical and policy discussions between board members and the FSF's global associate members on topics ranging from the firmness of the Free Software Definition, developments in machine learning, to the board's president position.
- How LWN is faring in 2025
Just over six months ago, The Economist described the US economy as "the envy of theworld". That headline would be unlikely to appear now. The economicboom referenced in that article feels like a distant memory, markets arefalling, and uncertainty is at an all-time high. Like everybody else, LWNis affected by the current turbulence in the political and economicspheres; we expect to get through this period, but there will be somechallenges.
- Security updates for Wednesday
Security updates have been issued by Debian (glibc and libraw), Fedora (digikam, icecat, mingw-LibRaw, perl, perl-Devel-Cover, and perl-PAR-Packer), Red Hat (ghostscript, kernel, and kernel-rt), Slackware (mozilla), SUSE (augeas, firefox, and java-11-openjdk), and Ubuntu (binutils, libxml2, and nodejs).
- LWN's Mastodon migration
The LWN.net fediverse (Mastodon) feed has moved; we are now known as @LWN@lwn.net. The migration magic hasshifted many of our followers over automatically but, if you follow thatstream, you might want to make sure that you have shifted to the newsource.
- Meson 1.8.0 released
Version 1.8.0of the Meson build system hasbeen released. Notable changes in this release include the ability torun rustdoc for Rust projects, support for the c2y and gnu2ycompiler options, and a new argument (android_exe_type) thatmakes it possible to use the same meson.build file forAndroid and non-Android systems.
- Firefox 138.0 released
Version138.0 of the Firefox web browser has been released. Changes includesome profile-management improvements, the ability to get weather-relatedsuggestions in the address bar (US only), and some security fixes.

- Firefox 139 Beta Delivers Faster HTTP/3 Upload Performance
Firefox 138 was released yesterday and wasn't particularly exciting besides enhanced profile management and Tab Groups support... Aside from that it was a pretty basic release. In turn Firefox 139 is now in beta and that release does bring some items worth mentioning like faster HTTP/3 upload performance...

- Satellite Launches On Mission To 'Weigh' World's 1.5 Trillion Trees
The European Space Agency has launched the Biomass satellite to study the world's forests using the first space-based P-band synthetic aperture radar, aiming to accurately measure carbon storage and improve understanding of the global carbon cycle. CBS News reports: Forests on Earth collectively absorb and store about 8 billion tons of carbon dioxide annually, the ESA said. That regulates the planet's temperature. Deforestation and degradation, especially in tropical regions, means that stored carbon is being released back into the atmosphere, the ESA said, which can contribute to climate change. There's a lack of accurate data on how much carbon the planet's estimated 1.5 trillion trees store and how much human activity can impact that storage, the ESA said. To "weigh" the planet's trees and determine their carbon dioxide capacity, Biomass will use a P-band synthetic aperture radar. It's the first such piece of technology in space. The radar can penetrate forest canopies and measure woody biomass, including trunks, branches and stems, the ESA said. Most forest carbon is stored in these parts of the trees. Those measurements will act as a proxy for carbon storage, the ESA said. [...] Once the radar takes the measurements, the data will be received by the large mesh reflector. It will then be sent to the ESA's mission control center.
 
Read more of this story at Slashdot.
- Apple Must Halt Non-App Store Sales Commissions, Judge Says
Apple violated a court order requiring it to open up the App Store to third-party payment options and must stop charging commissions on purchases outside its software marketplace, a federal judge said in a blistering ruling that referred the company to prosecutors for a possible criminal probe. From a report: U.S. District Judge Yvonne Gonzalez Rogers sided Wednesday with "Fortnite" maker Epic Games over its allegation that the iPhone maker failed to comply with an order she issued in 2021 after finding the company engaged in anticompetitive conduct in violation of California law. Gonzalez Rogers also referred the case to federal prosecutors to investigate whether Apple committed criminal contempt of court for flouting her 2021 ruling. The U.S. attorney's office in San Francisco declined to comment. The changes the company must now make could put a sizable dent in the double-digit billions of dollars in revenue the App Store generates each year. The judge's order [PDF]: Apple willfully chose not to comply with this Court's Injunction. It did so with the express intent to create new anticompetitive barriers which would, by design and in effect, maintain a valued revenue stream; a revenue stream previously found to be anticompetitive. That it thought this Court would tolerate such insubordination was a gross miscalculation. As always, the cover-up made it worse. For this Court, there is no second bite at the apple. It Is So Ordered.
 
Read more of this story at Slashdot.
- Why Windows 7 Took Forever To Load If You Had a Solid Background
An anonymous reader quotes a report from PCWorld: Windows 7 came onto the market in 2009 and put Microsoft back on the road to success after Windows Vista's annoying failures. But Windows 7 was not without its faults, as this curious story proves. Some users apparently encountered a vexing problem at the time: if they set a single-color image as the background, their Windows 7 PC always took 30 seconds to start the operating system and switch from the welcome screen to the desktop. In a recent blog post, Microsoft veteran Raymond Chen explains the exact reason for this. According to him, a simple programming error meant that users had to wait longer for the system to boot. After logging in, Windows 7 first set up the desktop piece by piece, i.e. the taskbar, the desktop window, icons for applications, and even the background image. The system waited patiently for all components to finish loading and received feedback from each individual component. Or, it switched from the welcome screen to the desktop after 30 seconds if it didn't receive any feedback. The problem here: The code for the message that the background image is ready was located within the background image bitmap code, which means that the message never appeared if you did not have a real background image bitmap. And a single color is not such a bitmap. The result: the logon system waited in vain for the message that the background has finished loading, so Windows 7 never started until the 30 second fallback activated and sent users to the desktop. The problem could also occur if users had activated the "Hide desktop icons" group policy. This was due to the fact that such policies were only added after the main code had been written and called by an If statement. However, Windows 7 was also unable to recognize this at first and therefore took longer to load.
 
Read more of this story at Slashdot.
- Alleged 'Scattered Spider' Member Extradited to US
Investigative journalist and cybersecurity expert Brian Krebs reports: A 23-year-old Scottish man thought to be a member of the prolific Scattered Spider cybercrime group was extradited last week from Spain to the United States, where he is facing charges of wire fraud, conspiracy and identity theft. U.S. prosecutors allege Tyler Robert Buchanan and co-conspirators hacked into dozens of companies in the United States and abroad, and that he personally controlled more than $26 million stolen from victims. Scattered Spider is a loosely affiliated criminal hacking group whose members have broken into and stolen data from some of the world's largest technology companies. Buchanan was arrested in Spain last year on a warrant from the FBI, which wanted him in connection with a series of SMS-based phishing attacks in the summer of 2022 that led to intrusions at Twilio, LastPass, DoorDash, Mailchimp, and many other tech firms. The complain against Buchanan is available here (PDF).
 
Read more of this story at Slashdot.
- Republicans In Congress Want a Flat $200 Annual EV Tax
New submitter LDA6502 writes: The Republican chairman of the House Transportation and Infrastructure Committee is proposing a new annual federal vehicle registration fee of $200 for full EVs, $100 for hybrid EVs, and $20 for combustion vehicles. The tax would be tied to inflation, would be collected by the states, and would expire in 2035. Critics of the proposal note that it could result in low mileage EVs paying a far higher tax rate than heavy ICE trucks and SUVs. Ars Technica notes that the bill "exempts commercial vehicles, which should see a rush from tax avoiders to register their vehicles under their businesses [...]." Farm vehicles will also be exempt from the tax. "The Eno Center for Transportation calculates that this new tax will contribute an extra $110 billion to the highway Trust Fund by 2035 but that cuts to other taxes and more spending mean that the fund will still be $222 billion short of its commitments -- assuming that this added fee doesn't further dampen EV adoption in the U.S., that is."
 
Read more of this story at Slashdot.
- Microsoft Puts Brakes on AI Spending as Profit Increases 18%
After 10 consecutive quarters of rising AI-related investment, Microsoft has put on the brakes, spending over $1 billion less than the previous quarter (source paywalled; alternative source). Despite the slight slowdown, Microsoft posted stronger-than-expected results with $70 billion in revenue and $25.8 billion in profit. The New York Times reports: In the first three months of 2025, Microsoft spent $21.4 billion on capital expenses, down more than $1 billion from the previous quarter. The company is still on track to spend more than $80 billion on capital expenses in the current fiscal year, which ends in June. But the pullback, though slight, is an indication that the tech industry's appetite for spending on A.I. is not limitless. Overall, Microsoft's results showed unexpected strength in its business. Sales surpassed $70 billion, up 13 percent from the same period a year earlier. Profit rose to $25.8 billion, up 18 percent. The results far surpassed Wall Street's expectations. "Cloud and A.I. are the essential inputs for every business to expand output, reduce costs, and accelerate growth," Satya Nadella, Microsoft's chief executive, said in a statement.
 
Read more of this story at Slashdot.
- Apple Notifies New Victims of Spyware Attacks Across the World
An anonymous reader quotes a report from TechCrunch: Apple sent notifications this week to several people who the company believes were targeted with government spyware, according to two of the alleged targets. In the past, Apple has sent similar notifications to targets and victims of spyware, and directed them to contact a nonprofit that specializes in investigating such cyberattacks. Other tech companies, like Google and WhatsApp, have in recent years also periodically sent such notifications to their users. As of Wednesday, only two people appear to have come forward to reveal they were among those who received the notifications from Apple this week. One is Ciro Pellegrino, an Italian journalist who works for online news outlet Fanpage. Pellegrino wrote in an article that he received an email and a text message from Apple on Tuesday notifying him that he was targeted with spyware. The message, according to Pellegrino, also said he wasn't the only person targeted. "Today's notification is being sent to affected users in 100 countries," the message read, according to Pellegrino's article. "Did this really happen? Yes, it is not a joke," Pellegrino wrote. The second person to receive an Apple notification is Eva Vlaardingerbroek, a Dutch right-wing activist, who posted on X on Wednesday. "Apple detected a targeted mercenary spyware attack against your iPhone," the Apple alert said, according to a screenshot shown in a video that Vlaardingerbroek posted on X. "This attack is likely targeting you specifically because of who you are or what you do. Although it's never possible to achieve absolute certainty when detecting such attacks, Apple has high confidence in this warning -- please take it seriously." Reacting to the notification, Vlaardingerbroek said that this was an "attempt to intimidate me, an attempt to silence me, obviously."
 
Read more of this story at Slashdot.
- Millions of AirPlay Devices Can Be Hacked Over Wi-Fi
A newly revealed set of vulnerabilities dubbed AirBorne in Apple's AirPlay SDK could allow attackers on the same Wi-Fi network to hijack tens of millions of third-party devices like smart TVs and speakers. While Apple has patched its own products, many third-party devices remain at risk, with the most severe (though unproven) threat being potential microphone access. 9to5Mac reports: Wired reports that a vulnerability in Apple's software development kit (SDK) means that tens of millions of those devices could be compromised by an attacker: "On Tuesday, researchers from the cybersecurity firm Oligo revealed what they're calling AirBorne, a collection of vulnerabilities affecting AirPlay, Apple's proprietary radio-based protocol for local wireless communication. Bugs in Apple's AirPlay software development kit (SDK) for third-party devices would allow hackers to hijack gadgets like speakers, receivers, set-top boxes, or smart TVs if they're on the same Wi-Fi network as the hacker's machine [...] Oligo's chief technology officer and cofounder, Gal Elbaz, estimates that potentially vulnerable third-party AirPlay-enabled devices number in the tens of millions. 'Because AirPlay is supported in such a wide variety of devices, there are a lot that will take years to patch -- or they will never be patched,' Elbaz says. 'And it's all because of vulnerabilities in one piece of software that affects everything.'" For consumers, an attacker would first need to gain access to your home Wi-Fi network. The risk of this depends on the security of your router: millions of wireless routers also have serious security flaws, but access would be limited to the range of your Wi-Fi. AirPlay devices on public networks, like those used everywhere from coffee shops to airports, would allow direct access. The researchers say the worst-case scenario would be an attacker gaining access to the microphones in an AirPlay device, such as those in smart speakers. However, they have not demonstrated this capability, meaning it remains theoretical for now.
 
Read more of this story at Slashdot.
- Google Funding Electrician Training As AI Power Crunch Intensifies
Google is investing in training over 100,000 new U.S. electricians through a $10 million grant, aiming to address a critical labor shortage driven by AI-fueled data center growth and rising electricity demands. Reuters reports: A lack of access to power supplies has become the biggest problem for giant technology companies racing to develop artificial intelligence in energy-intensive data centers, which are driving up U.S. electricity demand after nearly 20 years of stagnation. The situation has led President Donald Trump to declare a national energy emergency aimed at speeding up permitting for generation and transmission projects. Google's funding, which includes a $10 million grant for electrical worker nonprofits, is the latest in a series of recent moves by giant technology companies to alleviate power project backlogs and electricity shortfalls across the United States. [...] The Google grant will be used for electrician apprenticeship programs and the training of existing workforce through organizations, including the Electrical Training Alliance, International Brotherhood of Electrical Workers and the National Electrical Contractors Association. It could increase the pipeline of electrical workers by 70% by the end of the decade, the company said. "This initiative with Google and our partners at NECA and the Electrical Training Alliance will bring more than 100,000 sorely needed electricians into the trade to meet the demands of an AI-driven surge in data centers and power generation," said Kenneth Cooper, international president of the IBEW labor union.
 
Read more of this story at Slashdot.
- Raspberry Pi Cuts Product Returns By 50% By Changing Up Its Pin Soldering
An anonymous reader quotes a report from Ars Technica: Raspberry Pi boards have a combination of surface-mount devices (SMDs) and through-hole bits. SMDs allow for far more tiny chips, resistors, and other bits to be attached to boards by their tiny pins, flat contacts, solder balls, or other connections. For those things that are bigger, or subject to rough forces like clumsy human hands, through-hole soldering is still required, with leads poked through a connective hole and solder applied to connect and join them securely. The Raspberry Pi board has a 40-pin GPIO header on it that needs through-hole soldering, along with bits like the Ethernet and USB ports. These require robust solder joints, which can't be done the same way as with SMT (surface-mount technology) tools. "In the early days of Raspberry Pi, these parts were inserted by hand, and later by robotic placement," writes Roger Thornton, director of applications for Raspberry Pi, in a blog post. The boards then had to go through a follow-up wave soldering step. Now Pi boards have their tiny bits and bigger pieces soldered at the same time through an intrusive reflow soldering process undertaken with Raspberry Pi's UK manufacturing partner, Sony. After adjusting component placement, the solder stencil, and the connectors, the board makers could then place and secure all their components in the same stage. Intrusive reflow soldering this way involves putting solder paste on both the pads for SMD bits and into the through-hole pins. The through-hole parts are pushed onto the paste, and the whole board then goes into a reflow oven, where the solder paste melts, the connectors fall in more fully, and joints are formed for all the SMD and through-hole parts at once. You can watch the process up close in this mesmerizing video from Surface Mount Process. Intrusive reflow soldering is not a brand-new process, but what it did for the Raspberry Pi is notable, according to Thornton. The company saw "a massive 50% reduction in product returns," and it sped up production by 15 percent by eliminating the break between the two soldering stages. By removing the distinct soldering bath from its production line, the company also reduced its carbon dioxide output by 43 tonnes per year (or 47.4 US tons).
 
Read more of this story at Slashdot.

- Musk’s DOGE probed by top watchdog after poking around Uncle Sam's systems
Oligarch's crew makes audits harder, US comptroller general tells Congress The US Government Accountability Office has confirmed it launched audits of Elon Musk's Trump-blessed cost-trimming DOGE unit amid concerns that its access to agency systems may be complicating oversight and involving sensitive data.…
- Ex-CISA chief decries cuts as Trump demands loyalty above all else
Cybersecurity is national security, says Jen Easterly RSAC America's top cyber-defense agency is "being undermined" by personnel and budget cuts under the Trump administration, some of which are being driven by an expectation of perfect loyalty to the President rather than the nation.…

- Using OpenTelemetry and the OTel Collector for Logs, Metrics, and Traces
OpenTelemetry (fondly known as OTel) is an open-source project that provides a unified set of APIs, libraries, agents, and instrumentation to capture and export logs, metrics, and traces from applications. The project’s goal is to standardize observability across various services and applications, enabling better monitoring and troubleshooting. Read More at Causely
The post Using OpenTelemetry and the OTel Collector for Logs, Metrics, and Traces appeared first on Linux.com.
- Xen 4.19 is released
Xen Project 4.19 has been officially out since July 31st, 2024, and it brings significant updates. With enhancements in performance, security, and versatility across various architectures like Arm, PPC, RISC-V, and x86, this release is an important milestone for the Xen community. Read more at XCP-ng Blog
The post Xen 4.19 is released appeared first on Linux.com.
- Advancing Xen on RISC-V: key updates
At Vates, we are heavily invested in the advancement of Xen and the RISC-V architecture. RISC-V, a rapidly emerging open-source hardware architecture, is gaining traction due to its flexibility, scalability and openness, which align perfectly with our ethos of fostering open development ecosystems. Although the upstream version of Xen for RISC-V is not yet fully [0]
The post Advancing Xen on RISC-V: key updates appeared first on Linux.com.
- AI Produces Data-driven OpenFOAM Speedup (HPC Wire)
Researchers from TU Darmstadt, TU Dresden, Hewlett Packard Enterprise (HPE), and Intel have developed advanced applications that combine HPC simulations with AI techniques using the open-source computational fluid dynamics solver OpenFOAM and the HPE-led SmartSim AI/ML library. These applications show promise for improving the accuracy and capabilities of traditional scientific and engineering modelling with data-driven [0]
The post AI Produces Data-driven OpenFOAM Speedup (HPC Wire) appeared first on Linux.com.

- Intel Makes "AI Flame Graphs" Open-Source
Intel's AI Flame Graphs software is now open-source. This is a project that started for Intel's Tiber AI Cloud to provide more insight into AI accelerator/GPU usage and hardware profiling of the full software stack. After being an internal/customer-only software project for some months, AI Flame Graphs is now open-source...
- NVIDIA Posts 60 Patches For Open-Source Hopper & Blackwell GPU Support On Nouveau
Ben Skeggs formerly of Red Hat who had been the maintainer of the Nouveau Linux kernel driver for reverse-engineered open-source NVIDIA driver support had joined NVIDIA last year and continued his engagements with the open-source Linux community. For ending out April there's a big surprise... The NVIDIA engineer posted a set of 60 patches enabling support for NVIDIA Hopper and Blackwell GPUs atop the open-source Nouveau kernel driver...
- Firefox 139 Beta Delivers Faster HTTP/3 Upload Performance
Firefox 138 was released yesterday and wasn't particularly exciting besides enhanced profile management and Tab Groups support... Aside from that it was a pretty basic release. In turn Firefox 139 is now in beta and that release does bring some items worth mentioning like faster HTTP/3 upload performance...
- Meta is a mulling ads and a 'premium' version of its AI assistant, Mark Zuckerberg says
One day after Meta rolled out its standalone AI app, Mark Zuckerberg has shared more about how the company plans to eventually monetize its generative AI assistant. During the company’s first quarter earnings call, Zuckerberg said Meta AI could one day show ads and product recommendations. He also hinted at plans for a subscription component for those who want a more “premium” version of the assistant.
"I think that there will be a large opportunity to show product recommendations or ads, as well as a premium service for people who want to unlock more compute for additional functionality or intelligence,” Zuckerberg said.
He added that for now the company is more focused on growing Meta AI’s usage. (He announced yesterday that Meta Ai had reached “almost” 1 billion monthly users.) “I expect that we're going to be largely focused on scaling and deepening engagement for at least the next year before we'll really be ready to start building out the business here,” he said.
Zuckerberg’s comments — just one day after Meta introduced its standalone AI app — underscores how important the assistant is to the company. The Facebook founder has repeatedly said he wants Meta AI to be the most used AI assistant in the world, and he said on Wednesday’s call that a standalone app would be particularly important for attracting US users.
Meta’s strategy for monetizing the assistant in many ways mirrors its approach to Threads, which only just began expanding its early experiments with ads this month long after it reached hundreds of millions of users. Speaking of Threads, Zuckerberg also shared some new milestones for Threads, saying that text-based app now has 350 million monthly active users and that time spent on the platform has increased 35 percent over the last six months thanks to improvements to the company’s recommendations systems.
Later in the call, Meta’s CFO Susan Li shared that the company has also been testing its Llama model to power Threads’ recommendations and that the addition of the large language model has led to a 4 percent increase in time spent. “It remains early here, but a big focus this year will be on exploring how we can deploy this for other content types, including photos and videos,” she said. This article originally appeared on Engadget at https://www.engadget.com/social-media/meta-is-a-mulling-ads-and-a-premium-version-of-its-ai-assistant-mark-zuckerberg-says-225202560.html?src=rss
- Google is funding electrician training to help meet the power demands of AI
Google has announced that it's helping to financially support the electrical training ALLIANCe (etA), an organization formed by the National Electrical Contractors Association and the International Brotherhood of Electricians. The goal is to train "100,000 electrical workers and 30,000 new apprentices in the United States" to meet the growing power demands of AI.
Using AI will unlock unspecified, but positive economic opportunities, Google's new white paper, "Powering a New Era of American Innovation," claims. In order to take advantage of them, though, the US power grid needs to become more capable and efficient. That's largely because the data centers used to run and train AI models require vast amounts of energy. The white paper claims that new data centers could demand an additional "15-90 GW" of energy by 2030, something that more efficient chips and model training can't account for. For a sense of the scale, the US Department of Energy says 1 Gigawatt is the equivalent to 103 offshore wind turbines.
Google's paper calls for investments in alternative energy sources like nuclear power, but also notes that expanding the electrical workforce is necessary. "McKinsey estimates that 130,000 additional electricians will be needed by 2030 to build out data centers and manufacturing facilities," the company writes. Currently, though, retiring electricians outnumber newly trained ones. "Nearly 10,000 American electricians either retire or change careers each year, while only about 7,000 new entrants join the field."
Investing in electrical training is Google's attempt to help change that. It would be nice if it was paired with a clearer explanation around what that AI will be doing with all that extra power — Google notes that there's a "causal relationship between energy consumption and economic growth" — but skilled job training isn't a bad thing. This article originally appeared on Engadget at https://www.engadget.com/big-tech/google-is-funding-electrician-training-to-help-meet-the-power-demands-of-ai-221320678.html?src=rss
- Mark Zuckerberg 'predicts' AI will write most of Meta's code within 12 to 18 months
Mark Zuckerberg says he believes most of the Meta's code will be written by AI agents sometime within the next year-and-a-half. Zuckerberg made the prediction during an hour-long interview with podcaster Dwarkesh Patel.
"I would guess sometime in the next 12 to 18 months, we'll reach the point where most of the code that's going towards these efforts is written by AI," said Zuckerberg, referring to the company's efforts to build internal AI agents. "And I don't mean like autocomplete... I'm talking more like you give it a goal, it can run tests, it can improve things, it can find issues, it writes higher quality code than the average very good person on the team already." Meta CEO, Mark Zuckerberg:
"within 12-18 months, most of the code is written by AI"
It won’t just be autocomplete.
AI agents will set goals, run tests, find problems, and write better code than top engineers. pic.twitter.com/2del08UA45 — Haider. (@slow_developer) April 29, 2025 This is not the first time Zuckerberg has made this type of prediction. During his awkward appearance on many others are, at best, advertisements for technologies that don't yet exist and may never perform at the level their advocates say they will. This article originally appeared on Engadget at https://www.engadget.com/ai/mark-zuckerberg-predicts-ai-will-write-most-of-metas-code-within-12-to-18-months-213851646.html?src=rss
- YouTube will blur the thumbnails of 'mature' videos as part of a new test
YouTube is testing a new feature that will blur the thumbnails of videos that appear in search results that "frequently include sexual themes," the platform announced in the Community section of the YouTube Help Center. The experimental feature is currently being tested on a small percentage of users, Youtube says.
The hope is that by blurring thumbnails, YouTube can provide search results that include videos that technically abide by its Community Guidelines, but protect users from seeing content that's possibly "sensitive in nature." YouTube's post doesn't get into specifics of what will trigger a blurred thumbnail, but does note that "the video title, channel name, and description will remain visible" even if a thumbnail is obscured. Users who have the feature will also be able to disable thumbnail blurring if they want.
YouTube offers a Restricted Mode for screening out mature content, but a more apt comparison for this experimental feature might be the SafeSearch settings in Google Search. SafeSearch lets you completely filter out "explicit images, text, and links," show all relevant results or blur explicit images, while allowing explicit text and links through. Considering YouTube's position 20 years in as both a backbone of the internet and a de facto television replacement, this seems like a common sense feature to have. This article originally appeared on Engadget at https://www.engadget.com/big-tech/youtube-will-blur-the-thumbnails-of-mature-videos-as-part-of-a-new-test-202546425.html?src=rss
- Nintendo Switch 2: The new system update, sold-out pre-orders and everything else you need to know
With the Nintendo Switch 2 Direct showcase behind us, we now know more about the console than ever before, including its release date (June 5) and price ($450). We9re also keeping a close eye on how the recently-announced tariffs in the United States are affecting Nintendo9s launch plans. Pre-orders in the US and Canada are now set to start on April 24.
Thanks toNintendo9s January 16 teaser trailer, we9ve long known what the Switch 2 will look like, and that it will arrive in 2025 —over eight years after its predecessor. The Nintendo Switch 2 looks very similar to the original system, albeit with a larger display, magnetic Joy-Cons and a sleeker design. The upcoming console will be backwards compatible with Switch games.
Looking to catch up on everything we know about the Switch 2? Read on. What are the key new features of the Nintendo Switch 2?Display and dock The Nintendo Switch 2 has a 1080p 7.9-inch display with a 120Hz refresh and HDR compatibility. It also supports up to 4K output at 120Hz (with variable refresh rates) when docked. Joy-Con and Pro Controller The new Joy-Con 2 for Nintendo Switch 2 attaches magnetically with a button to release them. They have larger SL and SR buttons (the ones hidden when the Joy-Con are attached) to make playing multiplayer games on individual Joy-Cons more feasible. These buttons are also made of steel and attach to the Switch 29s magnets.
The analog sticks are no longer tiny nubs, and are closer in size to the ones you might find on a PS5 or Xbox controller. However, they do not have Hall effect sensors, the use of which can minimize the risk of the "stick drift" issue that plagued the original Joy-Cons.
The Joy-Con 2 have what Nintendo is calling “HD Rumble 2” built in, which seems to be a refinement of the original (and still very good) vibration function. Finally, each Joy-Con 2 has an optical sensor that allows you to use it as a mouse, and a C button, which we’ll get to in a minute. Nintendo The new Pro Controller for the Nintendo Switch 2 comes with everything you’d expect based on the refreshed Joy-Con 2: Namely HD Rumble 2 and the C button. There are also remappable GL/GR buttons around the back and a standard audio jack for connecting a headset.
Both options come with Amiibo support built in. The Switch 2 comes with two Joy-Con 2, as you’d expect, and additional pairs are priced at $95. The Pro Controller will cost $85. The C button stands for "chat" The new C button is a dedicated way to enter a chat session with friends. As well as the standard features you’d expect from voice chat, Nintendo has built a Discord-like video-sharing feature, which lets you show your gameplay to others and see other people’s screens while you’re playing.
The GameChat function works with a mic built into the console, though headsets are also supported. Nintendo will also sell a $55 camera that plugs into the USB-C port on the top of the console, which will allow you to stream your face along with your game. NintendoGameCube support The Switch 2 will work with GameCube games via the Nintendo Switch Online Expansion Pack. The three titles available at launch will be F-Zero GX, The Legend of Zelda: The Wind Waker and Soul Calibur II. Improved specs Perhaps the biggest feature, though, is one you can’t see: The Switch 2 has an all-new processor and GPU and significantly more storage (256GB vs 64GB in the Switch OLED), along with support for faster and more capacious microSD cards. This will obviously lead to better first-party games and upgraded Switch experiences, but more importantly it will mean multi-platform games that had to skip the original, underpowered Switch will be able to be ported over. With digital games replicate the experience of physical copies. They let you lend digital games to friends and family, letting them enjoy the game on their system without buying a separate copy.
Of course, there are caveats. Much like a physical cartridge, only one system can play each Virtual Game Card at a time. You can only loan games to up to eight people, and each will need to be on the same Nintendo Family Account and local network. Finally, you can only share one game at a time, and the lending period lasts only two weeks. Although that’s a healthy list of limitations, the feature is still more than other consoles have offered — and, if we’re lucky, it will be something Sony and Microsoft are pressured to adopt.
Perhaps best of all, the feature isn’t exclusive to the Switch 2. It’s already available for the first Switch. What9s it like to play? Nintendo gave the press a chance to check out the Switch 2 and a few of the games it highlighted. You can read our how the Switch 2 feels in person. Right off the bat, Mario Kart World feels like an outstanding launch title, with more depth and better visuals than we9ve ever seen from a Mario Kart game. The core formula is intact, but there are a lot of new features and play styles to dig into.
As for the Switch 2 hardware, it feels like a major step forward from the original Switch — it has grown up a lot and feels far more polished and refined. And while it may not have an OLED screen, the 7.9-inch LED display Nintendo did use is outstanding. When will the Nintendo Switch 2 come out? June 5, 2025. When do pre-orders open for Nintendo Switch 2? Switch 2 pre-orders were initially set to begin on April 9, but the following week, Nintendo saidit was suspending pre-order plans in the US "indefinitely" in reaction to a slate of tariffs imposed by President Trump.
Finally, when pre-orders opened on April 24, a hot mess ensued. Those who stayed up late trying to snag a Switch 2 were often left empty-handed as Walmart, Best Buy and Target’s websites weren’t fully equipped for the demand. Many customers were left with unmoving queues and error messages — a familiar process for many who’ve tried to pre-order a hot gaming or tech product in recent years. (Folks who pre-ordered a PS5 during the pandemic caught the nastiest case of deja vu.)
No retailers are currently taking Switch 2 pre-orders. Although there’s always the chance one will drop an unexpected stock refresh, your best option right now is to register your interest with Nintendo. That may not lead to a launch-day console, as Nintendo has warned, but it won’t likely be a crazy delay like those familiar to GPU buyers. And if your Nintendo cred ticks the right boxes (you have been subscribed to Switch Online for at least 12 months, have opted in to share gameplay data, and have at least 50 total gameplay hours), your odds will improve.
Costco is a dark-horse candidate for day-one availability. The retailer doesn’t appear to have taken any Switch 2 pre-orders, but a product listingclaims it will have Mario Kart World console bundles in stock on launch day.
In any case, Nintendo says the console’s June 5 release date is unchanged. How much will the Nintendo Switch 2 cost? On April 2, Nintendo announced that the Switch 2 would cost $450 standalone, or $500 with a bundled digital copy of the new Mario Kart game, Valve’s Steam Deck, which costs $400 for the LCD model or $550 for the basic OLED model. The Steam Deck is more affordable than most PC handhelds.
When Nintendo delayed the pre-orders from the original date of April 9, it said it was doing so "in order to assess the potential impact of tariffs and evolving market conditions." With heavy US tariffs levied on Nintendo9s Asian production centers, the implication was that would have little choice but to pass at least some of those costs on to American consumers. But Trump9s April 9 tariff pivot — reverting to 10 percent across the board for 90 days for all countries except China, which now gets a triple-digit hit — further muddied the waters. That9s because it9s unclear how much, if any, of the components and assembly of US-bound Switch 2 consoles will originate in China.
The administration exempted some electronics from reciprocal tariffs, but they9ll soon be subject to new levies on semiconductors. Some analysts suggest that Nintendo will be selling consoles at a loss in the US with even a 10 percent tariff.
Nevertheless, the company is keeping the price of the Switch 2 at $450 and the Mario Kart World bundle at $450. However, it noted that it had to increase the prices of Switch 2 accessories "due to changing market conditions" and added that other price modifications may occur in the future for a similar reason. How much do the Nintendo Switch 2 accessories cost? When Nintendo announced the rescheduled Switch 2 pre-order date for the US and Canada, it confirmed price increases for many of the console9s accessories. The current US prices for the accessories are as follows:
Nintendo Switch 2 Pro Controller — $85
Joy-Con 2 Pair — $95
Joy-Con 2 Charging Grip — $40
Joy-Con 2 Strap — $14
Joy-Con 2 Wheel Set — $25
Nintendo Switch 2 Camera — $55
Nintendo Switch 2 Dock Set — $120
Nintendo Switch 2 Carrying Case & Screen Protector — $40
Nintendo Switch 2 All-In-One Carrying Case — $85
Nintendo Switch 2 AC Adapter — $35
Samsung microSD Express Card – 256GB for Nintendo Switch 2 — $60
The price of the Joy-Con 2 strap has gone up by $1, but the prices of other products have risen by between $5 and $10, with the dock set getting the larger increase. Thankfully, your Nintendo Switch 2 will come with a dock. Nintendo also released a list of accessory prices for Canada. How long will the Switch 29s battery last? Nintendo says that the Switch 2 will last between 2 and 6.5 hours on a single charge. This is similar to the original Switch, which was rated for 2.5-6.5 hours, though later revisions upped that figure significantly. The company cautions that "this time is an estimate ... battery life will depend on the games you play and usage conditions." When can I try the Nintendo Switch 2? Nintendo is hosting a worldwide roadshow to let gamers go hands-on with the console. These events started in New York and Paris on April 4-6, with others taking place throughout the following two months.
Ticket registration for many of the Nintendo Switch 2 Experience events has closed, butwaitlistsare available. However, given that Nintendo is taking a first come, first served approach, your chances of attending the roadshow if you don9t already have a ticket (or unless you signed up for the waitlist immediately) seem very small at this point.
The full list of Nintendo Switch 2 Experience dates is as follows:
North America:
New York, April 4-6, 2025
Los Angeles, April 11-13, 2025
Dallas, April 25-27, 2025
Toronto, April 25-27, 2025
Europe:
Paris, April 4-6, 2025
London, April 11-13, 2025
Milan, April 25-27, 2025
Berlin, April 25-27, 2025
Madrid, May 9-11, 2025
Amsterdam, May 9-11, 2025
Oceania:
Melbourne, May 10-11, 2025
Asia:
Tokyo (Makuhari), April 26-27, 2025
Seoul, May 31-June 1, 2025
Hong Kong, To be announced
Taipei, To be announced Is the Nintendo Switch 2 backwards compatible? Nintendo confirmed in November 2024 that theNintendo Switch 2 will be backwards compatible. It will also feature access to Nintendo Online, so users will be able to play all of those old retro titles.
In the initial Nintendo Switch 2 press release, Nintendo reiterated that physical and digital Switch games will work on the new system. However, it noted that "certain Nintendo Switch games may not be supported on or fully compatible with Nintendo Switch 2." We now have more information on which games are working thanks to a guide Nintendo put together. Nintendo9s software compatibility chart on April 2, 2025.Nintendo As of April 1, the vast majority of Switch 2 games are marked as compatible, but many popular games are said to have some issues. Nintendo has marked most of these as “under investigation,” suggesting a fix may be on the way in time for launch. Nintendo says it is manually testing every Switch game for compatibility.
Only one title is marked as incompatible: Nintendo Labo Toy-Con 04: VR Kit. This was part of Nintendo’s Labo range of games that worked with Cardboard accessories, and is incompatible as the Switch 2 doesn’t physically fit in the VR headset. Will old games be enhanced in any way? The original Switch has, to put it mildly, struggled to runsome of the late-generation software that9s come down the pike. Could these games be enhanced to take advantage of the increased horsepower of the Switch 2? That’s unclear. In an “Ask the Developer page on its site, Nintendo says that old games are working through a real-time translation system, which sounds similar to how Rosetta allows modern Macs to run old software. With that said, the new and old Switch are much closer in hardware than that.
In the same developer interview, it’s said that in its testing of old games for compatibility, there were some occasions “where loading times became faster, or game performance became more stable,” but we don’t have any detail beyond that.
As well as backward compatibility, Nintendo is also offering up premium "Switch 2 Edition" upgrades for a select few games. These have improved resolutions and frame rates, and (in some cases) bonus features and content. What exactly that means will vary, but Nintendo did confirm that Metroid Prime 4: Beyond will have 4K/60 fps and 1080p/120 fps options on the Switch 2.
Games confirmed to have a Switch 2 Edition to date include:
Super Mario Party Jamboree
The Legend of Zelda: Breath of the Wild
The Legend of Zelda: Tears of the Kingdom
Kirby and the Forgotten Land
Pokémon Legends: Z-A
Metroid Prime 4: Beyond
In the case of the two mainline Zelda games, those upgrades will be included with a Switch Online + Expansion Pack membership or cost $10 each. Upgrades for the other games are also paid, but Nintendo has not said how much those will cost. What will the cartridges taste like? You may remember that the original Switch cartridgestaste absolutely awful. This was on purpose, to discourage folks from putting the games in their mouth.
Similarly, the Switch 2 carts are also said to taste terrible, in large part to stop children or pets from accidentally ingesting them. It is not yet clear what substance Nintendo has coated the Switch 2 cartridges in to make them taste foul, but Nintendo9s Takuhiro Dohta advised against licking them all the same.
"We don9t want anybody to be at risk of any unwanted consumption," he told GameSpot. "We have indeed made it so that if it enters your mouth, you9ll spit it out." What are the launch games? We expect this list to change substantially over the coming weeks and months, but the titles currently confirmed to be available on day one follow:
Arcade Archives 2 Ridge Racer
Bravely Default: Flying Fairy HD Remaster
Cyberpunk 2077
Deltarune
Fast Fusion
Fortnite
Hitman: World of Assassination
Hogwarts Legacy
Kunitsu-Gami: Path of the Goddess
Mario Kart World
Nintendo Switch 2 Welcome Tour
Puyo Puyo Tetris 2S
Split Fiction
Street Fighter 6
Survival Kids
Yakuza 0: Director9s Cut
That9s everything we know about the Nintendo Switch 2 today. We9ll update this article with any information we can gather directly from sources. Any changes made to the article after its initial publishing will be listed below.
Update, January 24, 2025, 12:36 PM ET: This story has been updated to include speculation about price, potential game enhancements and the taste of cartridges.
Update, February 5, 2025, 9:30AM ET: This story has been updated to note the time when the April 2 Nintendo Direct starts.
Update, February 24, 2025, 12:30 PM ET: This story has been updated to include speculation about storage and information about the new microSD Express standard.
Update, March 6, 2025, 2:30PM ET: This story has been updated to note recent FCC filings to indicate the presence of Wi-Fi 6 and NFC support.
Update, March 14, 2025, 12:15PM ET: This story has been updated to include pricing and sales speculation from analysts.
Update, March 20, 2025, 12:45PM ET: Updated to include a note about the Seattle Mariners new jersey patches featuring Nintendo and the Switch 2.
Update, March 27, 2025, 3:50PM ET: Updated to add details about the C button, Nintendo Today! and Virtual Game Cards.
Update, April 1, 2025, 10:16AM ET: Updated to add link to livestream and details on its length.
Update, April 2, 2025, 4:40PM ET: Added details from the April 2 Nintendo Direct event, including specifications, price, release date and launch titles.
Update, April 4, 2025, 11:17AM ET: Added details about pre-orders being put on hold.
Update, April 7, 2025, 1:56PM ET: Added details about the Switch 2 cartridges still (reportedly) tasting terrible, the lack of Hall effect sensors in the controllers and game upgrade pricing.
Update, April 9, 2025, 5:41PM ET: Added context on how the changing rules on the Trump tariffs may or may not affect Switch 2 pricing in the US.
Update, April 11, 2025, 7:11PM ET: Re-affirmed that May 8 is when Nintendo is confirming the first batch of pre-orders through its site, after a faulty report online suggested otherwise.
Update, April 18, 2025, 10:33AM ET: Added details about the new pre-order date for the US and Canada, as well as accessory pricing.
Update, April 30, 2025, 3:24PM ET: Updated pre-order info and added a Virtual Game Card breakdown.
Jeff Dunn contributed to this report. This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/nintendo-switch-2-the-new-system-update-sold-out-pre-orders-and-everything-else-you-need-to-know-143310479.html?src=rss
- PlayStation Plus monthly games for May include Balatro and Ark: Survival Ascended
There are some cool games coming to PlayStation Plus in May, including one modern classic. This month’s titles include the universally-beloved Balatro, Warhammer 40,000: Boltgun and Ark: Survival Ascended. All three games will be available to PS Plus members beginning on May 6.
Unless you’ve been living under a rock, you’ve likely heard of Balatro. It’s sort of a sequel to poker and sort of a roguelike. It’s also utterly hypnotic and addictive. I’ve yet to find a human who didn’t become entranced by its simple and captivating gameplay. We have given this game lots of love, and with good reason. To play Balatro is to love Balatro and, over time, to start dreaming about insane combos. This is an absolute must-play for subscribers. It’ll be available for both PS4 and PS5.
Ark: Survival Ascended is a remake of 2015’s Ark: Survival Evolved that has been "reimagined from the ground-up with Unreal Engine 5." There’s new graphics, a new physics system and tons of quality-of-life upgrades. This version includes access to all DLC, like Scorched Earth, Aberration, Extinction, Ark Genesis Part 1 and Ark Genesis Part 2. It also allows for public online multiplayer for up to 70 players and local split-screen for two players. This one’s only for PS5.
Warhammer 40,000: Boltgun is a FPS set in the popular Warhammer universe. It boasts visuals inspired by classic shooters from the 1990s, with an eclectic arsenal of weapons to match. The levels are huge, the enemies are fun to mow down and the gameplay is speedy. What’s not to like? It’ll be playable on PS4 and PS5.
Now for some bad news. As new stuff comes to PS Plus, old games get shuttled to that farm upstate. Subscribers only have until May 5 to download titles like RoboCop: Rogue City and Digimon Story: Cyber Sleuth – Hacker’s Memory to their game libraries. This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/playstation-plus-monthly-games-for-may-include-balatro-and-ark-survival-ascended-172617683.html?src=rss
- The best streaming deals: Save on YouTube TV, Audible, Starz, Disney+ and more
Streaming services keep raising prices. At this point, if you subscribe to all the major services out there, you're basically paying the same price as cable — those antiquated local monopolies that streaming was supposed to save us from. But streaming still has one big advantage over the old ways: no contracts. That means mean you can grab a good streaming deal and then cancel without penalty.
Our advice is to sign up for a service when you see a good streaming deal (or the latest season of, say, something new. Best streaming deals True streaming deals can be hard to come by. Most often, they’ll pop up during the Black Friday shopping period. On occasion, we’ll see them sparingly throughout the year and they usually take the form of a discounted monthly or annual rate for a limited period of time. Also, true streaming deals are typically on the ad-supported versions of a service, but once in a while you’ll find a unicorn of a deal on a tier that has ad-free viewing.
If you’re able to wait for a deal before subscribing to a streaming service, we recommend doing so. You’ll save money upfront and in the long run, and you also have the option to cancel your subscription before the price goes back up to the normal rate. Maybe you find you like the service so much that you’re fine paying full price for it — that’s the ideal situation. But if you’re not compelled to keep that app on rotation in your smart TV, most streaming services make it easy for you to cancel at any time. With that said, these are the best streaming deals you can snag right now.
Starz's latest offer gives you six months of access for only $18, which shakes out to just $3 per month. This represents a 66-percent discount off the standard annual plan. This gives you access to all Starz content, including originals like Power Book III: Raising Kanan and movies like Fast X. If you'd prefer less of a commitment, you can get three months of access for only $9.
MLB.TV gives you access to MLB Network along with access to all out-of-market games during the regular season. This offer runs through May 31.
Unidays, and make note that this offer is only good for up to 12 months of service.
more. Streaming bundle discounts There’s more consolidation happening now than ever before in the streaming space, and that means there are more streaming bundle options. These bundles offer you access to more content with one subscription price, but those prices are typically higher than paying for a single service by itself (obviously). It may be tempting to just get the bundle, but if only one of those services in the bundle speaks to you, you’ll spend less overall by just paying for the single service.
Speaking of a deep love for a single streaming service: if all of your favorite shows are on Peacock or the latest releases on Max consistently bring you joy, consider paying for one year upfront. Subscribing with an annual plan usually saves you money in the long term over paying on a monthly basis. Unfortunately, not all streaming services (looking at you, Netflix) have an annual subscription option. Here are some of the best streaming bundles you can get right now.
The best live TV streaming services to cut cable The best streaming services: Netflix, Hulu, Max and more The best streaming devices Follow @EngadgetDeals on X for the latest tech deals and buying advice. This article originally appeared on Engadget at https://www.engadget.com/deals/best-streaming-service-deals-133028980.html?src=rss
- Canon Powershot V1 review: A powerful compact camera capable of capturing incredible video
After nearly disappearing as a category, compact cameras are making a comeback. Fujifilm’s X100 VI became a star on the photography side, thanks to its good looks and trendy film emulations. And DJI’s Osmo Pocket 3 captivated content creators with its motorized subject tracking and a gimbal that smooths harsh camera moves.
Now, Canon has jumped back into compacts with the PowerShot V1, a vlogging-centric model that follows the six-year-old G7X Mark III. It’s designed to outshine rivals with a large 1.4-inch 22-megapixel sensor, and boasts other impressive features like optical stabilization and 4K supersampled video. At the same time, this camera is surprisingly solid when it comes to photography.
The V1’s 16-50mm lens is nice and wide but it’s slow compared to its main rival, Sony’s ZV-1 II. And where Fujifilm’s X100 VI is svelte and pretty, the PowerShot V1 is plain and a bit chonky. Still, none of that detracts from the fact that this is a powerful compact camera capable of capturing incredible video and images, especially in low light, and should suit many creators. Design and handling Instead of going retro like Fujifilm, Canon chose a more functional approach to the PowerShot V1’s design. It’s relatively thick at 2.1 inches, a bit bigger than the X100 VI if you don’t include the lens, but it’s slightly lighter at 15.03 oz with a battery. By comparison, Sony’s ZV-1 II is just 10.3 ounces and 1.84 inches thick.
The PowerShot V1 bears some resemblance to Canon's G7X III that has become massively popular of late, but is thicker due to the built-in fan and power zoom lever. Unlike the G7X III, the V1 lacks a popup flash unfortunately, but does have a hotshoe for external flashes. Canon also moved the record button from the back to a more practical position on top.
The grip is small, but the rubberized surface makes it easy to hold, especially when vlogging. Controls are sufficient for a compact, but I’d prefer at least one dial on the top to change settings. It would also be nice if the camera was a bit more pocketable like Sony’s ZV-1 II. The buttons and dials are responsive, but they do feel a bit cheap next to Canon’s mirrorless models. In short, the PowerShot V1 offers solid handling but isn’t a looker like Fuji’s offerings. Steve Dent for Engadget Another nice change is a new fully articulating screen, replacing the previous model’s pop-up display. That makes vlogging and photography easier, as you can see the screen when holding the camera high, low or toward you. My only complaint is that it’s a bit too dim when used in bright sunlight. And you can’t just look through the electronic viewfinder to get a clearer view, because there isn’t one on the PowerShot V1.
This camera has decent battery life for a compact at 400 shots or about 75 minutes of 4K 30p shooting on a charge. Other notable features include mic and headphone inputs along with a microHDMI and USB-C (charging and data transfer) ports, plus a single SD UHS-II card slot. Vlogging and content creation The ‘V’ in PowerShot V1 stands for vlogging, so let’s talk about that next. To best serve in that capacity, it uses a wide 16-50mm equivalent lens so you can always fit your face into the frame, even in cropped mode. However, that zoom range can also be limiting for capturing closeups or B-roll.
Video specs are top-notch for a compact, with sharp, supersampled 4K 30p video that uses the full sensor width or 4K 60p video with a 1.4x crop. On top of that, you can capture 10-bit video when using Canon’s C-Log 3 or HDR formats.That’s better than Sony’s ZV-1 II, which only offers 4K 30p and S-Log video with no 10-bit option. However, DJI’s Osmo Pocket 3 surpasses both models with uncropped 4K at up to 120 fps, while also offering 10-bit D-LogM or HDR video.
With its large sensor, the PowerShot V1 offers sharp video and accurate, natural color rendering with Canon’s usual excellence in skin tones. Shooting in C-Log3 10-bit boosts dynamic range considerably in sunny or contrasty scenes, while giving you more latitude to adjust video in post. And when you need to shoot indoors or at night, the camera outperforms compact rivals, displaying lower noise at high ISO settings. Steve Dent for Engadget The disadvantage of a larger sensor is that rolling shutter that can warp video is more pronounced than on Sony’s 1-inch ZV-1 II at the 4K 30p setting. If that’s a concern, the cropped 4K 60p setting reduces the problem since it samples a smaller portion of the sensor.
Overheating isn’t an issue with this camera either, thanks to the built-in fan. I never saw any sign of a heat-related shutdown when using the PowerShot V1 with the temperature threshold setting at “high.”
Autofocus is a crucial feature for vlogging and the PowerShot V1 competes well against Sony’s ZV-1 II, thanks to its upgraded processor. It stays locked even on fast-moving subjects and the eye- and face-detection, along with subject detection for animals and vehicles, all work well.
Where the ZV-1 II only offers electronic video stabilization, the PowerShot V1 marries 5-stop optical stabilization with electronic stabilization. That means you can shoot smooth handheld video without any impact on image quality, or enable e-stabilization for walking or other challenging scenarios. However, neither camera holds a candle in that regard to DJI’s Osmo Pocket 3, which has a built-in 3-axis gimbal.
Audio is also a plus on the PowerShot V1, as it offers both mic and headphone jacks, while the ZV-1 II lacks a headphone port. Canon’s model also has a decent built-in stereo mic and comes with a hotshoe-attached wind muff. Photography Steve Dent for Engadget Despite the vlogging emphasis, the PowerShot V1 is highly capable for photos as well. In fact, it excels in both image quality and speed thanks to the unique 22.4MP, 1.4-inch sensor and Canon’s latest Digic X image processor to power autofocus and AI functions.
You can fire off bursts at up to 30 fps in electronic mode, and a very rapid 15 fps with the mechanical shutter (and yes, it has a mechanical shutter which is rare for a compact). That makes it one of the fastest compacts available. By comparison, the X100 VI can hit 25 fps speeds while the ZV-1 II is limited to 15 fps speeds. The Osmo Pocket 3, meanwhile, can take photos but is really designed almost exclusively for video.
The PowerShot V1’s high speeds are backed up by Canon’s Dual Pixel II focus system that delivers sharp photos the majority of the time, powered by the company’s latest AI tech for face- and eye-detection. As with other recent models, the camera also offers AI subject detection for animals, vehicles, airplanes and more.
The PowerShot V1 trumps Sony’s ZV-1 II with its built-in 5-stop optical stabilization to reduce blur. That enabled me to take shots down to an eighth, and sometimes even a quarter of a second, to blur backgrounds while keeping the foreground sharp.
The trouble with most compact cameras is that they can take nice photos in well-lit conditions but start to fall down in low light. That’s not the case with the PowerShot V1. The larger 1.4-inch sensor is very close in size to Micro Four Thirds, so it delivers clean images up to ISO 6400, with manageable noise even as high as ISO 12800.
The beauty of Canon cameras is that you get great-looking images straight out of the camera with no fuss, particularly with skin tones — a great boon for beginners. JPEG images have a good balance of sharpening and noise reduction, while RAW photos boost dynamic range in tricky shooting conditions and give you more room to play around when editing in Lightroom. Wrap-up Steve Dent for Engadget I can see what Canon was going for with the $900 PowerShot V1. It effectively beats out its main compact vlogging rival, Sony’s ZV-1 II, by offering a larger sensor, optical stabilization and more video options for around the same price. And it appeals to hybrid shooters more than DJI’s Osmo Pocket 3 as it can better handle photography chores while also capturing higher-quality video.
The problem is that it’s still primarily a vlogging camera and a lot of content creators have abandoned this type of compact model in favor of the Osmo Pocket 3. That’s because the Pocket 3 offers unique features like motorized camera tracking and a superior three-axis gimbal. It also pairs with DJI’s popular Mic 2 and Mic mini wireless microphones, which is another big advantage. At the same time, the PowerShot V1 has a pretty basic design, so it may not appeal to buyers looking for something prettier like the X100 VI.
At the end of the day, the PowerShot V1 is bound to be a hit because it delivers when it comes to video and photo quality — especially given the current popularity of the now-ancient G7X III. In fact, I’d recommend it over Sony’s ZV-1 II, particularly if you’re looking for a hybrid camera that pulls double duty. This article originally appeared on Engadget at https://www.engadget.com/cameras/canon-powershot-v1-review-a-powerful-compact-camera-capable-of-capturing-incredible-video-163009584.html?src=rss
- The 14 best gifts for moms
We don’t speak for all moms, but a brief and unscientific survey has confirmed one gift most moms will love across the board: Time. Unspoken for, unstructured, zero-obligation time. While we couldn’t find extra hours on sale anywhere online, we did find some gadgets and gizmos that help save time and others that make precious down time more enjoyable. Our recommendations include some of the gifts we’ve given to the moms in our own lives as well as what the moms on staff would want for themselves. Most have a tech bent, because we are who we are, but all should appeal to any mom who wants to make the most of their time.
Check out the rest of our gift ideas here. This article originally appeared on Engadget at https://www.engadget.com/best-gifts-for-moms-130044386.html?src=rss
- Nintendo Switch update adds Virtual Game Cards and Switch 2 cloud transfer support
Those who have been fortunate enough to lock in a digital games to friends and family members who are on the same Nintendo Family Account. Nintendo says the aim here is to make it as easy to share digital games with your loved ones as letting them borrow a physical game card. A key catch here is that you need to connect to another Switch system locally to borrow a game. The Switch 2 will support this feature as well.
Next up, Nintendo has enabled cloud transfers for those who are moving to the Switch 2. Once you9ve updated your Switch software to version 20.0.0, in the System section of the settings, you should see a “System Transfer to Nintendo Switch 2” option. This will let you transfer all your data to a Switch 2 locally once you have the latest console in your possession.
There9s also the ability to send all of your transfer data to the cloud now. That could come in useful for you9re planning to sell your Nintendo Switch to help fund a purchase of a new system. You9d be able to do that immediately to help you prepare to buy your Switch 2. The main downside is that uploading transfer data to the cloud will reset the Switch to its factory settings, so maybe don9t do that just yet if you9re still planning to play it for the next month (or until you get your Switch 2).
Nintendo will store the data on its servers for one year. You can either complete the transfer to a Switch 2 in that time or cancel it and download the data back onto a Switch.
The latest Switch system update adds support for one other key feature. It9s called GameShare, and it enables local wireless multiplayer across several Switch systems. Only one person needs to own a copy of a compatible game to do this. You can9t do anything with GameShare yet, however. You9ll only be able to share games from a Switch 2, but you9ll be able to do so to Switch, Switch Lite and other Switch 2 units. This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/nintendo-switch-update-adds-virtual-game-cards-and-switch-2-cloud-transfer-support-160057826.html?src=rss

- Sculpt OS 25.04 released
Sculpt OS 25.04 has been released, and with it come a number of very welcome and important improvements. What most users will care about the most is the updated version of the Falkon web browser, built atop Qt 6.2.2 and its accompanying qtwebengine release, which in turn is using version 112 of the Chromium engine. Aside from this major improvement, theres two other things that stand out: Usability-wise, the new version comes with two highly anticipated features. First, building upon the multi-monitor support added with the previous release, the new version takes multi-monitor awareness to the window management level, allowing for the flexible assignment of virtual desktops to physical displays, adding new window-manipulation conveniences, and supporting rotated displays. Second, a new directory browser allows the user to interactively assign arbitrary directories as file systems to components, vastly easing the fine-grained sandboxing of subsystems. ↫ Sculpt OS 25.04 release announcement Sculpt OS 25.04 also inherits the improvements of recent Genode Framework releases, such as support for Intels Meteor-Lake hardware. Sculpt OS is available for PC, the PinePhone, and the MNT Reform laptop.
- Why did Windows 7, for a few months, log on slower if you have a solid color background?
Time for another story from Raymond Chen, about why, in Windows 7, logging in took 30 seconds if you had set a solid colour as your background. Windows 7s logon system needs to wait for a number of tasks to be completed, like creating the taskbar, populating the desktop with icons, and setting the background. If all of those tasks are completed or 30 seconds have passed, the welcome screen goes away. As you can guess by the initial report mentioning having to wait for 30 seconds, one of the tasks that need to be completed isnt reporting in, so the welcome screen is displayed for the full 30 seconds. In the case of this bug, that task is obviously setting the background. The code to report that the wallpaper is ready was inside the wallpaper bitmap code, which means that if you don’t have a wallpaper bitmap, the report is never made, and the logon system waits in vain for a report that will never arrive. ↫ Raymond Chen It turns out that people who enabled the setting the hide desktop icons were experiencing the same delay, and that, too, was caused by the lack of a report from, in this case, the desktop icons. Interestingly, it seems especially settings changed through group policies can cause issues like this. Group policies are susceptible to this problem because they tend to be bolted on after the main code is written. When you have to add a group policy, you find the code that does the thing, and you put a giant “if policy allows” around it. Oops, the scope of the “if” block extended past the report call, so if the policy is enabled, the icons are never reported as ready, and the logon system stays on the Welcome screen for the full 30 seconds. ↫ Raymond Chen These issues were fixed very quickly after the release of Windows 7, and they disappear from the radar within a few months after the release of everyones favourite Windows version.
- Google is working on a big UI overhaul for Android
When Google released the fourth beta of Android 16 this month, many users were disappointed by the lack of major UI changes. As Beta 4 is the final beta, it’s likely the stable Android 16 release won’t look much different than last year’s release. However, that might not hold true for subsequent updates. Google recently confirmed it will unveil a new version of its Material Design theme at its upcoming developer conference, and we’ve already caught glimpses of these design changes in Android—including a notable increase in background blur effects. Ahead of I/O next month, here’s an early look at Google’s upcoming Android redesign. ↫ Mishaal Rahman at Android Authority With Android, its hard to really care about changes like these because it will take forever and a day for the Android ecosystem to catch up, and in general in mobile computing, most people use applications that have zero respect for platform integration anyway, preferring their own shit branding and UI design! over that of the platform theyre running on. In other words, most people will never really encounter many of these changes, unless theyre Pixel users. That being said, these changes seem to basically replace a lot of window! backgrounds with a blur, which makes everything feel more airy and brighter so much so that in screenshots purporting to show dark mode, it looks like light mode. This doesnt really seem like the big UI overhaul! the linked article claims it to be, but there might be more changes on the way we havent seen yet. Instead of UI changes, Im much more concerned about how much worse Google will be making Android by shoving Clippy into every corner of the operating system.
- PATH isnt real on Linux
I have no idea how much relevance this short but informative rundown of how PATH works in Linux has in the real world, but I found it incredibly interesting and enlightening. The basic gist and I might be wrong, theres code involved and Im not very smart is that Linux itself needs absolute paths to binaries, while shells and programming languages do not. In other words, the Linux kernel does not know about PATH, and any lookup youre doing comes from either the shell or the programming language youre using. In practice this doesnt matter, but its still interesting to know.
- I use zip bombs to protect my server!
The majority of the traffic on the web is from bots. For the most part, these bots are used to discover new content. These are RSS Feed readers, search engines crawling your content, or nowadays AI bots crawling content to power LLMs. But then there are the malicious bots. These are from spammers, content scrapers or hackers. At my old employer, a bot discovered a wordpress vulnerability and inserted a malicious script into our server. It then turned the machine into a botnet used for DDOS. One of my first websites was yanked off of Google search entirely due to bots generating spam. At some point, I had to find a way to protect myself from these bots. Thats when I started using zip bombs. ↫ Ibrahim Diallo I mean, when malicious bots harm your website, isnt combating them with something like zip bombs simply just self-defense?
- Garmin Pay: yes, you can do NFC tap-to-pay in stores without big tech
Late last year, I went on a long journey to rid myself of as much of my remaining ties to the big technology giants as I could. This journey is still ongoing, with only a few thin ties remaining, but theres one big one I can scratch off the list: mobile in-store payments with NFC tap-to-pay. I used Google Pay and a WearOS smartwatch for this, but neither of those work on de-Googled Android I opted for GrapheneOS and it seemed like I was just going to have to accept the loss of this functionality. That is, until I stumbled upon a few forum posts here and there suggesting a solution: Garmin, maker of fitness trackers and smartwatches with a strong focus on sports, health, and the outdoor lifestyle, has its own mobile NFC tap-to-pay service that supposedly worked just fine on any Android device, de-Googled or not. In fact, people claimed you could even remove the companion Garmin application from your phone entirely after setting up the payment functionality, and it would still keep working. This seemed like something I should look into, because the lack of NFC tap-to-pay is a recurring concern for many people intending to switch to de-Googled Android. So, late last year, many of you chipped in, allowing me to buy a Garmin smartwatch to try this functionality out, for which Im incredibly grateful, of course. Heres how all of this works, and if its a good alternative for Google Pay. The Garmin Instinct 2S Solar First, lets dive into which watch I chose to buy. Garmin has a wide variety of fitness trackers and smartwatches in its line-up, from basic trackers, to Apple Watch/WearOS-like devices, to outdoor-focused rugged devices. I opted for one of the outdoor-focused rugged devices, because not only would it give me the Garmin Pay functionality, but also a few other advantages and unique features I figured OSNews readers would be interested in: a simple black-and-white transflective memory-in-pixel display, a battery life measured in weeks (!), a solar panel built into the display glass, and a case constructed out of lightweight but durable plastics instead of heavy, scratch-prone metal. The specific model I opted for was the Instinct 2S Solar in Mist Grey. I wasnt intending for this to become a review of the watch as a whole, but I figured I might as well share some notes about my experiences with this particular watch model. Its important to note though that Garmin offers a wide variety of smartwatches, from models that look and feel mostly like an Apple Watch or wearOS device, to mechanical models with invisible OLED displays on the dial, to ruggedised, button-only watches for hardcore outdoor people. If youre interested in a Garmin device, theres most likely a type that fits your wishes. The Instinct 2S is definitely not the most beautiful or attractive watch Ive ever had on my wrist. It has that rugged! look some people are really into, but for me, I definitely had to get used to it. I do really like the colour combination I opted for, though, as it complements the black/white transflective memory-in-pixel display really well. Ive grown to0 Appreciate the look over time. The case and bezel of the watch are made out of what Garmin calls fiber-reinforced polymer!, which is probably just a form of fiber-reinforced plastic. Regardless of the buzzwords, it feels nice and sturdy, with a great texture, and not at all plasticy or cheap. Using a material like this over the metals the Apple Watch and most WearOS devices are made of has several advantages; first, it makes the device much lighter and thus more pleasant to wear, and its a lot sturdier and resilient than metals. Ive banged this watch into door sills and countertops a few times now, and theres not a scratch, dent, or discoloration on it a far cry from the various metal Apple Watches and WearOS devices I own, which accumulated dings and scratches within weeks of buying them. The case material is one of the many ways in which this watch chooses function over form. Sure, metals might feel premium, but a high-quality plastic is cheaper to make, lasts longer, is more resilient, and also happens to be lighter its simply the objectively better choice for something you wear on wrist every day, exposed to the elements. I understand why people want their smartwatch to be made out of metal, but much like how the orange-red plastic of the Nexus 5 is still the best smartphone material Ive ever experienced (the white and black models uses inferior plastics), this Garmin tops all of the metal watches I own. The strap is made of silicone, and has an absurd amount of tightly-spaced adjustment holes, which makes it very easy to adjust to changing circumstances, like a bit of extra slack for when youre working out. It also has a nice touch in that the second loop has a little peg that slots into an adjustment hole, keeping it in place. Ingenious. Other than that, its just a silicone band with the clasp made out of the same sturdy, pleasant fiber-reinforced polymer! as the case. The lens over the display is made out of something Garmin calls Power Glass™!, and I have no idea what that means. It just feels like a watch lens to me solid, glassy, and0 I dont know, round? The unique aspect of the display glass is, of course, the built-in solar panel. Its hard for me to tell what kind of impact if any the solar panel has on the battery life of the device. What quite obviously does not help is that I live in the Arctic where sun hours come at a bit of a premium, so its been impossible for me to stand outside and hold out my arm for a while to see if it had an effect on the charge level. Theres a software
- Trinity Desktop Environment R14.1.4 released
The Trinity Desktop Environment, the modern-day continuation of the KDE 3.x series, has released version R14.1.4. This maintenance release brings new vector wallpapers and colour schemes, support for Unicode surrogate characters and planes above zero (for emoji, among other things), tabs in kpdf, transparency and other new visual effects for Dekorator, and much more. TDE R14.1.4 is already available for a variety of Linux distributions, and can be installed straight from TDEs own repositories if needed.
- OpenBSD 7.7 released
Another six months have passed, so its time for a new OpenBSD release: OpenBSD 7.7 to be exact. Browsing through the long, detailed list of changes, a few important bits jump out. First, OpenBSD 7.7 adds support for Ryzen AI 300 (Strix Point, Strix Halo, Krackan Point), Radeon RX 9070 (Navi 48), and Intels Arrow Lake, adding support for the latest x86 processors to OpenBSD. There seems to be quite a few entries in the list related to power management, from work on hibernation and suspend, to more fine-grained control over performance profiles when on battery or plugged in. Theres also the usual long list of driver improvements, new drivers, and tons and tons of other fixes and changes. OpenBSD 7.7 also ships with the latest GNOME and KDE releases, and contains fixes and improvements for a whole slew of obscure and outdated architectures.
- Crucial Wii homebrew library contains code stolen from Nintendo, RTEMS
The Wii homebrew community has been dealt a pretty serious blow, as developers of The Homebrew Channel for the Wii have discovered that not only does an important library most Wii homebrew software rely on use code stolen straight from Nintendo, that same library also uses code taken from an open source real-time operating system without giving proper attribution. Most Wii homebrew software is built atop a library called libogc. This library apparently contains code stolen from Nintendos SDK as well as from games using this SDK, decompiled and cleaned. This has been known for a while, but it was believed that large, important parts of libogc were at least original, but that, too, turns out to be untrue. Recently it has been discovered that libogcs threading/OS implementation has been stolen from RTEMS, an open source real-time operating system. The developers of libogc have indicated that they do not care, intend to do nothing about it, and deleted any issues reporting the stolen code. Whats wild about the code stolen from RTEMS is that its an open source operating system with a nice, permissive license; there was no need to steal the code at all, and all it would take to address it is proper attribution. As such, the fail0verflow group, which develops The Homebrew Channel for the Wii, has ceased all development on The Homebrew Channel, and archived the code repository. The Wii homebrew community was all built on top of a pile of lies and copyright infringement, and its all thanks to shagkur (who did the stealing) and the rest of the team (who enabled it and did nothing when it was discovered). Together, the developers deceived everyone into believing their work was original. Please demand that the leaders and major contributors to console or other proprietary device SDKs and toolkits that you use and work with do things legally, and do not tolerate this kind of behavior. ↫ The Homebrew Channel GitHub page Considering Nintendo is on a crusade to shutdown emulators, stuff like this is really not helping anyone trying to argue that consoles should be open devices, that emulators play an important role in preservation, and that people have a right to play the games they own on a device other than the console its intended for. Im sure this isnt the last well hear about this development.
- 9front “CLAUSE 15 COMMON ELEMENTS OF MAUS AND STAR TYPE” released
Few things in life make me happier than a new 9front release. This new release, 9front “CLAUSE 15 COMMON ELEMENTS OF MAUS AND STAR TYPE”, comes with a variety of fixes and new features, such as temperature sensor support for Ryzen processors, a new Intel i225 2.5 GbE driver, a number of low-level kernel improvements, and so, so many more small fixes and changes. If you use 9front, you already know all of this, and youre too cool to read OSNews anyway. If youre new to 9front and want to join the cool people club, you can download images for PC, Raspberry Pi, MNT Reform, and QEMU.

- EU OS: A Bold Step Toward Digital Sovereignty for Europe
Image A new initiative, called "EU OS," has been launched to develop a Linux-based operating system tailored specifically for the public sector organizations of the European Union (EU). This community-driven project aims to address the EU's unique needs and challenges, focusing on fostering digital sovereignty, reducing dependency on external vendors, and building a secure, self-sufficient digital ecosystem. What Is EU OS? EU OS is not an entirely novel operating system. Instead, it builds upon a Linux foundation derived from Fedora, with the KDE Plasma desktop environment. It draws inspiration from previous efforts such as France's GendBuntu and Munich's LiMux, which aimed to provide Linux-based systems for public sector use. The goal remains the same: to create a standardized Linux distribution that can be adapted to different regional, national, and sector-specific needs within the EU.
Rather than reinventing the wheel, EU OS focuses on standardization, offering a solid Linux foundation that can be customized according to the unique requirements of various organizations. This approach makes EU OS a practical choice for the public sector, ensuring broad compatibility and ease of implementation across diverse environments. The Vision Behind EU OS The guiding principle of EU OS is the concept of "public money – public code," ensuring that taxpayer money is used transparently and effectively. By adopting an open-source model, EU OS eliminates licensing fees, which not only lowers costs but also reduces the dependency on a select group of software vendors. This provides the EU’s public sector organizations with greater flexibility and control over their IT infrastructure, free from the constraints of vendor lock-in.
Additionally, EU OS offers flexibility in terms of software migration and hardware upgrades. Organizations can adapt to new technologies and manage their IT evolution at a manageable cost, both in terms of finances and time.
However, there are some concerns about the choice of Fedora as the base for EU OS. While Fedora is a solid and reliable distribution, it is backed by the United States-based Red Hat. Some argue that using European-backed projects such as openSUSE or KDE's upcoming distribution might have aligned better with the EU's goal of strengthening digital sovereignty. Conclusion EU OS marks a significant step towards Europe's digital independence by providing a robust, standardized Linux distribution for the public sector. By reducing reliance on proprietary software and vendors, it paves the way for a more flexible, cost-effective, and secure digital ecosystem. While the choice of Fedora as the base for the project has raised some questions, the overall vision of EU OS offers a promising future for Europe's public sector in the digital age.
Source: It's FOSS European Union
- Linus Torvalds Acknowledges Missed Release of Linux 6.14 Due to Oversight
Linus Torvalds Acknowledges Missed Release of Linux 6.14 Due to Oversight
Linux kernel lead developer Linus Torvalds has admitted to forgetting to release version 6.14, attributing the oversight to his own lapse in memory. Torvalds is known for releasing new Linux kernel candidates and final versions on Sunday afternoons, typically accompanied by a post detailing the release. If he is unavailable due to travel or other commitments, he usually informs the community ahead of time, so users don’t worry if there’s a delay.
In his post on March 16, Torvalds gave no indication that the release might be delayed, instead stating, “I expect to release the final 6.14 next weekend unless something very surprising happens.” However, Sunday, March 23rd passed without any announcement.
On March 24th, Torvalds wrote in a follow-up message, “I’d love to have some good excuse for why I didn’t do the 6.14 release yesterday on my regular Sunday afternoon schedule,” adding, “But no. It’s just pure incompetence.” He further explained that while he had been clearing up unrelated tasks, he simply forgot to finalize the release. “D'oh,” he joked.
Despite this minor delay, Torvalds’ track record of successfully managing the Linux kernel’s development process over the years remains strong. A single day’s delay is not critical, especially since most Linux users don't urgently need the very latest version.
The new 6.14 release introduces several important features, including enhanced support for writing drivers in Rust—an ongoing topic of discussion among developers—support for Qualcomm’s Snapdragon 8 Elite mobile chip, a fix for the GhostWrite vulnerability in certain RISC-V processors from Alibaba’s T-Head Semiconductor, and a completed NTSYNC driver update that improves the WINE emulator’s ability to run Windows applications, particularly games, on Linux.
Although the 6.14 release went smoothly aside from the delay, Torvalds expressed that version 6.15 may present more challenges due to the volume of pending pull requests. “Judging by my pending pile of pull requests, 6.15 will be much busier,” he noted.
You can download the latest kernel here. Linus Torvalds kernel
- AerynOS 2025.03 Alpha Released with GNOME 48, Mesa 25, and Linux Kernel 6.13.8
Image AerynOS 2025.03 has officially been released, introducing a variety of exciting features for Linux users. The release includes the highly anticipated GNOME 48 desktop environment, which comes with significant improvements like HDR support, dynamic triple buffering, and a Wayland color management protocol. Other updates include a battery charge limiting feature and a Wellbeing option aimed at improving user experience.
This release, while still in alpha, incorporates Linux kernel 6.13.8 and the updated Mesa 25.0.2 graphics stack, alongside tools like LLVM 19.1.7 and Vulkan SDK 1.4.309.0. Additionally, the Moss package manager now integrates os-info to generate more detailed OS metadata via a JSON file.
Future plans for AerynOS include automated package updates, easier rollback management, improved disk handling with Rust, and fractional scaling enabled by default. The installer has also been revamped to support full disk wipes and dynamic partitioning.
Although still considered an alpha release, AerynOS 2025.03 can be downloaded and tested right now from its official website.
Source: 9to5Linux AerynOS
- Xojo 2025r1: Big Updates for Developers with Linux ARM Support, Web Drag and Drop, and Direct App Store Publishing
Image Xojo has just rolled out its latest release, Xojo 2025 Release 1, and it’s packed with features that developers have been eagerly waiting for. This major update introduces support for running Xojo on Linux ARM, including Raspberry Pi, brings drag-and-drop functionality to the Web framework, and simplifies app deployment with the ability to directly submit apps to the macOS and iOS App Stores.
Here’s a quick overview of what’s new in Xojo 2025r1: 1. Linux ARM IDE Support Xojo 2025r1 now allows developers to run the Xojo IDE on Linux ARM devices, including popular platforms like Raspberry Pi. This opens up a whole new world of possibilities for developers who want to create apps for ARM-based devices without the usual complexity. Whether you’re building for a Raspberry Pi or other ARM devices, this update makes it easier than ever to get started. 2. Web Drag and Drop One of the standout features in this release is the addition of drag-and-drop support for web applications. Now, developers can easily drag and drop visual controls in their web projects, making it simpler to create interactive, user-friendly web applications. Plus, the WebListBox has been enhanced with support for editable cells, checkboxes, and row reordering via dragging. No JavaScript required! 3. Direct App Store Publishing Xojo has also streamlined the process of publishing apps. With this update, developers can now directly submit macOS and iOS apps to App Store Connect right from the Xojo IDE. This eliminates the need for multiple steps and makes it much easier to get apps into the App Store, saving valuable time during the development process. 4. New Desktop and Mobile Features This release isn’t just about web and Linux updates. Xojo 2025r1 brings some great improvements for desktop and mobile apps as well. On the desktop side, all projects now include a default window menu for macOS apps. On the mobile side, Xojo has introduced new features for Android and iOS, including support for ColorGroup and Dark Mode on Android, and a new MobileColorPicker for iOS to simplify color selection. 5. Performance and IDE Enhancements Xojo’s IDE has also been improved in several key areas. There’s now an option to hide toolbar captions, and the toolbar has been made smaller on Windows. The IDE on Windows and Linux now features modern Bootstrap icons, and the Documentation window toolbar is more compact. In the code editor, developers can now quickly navigate to variable declarations with a simple Cmd/Ctrl + Double-click. Plus, performance for complex container layouts in the Layout Editor has been enhanced. What Does This Mean for Developers? Xojo 2025r1 brings significant improvements across all the platforms that Xojo supports, from desktop and mobile to web and Linux. The added Linux ARM support opens up new opportunities for Raspberry Pi and ARM-based device development, while the drag-and-drop functionality for web projects will make it easier to create modern, interactive web apps. The ability to publish directly to the App Store is a game-changer for macOS and iOS developers, reducing the friction of app distribution. How to Get Started Xojo is free for learning and development, as well as for building apps for Linux and Raspberry Pi. If you’re ready to dive into cross-platform development, paid licenses start at $99 for a single-platform desktop license, and $399 for cross-platform desktop, mobile, or web development. For professional developers who need additional resources and support, Xojo Pro and Pro Plus licenses start at $799. You can also find special pricing for educators and students.
Download Xojo 2025r1 today at xojo.com. Final Thoughts With each new release, Xojo continues to make cross-platform development more accessible and efficient. The 2025r1 release is no exception, delivering key updates that simplify the development process and open up new possibilities for developers working on a variety of platforms. Whether you’re a Raspberry Pi enthusiast or a mobile app developer, Xojo 2025r1 has something for you. Xojo ARM
- New 'Mirrored' Network Mode Introduced in Windows Subsystem for Linux
Microsoft's Windows Subsystem for Linux (WSL) continues to evolve with the release of WSL 2 version 0.0.2. This update introduces a set of opt-in preview features designed to enhance performance and compatibility.
Key additions include "Automatic memory reclaim" which dynamically optimizes WSL's memory footprint, and "Sparse VHD" to shrink the size of the virtual hard disk file. These improvements aim to streamline resource usage.
Additionally, a new "mirrored networking mode" brings expanded networking capabilities like IPv6 and multicast support. Microsoft claims this will improve VPN and LAN connectivity from both the Windows host and Linux guest.
Complementing this is a new "DNS Tunneling" feature that changes how DNS queries are resolved to avoid compatibility issues with certain network setups. According to Microsoft, this should reduce problems connecting to the internet or local network resources within WSL.
Advanced firewall configuration options are also now available through Hyper-V integration. The new "autoProxy" feature ensures WSL seamlessly utilizes the Windows system proxy configuration.
Microsoft states these features are currently rolling out to Windows Insiders running Windows 11 22H2 Build 22621.2359 or later. They remain opt-in previews to allow testing before final integration into WSL.
By expanding WSL 2 with compelling new capabilities in areas like resource efficiency, networking, and security, Microsoft aims to make Linux on Windows more performant and compatible. This evolutionary approach based on user feedback highlights Microsoft's commitment to WSL as a key part of the Windows ecosystem. Windows
- Linux Threat Report: Earth Lusca Deploys Novel SprySOCKS Backdoor in Attacks on Government Entities
The threat actor Earth Lusca, linked to Chinese state-sponsored hacking groups, has been observed utilizing a new Linux backdoor dubbed SprySOCKS to target government organizations globally.
As initially reported in January 2022 by Trend Micro, Earth Lusca has been active since at least 2021 conducting cyber espionage campaigns against public and private sector targets in Asia, Australia, Europe, and North America. Their tactics include spear-phishing and watering hole attacks to gain initial access. Some of Earth Lusca's activities overlap with another Chinese threat cluster known as RedHotel.
In new research, Trend Micro reveals Earth Lusca remains highly active, even expanding operations in the first half of 2023. Primary victims are government departments focused on foreign affairs, technology, and telecommunications. Attacks concentrate in Southeast Asia, Central Asia, and the Balkans regions.
After breaching internet-facing systems by exploiting flaws in Fortinet, GitLab, Microsoft Exchange, Telerik UI, and Zimbra software, Earth Lusca uses web shells and Cobalt Strike to move laterally. Their goal is exfiltrating documents and credentials, while also installing additional backdoors like ShadowPad and Winnti for long-term spying.
The Command and Control server delivering Cobalt Strike was also found hosting SprySOCKS - an advanced backdoor not previously publicly reported. With roots in the Windows malware Trochilus, SprySOCKS contains reconnaissance, remote shell, proxy, and file operation capabilities. It communicates over TCP mimicking patterns used by a Windows trojan called RedLeaves, itself built on Trochilus.
At least two SprySOCKS versions have been identified, indicating ongoing development. This novel Linux backdoor deployed by Earth Lusca highlights the increasing sophistication of Chinese state-sponsored threats. Robust patching, access controls, monitoring for unusual activities, and other proactive defenses remain essential to counter this advanced malware.
The Trend Micro researchers emphasize that organizations must minimize attack surfaces, regularly update systems, and ensure robust security hygiene to interrupt the tactics, techniques, and procedures of relentless threat groups like Earth Lusca. Security
- Linux Kernel Faces Reduction in Long-Term Support Due to Maintenance Challenges
The Linux kernel is undergoing major changes that will shape its future development and adoption, according to Jonathan Corbet, Linux kernel developer and executive editor of Linux Weekly News. Speaking at the Open Source Summit Europe, Corbet provided an update on the latest Linux kernel developments and a glimpse of what's to come.
A major change on the horizon is a reduction in long-term support (LTS) for kernel versions from six years to just two years. Corbet explained that maintaining old kernel branches indefinitely is unsustainable and most users have migrated to newer versions, so there's little point in continuing six years of support. While some may grumble about shortened support lifecycles, the reality is that constantly backporting fixes to ancient kernels strains maintainers.
This maintainer burnout poses a serious threat, as Corbet highlighted. Maintaining Linux is largely a volunteer effort, with only about 200 of the 2,000+ developers paid for their contributions. The endless demands on maintainers' time from fuzz testing, fixing minor bugs, and reviewing contributions takes a toll. Prominent maintainers have warned they need help to avoid collapse. Companies relying on Linux must realize giving back financially is in their interest to sustain this vital ecosystem.
The Linux kernel is also wading into waters new with the introduction of Rust code. While Rust solves many problems, it also introduces new complexities around language integration, evolving standards, and maintainer expertise. Corbet believes Rust will pass the point of no return when core features depend on it, which may occur soon with additions like Apple M1 GPU drivers. Despite skepticism in some corners, Rust's benefits likely outweigh any transition costs.
On the distro front, Red Hat's decision to restrict RHEL cloning sparked community backlash. While business considerations were at play, Corbet noted technical factors too. Using older kernels with backported fixes, as RHEL does, risks creating divergent, vendor-specific branches. The Android model of tracking mainline kernel dev more closely has shown security benefits. Ultimately, Linux works best when aligned with the broader community.
In closing, Corbet recalled the saying "Linux is free like a puppy is free." Using open source seems easy at first, but sustaining it long-term requires significant care and feeding. As Linux is incorporated into more critical systems, that maintenance becomes ever more crucial. The kernel changes ahead are aimed at keeping Linux healthy and vibrant for the next generation of users, businesses, and developers. kernel
- Linux Celebrates 32 Years with the Release of 6.6-rc2 Version
Today marks the 32nd anniversary of Linus Torvalds introducing the inaugural Linux 0.01 kernel version, and celebrating this milestone, Torvalds has launched the Linux 6.6-rc2. Among the noteworthy updates are the inclusion of a feature catering to the ASUS ROG Flow X16 tablet's mode handling and the renaming of the new GenPD subsystem to pmdomain.
The Linux 6.6 edition is progressing well, brimming with exciting new features that promise to enhance user experience. Early benchmarks are indicating promising results, especially on high-core-count servers, pointing to a potentially robust and efficient update in the Linux series.
Here is what Linus Torvalds had to say in today's announcement: Another week, another -rc.I think the most notable thing about 6.6-rc2 is simply that it'sexactly 32 years to the day since the 0.01 release. And that's a roundnumber if you are a computer person.Because other than the random date, I don't see anything that reallystands out here. We've got random fixes all over, and none of it looksparticularly strange. The genpd -> pmdomain rename shows up in thediffstat, but there's no actual code changes involved (make sure touse "git diff -M" to see them as zero-line renames).And other than that, things look very normal. Sure, the architecturefixes happen to be mostly parisc this week, which isn't exactly theusual pattern, but it's also not exactly a huge amount of changes.Most of the (small) changes here are in drivers, with some tracingfixes and just random things. The shortlog below is short enough toscroll through and get a taste of what's been going on. Linus Torvalds
- Introducing Bavarder: A User-Friendly Linux Desktop App for Quick ChatGPT Interaction
Want to interact with ChatGPT from your Linux desktop without using a web browser?
Bavarder, a new app, allows you to do just that.
Developed with Python and GTK4/libadwaita, Bavarder offers a simple concept: pose a question to ChatGPT, receive a response, and promptly copy the answer (or your inquiry) to the clipboard for pasting elsewhere.
With an incredibly user-friendly interface, you won't require AI expertise (or a novice blogger) to comprehend it. Type your question in the top box, click the blue send button, and wait for a generated response to appear at the bottom. You can edit or modify your message and repeat the process as needed.
During our evaluation, Bavarder employed BAI Chat, a GPT-3.5/ChatGPT API-based chatbot that's free and doesn't require signups or API keys. Future app versions will incorporate support for alternative backends, such as ChatGPT 4 and Hugging Chat, and allow users to input an API key to utilize ChatGPT3.
At present, there's no option to regenerate a response (though you can resend the same question for a potentially different answer). Due to the lack of a "conversation" view, tracking a dialogue or following up on answers can be challenging — but Bavarder excels for rapid-fire questions.
As with any AI, standard disclaimers apply. Responses might seem plausible but could contain inaccurate or false information. Additionally, it's relatively easy to lead these models into irrational loops, like convincing them that 2 + 2 equals 106 — so stay alert!
Overall, Bavarder is an attractive app with a well-defined purpose. If you enjoy ChatGPT and similar technologies, it's worth exploring. ChatGPT AI
- LibreOffice 7.5.3 Released: Third Maintenance Update Brings 119 Bug Fixes to Popular Open-Source Office Suite
Today, The Document Foundation unveiled the release and widespread availability of LibreOffice 7.5.3, which serves as the third maintenance update to the current LibreOffice 7.5 open-source and complimentary office suite series.
Approximately five weeks after the launch of LibreOffice 7.5.2, LibreOffice 7.5.3 arrives with a new set of bug fixes for those who have successfully updated their GNU/Linux system to the LibreOffice 7.5 series.
LibreOffice 7.5.3 addresses a total of 119 bugs identified by users or uncovered by LibreOffice developers. For a more comprehensive understanding of these bug fixes, consult the RC1 and RC2 changelogs.
You can download LibreOffice 7.5.3 directly from the LibreOffice websiteor from SourceForge as binary installers for DEB or RPM-based GNU/Linux distributions. A source tarball is also accessible for individuals who prefer to compile the software from sources or for system integrators.
All users operating the LibreOffice 7.5 office suite series should promptly update their installations to the new point release, which will soon appear in the stable software repositories of your GNU/Linux distributions.
In early February 2023, LibreOffice 7.5 debuted as a substantial upgrade to the widely-used open-source office suite, introducing numerous features and improvements. These enhancements encompass major upgrades to dark mode support, new application and MIME-type icons, a refined Single Toolbar UI, enhanced PDF Export, and more.
Seven maintenance updates will support LibreOffice 7.5 until November 30th, 2023. The next point release, LibreOffice 7.5.4, is scheduled for early June and will include additional bug fixes.
The Document Foundation once again emphasizes that the LibreOffice office suite's "Community" edition is maintained by volunteers and members of the Open Source community. For enterprise implementations, they suggest using the LibreOffice Enterprise family of applications from ecosystem partners. LibreOffice

- So Long, ArcoLinux
The ArcoLinux distribution is the latest Linux distribution to shut down.
- Plasma 6.3.4 Now Available
Although not a major release, Plasma 6.3.4 does fix some bugs and offer a subtle change for the Plasma sidebar.
- Akamai Will Host kernel.org
The organization dedicated to cloud-based solutions has agreed to host kernel.org to deliver long-term stability for the development team.
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